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Title: Resident Evil Movie Star Promotes Crypto Bro’s AI-Coded ‘MemPalace’ Accused Of Being Snake Oil
Date: Wed, 08 Apr 2026 18:00:56 +0000
Link: https://kotaku.com/resident-evil-jovovich-mempalace-ai-github-2000685786
Considering she starred in James Franco's 2018 film Future World, MemPalace might only be the second worst thing Jovovich has promoted
Title: Dell CEO Describes Nightmarish Future Where AI Eats Up All The RAM For Years
Date: Wed, 08 Apr 2026 17:45:09 +0000
Link: https://kotaku.com/dell-ceo-describes-nightmarish-future-where-ai-eats-up-all-the-ram-for-years-2000685798
If you were hoping for cheaper consoles and RAM sticks later this year, I've got some terrible news
Title: Pokémon Champions Has An Unexpected Trans Icon
Date: Wed, 08 Apr 2026 17:30:24 +0000
Link: https://kotaku.com/pokemon-champions-trans-gallade-female-male-gardevoir-2000685803
Gallade is historically only male, but not in the Switch battle sim
Title: Overwatch’s Next Hero Isn’t Who Fans Thought She Was
Date: Wed, 08 Apr 2026 16:33:42 +0000
Link: https://kotaku.com/overwatch-hero-51-season-2-frankie-sierra-trailer-reveal-2000685793
The game’s 51st hero looked a lot like a character from the novels
Title: Pokémon Champions Has A Built-In Way To Basically Cheat Out Of Losing Rank
Date: Wed, 08 Apr 2026 16:15:41 +0000
Link: https://kotaku.com/pokemon-champions-time-out-draw-rules-ranked-casual-2000685780
The game declares any timed-out match a draw, regardless of both players’ standing
https://www.vg247.com/feed
Title: Heartopia celebrates 30 million downloads with new outfits, permanent price cuts
Date: Mon, 06 Apr 2026 09:41:05 +0000
Link: https://www.vg247.com/heartopia-30-million-downloads-whimsical-tea-party
Heartopia has kicked off a new event to celebrate passing 30 million downloads. Just a couple of weeks after delivering the vintage Hollywood-themed Dreamlight Cinematics event, developer XD Games has revealed The Whimsical Tea Party, a limited-time Gilded Acorn Exhibition. Read more
Title: The Petit Planet beta is coming back with new updates, but you still need to hope for an invite
Date: Thu, 02 Apr 2026 08:32:03 +0000
Link: https://www.vg247.com/petit-planet-stardrift-test-details
It’s been quite a while since we’ve heard anything about Petit Planet, the upcoming game from Genshin Impact and Honkai: Star Rail developer HoYoverse. By most accounts, Petit Planet is the studio’s take on Animal Crossing, though with a few interesting ideas of its own. Read more
Title: Resident Evil fans have adopted a Love & Deepspace character as the son of Leon S. Kennedy and one of his potential spouses
Date: Wed, 01 Apr 2026 13:47:36 +0000
Link: https://www.vg247.com/resident-evil-fans-have-adopted-a-love-and-deepspace-character-as-the-son-of-leon-s-kennedy-and-one-of-his-potential-spouses
In an intersection of my particular interests that I most certainly didn't have on my 2026 bingo card, fans of the Resident Evil franchise – and in particular its recently-released ninth main entry, Resident Evil Requiem – have suddenly become obsessed with a very different favourite of mine: sci-fi otome gacha mobile game Love and Deepspace. Read more
Title: Caleb's third Myth has finally arrived in Love and Deepspace, and it's good news for all the husbandbro fans out there
Date: Mon, 30 Mar 2026 14:46:11 +0000
Link: https://www.vg247.com/love-and-deepspace-caleb-third-myth
Love and Deepspace’s latest update is here, adding a new Memory Pair for Caleb. The event is dubbed Ghosts' Final March, and it’s available now as part of a new Limited Wish Pool, as it has always worked. Read more
Title: Never one to lag behind HSR and ZZZ, Genshin Impact will introduce its own new pink-haired animal-themed girl in Version Luna 6
Date: Fri, 27 Mar 2026 14:25:30 +0000
Link: https://www.vg247.com/genshin-impact-luna-6-new-mondstadt-area
Today’s Genshin Impact Special Program has wrapped up, and it’s brought us some big news about the next major update. Luna 6 is the next phase in the action RPG’s story, titled Song of the Welkin Moon: Rondo - Augured Homecoming. Read more
https://www.gamespot.com/feeds/mashup/
Title: What You Need To Know About The New Fortnite Arenas Boxfight Map
Date: Wed, 08 Apr 2026 10:25:00 -0700
Link: https://www.gamespot.com/articles/what-you-need-to-know-about-the-new-fortnite-arenas-boxfight-map/1100-6539285/?ftag=CAD-01-10abi2f
Starting April 9, Fortnite is getting a new core mode developed by Epic Games called Arenas, which will allow players to take part in round-robin boxfight tournaments. Arenas, which was made with Unreal Editor for Fortnite, is essentially Epic's attempt to make its own version of a very popular genre of user-made Creative maps. Boxfights may be, in fact, Fortnite Creative's most common type of map. Technically, Arenas is not Fortnite's first attempt at an official boxfight map. The Legends Landing island, which is likely better known among normal folks as a venue for watching pro Fortnite tournaments, has two small boxfight arenas in its lobby. But Arenas will be the first time that boxfights will be the actual main purpose of an Epic-made map.Let's dive into the details so we can see how exactly it works.Continue Reading at GameSpot
Title: Xbox Achievements Are Getting A Visual Overhaul And Other Welcome Changes
Date: Wed, 08 Apr 2026 10:06:00 -0700
Link: https://www.gamespot.com/articles/xbox-achievements-are-getting-a-visual-overhaul-and-other-welcome-changes/1100-6539283/?ftag=CAD-01-10abi2f
Microsoft is making changes to the popular and long-running Achievements on Xbox, and people can start testing the changes today, April 8. Xbox Insiders can test these changes first, and you can sign up for the free program on the Xbox Insider website. The changes will roll out to everyone else later.To begin with, Achievement notifications are getting a "visual refresh," including updated icons and animations, while the "Achievement unlocked" pop-up will now display in the custom color of your choosing. Microsoft said the aim here was to make each Achievement notification feel "more personal." Beyond that, there are going to be separate Achievement pop-up graphics for standard Achievements and "Rare" Achievements, the latter of which will be marked with a diamond.Additionally, players will be able to hide games from their public Achievement history page on their profile. Players might want to hide Achievements for any number of reasons, and soon you'll be able to. Microsoft stressed that this only impacts how Achievements appear on your profile; games hidden from the Achievement page will still add to your overall Gamerscore tally.Continue Reading at GameSpot
Title: Pokemon Champions Players Say Content From Trailers Isn't In Game
Date: Wed, 08 Apr 2026 09:11:00 -0700
Link: https://www.gamespot.com/articles/pokemon-champions-players-say-content-from-trailers-isnt-in-game/1100-6539281/?ftag=CAD-01-10abi2f
Multiple Pokemon fans are finding that Pokemon Champions isn't up to snuff for the competitive scene, saying that it lacks several Pokemon and items that were even advertised in pre-release trailers.Currently, Pokemon Champions only supports 186 Pokemon, only featuring fully evolved forms (with some exceptions like Pikachu). One X post spotted by Kotaku points out that a Mega Evolution for Raichu seen in the game's Pokemon Day trailer isn't present in Champions, and another post highlights items seen in the overview trailer that aren't in the game at launch.>in the pokemon day trailer from a month ago>isnt even in the fucking gamewhat did they mean by this pic.twitter.com/ssdJ3Rn6YE — Lewtwo (@Lewchube) April 8, 2026 To be somewhat fair to The Pokemon Company, most of the game's trailers have disclaimers saying that footage might include Pokemon "unavailable at the time of the Nintendo Switch version's release," implying that other missing Pokemon and Mega Evolution forms like Mega Raichu X could be added at a later time or when the mobile version of the game releases.Continue Reading at GameSpot
Title: No Man's Sky Is Adding Pokemon-Style Battles In Xeno Arena
Date: Wed, 08 Apr 2026 08:50:00 -0700
Link: https://www.gamespot.com/articles/no-mans-sky-is-adding-pokemon-style-battles-in-xeno-arena/1100-6539279/?ftag=CAD-01-10abi2f
In the nearly 10 years since its debut, No Man's Sky has undergone some very dramatic changes. But the latest update from Hello Games has taken on even more unexpected directions, including some Pokemon-like battles in the new Xeno Arena.As laid out in the new patch notes, Xeno Arena's battles will be "simulated combat," so players' creatures of choice won't be hurt by taking part in these matchups. The game is increasing the amount of critters that players can adopt from 18 to 30, and each one has their own set of abilities and moves that will determine their prowess in the arena. There's also a breeding aspect that can used on the Space Anomaly to genetically modify the offspring of players' creatures with an eye towards certain physical characteristics and attributes. The behavior of each creature will also determine some of its battle stats and the way it behaves during a fight.Continue Reading at GameSpot
