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Gaming RSS Feeds - Neon Dark Theme
🎮 Gaming News Feeds 🎮
https://kotaku.com/rss
Title: Fans Are Wearing Diapers And Shitting Themselves To Get Close To Olivia Rodrigo, And She Can Smell It
Date: Thu, 18 Jun 2026 21:34:08 +0000
Link: https://kotaku.com/fans-are-wearing-diapers-and-shitting-themselves-to-get-close-to-olivia-rodrigo-and-she-can-smell-it-2000708211
Some people take going to a concert very seriously....
Title: Epic’s Big Plan For Improving Its PC Storefront 8 Years Later Is Copying Steam
Date: Thu, 18 Jun 2026 20:54:07 +0000
Link: https://kotaku.com/epics-big-plan-for-improving-its-pc-storefront-8-years-later-is-copying-steam-2000708197
The company isn't giving up on its digital storefront yet
Title: Company Reveals New PC Gaming Handheld Is $1,800 And Says It Will Be A ‘Tough Year’ For Gamers
Date: Thu, 18 Jun 2026 20:22:29 +0000
Link: https://kotaku.com/company-reveals-new-pc-gaming-handheld-is-1800-and-says-it-will-be-a-tough-year-for-gamers-2000708162
That's not what you want t hear from a gaming exec
Title: One Of The Best-Selling Games On Steam Right Now Has Players Hiding As Horse Cocks
Date: Thu, 18 Jun 2026 19:22:45 +0000
Link: https://kotaku.com/meccha-chameleon-steam-download-horse-clips-northernlion-2000708169
Meccha Chameleon is kind of like painted Prop Hunt
Title: Jim Carrey Returning For Grinch Sequel 25 Years After The Original
Date: Thu, 18 Jun 2026 19:08:09 +0000
Link: https://kotaku.com/jim-carrey-returning-for-grinch-sequel-25-years-after-the-original-2000708170
Will he be wearing all that makeup again?
https://www.vg247.com/feed
Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
https://www.gamespot.com/feeds/mashup/
Title: How Ninja Theory Paved A Way For The Elden Ring Movie
Date: Thu, 18 Jun 2026 21:01:40 +0000
Link: https://www.gamespot.com/articles/how-ninja-theory-paved-a-way-for-the-elden-ring-movie/
Earlier this week, it was reported that Microsoft has entered negotiations to shut down, or grant independence to, acclaimed action-game studio Ninja Theory just a mere eight days after the studio revealed its newest title, Senua, at this year’s Xbox Games Showcase. While the potential dismantling of a tenured studio is always tragic, Ninja Theory leaves behind a legacy that goes beyond video games, ultimately shaping Hollywood films that perhaps would not have been made without the studio's ambition.
Founded in 2000 under the name Just Add Monsters, Ninja Theory built itself upon a promise of delivering high-octane action games with unique aesthetics, such as Kung Fu Chaos and Heavenly Sword. The studio emphasized creativity and narrative as its core values and sought to deliver AAA-level experiences despite its smaller team and budgets.
In 2009 after the studio delivered their first Sony exclusive with Heavenly Sword, this ambition led founder Tameem Antoniades and his team to visit numerous Hollywood studios to pitch their next project, Enslaved: Odyssey to the West, as a CGI film. The project would be a retelling of the classic Chinese novel Journey to the West, but set 150 years after mankind has been wiped out in an apocalyptic event. However, Ninja Theory found itself unable to convince a movie studio to fund it. Ninja Theory then began pitching it as a video game and, eventually, struck a deal with Bandai Namco to publish the title.
With development of the game fully underway, the studio then opted to bring on Hollywood screenwriter Alex Garland, who had just begun to make a name for himself for his work on films such as 28 Days Later and Sunshine. Eager to find a way to break into game development, Garland offered his services to help make Enslaved’s story more cinematic. He took an active role in the game’s design, stripping down the exposition in the script and allowing the gameplay and environments to convey information to the player. According to Antoniades, Garland was “intimidating” to work with, but the studio founder later praised Garland's gameplay design choices as the correct decisions in retrospect.
Enslaved: Odyssey to the West
Upon its release, it seemed as though the general public agreed. Enslaved: Odyssey to the West released in 2010 to critical acclaim, with GameSpot’s review calling it, “A great adventure that has just enough excitement and diversity in the gameplay to keep you engaged" and a game with "striking visuals."
For the studio’s next project, Ninja Theory would collaborate once again with Garland. After being impressed with the studio’s previous titles, Capcom reached out to Ninja Theory to reboot its Devil May Cry franchise. Antoniades would write the game’s script with Garland, while the latter would also serve as script and story supervisor. The reboot, DmC: Devil May Cry, marked a drastic departure from the previous, gothic-inspired games in the franchise. Instead, DmC offered a dark and gritty take on the world that was inspired by a grittiness similar to Christopher Nolan’s The Dark Knight and British punk-rock sensibilities. The game reworked the series' lore, and served as a refresh of the origin of protagonist Dante as he traversed the world between Heaven and Hell.
DmC: Devil May Cry
DmC released in 2013, and while praised for its gameplay mechanics, was largely reviled by fans of the series and seen as a commercial failure by Capcom. Its biggest criticisms were the disregard for series' lore and the characterization of Dante. However, Devil May Cry series producer Matt Walker praised the game, saying it had “an amazing world all its own that could only have been produced by the amazing artists and imaginations at Ninja Theory.”
