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Title: The Witcher 3 Remastered Isn’t Pulling Punches: ‘When We Think About This Remaster, It’s Almost Like A 2.0 Overhaul’
Date: Wed, 02 Sep 2026 22:30:38 +0000
Link: https://kotaku.com/the-witcher-3-remastered-isnt-pulling-punches-when-we-think-about-this-remaster-its-almost-like-a-2-0-overhaul-2000730636
Just calling it a 'remaster' might not do justice to what CDPR has planned
Title: A Witcher 3 Dev Reflects On Its Most Memorable Quest: ‘The Bloody Baron Quest, I Made So Many Mistakes’
Date: Wed, 02 Sep 2026 21:45:01 +0000
Link: https://kotaku.com/a-witcher-3-dev-reflects-on-its-most-memorable-quest-the-bloody-baron-quest-i-made-so-many-mistakes-2000730612
Its designer would approach things differently 11 years later
Title: Resident Evil 2 Director Says Capcom Is Making Current Resident Evil Games Too Damn Scary
Date: Wed, 02 Sep 2026 21:15:00 +0000
Link: https://kotaku.com/resident-evil-too-scary-resident-evil-2-hideki-kamiya-2000730624
Mood, MOOD!
Title: The Witcher 3‘s Quest Designer And The Voice Of Geralt Tell Us What To Expect From Its Unexpected Final Expansion
Date: Wed, 02 Sep 2026 20:50:33 +0000
Link: https://kotaku.com/the-witcher-3s-quest-designer-and-the-voice-of-geralt-tell-us-what-to-expect-from-its-unexpected-final-expansion-2000730565
Doug Cockle and Pawel Sasko reveal what awaits players in Geralt’s unlikely return
Title: Peak Devs Are Using Their Mountain Of Cash To Publish New Indie Games
Date: Wed, 02 Sep 2026 19:45:34 +0000
Link: https://kotaku.com/aggro-crab-peak-new-indie-publisher-outersloth-bigmode-2000730611
Aggro Crab has joined the likes of Innersloth and PocketPair, using its success to create a new indie publisher
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Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
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Title: PlayStation State Of Play September 2026: Start Time, How To Watch, And What To Expect
Date: Thu, 03 Sep 2026 04:00:00 +0000
Link: https://www.gamespot.com/articles/playstation-state-of-play-september-2026-start-time-how-to-watch-and-what-to-expect/
Just when you thought there would be a post-Gamescom break for video game livestreams, Sony dropped notice that the State of Play broadcast was returning with two back-to-back broadcasts. As usual, this will be a new look at upcoming PlayStation 5 games, but beyond that, Sony has revealed only a handful of details. If you're planning to watch, here's everything you need to know about when and where you can tune in.
How to watch State of Play
https://youtu.be/JHaGFvazVA8
As usual, State of Play will be streamed live on Sony’s YouTube and Twitch channels.
YouTube
Twitch
State of Play start time
State of Play kicks off on September 3, at the following times:
6 AM PT
9 AM ET
3 PM CEST
10 PM JST
What to expect
The first State of Play broadcast will offer updates and announcements from PlayStation Studios and third-party partners. The livestream will close out with an extended look at Final Fantasy 7 Revelation, and immediately after, it'll be followed by a new episode of State of Play Japan. Hosted by Yuki Kaji, State of Play Japan will be focused entirely on upcoming games from game studios in Japan and Asia, so expect trailers and gameplay aplenty.
September alone is packed with new releases, including the PS5-exclusive Marvel's Wolverine alongside Control Resonant, NBA 2K27, The Blood of Dawnwalker, and Onimusha: Way of the Sword, so new trailers for those games wouldn't be unlikely. Looking ahead to October, there are even more high-profile releases like Hellraiser: Revival, Castlevania: Belmont's Curse, Call of Duty: Modern Warfare 4, and Final Fantasy Resonance, just to name a few. And in November?
There's that other game you might have heard of, Grand Theft Auto 6. If State of Play is going to be a reminder that there are far too many games still to come this year and not enough hours in the day to play them, it should still be a good show overall.
What could make it even better is a closer look at other upcoming PS5 exclusives like Intergalactic: The Heretic Prophet and God of War Laufey, which could be the final first-party PS5 games to have a physical edition.
Title: Where To Sell Your Silver Items In The Blood of Dawnwalker
Date: Wed, 02 Sep 2026 22:30:30 +0000
Link: https://www.gamespot.com/articles/blood-of-dawnwalker-sell-silver-items/
Are you planning to sell silver in The Blood of Dawnwalker? With Vale Sangora under the rule of vampire lords, it’s no wonder that the sale of silver has been banned. Those who break the law are swiftly executed. Thankfully, there’s a fella that’s willing to pay you if you have the wares.
In This Article
Selling silver in The Blood of DawnwalkerSilver trader locationSilver trader wares
Selling silver in The Blood of Dawnwalker
You’ll find all sorts of silver items while exploring the game world. Some are inside chests that you loot, while others are placed on shelves and tables, easy enough to steal when no one’s looking. Examples include bowls, crosses, chalices, jewelry, dining utensils, and even lumps of silver ore.
Items made of silver net you a lot of cash.
Silver trader location
To sell silver in The Blood of Dawnwalker, you need to head to Svartrau City in the middle of the world map. Make your way to the southwestern part of the fortified settlement and look for the path that leads to Neustadt. Just past a couple of guards, you should spot a building. Go through the door and have a chat with the vendor.
Svartrau City (left) has a vendor who's willing to buy your silver items (right).
Silver trader wares
You can part with all your silver goods in exchange for more denarii. Oh, and don’t forget to check the vendor’s wares. In our playthrough, this fella had three legendary items up for grabs:
Legendary weapon: The Kingslayer
Legendary amulet: Fear of the Wilds
Legendary ring: Slicer’s Ring
Note: If you want to get more cash when selling items, be sure to level up the Bewitching Influence perk in the Witchcraft tree. At level 2, it increases all selling prices by +15%.
That does it for our guide on where to sell your silver in The Blood of Dawnwalker. We’re hoping that you can amass a ton of cash, enough to upgrade various weapons and armors, as well as purchase items that allow you to heal as a vampire.
Title: All Scouting Towers In The Blood of Dawnwalker
Date: Wed, 02 Sep 2026 22:27:25 +0000
Link: https://www.gamespot.com/articles/blood-of-dawnwalker-scouting-tower-locations-guide/
Do you want to scale all the Scouting Towers in The Blood of Dawnwalker? These landmarks dot the countryside of Vale Sangora. Climbing them should be your priority since they reveal important info about your surroundings. Oh, and most locations have rewards inside chests, too.
In This Article
All Scouting Tower locationsTower 1: Church TowerTower 2: Briar Sloughs TowerTower 3: Maragir Wealds TowerTower 4: Boar’s Back TowerTower 5: Neustadt TowerTower 6: Market TowerTower 7: Cathedral TowerTower 8: St. Tyna’s Grove TowerTower 9: Tantari TowerTower 10: Rockfalls TowerTower 11: Silts Tower/Aurelius Tower
All Scouting Tower locations
There are 11 Scouting Towers in The Blood of Dawnwalker. Once you’re done with the prologue, you should be able to explore at your leisure. Here’s what you need to know:
Scouting Towers can only be climbed when it’s nighttime. That’s because you need vampiric powers like Shadowstep and Planeshift to reach ledges and walk on walls.
Upon climbing to the top of a tower, survey the landscape by pressing the button prompt on each spot. Doing so makes activities, locations, and points-of-interest appear on the world map.
Don’t forget to loot any nearby containers while you’re at it. Most of these structures have manuals that allow you to learn new skills.
Note: Scouting Towers do not cause time to progress. Because of this, we recommend prioritizing this activity as soon as you’re able to. If you’re up for it, you can actually tag all the towers in a single evening.