Title: The Biggest New Game Releases Of April 2026
Date: Wed, 08 Apr 2026 08:29:00 -0700
Link: https://www.gamespot.com/gallery/the-biggest-new-game-releases-of-april-2026/2900-7623/
Goodbye, first quarter of the 2026 gaming year, hello to the second quarter! We're officially starting the fourth month of the year with a bang, as the month ahead is packed with several highly anticipated releases, interesting indies, and a few retro-inspired games to keep things interesting. Between the release of Starfield and Saros on PS5, the return of Him-Guy, and a brand-new fighting game featuring the cast of Invincible, there's a lot to look forward to in the weeks ahead. We've gathered up our top picks for April, and for a wider look at what's still to come this year, you can also check out GameSpot's 2026 upcoming game release calendar. Darwin's ParadoxRelease date: April 2Platforms: PC, PS5, Xbox Series X|S, Switch 2Step aside, Solid Snake, because Konami has a new game featuring a master of stealth, and it's out this month. If you've been hungry for some tactical octopus action, Darwin's Paradox should satiate your appetite for a cunning cephalopod caper. As Darwin, you'll need to harness the abilities of this stranded sea creature to overcome the dangers and traps lurking in a mysterious industrial complex. See on Steam FishbowlRelease date: April 2Platforms: PCAnother wholesome game to add to your list this month is Fishbowl, a narrative game about dreams, grief, and hope. A journey of self-discovery that unfolds over the course of a month, Fishbowl explores the moments where you become an adult and see your childhood in a new light. Ultimately, the game aims to explore ways to create a fulfilling life, even when you're living in isolation. See on Steam StarfieldRelease date: April 7Platforms: PS5At long last, Starfield is dropping out of hyperspace and onto PS5 in early April. Bethesda says this new edition of Starfield will take full advantage of the PS5 hardware, including support for the DualSense controller's adaptive triggers, touchpad, and lightbar. PS5 Pro players can also choose from a Performance Mode to prioritize higher frame rates or Pro Visual Mode to focus on graphical quality, and major updates in the future will transform Starfield into the "most complete version" of the game, Bethesda said. Starfield Standard Edition (PS5) $50 | Releases April 7 Preorder at Amazon Preorder at Best Buy Preorder at GameStop Starfield Premium Edition (PS5) $70 | Releases April 7 Preorder at Amazon Preorder at Best Buy Preorder at GameStop People of NoteRelease date: April 7Platforms: PC, PS5, Xbox Series X|S, Switch 2One part musical, one part turn-based RPG, People of Note leans heavily into its melodic themes as every battle plays out like a grand performance. Featuring evolving combat conditions and real-time rhythm-based attacks, it's up to players to assemble their own band and bring order to the world's musical energies before it's too late. See on Steam Pokemon ChampionsRelease date: April 8Platforms: Switch 2, SwitchIt might be heresy to some, but a Pokemon game that focuses purely on battling and doesn't feature any tedious grinding or exploration sounds like a fun time. That's the role that Pokemon Champions will fill, as it's a battle-focused game that features "familiar mechanics" from the series and is aimed at newcomers and experienced players alike. It'll be launching first for Switch consoles in April before coming to mobile devices later in the year. MinosRelease date: April 9Platforms: PCPlenty of video games have pitted players against the Minotaur of Greek legend, but what if the roles were reversed? That's the idea behind Minos, a maze-building roguelite where you step into the hooves of the fabled Minotaur and work to protect your sanctum from adventurers. No two nights are ever the same, as you'll encounter new enemies and build deadly traps to turn the bravery of would-be heroes against them. If you'd like to test out Minos before committing to it, a demo is available on Steam. See on Steam A Planet Full of CatsRelease date: April 9Platforms: PCA hidden-object game centered around the theme of "where the hell is my cat," A Planet Full of Cats will let you explore richly illustrated environments on a planet in the Federated Feline System. Billed as a hidden-object adventure with metroidvania-style exploration, discovering secrets will, in turn, unlock new areas and powerful gear that can be used to find wayward kitties. See on Steam Tiny BookshopRelease date: April 10Platforms: PS5, Switch 2We're at that stage of reality where leaving the rat race behind and opening up a quaint bookstore sounds pretty tempting, and you can do just that without needing to secure a significant amount of capital when Tiny Bookshop hits Switch 2 and PS5 this month. The game launched late last year for PC--and earned some pretty great reviews--and console owners can expect a delightful cozycore simulator that has a surprising amount of depth and heart beneath its pixelated surface. See on the PlayStation Store ReplacedRelease date: April 14Platforms: PC, Xbox Series X|SCyberpunk platformer and beat-'em-up Replaced has spent quite a few years in development, but at long last, one of the precious few Xbox Series X|S console exclusives will be out soon--don't worry, PC players, you're also getting the game. Set in a good-looking dystopian hellscape--if such things do exist--Replaced mixes puzzles, platforming, and Arkham-inspired action into a journey of self-discovery for an AI that finds itself trapped in the fleshy body. See on Steam Tomodachi: Life Living the DreamRelease date: April 16Platforms: Switch 2, SwitchIt has taken more than a decade to materialize, but at long last, a brand-new Tomodachi Life game is out this month. Just like its predecessors, Tomodachi Life: Living the Dream is a social simulation game where you get to interact with custom, adorable (or not) Miis as they go about their lives. Where the game differs from the likes of The Sims and InZoi is that it's downright weird and chaotic, as the best-laid plans to govern your Mii citizens can often fall apart. Don't worry, the stakes are low, the gameplay isn't demanding, and the consequences are mild, so this looks like a fun way to play god and engage in some hijinks of the wacky variety. See on Amazon Cthulhu: The Cosmic AbyssRelease date: April 16Platforms: PC, PS5, Xbox Series X|SWe've gone roughly--let me just check my watch here--17 minutes without playing a Lovecraftian thriller, so it's time to rectify that with Cthulhu: The Cosmic Abyss. An atmospheric adventure where you have to match your wits and sanity against cosmic forces in this futuristic reinterpretation of Lovecraft's mythos, only your faithful AI can keep the creeping madness caused by Cthulhu's influence at bay--but not for very long. See on Amazon Mouse: P.I. For HireRelease date: April 16Platforms: PC, PS5, PS4, Xbox Series X|S, SwitchWhat happens when you toss a boomer shooter into a blender with BioShock influences and an old-school cartoon? You get Mouse: P.I. For Hire, a cute--but violent!--first-person shooter that puts you in the gumshoes of a private detective looking to solve mysteries and punch faces. The game features hand-drawn 2D animation made to look like "rubber hose" cartoons, giving it a distinctively goofy and charming look in action. See on Steam PragmataRelease date: April 17Platforms: PC, PS5, Xbox Series X|S, Switch 2Capcom has been on a roll this year with the release of Resident Evil Requiem, a new Mega Man compilation, and more content for Street Fighter 6, but Pragmata could be its sleeper hit for 2026. You've got gameplay that shifts between hacking minigames and use-it-or-lose-it action with a disposable arsenal of guns. Pragmata is shaping up to be the Binary Domain spiritual successor we've been waiting years for, and with its delightful co-leads of Hugh and Diana, we're also bracing for some emotionally impactful storytelling. Pragmata $60 | Releases April 24, 2026 Preorder at Amazon Pragmata (PC) Save 17% on the PC version Pragmata Standard Edition Pragmata Digital Deluxe Edition Vampire Crawlers: The Turbo Wildcard from Vampire SurvivorsRelease date: April 21Platforms: PC, PS5, Xbox Series X|S, SwitchVampire Survivors consumed our every waking hour after it was first released, and we're guessing that history will repeat itself when Vampire Crawlers emerges from the shadows. Developer Poncle calls it a casual, turn‑based deckbuilder with roguelite elements, but we're calling it a valid excuse for skipping work because we're just one run away from building a perfectly busted deck of cards for our next dungeon dive. See on Steam Masters of AlbionRelease date: April 22Platforms: PC via Early AccessIs the world ready for English game designer Peter Molyneux's redemption arc? The veteran has one more title up his sleeve, and he's headed back to god game territory for Masters of Albion. Originally revealed during the 2024 edition of Gamescom Opening Night Live, Masters of Albion sees players build up a town by day and then defend their settlement at night from all manner of nasty creatures, like ghouls and zombies. As the ultimate power, players will control their village and its citizens in this fusion of strategy, town management, and tower defence. See on Amazon Moomin Troll: Winter's WarmthRelease date: April 27Platforms: PC, Switch 2, SwitchFinland's greatest global export, a new video game based on Tove Jansson’s iconic Moomin stories, will see players embark on a journey of connection and curiosity as the cuddly Moomintroll--sort of like Death Stranding, but without nightmare fuel hand-monsters or celebrity cameos. After Moomintroll wakes up early from hibernation and finds the familiar valley that he calls home covered in snow, he embarks on a quest to meet new friends and find warmth in the biting cold of winter in this cozy adventure. See on Steam AphelionRelease date: April 28Platforms: PC, PS5, Xbox Series X|SWhat happens when Life is Strange developer Don't Nod decides to add some sci-fi terror and Jusant-like rock-climbing to its signature formula for cinematic video games? You get Aphelion, a game in which an astronaut finds herself stranded on a remote planet at the edge of our solar system. Imagine Uncharted meets Alien: Isolation, and you'll have a pretty good idea of what to expect from this sci-fi adventure. See on Amazon Diablo IV: Lord of HatredRelease date: April 28Platforms: PC, PS5, PS4, Xbox Series X|S, Xbox OneYou just can't keep a primeval force of evil down for long in the Diablo universe, as Mephisto is up to his old tricks in the Lord of Hatred Expansion. While the end goal of tracking down the demonic lord of hell and giving him a good old-fashioned bop on the head with some cold steel is the big draw, players can also expect to master two new classes--the Paladin and the Warlock--explore the legendary region of Skovos, take part in overhauled endgame activities, and craft some new gear with the reimagined Horadric Cube. See on Steam He-Man and the Masters of the Universe: Dragon Pearl of DestructionRelease date: April 28Platforms: PC, PS5, Xbox Series X|S, SwitchAll together now: By the power of Grayskull, I HAVE THE POWER! He-Man and the Masters of the Universe are back for an old-school beat-'em-up. Taking on the form of an action game that would look right at home on the SNES and Sega Genesis, He-Man and the Masters of the Universe: Dragon Pearl of Destruction plays out like a typical Saturday-morning episode of the classic animated series. The game features He-Man, Teela, and Man-At-Arms as playable characters, and for the first time, fans can wield the Sword of Protection and play as She-Ra. See on Steam MotoGP 26Release date: April 29Platforms: PC, PS5, Xbox Series X|S, Switch 2, SwitchFormula 1 hogs all the attention when it comes to motorsports, but for connoisseurs of riding irresponsibly fast on just two wheels, there's a new MotoGP game to look forward to in April. MotoGP 26 introduces a brand-new physics system designed to give riders more control over their bikes, a revised career mode, and a new rankings system to show the strengths and weaknesses of each rider. See on Steam Invincible VSRelease date: April 30Platforms: PC, PS5, Xbox Series X|SLook what we need to mimic a fraction of Invincible's power! Admittedly, a fighting game featuring the toughest brawlers of the Invincible universe in 3v3 combat sounds great, especially when you don't have to worry about a fight ending with Omni-Man turning your skull into modern art. Featuring fan-favorite characters, bone-breaking combos, and a variety of game modes, this is the first game from Quarter Up, a studio that includes several Killer Instinct veterans. Invincible VS standard edition (multiple versions) $50 | Releases April 30, 2026 Preorder at Amazon Preorder at Best Buy Preorder at GameStop Invincible VS Collector's Edition (PS5) $100 | Releases April 30, 2026 Preorder at Best Buy Preorder at GameStop Invincible VS Deluxe Edition (Amazon-exclusive) (PS5) $100 | Releases April 30, 2026 Preorder at Amazon inKONBINI: One Store. Many StoriesRelease date: April 30Platforms: PC, PS5, Xbox Series X|S, SwitchWould you prefer a cozy reminder of working in the service industry? Then you might want to check out Inkonbini, a cozy slice-of-life game about running a small-town convenience store. Inspired by the Japanese supermarkets of the '90s, this simulator is all about human connection and everyday moments, as you restock shelves, order goods, and get to know your customers better in the process. See on Steam SarosRelease date: April 30Platforms: PS5Housemarque's next game once again throws you into bullet hell, but the difference here is that Saros wants you to be aggressive and gung-ho as you pursue answers in the shape-shifting world of Carcosa. Each run gives you a second chance to escape death, there's a high-tech arsenal of weaponry to collect, and permanent upgrades will allow you to come back stronger from each death. You'll still need to stay on your toes in each fight, however, as the Eclipse affecting Carcosa and its inhabitants has transformed the planet into one of the deadliest places in the cosmos. Saros standard edition $70 | Releases April 30, 2026 Preorder at Amazon Preorder at Walmart Preorder at Best Buy Preorder at GameStop
https://www.polygon.com/rss/index.xml
Title: D&D's Unearthed Arcana Villainous Options lets druids transform into Godzilla
Date: Wed, 08 Apr 2026 18:00:18 GMT
Link: https://www.polygon.com/dungeons-dragons-dnd-unearthed-arcana-villainous-options-godzilla-druid/
Wizards of the Coast is continuing to use its Unearthed Arcana playtest material to bring ideas from Dungeons & Dragons 3.0/3.5 into the 2024 5th edition ruleset. The April 2 release, “Villainous Options,” borrows rules from the 2004 book Libris Mortis: The Book of the Undead for slowly turning your living character undead and offers a Pestilence Domain for Clerics that’s reminiscent of the Vermin Lord in 2002’s Book of Vile Darkness. But the most diabolically fun option is a new one: the Circle of the Titan druid, which lets you protect nature by turning into an enormous monster.
Title: How the battle pass works in Pokémon Champions
Date: Wed, 08 Apr 2026 17:45:16 GMT
Link: https://www.polygon.com/pokemon-champions-battle-pass-paid-track-rewards-xp/
Pokémon Champions' battle pass is your ticket to getting free stuff, including Pokémon, though the game expects you to put in the work for it. Champions is picky about how you earn battle pass XP and only hands it out if you complete in specific types of battles (and gives you a lot less if you lose). Like most battle passes, Pokémon Champions' has a free and paid tier, though unlike most passes, the desirability of items exclusive to the paid track is rather limited.
Title: Faces of Death’s villain was inspired by a forgotten 2015 found-footage thriller
Date: Wed, 08 Apr 2026 17:00:19 GMT
Link: https://www.polygon.com/faces-of-deaths-villain-was-inspired-by-a-forgotten-2015-found-footage-thriller/
In Faces of Death, a serial killer reenacts violent scenes from the 1978 pseudo-documentary of the same name, then posts the videos on a TikTok-like app for social media clout. But while this new slasher takes its inspiration from that infamous VHS tape, the actor, whose character terrorizes a content moderator played by Barbie Ferreira, was inspired by a very different, but equally bizarre, scary movie.
Title: Could Darth Maul return from the dead in Star Wars? We asked Lucasfilm
Date: Wed, 08 Apr 2026 17:00:19 GMT
Link: https://www.polygon.com/maul-resurrected-star-wars/
There are many universal truths in Star Wars. Someone’s always bound to have a bad feeling about a situation, the Force will always be with you, and hey, if a character is dead, don’t worry about it — there’s always a good chance they’ll be back in some shape or form. It sometimes seems like the whole Mandalorian era of Star Wars only exists to explain why Emperor Palpatine exists in the sequels. And if not Palpatine, consider characters such as Asajj Ventress and Fennec Shand. Even Kylo Ren (aka Ben Solo) had a return planned before Disney rejected it.