These maps of the northern (left) and southern (right) sections of Vale Sangora show the locations of the Scouting Towers.
Tower 1: Church Tower
Location: It’s the very church where the Blood Mass took place during the prologue. Climb it once you’re able to use your vampiric traversal abilities.
Reward: Aether Flow Manual
Don't forget to climb the church in your home village.
Tower 2: Briar Sloughs Tower
Location: Head south upon exiting Laslea Glen. It’s near the river and across from it is a Pilgrimage for Power - Sacred Stone.
Reward: Amalgam Manual
Tower 3: Maragir Wealds Tower
Location: This Scouting Tower in The Blood of Dawnwalker is in the easternmost edge of the Maragir Wealds region. There’s a Vidmo specter inside the structure, so be ready to defeat it.
Reward: Blasphemous Echo Manual
Tower 4: Boar’s Back Tower
Location: West of Svartrau City in an area called Shrike’s Crag.
Reward: Potent Blood Manual and Duelist’s Pendant (epic amulet).
These are the towers in Briar Sloughs (left), Maragir Wealds (middle), and Boar's Back (right).
Tower 5: Neustadt Tower
Location: This is the first of several Blood of Dawnwalker Scouting Towers in the capital. Go up the battlements in the southwestern part of the city. Before the guards turn hostile as you’re trespassing, Shadowstep on the rooftop.
Reward: N/A
Tower 6: Market Tower
Location: This one is in the north-central part of the city.
Reward: N/A
Tower 7: Cathedral Tower
Location: Your goal is to head to the massive cathedral that dominates most of the city proper. Climb up the scaffolding, then continue to the rooftop. You should then see a prompt to teleport/fly all the way to the cross.
Reward: N/A
These are the towers that you need to climb in Svartrau City. They're in Neustadt (left), Altenmarkt (middle), and the Cathedral Complex (right).
Tower 8: St. Tyna’s Grove Tower
Location: Between one of Ambrus’ outposts and an Ancient Circle. There are several Undead enemies outside, but you can avoid them if you scale the rock formations, before Shadowstepping onto the tower.
Reward: Forbidden Sigils Manual
Tower 9: Tantari Tower
Location: Northwest of Tantari Woods. Cast Shadowstep on the wooden boards, then Planeshift on the walls so you can make your way to the top.
Reward: Lasting Medication Manual
Tower 10: Rockfalls Tower
Location: Due south of the abandoned village of Oghasti and west of the Lunar Manor. You won’t have enough stamina to Planeshift walk on the outer walls. Instead, you must head inside and use Shadowstep as you go from one wooden board to the next.
Reward: Blasphemous Echo Manual
These are the towers in St. Tyna's Grove (left), Tantari (middle), and Rockfalls/Oghasti (right).
Tower 11: Silts Tower/Aurelius Tower
Location: This Scouting Tower in The Blood of Dawnwalker is fairly unique. That’s because something “out of this world” occurs if you attempt to interrupt the malevolent ritual. We don’t want to spoil all the details. However, if you just want to grab the reward, you can walk along the outer walls and ledges. Eventually, you should be able to reach the roof, where you can drop back down to a balcony with a chest.
Rewards: Unnatural Resilience Manual
A cool surprise awaits you in the Silts Tower.
That does it for our guide on where to find all Scouting Towers in The Blood of Dawnwalker. After tagging these structures, all sorts of points-of-interest should get marked on the world map and the only thing left to do is visit them. These locations include Sacred Stones, Ancient Circles, and Haunted Sites.
Title: All Sacred Stones In The Blood of Dawnwalker – A Pilgrimage For Power Guide
Date: Wed, 02 Sep 2026 22:25:31 +0000
Link: https://www.gamespot.com/articles/blood-of-dawnwalker-pilgrimage-for-power-sacred-stones/
Are you searching for the Sacred Stones in The Blood of Dawnwalker? These objects are part of a quest called A Pilgrimage for Power. Left behind by uriashi in ages long past, it’s up to you to discover the boons that they provide.
In This Article
A Pilgrimage for Power: Sacred Stone locationsSacred Stone 1: A Pilgrimage for Power - Bear TroubleSacred Stone 2: A Pilgrimage for Power - Dark ThingSacred Stone 3: A Pilgrimage for Power - FanaticsSacred Stone 4: A Pilgrimage for Power - The RitualRewards: Ravenous Flock Manuals
A Pilgrimage for Power: Sacred Stone locations
While there are several uriashi structures with magical glyphs on them, The Blood of Dawnwalker Pilgrimage for Power quest only requires you to find four Sacred Stones. One is in the northern part of Vale Sangora, while the remaining three are in the southern reaches.
Here are some additional tidbits:
You can head to these locations regardless if it’s day or night.
Your main goal is to follow the windchimes. Hold down the Focus button to see them more clearly.
Interacting with the uriashi glyph itself causes two time segments to elapse.
The reward from each glyph is a Ravenous Flock Manual.
These are the Sacred Stones in the northern (left) and southern (right) parts of the world map.
Sacred Stone 1: A Pilgrimage for Power - Bear Trouble
Location: This will likely be the first Sacred Stone that you stumble upon in the campaign. It’s west of the Briar Sloughs Scouting Tower.
Tip: Save your game once you reach the top of the plateau. You’re about to fight a Ravenous Bear soon. Once the bear is dead, check the uriashi corpse and dagger.
Follow the windchimes (left) and be ready to take out a bear (right).
Sacred Stone 2: A Pilgrimage for Power - Dark Thing
Location: This Blood of Dawnwalker Sacred Stone is near the Westridge Outpost shrine. From the abandoned outpost, keep going north and climb the rocky crag.
Tip: You’ll battle an Essence of Grief miniboss--i.e. Vidmo specter. When you’re done, talk to the two uriashi travelers and be nice to them. Tell them that you’ve already killed the “dark thing.”
Exorcise this specter to gain the approval of the uriashi.
Sacred Stone 3: A Pilgrimage for Power - Fanatics
Location: Northeast of St. Tyna’s Grove. It’s near a bandit camp north of one of Ambrus’ outposts.
Tip: Take out the wolves as you continue up the sloping path. Then, examine the corpses of the fanatics and the cross that they left behind. The uriashi who killed them will show up after your investigation. You’ll be able to let him go if you wish.
You probably don't want to mess with this fella.
Sacred Stone 4: A Pilgrimage for Power - The Ritual
Location: This Sacred Stone in The Blood of Dawnwalker is in the southern edge of the map. Lightning will strike your surroundings, but keep heading onward until you reach a clearing.
Tip: You have to fight a Witch of the Barren Peaks. This miniboss casts lightning spells that are unblockable. Dodge out of the way and strike her down when you see an opening.
Note: The Witch of the Barren Peaks drops an Aether Flow Manual, a Crimson Band (epic ring), and Aetheric Essence (epic material).
The burning trees (left) lead you to a stormcaller who wields the power of lightning (right).
Rewards: Ravenous Flock Manuals
As mentioned earlier, each Sacred Stone glyph that you interact with nets you a Ravenous Flock Manual. This is a Witchcraft ability that stuns a target and triggers additional area attacks. With all four manuals, you should be able to level up this ability to its maximum rank, assuming you want to spend the skill points and time segments.
That does it for our guide on where to find all Sacred Stones for the Pilgrimage for Power quest in The Blood of Dawnwalker. If you’re looking for other points-of-interest in Vale Sangora, you can head over to our Scouting Towers guide, Ancient Circles guide, and Haunted Sites guide.
Title: How To Save Coen’s Mother In The Blood Of Dawnwalker
Date: Wed, 02 Sep 2026 22:23:30 +0000
Link: https://www.gamespot.com/articles/blood-of-dawnwalker-save-coens-mother/
You definitely want to save Coen’s mother in The Blood of Dawnwalker. Esme was once protective of her four children. Unfortunately, due to the plague that ravaged the region and the arrival of the vampire boyars, she has since lost her will to live. She barely eats, causing her to weaken considerably. Now, it’s up to you to ensure her survival, lest the vampires find her existence no longer necessary.