Title: Homemade Fire Emblem statue is the ultimate thrift store find
Date: Wed, 08 Apr 2026 16:33:53 GMT
Link: https://www.polygon.com/fire-emblem-statue-marth-thrift-store/
Tragedy quietly struck the Fire Emblem community earlier this week. A Seattle-area gamer stumbled across a fantastic homemade bust of Marth priced at a mere $7, only to walk away without making a purchase. Redditor DookyButter shared a photo of the sculpture of the blue-haired lord, leading to an outpouring of more than 1,300 likes and several questions about the fate of the eye-catching object.
Title: Press Start on April: GeForce NOW Brings 10 Games to the Cloud
Date: Thu, 02 Apr 2026 13:00:09 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-april-2026-games-list/
No joke — GFN Thursday is skipping the tricks and heading straight into the games. April kicks off with ten new titles, bringing fresh adventures to GeForce NOW, including the launch of Capcom’s highly anticipated PRAGMATA.
A dozen new games are available to stream this week, including Arknights: Endfield, which expands the acclaimed series into a full 3D real‑time strategy adventure. On GeForce NOW, every battle flows with precision and every mission looks sharper than ever.
So gear up, grab a controller or gaming device of choice, and get ready to stream — another month of great gaming is now underway.
Command the Frontier
Reclaim the frontier using cloud technology.
Arknights: Endfield from Hypergryph expands the acclaimed Arknights universe into a full, 3D, real‑time strategy role-playing game. Blending tactical planning with sleek sci‑fi aesthetics, the title invites players into a world featuring terraformed settlements, advanced technology and looming threats beneath the planet’s surface.
Set on the perilous planet Talos‑II, Endfield follows a group of pioneers uncovering lost secrets and battling hostile factions. The game seamlessly merges base‑building, exploration and combat — with squads of operators coordinating in real time to overcome environmental hazards and powerful enemies. Every decision impacts survival, progress and the unfolding mystery of the world.
On GeForce NOW, Arknights: Endfield can be played at the highest settings from virtually any device, enabling crisp visuals and high performance without compromise. GeForce RTX rendering brings the game’s metallic skylines and glowing wastelands to life, while ultralow-latency streaming ensures every tactical command lands with precision.
Spring Into April
He’s back.
Capcom’s Mega Man Star Force Legacy Collection includes seven games and additional features, including a gallery of illustrations and music. Eleven‑year‑old Geo Stelar is a grieving boy who isolates himself after the mysterious disappearance of his astronaut father. His life changes when he encounters an extraterrestrial being named Omega‑Xis, granting him the power to become Mega Man. The collection streams instantly with GeForce NOW, turning any device into a Star Force terminal ready to save the world once more.
Check out what else is available this week:
Hozy (New release on Steam, March 30)
Cooking Simulator 2: Better Together (New release on Steam, March 31)
Legacy of Kain: Ascendance (New release on Steam, March 31)
Subliminal (New release on Steam, March 31)
Super Meat Boy 3D (New release on Steam, March 31)
I Am Jesus Christ (New release on Steam, April 2)
ALL WILL FALL (New release on Steam, April 3, GeForce RTX 5080-ready)
Arknights: Endfield (Official Site)
Mega Man Star Force Legacy Collection (Steam)
Nova Roma (Steam and Xbox, available on Game Pass)
RuneScape: Dragonwilds (Steam)
Way of the Hunter 2 (Steam, GeForce RTX 5080-ready)
And look forward to the games coming throughout the month:
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors (New release on Steam, April 21)
Samson (New release on Steam, April 8)
Replaced (New release on Steam and Xbox, available on Game Pass, April 14)
Cthulhu: The Cosmic Abyss (New release on Steam, April 16)
PRAGMATA (New release on Steam, April 17)
Outbound (New release on Steam, April 23)
Heroes of Might and Magic: Olden Era (New release on Steam, April 30)
Bus Bound (New release on Steam, April 30)
More of March
In addition to the 15 games announced last month, a dozen more joined the GeForce NOW library:
1348 Ex Voto (Steam, GeForce RTX 5080-ready)
BATTLETECH (Xbox, available on Game Pass)
Cooking Simulator 2: Better Together (Steam)
Despot’s Game (Xbox, available on Microsoft)
Diablo II: Resurrected (Steam)
Hozy (Steam)
King’s Quest (Ubisoft)
Monster Hunter Stories 3: Twisted Reflection (Steam, GeForce RTX 5080-ready)
Super Meat Boy 3D (Steam)
Warcraft I: Remastered (Ubisoft)
Warcraft II: Remastered (Ubisoft)
Way of the Hunter 2 (Steam)
What are you planning to play this weekend? Check out Crimson Desert on GeForce NOW in Anytime Anywhere Gaming’s YouTube review.
Title: Game On: Five New Titles Now Streaming on GeForce NOW
Date: Thu, 26 Mar 2026 13:00:47 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-screamer/
That gaming backlog won’t clear itself — GeForce NOW is here to help. Stream the latest titles straight from the cloud across a variety of devices.
This week, five new titles are ready to play instantly in the cloud gaming platform’s library. Screamer drifts onto the scene with retro‑racing attitude and pixel‑perfect speed. Plus, Honkai: Star Rail Version 4.1, “Unraveled for Daybreak,” touches down.
Hit the Gas
The ‘90s called — it wants the cloud.
Screamer from Milestone roars back onto the track as a blistering arcade racer that thrives on speed, precision and pure retro attitude.
Tight corners and neon‑soaked straights define a style built for thrill seekers who crave the rush of classic ‘90s racing action. The mix of sharp visuals, snappy handling and roaring engines creates an experience that’s equal parts vintage energy and modern muscle.
Running on GeForce NOW, Screamer puts pedal to the metal with ultralow latency and buttery‑smooth streaming. In the cloud, every race launches instantly, every drift hits with full force and every victory feels just a little louder.
Let’s Play Today
All aboard the Astral Express.
Honkai: Star Rail Version 4.1, “Unraveled for Daybreak,” is available now, bringing new adventures aboard the Astral Express. The crew touches down at Star Rail FEST, a grand interstellar celebration packed with new zones, characters and challenges. Detective Ashveil joins as a new five-star Lightning hunter, chasing conspiracies hidden behind the glitz of the Phantasmoon Games. Dive into the new Wispae War Saga, enjoy free Warps and explore fresh Divergent Universe content filled with rewards and events. Play the latest Honkai: Star Rail update instantly on GeForce NOW — no installs, just starlight and action.
Members can also look for the following:
Screamer (New release on Steam, March 26, GeForce RTX 5080-ready)
King’s Quest (New release on Ubisoft, March 25)
BATTLETECH (Xbox, available on Game Pass)
Despot’s Game (Xbox, available on Microsoft)
Diablo II: Resurrected (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
You get a magic wand that can save any character from their death in a video game.
But you can only choose one. Who do you save?
Beware spoilers in the replies and choose wisely.
— NVIDIA GeForce NOW (@NVIDIAGFN) March 25, 2026
Title: Smooth Moves: 90 Frames-Per-Second Virtual Reality Arrives on GeForce NOW
Date: Thu, 19 Mar 2026 13:00:09 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-virtual-reality-update/
It’s a double feature on GFN Thursday. This week, GeForce NOW offers smoother sights in virtual reality (VR) and a sprawling new land to conquer.
Streaming at 90 frames per second (fps) comes to supported VR headsets.
And Crimson Desert, which recently surpassed 3 million wishlist additions on Steam, debuts in the cloud with GeForce RTX 5080‑class power. Catch it as part of four new games on GeForce NOW
VR, but Make It 90 FPS
Power levels rising … to 90 fps.
VR in the cloud is getting a smoothness upgrade. GeForce NOW is boosting support for Apple Vision Pro, Meta Quest devices and Pico devices to stream at up to 90 fps for Ultimate members, bringing crisper motion and more responsive gameplay straight from the cloud. The app update is starting to roll out to members starting today.
Members can transform the space around them into a personal gaming theater with GeForce NOW, playing favorite PC titles on a massive virtual screen. With support for up to 90 fps for Ultimate members, gameplay feels smoother, movement more natural and action more comfortable. All premium members can continue to enhance their experiences with NVIDIA RTX and DLSS technologies in supported titles.
Just fire up GeForce NOW on supported VR platforms, step into a virtual big screen and let the cloud handle the heavy lifting. From chill sessions in a virtual theater to high‑octane firefights, 90 fps helps keep every moment looking sharp and feeling responsive.
A Storm Brews
Into the cloud with “Crimson Desert.”
Pearl Abyss’ Crimson Desert, a stunning, open‑world action adventure set in a war‑torn fantasy land, pairs large‑scale exploration with cinematic storytelling and hard‑hitting, combo‑focused combat. One moment is a quiet ride across windswept plains, the next is a chaotic clash against towering foes with mystical power effects lighting up the battlefield.
Follow Kliff, a mercenary whose close‑knit group is destroyed in a sudden ambush. The journey centers on exploring a massive, detailed world, taking on story missions, riding mounts, finding supplies and facing dangerous enemies as Kliff works to bring his scattered companions back together.
GeForce NOW brings 5080-class power to the game across supported devices, delivering high settings, smooth action and lush visuals without the need to worry about system specs. Members can jump into its cinematic battles and sweeping landscapes on the device of their choice, from low‑spec laptops to compatible TVs and mobile devices.
Joining the Family
It’s time to make an offer no tank can refuse.
World of Tanks is rolling out the red carpet for Battle Pass Special: Mafia from March 19-29, welcoming the respectable family from the fine city of Lost Heaven and bringing their signature mix of loyalty, ambition and firepower to the battlefield. Recruit iconic characters from 2K’s original Mafia game, unlock stylish 2D looks like Little Italy and Lost Heaven Noir, and command the Italian Predatore tank to make sure every deal ends with a bang. Respect is earned — and it’s best earned playing on GeForce NOW, where the action hits fast and smooth — powered by the cloud.
In addition, members can look for the following:
Everwind (New release on Steam, March 17, GeForce RTX 5080-ready)
Retro Rewind – Video Store Simulator (New release on Steam, March 17)
Crimson Desert (New release on Steam, March 19, GeForce RTX 5080-ready)
Fallout 3 (Steam)
Cyberpunk 2077, Forza Motor Sport, Icarus and Ark Survival Ascended — currently available to all GeForce NOW members — will no longer be available on the free tier starting Wednesday, April 1, as the basic rig type does not meet the game’s updated minimum system requirements. Premium members can continue to play these games uninterrupted.
For some icing on the cake, the GeForce NOW Reddit community is running a giveaway for a VR headset. Find details on how to enter. Plus, check out GeForce NOW creator Airie Summer’s gaming giveaway on X
much love to nvidia for the community giveaways ♡@logitechg pro grade performance gears https://t.co/lRpSTKhQHJ @nvidiagfn
entries open @ channel during the following times xoxomarch 12, 19, & 26 from 09:30 a.m. to 05:30 p.m. ethttps://t.co/q67SOJNpbO #nvidiapartner pic.twitter.com/uQ6L1rcVcj
— airie (@airiesummer) March 12, 2026
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Title: GeForce NOW Raises the Game at the Game Developers Conference
Date: Thu, 12 Mar 2026 13:00:53 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gdc-2026/
GeForce NOW is bringing the game to the Game Developers Conference (GDC), running this week in San Francisco. While developers build the future of gaming, GeForce NOW is delivering it to gamers. The latest updates bring smoother performance, easier game discovery and a fresh lineup of blockbuster titles to the cloud.
Game discoverability gets a boost with new in‑app labels for connected accounts for Xbox Game Pass and Ubisoft+. It’ll be easier than ever to see titles already available through linked subscriptions, so members can seamlessly jump into games they already own.
Virtual reality gets a smooth upgrade — supported devices now stream at 90 frames per second (fps), up from 60 fps, delivering more responsive and immersive virtual reality (VR) experiences.
Account linking is also leveling up. Following Gaijin single sign-on announced at CES in January, GOG account linking and game library syncing are coming soon.
The GeForce NOW library continues to grow with new releases joining the cloud at launch: CONTROL Resonant and Samson: A Tyndalston Story. Plus, select Xbox titles will join the Install-to-Play library.
In addition, there’s a lineup of five new games to catch this week, including Capcom’s Monster Hunter Stories 3: Twisted Reflection, on top of the latest update for Fortnite.
Gaming Is Buzzing
GeForce NOW is rolling into GDC with an easier way to keep track of titles, as well as performance upgrades and a growing lineup of major titles ready to stream at launch.
Keeping track of which game lives on which service can be tricky. In‑App labels — coming soon to GeForce NOW for connected subscriptions — will help make it simple for members to know exactly what games they can play on GeForce NOW. Once a member connects their Xbox Game Pass Account or Ubisoft+ account, clear labels will appear directly on the game art inside the GeForce NOW app — eliminating guesswork and making it easy to see exactly what’s available to play from their game subscription services.
Set it and forget it.
Account linking is expanding too. On top of Gaijin single sign-on, GeForce NOW is adding GOG account linking and game library syncing in the coming months.
Smooth moves.
Virtual reality is also getting an upgrade. Starting Thursday, March 19, VR devices that GeForce NOW supports, including Apple Vision Pro, Meta Quest and Pico devices, will stream at 90 fps for Ultimate members, an increase from 60 fps. The higher frame rate enhances smoothness, responsiveness and realism across every session — whether gamers are chasing enemies through neon-lit streets or exploring far‑flung alien worlds.
GeForce NOW’s Install‑to‑Play library is also expanding with select Xbox titles, including Brutal Legend from Double Fine Productions and Contrast from Compulsion Games. These additions bring more flexibility for members to download and install their owned games alongside streaming favorites.
That’s just the start. Highly anticipated games are headed to the cloud at launch:
Bending reality.
CONTROL Resonant — Remedy’s upcoming action‑adventure role-playing game (RPG) that blends supernatural powers with a warped Manhattan facing a reality-bending cosmic threat.
Unravel a family story steeped in myths.
Samson: A Tyndalston Story — the game from Liquid Swords is a gritty action brawler, set in the city of Tyndalston, launching on PC.
Free to Save the World
Chaos in the cloud.
Fortnite’s original adventure is back in the spotlight — and soon, it’ll free to play. Fortnite first launched in 2017 as a story-driven co‑op experience, and on Thursday, April 16, the “Save the World” update will officially be free to play for all players. Pre-registration begins on Thursday, March 12.
Join forces against hordes of husks, solo or with the squad, in a player vs. environment action-packed story, complete with gathering, crafting and collecting. Pick a favored playstyle with four distinct classes to choose from, over 150 heroes and weapons to upgrade, and loadout customization options to hone builds even further. With hundreds of updates since its original launch and over 100 hours of content, squads can build, grind gear and engineer elaborate homebase defenses to keep the Storm King at bay. “Save the World” isn’t available on mobile devices, including tablets.
On GeForce NOW, Fortnite “Save the World” streams straight from the cloud — no waiting around for updates or patches. Low‑latency streaming keeps building, shooting and trap placement feeling snappy across supported devices. Stay in the action with GeForce NOW.
Gear Up for Glory
The cloud makes it easy to suit up in style.
From chaotic infantry clashes to roaring jet dogfights, every match is an unpredictable explosion of strategy and mayhem in EA’s Battlefield 6.
This week, GeForce NOW Ultimate members can drop into the action with serious style — a new reward, the Advancing Gloom Soldier Skin, gives soldiers a sleek, battle-hardened look fit for the frontlines. Members can claim it in their GeForce NOW account portals, redeem it at EA.com/redeem, then show up ready in true Ultimate fashion. It’s available through Sunday, April 12, or while supplies last.
Being a GeForce NOW member pays off. Whether streaming on the go or maxing out graphics in the cloud, members get exclusive rewards to keep and flaunt.
Start the Games
Twin monsters, one cloud.
Twin Rathalos, born in a twist of fate, set the stage for the third entry in the Monster Hunter Stories RPG series, launching on GeForce NOW. Monster Hunter Stories 3: Twisted Reflection is an RPG series set in the Monster Hunter world, where players can become a Rider, and raise and bond with their favorite monsters. Play it instantly on GeForce NOW and take the adventure anywhere, on any device.
In addition, members can look for the following:
Warcraft I: Remastered (New release on Ubisoft, March 11)
Warcraft II: Remastered (New release on Ubisoft, March 11)
1348 Ex Voto (New release on Steam, March 12, GeForce RTX 5080-ready)
John Carpenter’s Toxic Commando (New release on Steam, March 12, GeForce RTX 5080-ready)
Monster Hunter Stories 3: Twisted Reflection (New release on Steam, March 12, GeForce RTX 5080-ready)
This week’s additional GeForce RTX 5080-ready game, on top of the addition of John Carpenter’s Toxic Commando, 1348 Ex Voto and Monster Hunter Stories 3: Twisted Reflection:
Greedfall: The Dying World 1.0 (Steam, GeForce RTX 5080-ready)
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: NVIDIA Virtualizes Game Development With RTX PRO Server
Date: Tue, 10 Mar 2026 15:30:07 +0000
Link: https://blogs.nvidia.com/blog/gdc-2026-virtual-game-development/
Game development teams are working across larger worlds, more complex pipelines and more distributed teams than ever. At the same time, many studios still rely on fixed, desk-bound GPU hardware for critical production work.