In This Article
Withering Away - The quest to save Coen’s motherHow to get the ingredients from AncaHow to make the correct brewEsme’s fate
Withering Away - The quest to save Coen’s mother
To save Coen’s mother in The Blood of Dawnwalker, you must complete a prologue quest called Withering Away. It involves getting the ingredients and instructions from the herbalist, Anca, and then making the correct brew.
Note: This whole process requires two to three Time Segments in the Time Bar, so make sure you have enough to spare before the day ends.
How to get the ingredients from Anca
You can find Anca in the southeastern part of Laslea Glen. Meet up with her by the river, then chat with her inside her hut.
Pay Anca 50 denarii to buy the items.
“I really have to go” - This costs 1x Time Segment. Coen leaves with the items.
“Gladly. I’ve missed it too” - This costs 2x Time Segment instead. It leads to a short but sweet moment where Coen bonds with Anca. It’s worth seeing if you plan on romancing Anca later on.
Anca has the ingredients you need.
How to make the correct brew
Of course, you still need to brew the potion if you want to save Coen’s mom in The Blood of Dawnwalker:
This process costs 1x Time Segment.
Before reentering your home, read the Instructions From Anca in your inventory.
After the cutscene where Coen starts making the brew, pick “use hot water.”
Followed by “three scoops.”
Coen will feed Esme the stew, which contains the medicine.
Note: After this, you can spar with Coen’s father to receive the Charge Manual and 100 XP.
Don't mess up the stew.
Esme’s fate
When night falls, the Blood Mass begins. Esme’s fate will be drastically different depending on whether or not you were able to cure her.
If you neglected this objective or you didn’t follow the brewing instructions correctly, Esme will continue to remain ill. The vampire boyars will notice her ailment and they’ll rip her apart.
If Esme was able to drink the potion, she’ll still look weakened, but the vampires won’t discard her immediately. She’ll live, albeit as a prisoner, along with the rest of Coen’s family.
Depending on your actions during the prologue, Esme will either perish instantly or survive as a prisoner.
That does it for our guide on how to save Coen’s mother in The Blood of Dawnwalker. Past this point, it’s up to you to rescue Coen’s parents and siblings. Oh, and if you want to retry various missions, you can check our prologue priority quests guide. Also, if you think you’re ready, you can even rush Brencis’ castle to finish the campaign early.
https://www.polygon.com/rss/index.xml
Title: The 12 Best Star Wars Video Games of All Time, Ranked
Date: Thu, 03 Sep 2026 01:00:14 GMT
Link: https://www.polygon.com/best-star-wars-games-ranked/
On Aug. 27, Electronic Arts released its newest Star Wars game. Star Wars: Zero Company is one of the best reviewed games ever inspired by the series, offering a compelling blend of tactics and fandom that’s nearly impossible to resist. It’s a welcome reminder of the many other terrific Star Wars games we’ve enjoyed over the decades.
Title: Fall 2 Replaces Its Deadly Tower With a Real-Life Nightmare
Date: Thu, 03 Sep 2026 00:00:14 GMT
Link: https://www.polygon.com/fall-2-directors-interview/
Sequelizing 2022’s surprise horror-thriller hit Fallcould be a simple assignment: Find a bunch of other victims and dangle them from the top of another tower. But like the foolhardy heroes at the center of this week’s Fall 2: Deadpoint, directors Michael and Peter Spierig weren’t looking for a walk in the park.
Title: 7 Best Games Like Silksong to Play While You Wait for Sea of Sorrows
Date: Wed, 02 Sep 2026 22:30:14 GMT
Link: https://www.polygon.com/games-like-silksong-wait-for-dlc/
Just a few months afterHollow Knight: Silksong launched, developer Team Cherry announced a DLC expansion called Sea of Sorrows, set to come out sometime in 2026. With only four months left in the year, fans are starting to get antsy.
Title: 'Stronger Than Achilles' quest walkthrough in The Blood of Dawnwalker
Date: Wed, 02 Sep 2026 22:01:14 GMT
Link: https://www.polygon.com/blood-of-dawnwalker-stronger-than-achilles-quest-walkthrough/
The "Stronger Than Achilles" quest in The Blood of Dawnwalker sends Coen and Anca on a quest to find the Font of Life. Coen is hoping it will unlock a new power, whereas Anca is looking for a way to erase her troubled past. A bloodthirsty idol will make their mission even more complicated.
Title: What quests should you do before mass in The Blood of Dawnwalker?
Date: Wed, 02 Sep 2026 22:01:14 GMT
Link: https://www.polygon.com/blood-of-dawnwalker-mass-quests-which-prologue/
When you first start out inThe Blood of Dawnwalker, you'll have the day to complete quests before mass. The only problem is there are so many quests, and so little time. To make things worse, the main quest will eat up one of the time segments, leaving you with only seven.
Title: GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026
Date: Thu, 27 Aug 2026 13:00:33 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gamescom-2026/
NVIDIA’s Gamescom announcements are revealing what’s next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud.
New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser support and more Amazon Fire TV devices continue broadening where and how GeForce RTX-powered PC gaming can be enjoyed.
Gamescom is also bringing a blockbuster lineup of PC games to GeForce NOW. CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company are all coming to the cloud at launch.
For a limited time, members can also get CONTROL Resonant with the purchase of a 12-month GeForce NOW Ultimate membership.
The Gamescom extras don’t stop there. To celebrate, GeForce NOW is giving away more than 40 prizes in our Community Giveaway — including gaming hardware and GeForce NOW Ultimate memberships.
There’s even more fun to come. Check out the list of 13 games joining the GeForce NOW library this week.
Next-Level Cloud Gaming
More ways to choose how to play.
This fall, GeForce NOW is introducing new NVIDIA DLSS 4.5 controls in the cloud, giving Ultimate members more choice over how supported games look and perform, even without the latest hardware. Powered by NVIDIA RTX graphics, each control offers something different: DLSS Super Resolution sharpens image quality, while Dynamic Frame Generation delivers lower latency and stutter for smoother streaming, and Ray Reconstruction enhances ray-traced visuals. Together, these technologies make it easier to tune supported games for image quality, responsiveness or a preferred balance between the two.
Stay tuned to GFN Thursdays for details about best practices for enabling DLSS 4.5 overrides and how Dynamic Frame Generation can help Ultimate members enable more graphic settings while still getting smooth streaming.
Stream full steam ahead with the Steam ecosystem.
GeForce NOW is also adding community-requested support for Steam Machine with Steam Controller later this fall, and later for Windows and macOS, delivering more ways to play and making it even easier for longtime Steam players to jump into the cloud using familiar hardware. The additions build on existing Steam Deck support and expand compatibility across the Steam ecosystem.
Get your GOG on with one click into the library.
Launching GOG games just got even easier. With GOG single sign-on now available on GeForce NOW, members can securely link their account once, automatically sync supported games and launch them without having to sign in to GOG again — all with a single click.
With fewer steps between opening the app, skipping any downloads and jumping into gameplay, it’s another way GeForce NOW continues streamlining access to PC gaming libraries, making it easier to play the GOG library of games on TV platforms since gamers are automatically logged into their GOG accounts.
Find popular titles, like Cyberpunk 2077 and The Witcher 3: The Wild Hunt, in the app in the dedicated GOG row. Or search and filter for GOG games, then jump into supported titles from almost anywhere — all streamed from the cloud. Check back on GFN Thursdays for the latest games joining the GeForce NOW library, including newly supported games streaming from GOG.
Outfox nearly any device with GeForce RTX gaming.