At the Game Developers Conference (GDC) this week in San Francisco, NVIDIA is showcasing a new approach to bring together disparate workflows using virtualized game development on NVIDIA RTX PRO Servers, powered by NVIDIA RTX PRO 6000 Blackwell Server Edition GPUs and NVIDIA vGPU software.
With the RTX PRO Server, studios can centralize and virtualize core workflows across creative, engineering, AI research and quality assurance (QA) — all on shared GPU infrastructure in the data center.
This enables teams to maintain the responsiveness and visual fidelity they expect from workstation-class systems while improving infrastructure utilization, scalability, data security and operational consistency across teams and locations.
Simplifying Complex Workflows
As game development studios scale, hardware can often sit underutilized in one location while other teams wait to access it for production work. QA capacity is hard to expand quickly. Over time, workstation hardware, drivers and tools diverge, making bugs harder to reproduce. AI workloads are often isolated on separate infrastructure, creating more operational overhead.
The NVIDIA RTX PRO Server helps studios move from workstation-by-workstation scaling to centralized GPU infrastructure. Studios can pool resources, allocate performance by workload and support parallel development, testing and AI workflows without expanding physical workstation sprawl.
Centralized GPU infrastructure enables studios to run AI training, simulation and game automation workloads overnight, then dynamically reallocate the same resources to interactive development during the day, improving overall utilization and reducing idle capacity.
The NVIDIA RTX PRO Server supports virtualized workflows for 3D graphics and AI across the game development lifecycle for:
Artists: Providing virtual RTX workstations for traditional 3D and generative AI content-creation workflows.
Developers: Powering consistent, high-performance engineering environments for coding and 3D development.
AI researchers: Offering large-memory GPU profiles for fine-tuning, inference and AI agents.
QA teams: Enabling scalable game validation and performance testing using the same NVIDIA Blackwell architecture used by GeForce RTX 50 Series GPUs.
This allows studios to support multiple teams — including across sites and contractors — on one common GPU platform, improving collaboration and reducing debugging issues that can arise from disparate hardware.
Supporting AI and Engineering on Shared Infrastructure
AI is becoming a core part of everyday game development, spanning coding, content creation, testing and live operations. As these workflows expand, studios need infrastructure that can support AI alongside traditional graphics workloads without introducing separate, siloed systems.
With the RTX PRO Server, studios can support coding agents, internal model experimentation and AI-assisted production workflows without spinning up a separate AI stack for every team.
The NVIDIA RTX PRO 6000 Blackwell Server Edition GPU features a massive 96GB memory buffer, enabling developers to run multiple demanding applications simultaneously while supporting AI inference on larger models directly alongside real-time graphics workflows.
NVIDIA Multi-Instance GPU (MIG) technology partitions a single GPU into isolated instances with dedicated memory, compute and cache resources. Combined with NVIDIA vGPU software, MIG can help studios securely allocate GPU capacity across users and workloads. In combined MIG and vGPU configurations, a single RTX PRO 6000 Blackwell Server Edition GPU can support up to 48 concurrent users, maximizing utilization while maintaining performance isolation.
Enterprise-Ready Deployment for Game Studios
NVIDIA RTX PRO Servers are designed for enterprise-grade data-center operations. Studios can deploy virtual workstations on RTX PRO Servers via NVIDIA vGPU on supported hypervisor and remote workstation platforms.
That means RTX PRO Servers can fit into studios’ existing infrastructure and IT practices, rather than requiring one-off deployments.
Major game publishers already use NVIDIA vGPU technology to scale centralized development infrastructure and improve efficiency at studio scale.
Learn more about the NVIDIA RTX PRO Server.
See these workflows live by joining NVIDIA’s booth 1426 at GDC or attending NVIDIA GTC, running March 16-19 in San Jose, California.
See notice regarding software product information.
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Title: First look at the 007 First Light Limited Edition DualSense Wireless Controller
Date: Wed, 08 Apr 2026 15:00:15 +0000
Link: https://blog.playstation.com/2026/04/08/first-look-at-the-007-first-light-limited-edition-dualsense-wireless-controller/
Just as every secret agent carries their signature weapon, every player has a signature controller. Today, we’re excited to share a first look at the new DualSense wireless controller – 007 First Light Limited Edition.
Featuring a golden sheen and radiant barrel design, the controller frames James Bond’s iconic codename and weapon on the DualSense wireless controller touchpad.
“With this 007 First Light controller, we saw an opportunity to welcome James Bond back to gaming after more than 13 years in a way that felt instantly iconic. The golden finish pays tribute to the elegance, legacy, and timeless style of the franchise, while the barrel-inspired detailing reflects the themes of the game and how it feels to play it, as well as being a nod to one of pop culture’s most recognizable visual signatures. Every element of the DualSense design was crafted as a celebration of Bond’s return, blending legacy and modernity to create a controller that feels unmistakably 007 from the moment you see it.”
-Rasmus Poulsen, Franchise Art Director on 007 First Light
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The DualSense wireless controller – 007 First Light Limited Edition will be available in limited quantities globally for a recommended retail price of $84.99 USD/ ¥12,480 (including tax) / €84.99/ £74.99. Actual retailer prices may vary.
Pre-orders begin on April 17 at 10 am local time at direct.playstation.com (where available), as well as participating retailers. The exact launch date and availability for the controller may vary by country/region.
The new controller launches starting on May 27 alongside 007 First Light for PS5, where players take on the role of a young Bond at the very beginning of his journey in this standalone, re-imagined origin story for video games, navigating a world of global intrigue and earning his codename. The DualSense wireless controller’s adaptive triggers deliver precise responsiveness during gunfights, while haptic feedback places you in the middle of the action during explosive set pieces from the game. Learn more about 007 First Light and check out the latest trailer here.
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direct.playstation.com Purchase Information
Starting 7:00 am PT/10:00 am ET in the U.S., and 10:00 am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – 007 First Light Limited Edition through direct.playstation.com in limited quantities.
When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders. Visit direct.playstation.com for more details.
Title: Cyberpunk 2077 PlayStation 5 Pro enhancements detailed
Date: Tue, 07 Apr 2026 16:00:04 +0000
Link: https://blog.playstation.com/2026/04/07/cyberpunk-2077-playstation-5-pro-enhancements-detailed/
The world of Cyberpunk 2077 is all about pushing technology forward, and we like to bring at least some of that Night City energy to our development process too. Players have been asking about this for a long time, so we’re super excited to finally reveal the details of our free Cyberpunk 2077 PlayStation 5 Pro update, available tomorrow, April 8.
We wanted to make the most of the PS5 Pro’s cutting-edge technology by bringing 4K visuals, powered-up performance, advanced ray tracing, and more to the Cyberpunk 2077 experience. The goal was to bring the very best out of both the hardware and our game to make Night City shine as brightly as possible. With Cyberpunk 2077 currently available in the PlayStation Plus Game Catalog, anyone who owns a PS5 Pro can experience this enhanced version of our action role-playing game and fight to become a cyberpunk legend.
Let’s talk specifically about how this update enhances players’ experience, starting with PlayStation Spectral Super Resolution (PSSR). This tech goes through each pixel, one by one, and upscales it using advanced artificial intelligence. The result is incredible, with every inch of Night City — every thermal katana, every gonk on the street, every supercharged sports car — coming to life.
Next is an upgrade to our ray tracing technology. Lighting is a key pillar of the Cyberpunk 2077 aesthetic — the way Night City lights up as day turns to dusk, when the streets glow under the oppressive neon signage of megacorps, is part of the entire visual identity of this world. With the PS5 Pro Update, we implemented BVH8 (8-way Bounding Volume Hierarchy) support to implement ray-traced lighting, shadows, and reflections, bringing the lighting even closer to our artistic vision for this world. Imagine the sunlight catching off the front fairing of your Yaiba Kusanagi CT-3X as you park up, depart down a mysterious dark alley, and uncover secrets glowing under neon light. Players’ overall immersion in the world of Cyberpunk 2077 gets a serious boost from PS5 Pro.
Speaking of ray tracing, more power also means more options. We know players have different priorities while gaming, so are happy to offer three distinct PS5 Pro modes that allow everyone to unlock an experience that suits them. Ray Tracing Pro enables all available ray tracing enhancements, delivering the most visually advanced version of Cyberpunk 2077 on PS5 Pro. This includes ray-traced reflections, ambient occlusion, skylight, shadows, and emissive lighting, all active while Cyberpunk 2077 targets 40 frames per second on variable refresh rate-enabled displays or 30 frames per second otherwise.
On the other end of the spectrum, Performance mode focuses on delivering the highest possible frame rate for fast and fluid gameplay. On displays with VRR, Cyberpunk 2077 on PS5 Pro reaches up to 90 frames per second while maintaining high image fidelity. And finally, for those seeking the best of both, we designed Ray Tracing mode as the sweet spot between visuals and performance. It features select ray tracing enhancements while maintaining a smooth 60 frames per second, meaning improvements across the board.
We’re incredibly excited to bring this update to our players on PS5 Pro. The Cyberpunk 2077 community has been nothing short of incredible over the last five years, and we know many people have been keeping their fingers crossed for this update. Plus, with Cyberpunk 2077 currently available at no extra cost to PlayStation Plus Extra and Premium members through the Games Catalog, we’re hoping to welcome some new legends into Night City too.
Thank you from the bottom of my heart for your continued support of Cyberpunk 2077, and I wish new players the very best of experiences!
Title: Drop Duchy Complete Edition drops April 21 on PlayStation 5
Date: Tue, 07 Apr 2026 14:00:23 +0000
Link: https://blog.playstation.com/2026/04/07/drop-duchy-complete-edition-drops-april-21-on-playstation-5/
On April 21, Drop Duchy Complete Edition launches on PS5. It’s a strategy game about building a kingdom, making tough choices, and sometimes watching everything fall apart. I’m JB, the game director, and I’d like to tell you how this project grew from a small idea into the game it is today.
So, how did the idea start?
The initial spark came from the realization that I enjoy playing tile-laying board games but couldn’t find many video games built around such mechanics. I was telling myself: imagine if there was a forest tile, and when you place a “Lumber camp” tile next to it, you gain some wood, which you can then spend to build on another tile. And thus the core of Drop Duchy was born.
Once this basic idea was in place, I had ideas for many more buildings and terrains, but it also opened the door to many questions. Figuring out the answers took many iterations in the early phases of the project.
I opted for a medieval theme because I love this time period, but that begged the question: how do I fit combat into it? I tried different ideas before landing the final design but one thing that remained throughout was the mechanic of forcing the player to place enemy tiles, too (and making them think about how to negate their effect).
Then there were questions about the structure: how do you win or lose? When does it end? What makes each game varied? And the answers came naturally once we started introducing roguelite elements. Mechanics like procedural runs and having to draft your buildings from a random selection were making for diverse runs where you had to figure out a new strategy each time. The tension of losing your progress if you lost a fight added stakes to each decision.
From an outside perspective, Drop Duchy looked like a lot of mechanics at once, so we had to playtest heavily the early prototypes to make sure everything was intuitive and flowing smoothly from one part to the next. As a game developer, there is no better feeling than handing a controller to a friend and, instead of politely going “ok, this is a nice prototype,” they can’t stop playing for hours. I knew I had something good in my hands.
After pitching and signing with The Arcade Crew, I hired two artists to bring the game to life: Gautier & Tom. They worked in tandem to create the charming atmosphere of *Drop Duchy* while keeping the gameplay readable: we had to make sure you could immediately recognize the different terrains and buildings. One bold choice they made, for instance, was to use 2D trees, giving the game a diorama feel.
Meanwhile, the rest of the team and I spent most of the production adding lots of content to the game, new buildings, new game modes, new bosses, etc., and constantly playtesting to make sure the balance was in check.
For instance, we put a lot of effort into the design of factions, which are the “characters” you select before starting the run. Each faction brings its unique gameplay twists and specialties: The Republic builds a massive, sprawling city, and The Order can recruit and send crusaders on expeditions.
The Complete Edition that comes out on PS5 also includes the two additional factions we’ve added since release: the druids of the Tribe and the Vikings of The North. I’m really proud of how both factions ended up because their apparent “weaknesses” can be turned into fantastic strengths once the player figures out the right strategy.
On top of these factions, PlayStation players will be able to start their journey enjoying all the additions we’ve made since launch. We’ve added new bosses (including a mighty one that steals your buildings), a challenging ascension mode to test your skills, and endless runs if you want to push your deck to the limits. We’ve also used player feedback to introduce quality-of-life options (such as a button to undo accidental moves).
Looking back, it’s crazy to think that all of this started with a simple tile-laying prototype.
I’m incredibly proud of what the team and I built, and I can’t wait for you to experience it on PS5. Drop Duchy Complete Edition launches on April 21, so if you enjoy strategy games that reward experimentation and smart decisions, I think Drop Duchy will be right in your alley.
Title: Introducing The Playerbase, bringing PlayStation’s biggest fans into blockbuster PlayStation Studios games
Date: Tue, 07 Apr 2026 13:00:03 +0000
Link: https://blog.playstation.com/2026/04/07/introducing-the-playerbase-bringing-playstations-biggest-fans-into-blockbuster-playstation-studios-games/
For over 30 years, we’ve continued to look for ways to celebrate our gaming community, which has a vital role in PlayStation’s history and future. Today, we’re excited to offer an opportunity to bring some of our devoted PlayStation fans even closer to the PlayStation experience.
We’re introducing‘The Playerbase, a unique opportunity for PlayStation’s biggest fans to step into some of the biggest game worlds by having their likeness scanned and appear within a PlayStation game. The Playerbase will start with Gran Turismo 7, and we’ll be looking to expand and include fans in additional PlayStation Studios titles in the near future.
This community program will be available in select markets in the Americas, Europe, Asia, South Africa, and Australia. For more details, including the official rules, and to submit an application for The Playerbase, you can visit playstation.com/the-playerbase starting today at 7:00AM PT, where you’ll be asked to answer a few questions about your experiences on PlayStation. Players will also be required to sign in with their PlayStation account ID and share additional information to participate.
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After reviewing applications, we’ll select a limited number of finalists to participate in video interviews to learn about them and their connection to PlayStation. From there, one PlayStation fan will be selected to be featured in Gran Turismo 7 as part of The Playerbase, where they will have a special limited-time appearance as an in-game character portrait, similar to how characters are presented throughout the game. The selected fan will also help design a custom Fantasy Logo and a one-of-a-kind vehicle livery which will be added permanently to the Showcase menu. They will be invited to a visual arts studio in Los Angeles for a scanning day and to collaborate with a designer to create their Fantasy Logo and vehicle livery.
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Over time, we look forward to expanding The Playerbase as additional PlayStation Studios participate, having fans featured in ways that fit each game’s own style and world. Stay tuned for more updates.The Playerbase is our way of saying thank you to the players who make PlayStation what it is today. We can’t wait to meet the fans who will step into the world of PlayStation in a whole new way.
Sign up and submit your application for The Playerbase at playstation.com/the-playerbase, starting later today at 7 AM PT.
Title: Wrath: Aeon of Ruin VR – Brutal Edition launches on PS VR2 April 9
Date: Mon, 06 Apr 2026 15:00:03 +0000
Link: https://blog.playstation.com/2026/04/06/wrath-aeon-of-ruin-vr-brutal-edition-launches-on-ps-vr2-april-9/
In just a few days, Wrath: Aeon of Ruin VR – Brutal Edition comes to PlayStation VR2. Ahead of this week’s launch, we wanted to give PS VR2 players a closer look at what this project really is, what makes Brutal Edition different, and why this version of Wrath feels so at home on PlayStation. We’re also debuting our new gameplay trailer today, making this the right moment to step inside the Old World before the hunt begins.
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Wrath has always carried the bloodline of classic shooters. It was conceived in the same Quake engine lineage that played a major role in Team Beef’s formation, which made the project feel like a natural fit from the start. The speed was there. The old-school structure was there. The sense of pressure, movement, and hostile space was already there. In that sense, it feels fitting that Wrath has become Team Beef’s first officially licensed VR game, rooted in the very same shooter DNA that has defined so much of their work. But what emerged from that foundation has become far more than a straight VR Adaptation.