Plus, GeForce NOW is now officially supported on Firefox, expanding browser access across all major Windows browsers. Members can jump into supported PC games directly from Firefox without downloading a dedicated app. Ultimate members can enjoy GeForce RTX-powered gaming at up to 1440p and 120 frames per second.
Simply download the latest version of Firefox and visit play.geforcenow.com to get started. The cloud handles downloads, installs and updates, keeping local storage free while games stay ready to play in the cloud.
Bring the fire to living rooms with GeForce NOW.
GeForce NOW is expanding support to additional Amazon Fire TV devices. GeForce NOW first launched on Fire TV devices earlier this year, and will soon expand to the Fire TV Stick 4K Select, a 4K streaming stick that’s ready to game right out of the box. Streaming from the cloud means supported PC games are ready to play using a compatible controller, making it easy to enjoy GeForce NOW on the biggest screen in the house with even more options to play from the comfort of the couch.
And that’s not all the awesomeness from Amazon. Later this year, Fire TV users will be able to purchase GeForce NOW memberships directly through Amazon, creating a more seamless path from device setup to gameplay.
These new features will arrive alongside some of the biggest games coming to the cloud throughout the year.
Get Ready for Launch
Five newly announced and highly anticipated games are coming to GeForce NOW at launch: CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company.
Better yet, members can lock in one of them early: For a limited time, purchase a 12-month GeForce NOW Ultimate membership and receive CONTROL Resonant at launch at no additional cost, and be first to experience Faden’s next chapter. The offer is available Tuesday, Aug. 25, through Sunday, Sept. 27.
Ultimate members can stream the full lineup with GeForce RTX 5080-class performance in the cloud, including NVIDIA DLSS 4, ray tracing, NVIDIA Reflex and Cinematic Quality Streaming technologies, with up to 5K high dynamic range on supported devices.
Whether diving into new worlds or returning to iconic franchises, GeForce NOW lets members skip expensive hardware upgrades, massive installs and storage management so they can jump straight into the action the moment each game launches. Here’s a closer look at what’s coming:
Contain the chaos.
Explore a warped Manhattan on the brink of paranatural annihilation in Remedy’s CONTROL Resonant. Harness Dylan Faden’s extraordinary powers to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden.
Emergence begins.
Experience the horror and brutality of Emergence Day in the Coalition’s Gears of War: E-Day. Fourteen years before the original Gears of War, join Marcus Fenix and Dominic Santiago in a gripping origin-story campaign as the Locust Horde first erupt from below, igniting a desperate fight for survival. Rally squads and fight on in multiplayer with a reimagination of Gears’ iconic PvE mode, Horde Siege, or go head to head with a refined versus PvP.
Pick up the Oni Gauntlet.
Fight across a twisted vision of Edo-period Kyoto in Capcom’s Onimusha: Way of the Sword. Wield the mystical Oni Gauntlet, master intense swordplay and battle relentless demonic Genma beneath mysterious clouds of Malice.
Walk the line between day and night.
Step into 14th-century Europe in Bandai Namco’s The Blood of Dawnwalker, where war, plague and rising vampire powers have reshaped history. Play as Coen, a young Dawnwalker torn between humanity and cursed strength, and shape his path while fighting to save his family.
Command the galaxy’s finest.
Lead an elite squad behind enemy lines in STAR WARS Zero Company, a single-player turn-based game set during the twilight of the Clone Wars. Command former Republic officer Hawks and Zero Company through tactical battles and high-stakes missions where strategy, squad composition and player choices shape the fate of the galaxy.
More Ways to Win
Gaming gear and Ultimate memberships are up for grabs.
GeForce NOW is marking Gamescom with a community giveaway featuring more than 40 prizes. Gamers will have a chance to score a MacBook Neo, Steam Deck or Chromebook — each paired with a one-year GeForce NOW Ultimate membership — along with Amazon Fire TV Sticks and GeForce NOW Ultimate memberships ranging from one month to one year.
Head over to the GeForce NOW community on Reddit for all the giveaway details and how to enter.
The Hunt Is On
Squad up and fight for survival in Aliens: Fireteam Elite 2, streaming on GeForce NOW this week at launch. Assemble a four-player fireteam of Colonial Marines and battle through swarms of Xenomorphs, deadly new threats and increasingly desperate encounters. With deeper squad mechanics, new and improved classes, smarter enemies and expanded customization, every mission puts teamwork — and nerves — to the test.
Members can also look for the following games joining the cloud this week:
Aliens: Fireteam Elite 2 (New release on Steam, Aug. 25)
Resonance: A Plague Tale Legacy (New release on Steam and Xbox, Aug. 27, available on Game Pass)
STAR WARS Zero Company (New release on EA app and Steam, Aug. 27)
Baldur’s Gate 3 (GOG)
Call of Duty: Modern Warfare 4 – Open Beta Weekend (Battle.net, Steam and Xbox available from Aug. 28 10am PDT to Sep. 1 at 10am PDT. For more information please visit the Call of Duty website).
Clair Obscur: Expedition 33 (GOG)
Cold Fear (GOG)
IRON NEST: Heavy Turret Simulator (Steam)
Kingdom Come: Deliverance II (GOG)
Mount & Blade: Bannerlord II (GOG)
No Man’s Sky (GOG)
Paradise Killer (Steam)
The Witcher 3: Wild Hunt (GOG)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
To experience GeForce NOW, gamers can start with a GeForce NOW day pass and try premium cloud gaming before committing to a membership. Better yet, the cost of a day pass can be applied toward a first membership purchase, making it even easier to level up when ready.
Check back every GFN Thursday for new games, new features and even more ways to play on GeForce NOW. Which Gamescom announcement has you most excited? Let us know on X or in the comments below.
The future of PC gaming is on display with GeForce NOW.
DLSS 4.5 controlsExpanded device support Upcoming AAA games More ways to play Community giveaway Firefox browser support… and more! #gamescom
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— NVIDIA GeForce NOW (@NVIDIAGFN) August 25, 2026
Title: Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark
Date: Tue, 25 Aug 2026 15:30:48 +0000
Link: https://blogs.nvidia.com/blog/gamescom-rtx-spark-pc-games-technology/
NVIDIA is bringing the next wave of RTX gaming to the Gamescom conference running this week in Cologne, Germany, with support for new games, anti-cheat technologies and increased visual quality.
Electronic Arts, Embark and Ubisoft are among the latest game publishers and developers bringing their blockbuster titles to NVIDIA RTX Spark ahead of its launch this fall. They join the publishers that announced RTX Spark support at COMPUTEX in May, including KRAFTON, NetEase, Riot Games and XBOX.
NVIDIA is working closely with game developers and ecosystem partners to ensure today’s top PC games — including EA’s EA SPORTS F1 25 and Apex Legends, Ubisoft’s Anno 117: Pax Romana and Embark Studios’ ARC Raiders and THE FINALS — run seamlessly on RTX Spark devices.
“We’re excited to bring Anno 117: Pax Romana to a new generation of RTX-powered PCs,” said Stéphane Jankowski, Ubisoft executive producer of Anno 117 : Pax Romana. “Our teams build the game to be seen wide: full districts, long sightlines, thousands of details at once. Seeing RTX Spark hold that level of fidelity from a single chip is genuinely impressive.”
RTX Spark reinvents personal computing, bringing personal AI agents, advanced content creation and high-performance gaming together in a platform engineered from the ground up for the next wave of Windows PCs. For gamers, RTX Spark combines Windows devices with NVIDIA RTX technologies, including DLSS and Reflex.
Bringing Anti-Cheat to RTX Spark
Supporting modern PC gaming goes beyond running the game itself. Many of today’s biggest online games rely on sophisticated anti-cheat technologies, to enable fair play across the multiple platforms these games run on.