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Why this is the Brutal Edition
This is not just a port of the existing game. Before Team Beef could truly make Wrath feel right in VR, they first had to fix and refine the version they inherited, then rebuild it around the things VR does best: speed, physicality, pressure, and presence. That is what Brutal Edition means. Wrath was not simply moved into a headset. It was sharpened, rebalanced, and rebuilt until it felt like it belonged there.
A lot of that comes down to how the game moves and fights now. Wrath is built around momentum, and Brutal Edition leans into that harder than ever. A new slide mechanic keeps you low and aggressive without killing your speed. Blade dash has been turned into a real combat tactic, letting you cut lines, reposition under pressure, and stay on the attack instead of treating movement like a break between fights. Dual wielding is now a major part of the rhythm, giving players tighter control, reduced recoil, and access to alt-fire where it matters. Flick reloads keep the pace intact so the action never loses its bite.
The rest of the experience has been rebuilt with the same philosophy. Artifacts are no longer simple screen prompts. They are physical objects you throw, break, deploy, and use under pressure. The UI has been moved onto the hand. The journal is now a physical book you pull over your shoulder and navigate in-world. The Shepherd now speaks, giving the world more presence and atmosphere. Blood, gore, and impact have all been pushed much further, because subtle was never going to be the goal here. Even new additions like slow motion and the way-point guidance system are in service of the same idea: make Wrath feel faster, clearer,
more tactile, and more violent in VR.
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Why PS VR2 is the best way to experience it
If Brutal Edition is the definitive version of Wrath, then PS VR2 is where that brutality hits hardest.
It starts with performance. Wrath is a fast game, full of crowd pressure, violent movement, and split-second reactions, so clean native performance is not optional. On PS VR2, it runs at a smooth native 90Hz, with eye-tracked dynamic foveated rendering helping make that frame rate possible and built-in super-sampling keeping the image razor sharp. The result is combat that stays readable and immediate, even when fights turn into a blur of projectiles, dashes, and close-range chaos.
Then there is the way Wrath feels in your hands. Adaptive triggers give every shot more mechanical tension, making each weapon feel closer to a real trigger pull. The refined HD haptics in the DualSense controllers go even further. Each gun has its own feel and pattern, which gives the arsenal more identity the second you pick it up. The haptics here are simply on another level, and in a shooter this physical, that matters. Headset rumble adds to that bodily feedback, making every close-range exchange feel heavier and more present.
PS VR2 also gives Wrath the kind of screen it deserves. This is a world of black skies, ruined stone, deep shadows, and decaying atmosphere. HDR OLED visuals give those spaces the contrast and depth they need, making the Old World feel even darker and more oppressive. Sound matters just as much. Wrath uses highly immersive 3D audio, powered by Sony’s Tempest 3D AudioTech, to make threats feel like they are closing in from every direction. In a game where awareness can mean the difference between controlling a room and getting swallowed by it, that kind of spatial sound is not just atmospheric. It is survival. And because this is PlayStation, Brutal Edition also includes a full trophy roster with a Platinum Trophy for players who want to see the hunt through to the bitter end.
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Wrath: Aeon of Ruin VR – Brutal Edition comes to PS VR2 on April 9, which means your time is almost up. In just a few days, you’ll be stepping into a world that does not slow down for you, where the air changes the moment a fight begins and every room can turn hostile in a heartbeat. The Old World is cruel, fast, and very good at draining the life from the unprepared. If that sounds like your kind of pressure, you won’t have to wait much longer.
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Title: From the C: to the /Mnt/s, Linux is better than ever for PC gaming – and easier to switch to from Windows
Date: Wed, 08 Apr 2026 16:17:15 +0000
Link: https://www.rockpapershotgun.com/from-the-c-to-the-mnts-linux-is-better-than-ever-for-pc-gaming-and-easier-to-switch-to-from-windows
A few months ago, I did something radical. For radical, picture me skateboarding ungainly while installing Linux - or, to be more precise CachyOS - on my PC.
Windows 11 had just been bugging me too much. On top of Microsoft's forced AI implementation growing ever more obscene, I was starting to get unexplained slowdown; something that would usually just prompt a Windows reinstall, as I've done countless times all the way back to Windows Vista. However, prompted by my good friend (and writer at cheery RPS fanzine PC Gamer) Joshua Wolens deciding to boldly try out Linux, this time, I would not-so-boldly join him. What I've found is a genuinely fantastic OS: a real, viable alternative to Windows, and one that's far more accessible than it was just a few years ago.
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Title: PUBG: Battlegrounds' new PvE mode is all about fighting off an alien invasion, and/or hiding in a big man-made dirt hole
Date: Wed, 08 Apr 2026 15:56:32 +0000
Link: https://www.rockpapershotgun.com/pubg-battlegrounds-new-pve-mode-is-all-about-fighting-off-an-alien-invasion-andor-hiding-in-a-big-man-made-dirt-hole
PUBG: Battlegrounds, Krafton's shooter that wise people have previously pointed out should really go all in and call itself Playerunknown's Battlegrounds: Battlegrounds, has a new mode. It's all about teaming up to battle an army of invading alien robots whose talents seemingly don't lie in inventive naming - their mothership's called the Mothership and the architect of their invasion of Miramar is called the Architect.
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Title: RPS Verdict: In its best moments, Samson is like a goon-battering GTA 4 roleplay mod, but in its worst it's horribly broken
Date: Wed, 08 Apr 2026 13:30:00 +0000
Link: https://www.rockpapershotgun.com/rps-verdict-in-its-best-moments-samson-is-like-a-goon-battering-gta-4-roleplay-mod-but-in-its-worst-its-horribly-broken
While Rockstar continue to delay GTA 6, there's at least one developer out there with the guts to release their open-world crime 'em up. In Samson you slip into the well-worn getaway driver shoes of the eponymous hero as he takes illicit jobs to earn off a debt to the crime family holding his sister hostage. Made by a team led by Just Cause and Mad Max lead Christofer Sundberg, does Samson capture the explosive magic of Avalanche's games? Julian and Mark have been tearing up the streets of Tyndalston to find out.
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Title: Pokemon battles with space cows, dinosaurs and gaseous blobs are the premise of No Man's Sky's latest update, dubbed Xeno Arena
Date: Wed, 08 Apr 2026 13:00:00 +0000
Link: https://www.rockpapershotgun.com/pokemon-battles-with-space-cows-dinosaurs-and-gaseous-blobs-are-the-premise-of-no-mans-skys-latest-update-dubbed-xeno-arena
Ooh, it hasn't got a Pokemon-style mode that lets you collect a bunch of alien critters and force them to fight to the death in a fashion that might be deemed barbaric if it wasn't so bloodless and cutesy. That would've likely been my answer if you'd asked me what ever-growing No Man's Sky doesn't have at this point before I read about its latest update. That latest update, Xeno Arena, adds in Pokemon-style alien critter collecting and battling mechanics.
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Title: Forza Horizon 6's full map has finally been revealed, and while Tokyo doesn't engulf half of it, I'm still seeing plenty of appealing asphalt spaghetti
Date: Wed, 08 Apr 2026 11:32:22 +0000
Link: https://www.rockpapershotgun.com/forza-horizon-6s-full-map-has-finally-been-revealed-and-while-tokyo-doesnt-engulf-half-of-it-im-still-seeing-plenty-of-appealing-asphalt-spaghetti
Forza Horizon 6's full map has broken cover, giving folks a chance to stare, gawp, and declare 'damn, those be some roads'. Naturally, many have run to compare Playground Games' rendition of Japan to the maps of previous Horizons and having quickly done so myself, I'm still optimisting that I'll dig this vast expanse of hairpins and turns more than I did Horizon 5's very green and yellow blob.
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In today's digital age, YouTube has emerged as a powerful platform for content creation and sharing. From tutorial videos and product reviews to vlogs and entertainment, YouTube offers a vast array of content that caters to a global audience. For content creators looking to expand their reach, one key strategy is translating their videos to tap into non-English speaking markets.
Milan_e_commerce is a dynamic YouTube channel that focuses on providing valuable insights and tips for e-commerce entrepreneurs. With a dedicated team of experts in the field of online retail, Milan_e_commerce strives to help individuals succeed in the competitive world of e-commerce.
Are you looking to take your gaming experience to the next level? If you're a fan of role-playing games on Android, you're in luck! The latest trend in the gaming world is modded Android games, which offer unique and enhanced gameplay experiences. In this post, we'll explore some of the top role-playing game mods that are currently making waves in the gaming community.
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