NVIDIA has been working with EA to bring native EA Javelin Anticheat support to RTX Spark, including for EA’s biggest multiplayer games, such as EA SPORTS F1 25. RTX Spark launches this fall.
RTX Delivers Next-Generation Gaming
RTX Spark is just one part of NVIDIA’s lineup of gaming announcements at Gamescom, including:
DLSS 4.5 Ray Reconstruction is available now, featuring NVIDIA’s latest second-generation transformer model to deliver even higher image quality in ray- and path-traced content. It replaces traditional denoisers with an NVIDIA supercomputer-trained AI network to reconstruct higher-quality pixels in the parts of a ray-traced frame where rays were not sampled.
Path tracing comes to CONTROL Resonant and 007 First Light to deliver new levels of visual fidelity.
NVIDIA ACE technologies are coming to Aniimo in early 2027, letting players naturally interact with their creatures.
Gears of War: E-Day includes RTX Mega Geometry integration, advancing image quality on GeForce RTX GPUs, alongside ray tracing and DLSS 4.5.
RTX Remix keeps remastering PC classics, with a major Painkiller RTX mod update available now and The Elder Scrolls III: Morrowind RTX coming soon.
GeForce NOW gives members more ways to play with new DLSS 4.5 controls, expanded support for Steam Machine and other devices and platforms, plus blockbuster PC games including CONTROL Resonant, Gears of War: E-Day and more coming to the cloud at launch.
Find more on NVIDIA’s announcements at Gamescom in this GeForce article.
Title: Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support
Date: Thu, 20 Aug 2026 13:00:24 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-firefox/
It’s a new way into the cloud.
GeForce NOW welcomes Firefox support to the cloud, opening up another way to jump into high-performance PC gaming straight from the browser, starting today. Whether on a school laptop or everyday PC, it’s now even easier to play supported PC games without downloading a dedicated app.
Plus, discover 12 new games streaming from the GeForce NOW library this week, led by Gallipoli.
No Downloads. Just Firefox.
This cloud is on fire with new ways to play on Firefox.
GeForce NOW is now supported on Firefox, expanding access across even more devices.
Members can outfox big downloads and jump into high-performance PC gaming directly from the browser — no waiting on lengthy game installs or updates. The experience delivers GeForce RTX-powered performance at up to 1440p and 120 frames per second for GeForce NOW Ultimate members.
Simply download the latest version of Firefox, head to play.geforcenow.com and start playing. The cloud handles the heavy lifting, so games are ready to play without taking up valuable storage space on the device. Firefox joins Chrome, Edge and Opera in supporting GeForce NOW on Windows browsers.
Deploy the Games
Land on the beaches of the Gallipoli Peninsula in BlackMill Games’ Gallipoli, the latest entry in the WW1 Game Series. Fight as soldiers of the British and Ottoman Empires in intense 25v25 objective-based battles across coastal shores, deserts and urban battlefields, with 10 historical classes and over 50 authentic weapons and equipment options.
Teamwork is key in its grounded, one-shot-one-kill combat. Take command as an Officer, provide cover as a Heavy Machine Gunner or Sniper, keep the squad going as a Stretcher Bearer and more while navigating challenging campaigns.
Head to the frontlines from the cloud with no lengthy game downloads or installs taking up local storage space. Play directly in the newly supported Firefox browser, or take the action across PCs, Macs, Chromebooks, handhelds and more with GeForce NOW cloud saves.
In addition, members can look for the following games streaming throughout the week:
Stars Reach (New release on Steam, Aug. 18)
The Sinking City 2 (New release on Steam, Aug. 18)
Gallipoli (New release on Steam, Aug. 20)
DIVE or DIE – Children of Rain (Steam)
Escape the Backroom (Xbox, available on Game Pass)
Hell Is Us (Xbox, available on Game Pass)
High on Life (Steam)
High on Life 2 (Steam and Xbox, available on Game Pass)
Parcel Simulator (Steam)
Starvester (Steam)
The Thaumaturge (Xbox, available on Game Pass)
Tomb Raider IV-VI Remastered (Epic Games Store)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
To try GeForce NOW in Firefox, start with a GeForce NOW day pass and experience premium cloud gaming directly from the browser. If members later upgrade to a Performance or Ultimate membership, the cost of the day pass can be applied toward the first membership purchase.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: Class Is in Session: GeForce NOW Levels Up Linux, Chromebooks and More
Date: Thu, 13 Aug 2026 13:00:33 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-linux-native-app/
GeForce NOW is giving cloud gaming an extra-credit upgrade just in time for back-to-school season.
The native Linux app for GeForce NOW is officially out of beta. GeForce NOW is also delivering new cloud optimizations that make Frame Generation feel even more responsive while streaming. On top of that, Performance members will see higher frame rates in demanding games thanks to a CPU performance adjustment.
Plus, learn how GeForce NOW can add high-performance GeForce RTX gaming to the Chromebooks students already rely on for school – and how eligible new owners can take advantage of Chromebook Fast Pass.
It all adds up to more ways to move from assignments to adventures across nearly any device.
The only homework left is to decide what to play. This week, nine new games join the GeForce NOW library.
The Cloud Gets Extra Credit
GeForce NOW keeps getting better.
The native Linux app for GeForce NOW has officially graduated from beta. Built on months of community feedback, the release focuses on performance, stability and polish while continuing to support Ubuntu 24.04 and later. A new Flatpack repository makes getting started and receiving future updates even easier. Visit the download page for more information and instructions.
The cloud handles the rendering, so Linux gamers can tap into the latest GeForce RTX performance while staying on their preferred setup — without local hardware upgrades, compatibility headaches or complicated workarounds.
Smooth gameplay makes the grade.
GeForce NOW has also optimized DLSS Frame Generation in the cloud, reducing latency and making games feel more responsive. The improvements are especially noticeable when streaming at 60 or 120 frames per second in 1440p and 4K, helping every mouse movement and camera pan feel more immediate.
Performance members will also enjoy additional server software optimizations to improve frame rates in select CPU-intensive games, helping demanding titles run more smoothly while delivering an even better gameplay experience. The cloud-side upgrade happens automatically, with nothing for members to install or configure, and at no additional cost.
From Class Mode to Game Mode
Class dismissed. Game on.
Chromebooks already in backpacks can double as a PC gaming powerhouse, with GeForce NOW giving everyday school setups extra credit.
Chromebooks handling lectures, group projects and browser tabs can transform into high-performance GeForce RTX gaming PCs in just a few clicks.
When class is out, open a supported browser or app and stream more than 2,000 supported PC games from existing libraries, with the cloud handling the heavy lifting. The same flexibility extends to Macs, Surface devices, everyday laptops, Steam Deck and mobile devices.
Plus, eligible new Chromebook and Chromebook+ owners can claim a year of GeForce NOW at no cost with Chromebook Fast Pass, with priority access and no ads.
Study. Stream PC games. Same device.
Ready for the Weekend
Follow the chain of command, streaming from the cloud.
In addition, members can look for the following new games streaming this week:
Car Wash Simulator (New release on Steam, Aug. 10)
Pax Autocratica (New release on Steam, Aug. 10)
Clawed (New release on Steam, Aug. 13)
Hell Let Loose: Vietnam (New release on Steam, Aug. 13)
Sandustry (New release on Steam and Xbox, Aug. 13)
Cat Mail Co. (Steam)
Misery (Steam)
Monster Hunter Wilds Prologue Demo (Steam)
Pratfall (Steam)
To cap things off, a creator known as “Madelyn” recently shared how GeForce now makes cloud gaming affordable and accessible across nearly all her devices, calling it “a game changer” in her video:
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: GeForce NOW Shakes Up August With 26 New Games
Date: Thu, 06 Aug 2026 13:00:11 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-august-2026-games-list/
August is here, bringing 26 new games for GeForce NOW members.
Command the seas in World of Warships: Legends and discover what’s next in the GeForce NOW library, starting with the eight newly added games this week.
In addition, GeForce NOW is at the QuakeCon gaming conference this week in Grapevine, Texas, with hands-on experiences awaiting attendees.
Return to QuakeCon
Visit the NVIDIA booth at QuakeCon to experience GeForce RTX 5080-powered Ultimate cloud gaming in action, with demos showcasing stunning visuals at up to 5K 120 frames per second on an ultrawide display, as well as seamless gameplay on the Lenovo Legion Go S handheld device.
Conference attendees can see how thousands of PC games, including fan-favorite Bethesda titles, can move effortlessly across laptops, Macs, handhelds, mobile devices, TVs and more — letting members pick up where they left off on nearly any supported screen.
Gamers not at the show can try out Ultimate cloud gaming in action with a day pass and jump into Bethesda titles from any device.
All Games on Deck
Sail the seas from nearly any screen.
World of Warships: Legends drops anchor on GeForce NOW this week, bringing free-to-play naval combat. Captains can command destroyers, cruisers and battleships across massive multiplayer battles while exploring the latest update, featuring the Pacific Hammer Campaign, a new line of U.S. destroyers and more.
Chart a course straight into the latest content across devices today without any installs needed, and check out all the games available this week:
Big Walk (New release on Steam Aug. 4)
Beacon Pines (Free on Epic Games Store Aug. 6)
Sovereign Tower (New release on Steam Aug. 6)
Expeditions: Samurai (New release on Steam Aug. 7)
The Adventures of Elliot: The Millennium Tales (Xbox, available on the Microsoft Store)
The Incident at Galley House (Steam)
Machine Party (Steam)
World of Warships: Legends (Steam)
And look forward to the games coming throughout the month:
Pax Autocratica (New release on Steam Aug. 10)
Car Wash Simulator (New release on Steam Aug. 10)
Clawed (New release on Steam Aug. 13)
Hell Let Loose: Vietnam (New release on Steam Aug. 13)
Sandustry (New release on Steam and Xbox, available on Game Pass, Aug. 13)
The Sinking City 2 (New release on Steam Aug. 18)
Mortal Shell II (New release on Steam Aug. 20)
Gallipoli (New release on Steam, Aug. 20)
Aliens: Fireteam Elite 2 (New release on Steam Aug. 25)
Resonance: A Plague Tale Legacy (New release on Steam and Xbox, available on Game Pass, Aug. 27)
Breathedge 2 (New release on Steam Aug. 30)
World of Warships: Legends (Steam)
High on Life (Steam)
High on Life 2 (Steam and Xbox, available on Game Pass)
Paradise Killer (Steam)
Misery (Steam)
Pratfall (Steam)
Starvester (Steam)
Extra Joy From July
In addition to the dozen games announced last month, 15 more joined the GeForce NOW library.
Breath of Fire IV (Steam)
Call of Duty: Black Ops 6 (Ubisoft Connect)
CloverPit (Xbox, available on Game Pass)
Dinoblade (Steam)
Dino Crisis (Steam)
Dino Crisis 2 (Steam)
Esports Manager 2026 (Steam)
Funnel Runners (Steam)
Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam)
Halo: Campaign Evolved (Steam and Xbox, available on Game Pass)
Mistfall Hunter (Steam)
Onimusha: Way of the Sword DEMO (Steam)
Pathogenic (Steam)
Sudden Attack Zero Point (Steam)
The Life and Suffering of Prince Jerian (Steam)
Mistfall Hunter didn’t make it this month. Stay tuned to GFN Thursday for the latest updates.
What are you planning to play this weekend? Let us know on X or in the comments below.
Share a game screenshot or clip that perfectly sums up your day so far.
— NVIDIA GeForce NOW (@NVIDIAGFN) August 4, 2026
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Title: Ontos devs on the centered around a server of ratspsychological gameplay
Date: Wed, 02 Sep 2026 18:03:30 +0000
Link: https://blog.playstation.com/2026/09/02/ontos-devs-on-the-centered-around-a-server-of-ratspsychological-gameplay/
After working on Ontos for over a decade, it is incredibly exciting to take a deep dive into the gameplay. Ontos is a spiritual successor to Soma, posing deep philosophical questions to players. Because of this, it is also always hard to figure out how to make it understandable in a short video. The focus of the game is not a tight, moment-to-moment gameplay loop, but a slower-paced experience of researching, testing, and eventually making a few critical choices. Now that we have a chance to showcase 10 minutes, it feels much easier to convey the intended feel of the game.
Play Video
The main idea of the game is that you encounter complex experiments, each with its own setup, questions, and philosophical dilemmas. In this video, we get to see Crombie, who has been trapped in a computer server made of rats. Or at least that is what he says…As you can see in the video, the game starts by exploring nearby locations. These are often filled with information that helps you better understand the people and issues involved. In this case, there is even a small experiment, a strapped-in rat, that gives a taste of the difficulties to come. Here, players can test theories and make mistakes before encountering the main experiment.
Another early character is Zike – who we hear briefly over an intercom. Zike is a man seemingly obsessed with finding the soul. Understanding stuff like this is not just fun lore, but a critical part of the game. The better you understand how a character works, the more informed decisions you can make. Sometimes it is best to avoid certain questions or give answers contrary to your own feelings to achieve the intended results.
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Once we enter the lab, we finally get the Rat Server revealed. I love this setup. Our thinking behind it was just to let a person be made from something that feels highly unlikely. Someone being simulated by a computer is not so hard to accept in this day and age. But by 60 rats strapped to a server rack? That is a harder pill to swallow. The hope is that these setups act as catalysts to other thoughts and questions. Are the rats conscious too? Can two conscious beings inhabit the same physical substrate? This is a good taste of what we want to provide in Ontos.
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After you have met the Crombie (or the rat server, however you wanna feel about the situation), it is time for an experiment. You need to manipulate the probes on the Crombie’s head delicately. Now the player faces many options. You can follow the instructions or try other things based on things you’ve seen and read. The goal with all of this is to create a tense scene by mixing goals, unclear instructions, and always the risk of royally screwing it all up.
The experiments can end in many ways, and it is never clear what your options even are. This also makes the game very replayable. The more you play, the more you understand, and the clearer the approaches will be.
Ontos comes to PS5 in 2027, and you can wishlist it now.
Title: Players’ Choice: Vote for August’s best new game
Date: Wed, 02 Sep 2026 15:30:32 +0000
Link: https://blog.playstation.com/2026/09/02/players-choice-vote-for-augusts-best-new-game-3/
Last month was filled with superhero spectacles, bonding with friends, and a few heavy hitters! Some big new releases included MARVEL Tōkon: Fighting Souls, Big Walk, Beast of Reincarnation, and Madden NFL 27. Which game was your favorite?
How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog.
What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.
How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.
View Poll
Title: Spooky cute puzzler Fangtopia launches on PS5 October 26
Date: Wed, 02 Sep 2026 14:00:02 +0000
Link: https://blog.playstation.com/2026/09/02/spooky-cute-puzzler-fangtopia-launches-on-ps5-october-26/
It’s nearly time to rise from the crypt and build your kingdom! Our upcoming cozy puzzle game Fangtopia has been lurking in the shadows and is ready to creepy-crawl onto PlayStation 5 on October 26 – just in time for Halloween!
Fangtopia is a world filled with merry monsters and goofy ghouls, crafted by your own hands. You’ll put it together piece by piece, placing tiles onto a hex grid that surrounds a creepy castle of your choice. There are no time limits, so you can carefully consider each placement and enjoy forming the world at your own pace. However, there is a tile limit, and you’ll need to deploy every trick (and treat) in your rotten repertoire if you want to top the leaderboards and perfect your devious domain.
What’s this?
Tiles come in six types: fields, towns, mountains, forests, railroads, and rivers (only in Ghoulish mode – more on that later), and you’ll often see two types within the same tile. Connecting tile edges to matching terrain types will score points, and advance objectives that spring up as you play. Watch as tiles combine to form a beautiful, coherent world: sprawling forests border quaint little towns, railways wind across lush fields, and yetis gaze down at the world from misty mountain ranges. Unhappy with your placement? You can undo every move you make, pondering which spot is just right for each tile.
As you gain points, you’ll be offered landmarks to place in your world, plucked from a collection that expands the more you play. Placing these special monuments is the key to expanding your world – each landmark has a special objective attached which, once completed, will award the player with new tiles for their deck. For example, place a volatile volcano close to a field and surrounded by mountains and watch your tile stack increase, giving you the chance to expand even further
A monster mash
From otherworldly oaks and whirling windmills to frightful fountains and creepy carousels, there are plenty of Landmarks to find and introduce to your kingdom. Make sure to keep track of them all in your Stickerbook, where you’ll be able to able to inspect all the playful details that bring these buildings to life.
As you place tiles, mysterious portals will appear in the oceans around you. Opening these portals will summon a coterie of creatures that bring even more character to your world – once you’ve found room for them. Meet grotty gremlins, wily werewolves, bawling banshees and many more. Each has a natural habitat, and when you find them a home, they’ll reward you by gifting bonus tiles to expand your world. Why not try interacting with them after they’ve been placed? Perhaps a spooky surprise awaits…
Would you like to play a game?
There are multiple ways to play based on what you enjoy the most. The titular Fangtopia mode includes all of the above and is perfect for a quick session. If you’re itching for more, Ghoulish mode is for you – it adds a new tile type in the form of rivers, lets you swap which tile you want to place, and introduces and introduces bigger tile groups that have to be placed together. Your stack is also larger in Ghoulish mode, making for longer, trickier sessions. More modes may emerge from the shadows in future… keep your eyes peeled for more info in the future.
Fangs for everything
We’re so excited to share Fangtopia with all of you. It’s come a long way from the bones of an idea into a fully formed creation, and we think it’s going to be the perfect game to cosy up with during the spooky season and beyond. Whether you’re lounging on your sofa and playing on the big screen on PlayStation 5 or hiding under your blankets in bed with your PlayStation Portal, we hope it’ll give you a care-free, scare-free time. Draw the curtains, turn off the lights, and lock up your werewolves – we’ll see you on October 26.
Title: Marvel’s Wolverine Inside Insomniac Games’ location-scanning trip to Japan
Date: Tue, 01 Sep 2026 21:00:03 +0000
Link: https://blog.playstation.com/2026/09/01/marvels-wolverine-inside-insomniac-games-location-scanning-trip-to-japan/
Early in the production of Marvel’s Wolverine Insomniac Games sent team members to Japan as part of a broader series of location-scanning trips. These trips involved sending our scanning team to various places around the world to record real-world assets, examine natural environments, and acquire an understanding of the real and fictional locations based on real-world biomes and cultures. This article concentrates on the most ambitious and satisfying scanning missions the team has carried out so far.
Japan scanning team left to right: Jonnathan Mercado, Christen Borras Alicea, Niina Taniguchi, Reiko Sekine, Chris Devens, Nathaniel Bell.
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Planning the route
A successful scanning trip starts long before anybody has gotten on a plane. There had been months of virtual location scouting and route planning, with huge help from our Sony Interactive Entertainment teams in Japan. The Marvel’s Wolverine environment team blocked out levels and put together detailed requests for assets and biomes. So, our task was to create a route that would give us tons of variety, capturing as many requests as possible within the limited time available.
Tokyo to Joetsu to Tsumago-Juku/Magome-Juku to Kyoto and back to Tokyo.
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On previous trips, we usually tried to minimize travel between scanning locations. Less travel means more time to scan, more time to back up data, and fewer chances for something to go wrong. Our plan for Japan was different. The environments we wanted to capture were spread across several distinct regions, so we committed more in-trip travel than we had ever attempted before.
We spent hours traveling down Japanese highways, playing “I spy,” debating whether hexagons are truly the best-a-gons, and buying mysterious drinks from roadside vending machines with very little questioning.
Why scan in Japan?
For a game like Marvel’s Wolverine, authenticity is built on many layers. High-resolution scans help capture the physical truth of a place: rock, bark, pavement, moss, metal, signage, soil, and all the small imperfections that make environments feel believable.
Scanning architecture to create modular art asset kits.
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But the value of a trip like this goes beyond the scan data. Being in Japan allowed the team to observe how structures are designed and constructed, how materials have weathered, and how local cultural details appear in the environment. Even when a location in the game is fictional, firsthand research gives artists a stronger foundation to build from. Location scanning helps us create places that feel grounded and thoughtfully inspired rather than worlds pieced together from generic library assets.
Multiple biomes, one trip
Over the course of the trip, the team captured assets across several dramatically different biomes. We moved from the mountainous, snow-covered regions in the east to an underground train station; and from bamboo forests to sunbaked city streets, and to remote side-of-the-road temples. Each location presented its own challenges and opportunities.
A Japanese wall transformed into a reusable scanned asset kit.
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In the mountains, we focused on natural surfaces and cold-weather details: snow, stone, bark, ground cover, and the way winter conditions affect materials. In the bamboo forests, we captured vegetation, organic layering, and the unique density and rhythm of the landscape. Urban locations gave us access to pavement, walls, street-level details, public infrastructure, and the subtle signs of wear that make a city feel lived-in. Underground transit spaces offered a different kind of reference, with distinct materials and architectural patterns.
Scanning a unique underground station to create authentic transit-themed game assets, capturing the area-specific surfaces, transitions, and details that make the location feel real..
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Scanning temple details to build authentic game-ready environment assets.
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Along with scanning assets, we also captured a ton of photo references of the area’s shape language, texture, and scale.
A unique bamboo gutter system captured on location, highlighting the culture-specific construction details we traveled to document for authentic environment creation.
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Trip stats
Unloading gear in a remote landscape before a long day of scanning, capturing the unique environments and details that bring authentic locations to life.
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By the end of the Japan trip, the team had captured an enormous amount of material:
Over 600 scans across 4 biomes
More than 100 miles walked, often carrying around 20 pounds of scanning gear
5.6 TB of captured data
189,589 photos taken, not including additional reference photography
Locations ranging from snow-covered mountains to underground train stations, bamboo forests, and hot city streets
3 broken pieces of gear: 2 cables and 1 plastic case
1 shattered phone glass back
Bringing the work back home
The trip to Japan gave us assets and references that couldn’t be captured anywhere else. More importantly, it gave the team a deeper understanding of the places, materials, and cultural details that would help shape our vision for the game.
Alongside other scanning trips around the world, this work helps us build Marvel’s Wolverine with greater specificity, and respect for the real-world inspirations behind it. It was a challenging trip, but an incredibly successful one, and a meaningful step forward in how we collaborate, research, and bring believable worlds to life.
We are excited to show you how these experiences and inspirations come to life when Marvel’s Wolverine hits PS5 consoles on September 15. Wishlist and pre-order now on the PlayStation Store.
Title: Halloween: The Game – first look at the East Haddonfield map
Date: Tue, 01 Sep 2026 16:00:31 +0000
Link: https://blog.playstation.com/2026/09/01/halloween-the-game-first-look-at-the-east-haddonfield-map/
Along with the music and iconic killer Michael Myers, the quiet suburban setting of 1970s Haddonfield is a pivotal element to capturing the legendary horror atmosphere and aesthetic of the Halloween franchise. As the design director for Halloween: The Game, it’s my job to help create the title’s technical and visual identity alongside my colleagues, and that challenge becomes a lot easier when you’re working within one of the greatest horror stories of all time.
While our game features recognizable locations and landmarks from the films, we also have an opportunity to showcase lesser-known parts of Haddonfield as we give killers and heroes different sandboxes for the multiplayer survival horror gameplay. One such area is our new map, East Haddonfield, and I’m excited to give PlayStation players a look into it for the very first time today.
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The typical midwestern town
Halloween: The Game’s other maps are primarily areas we’ve seen and explored throughout the movies. For East Haddonfield, we felt it was important to expand our vision of Haddonfield so that players could explore aspects of the setting that were only subtly touched on in the original 1978 film. We wanted to create spaces that fill in the gaps of the movie’s story.
East Haddonfield is a departure from the suburbs of the Midwestern town, going from residential houses to large industrial structures and small businesses flanked by farmlands, highways, and train tracks. It’s a more open, rural playspace centered around a huge grain mill, while also featuring silos, storage areas, and all sorts of nooks and crannies.
The mill itself hosts several interior and exterior spaces that lead to unexpected confrontations and escapes. And in between the buildings, you’ll find wrap-around porches, farm equipment, dirt parking lots, and other signs that you’re on the outskirts of town.
This map also includes the neon-soaked Rabbit in Red Lounge and Phelps Garage, which should both look familiar to fans. All told, it’s a more chaotic version of the maps you find in the city: haphazard sight lines, uneven fence configurations, and buildings piled up and knotted together in ways that encourage strategic stealth and unique evasion tactics.
The openness of the map can create enticing exit routes, but players will have to be cautious taking those chances as they try to avoid Myers.
A dominant killing force
In the original Halloween movie, Michael drives everything. I think we can all recall seeing him for the first time and how he awakens that powerful, deep fear in the audience. As developers, we needed to make sure that powerful fear was present in our game: this premise of creating a very safe neighborhood atmosphere, and then introducing an agent of unimaginable chaos. We wanted to make sure that every single time you see Michael in-game, you are fearful for your life, knowing that your chances of escape are minimal.
His arsenal, his capabilities, even his walk—everything about him had to be unsettling. Michael does in the game what he does in the movies: appearing where you least expect, keeping up no matter what, and killing in unexpected ways. He’s a threat at all times, and his existence drives the terror. We made sure that playing as Michael felt satisfying and powerful, to create that quintessential slasher feel.
That’s also why we went for a 1v4 asymmetrical approach. Michael is trying to kill everybody, and everyone else is trying to save as many people as they can, all while ensuring their own survival. Michael gains power as matches progress, becoming a dominant killing force moving through the map. And if you’re playing as one of the survivors, you know that every minute that you’re still alive risks that moment of encounter. So you’re constantly on edge.
The perfect blueprint
The original 1978 film was the perfect blueprint for us—I think I’ve watched it a billion times at this point. We drew inspiration from the craft that went into making that film: the camera work, the lenses, the color grading, the time period. We conducted a lot of research of the 70s for authenticity and we also had priceless access to pillars of the film’s creative team. We had Nick Castle, the actor who played the original Michael Myers, doing mo-cap and sharing his insight on how to best capture kills. We continually speak with Malek Akkad at Compass International Pictures about his knowledge of the film and its legacy, and also spoke with the legendary John Carpenter himself for his perspective. These conversations influenced our emphasis on the game’s story mode and its chapters—one of which occurs on the East Haddonfield map.
I feel very proud of every piece that went into developing this game: the thousands of decisions and elements we’ve created that come together to make sure playing feels fun, thrilling, and unmistakably Halloween. We’ve come a long way, and I can’t wait to share the game with fans everywhere!
Halloween: The Game launches on PS5 September 8.
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Title: You can't pet the talking rat wall in Ontos, the new space horror game from Soma's creators, but surely it can run Doom
Date: Wed, 02 Sep 2026 16:30:30 +0000
Link: https://www.rockpapershotgun.com/you-cant-pet-the-talking-rat-wall-in-ontos-the-new-space-horror-game-from-somas-creators-but-surely-it-can-run-doom
When Amnesia: The Dark Descent and Soma developers Frictional announced Ontos, their philosophical horror game set in a mad science hotel on the moon, the internet's jimmies were rustled by the presence of an AI server made out of rats. I have several questions for Frictional regarding that talking rat wall, based on my peerless track record of arts and technology journalism. Read more
Title: Rockstar unveil the "next evolution" of modded GTA 5 roleplaying, while staying totally mum on when PC pretenders might be able to migrate to their next game
Date: Wed, 02 Sep 2026 15:30:00 +0000
Link: https://www.rockpapershotgun.com/rockstar-unveil-the-next-evolution-of-modded-gta-5-roleplaying-while-staying-totally-mum-on-when-pc-pretenders-might-be-able-to-migrate-to-their-next-game
Yep. I know. GTA 6 is still on the list of storied crime games without a PC release date. GTA 5, though, is out on PC and has long been the place folks who love Rockstar's crime sandboxes so much they want to pretend they live in them go for a spot of GTA roleplaying. Rockstar appear to be sticking to Guh Tuh Ah Vuh for that sort of thing in the near future too, since they're currently trumpeting a new version of the modded roleplay servers run by Nopixel Studios.
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Title: "I just want to go back inside": How Creative Assembly use weather to make you crave claustrophobic interiors in Alien Isolation 2
Date: Wed, 02 Sep 2026 14:24:55 +0000
Link: https://www.rockpapershotgun.com/i-just-want-to-go-back-inside-how-creative-assembly-use-weather-to-make-you-crave-claustrophobic-interiors-in-alien-isolation-2
As I stand on the lee side of the wrecked haz lab, all I can hear is the rain pelt its metal roof and the feral wind howl about me. Planet LV-921 may have a breathable atmosphere, but it's not a safe planet. And that's before the xenomorph enters the scene and starts hunting the colonists living in Weyland-Yutani's Kurasaki mining station.
Alien: Isolation 2, the long-awaited sequel to Creative Assembly's 2014 horror game, moves the action out from the original's claustrophobic Sevastopol Station, but the developers have worked out ways to make the wide open spaces of LV-921 feel just as tense and trapping.
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Title: "The internet we once loved is gone": SteamDB founders announce the community-run database has been acquired by Nexus Mods' owners
Date: Wed, 02 Sep 2026 12:47:49 +0000
Link: https://www.rockpapershotgun.com/the-internet-we-once-loved-is-gone-steamdb-founders-announce-the-community-run-database-has-been-acquired-by-nexus-mods-owners
The owners of Nexus Mods have acquired community-run backend database SteamDB from its founders, the two sides in the deal have announced. The folks behind the former, who've held its keys for 13 years, said their decision to step back is rooted in burnout and a desire to find a suitable team to keep SteamDB running. Meanwhile, Nexus Mods' owners, a company called Chosen, have pointed to wanting to keep track of game updates from a modding perspective as one of the factors that's drawn them to make this deal.
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Title: In Dungeon Settlers, you build a colony on top of a teeming RPG labyrinth in a trim take on Rimworld
Date: Wed, 02 Sep 2026 12:46:19 +0000
Link: https://www.rockpapershotgun.com/in-dungeon-settlers-you-build-a-colony-on-top-of-a-teeming-rpg-labyrinth-in-a-trim-take-on-rimworld
The first time I lost my whole party in Dungeon Settlers, it was to a swarm of rats. I think we can all agree that getting killed by rats in anything remotely fantasy RPG-ish is an enormous faux pas. It's like spelling your own name wrong on your CV. It's like accidentally wearing your underpants on top of your trousers. It's like failing to become Thane of Whiterun.
In my defence, I was playing the game on Hard difficulty, and the rodents of Dungeon Settlers have a zoologically improbable habit of keeping company with stone golems. Ever tried to crack a stone golem with a wooden sword? I have found it inconvenient. In any case, while my party wipe was embarrassing, it was also excellently macabre in the fine traditions of Dwarf Fortress.
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