Alex Garland would end his relationship with Ninja Theory with DmC: Devil May Cry, opting instead to return to the world of filmmaking. The following year, Garland made his directorial debut with the indie darling Ex Machina; he would then go on to make films such as Annihilation and Civil War, both of which were critically praised.
Interestingly, though perhaps unsurprisingly, Garland's style of filmmaking features the same storytelling elements that were present in his games, and it features cinematic action sequences that feel ripped straight from a video game.
Ex Machina (2014)
In a full circle moment, it was announced in 2024 that Alex Garland would write and direct an adaptation of From Software’s Elden Ring for A24. The story goes that, after being impressed while playing through the game, Garland decided to write a 160-page spec script and fly all the way to Japan to directly pitch it to game director Hidetaka Miyazaki, ultimately earning the game studio’s approval.
Alex Garland took what he learned working with Ninja Theory and applied it to a whole different medium of entertainment. Without the ambition and collaborative nature cultivated at Ninja Theory--ideas that challenged what it means to be a AAA action game or a narrative-focused video game--this, presumably, wouldn't have taken place. Ninja Theory helped give filmmaking one of its most ambitious directors, among many other achievements. To see them close their doors would not only be a great loss to Microsoft and Xbox, but to gaming as a whole.
Title: Fallout Season 3 Adds More Big Names To Its Cast
Date: Thu, 18 Jun 2026 18:59:37 +0000
Link: https://www.gamespot.com/articles/fallout-season-3-adds-more-big-names-to-its-cast/
Prime Video's Fallout TV show is adding more big names to its cast for the upcoming third season. Manny Jacinto (The Good Place), Emily Mortimer (The Newsroom), and Thomasin McKenzie (JoJo Rabbit) are all joining Season 3 of the video game show in recurring roles, according to Deadline.
The show's official social media account confirmed the news, asking fans to welcome Mortimer, Jacinto, and McKenzie to the series.
https://twitter.com/falloutonprime/status/2067671396210405856
They join Breaking Bad's Aaron Paul, who was previously confirmed for Fallout Season 3. There is no word yet on who any of the newcomers for Season 3 are playing, but production is set to begin this month in Los Angeles.
The stars of the first two seasons, including Ella Purnell, Aaron Moten, and Walton Goggins, are coming back for Season 3 as well. There is no word yet on when Season 3 will premiere.
As for the Fallout game series, Fallout 5 is in the works now, but no one should expect it to be released soon. It’s coming after The Elder Scrolls 6, and even that game remains some time off.
Fallout is the biggest gaming adaptation for Prime Video so far. Other shows in the works for Prime Video include God of War starring Ryan Hurst as Kratos and Tomb Raider starring Sophie Turner as Lara Croft.
Title: Forza’s Horizon Festival Is Hell On Earth
Date: Thu, 18 Jun 2026 17:58:36 +0000
Link: https://www.gamespot.com/articles/forzas-horizon-festival-is-hell-on-earth/
When a game world doesn't make sense, you could simply dismiss it as being "just a game." Or, through the power of imagination, you could attempt to truly visualize it and then discuss at length how absolutely absurd it truly is. With that in mind, it's time I say it: Forza Horizon 6 and the previous entries in the series do not make sense, and the longer we think about it, the weirder it gets.
If you're unfamiliar, each game in the Forza Horizon series is set at the Horizon Festival, a car show-meets-music-festival that spans a large portion of the country the festival is set in. There are racing events, all manner of records to break, and you're encouraged to explore every road on the map to find things like abandoned cars and collectibles, which you collect by driving through them.
In many ways, it's kind of like the Olympics: Each festival is set in a different region, such as Australia, the United Kingdom, Mexico, or, most recently, Japan. Space is dedicated to these races; markers are put down, new dirt roads are made, and semi-permanent structures are erected to house the thousands of incoming cars. But while countries fight for the privilege of hosting the Olympics, who would ask to host the Horizon Festival?
When the Horizon Festival descends on a region, countless drivers appear and begin to wreak havoc on the city and countryside. These drivers are destroying forests, private property, and municipal infrastructure; they slam into civilian cars at hundreds of miles per hour. They take "abandoned" cars out of old barns. Maybe someone left that car there for a reason? Surely, there should be some consequences, right? But you won't find anything resembling law enforcement appearing, no matter what you do. That sounds impossible.
There's only one answer that makes this all make sense: billionaires.
Oh yeah, it's all coming together. The Horizon Festival is orchestrated by billionaires for their own entertainment. They pick a peaceful-seeming place--the locations chosen for the festival are all premium vacation spots--they've decided they want to see destroyed. The region is blanketed in the emissions of some of the least fuel-efficient vehicles on the planet, and people are afraid to leave their houses.
The best way to celebrate Japan's beauty? Tearing up its countryside with fuel-guzzling vehicles, apparently.
As you explore the region, you can win points doing just about anything. You're encouraged not to just win races, but also to actively engage in destruction and dangerous activities. It calls to mind the government-sponsored Transcontinental Road Race in the film Death Race 2000, in which participating drivers are encouraged to win by any means necessary and to hit pedestrians for bonus points. In that film, the government covers up activity by a resistance group because the race is so popular with the general population, making sure everything is treated as fun and exciting for the viewership. The police in the region have been paid off, too, which is why they aren't showing up to crashes or putting up roadblocks to catch drivers. Sure, you can't hit civilians at the Forza Horizon Festival, but that doesn't stop you from causing plenty of destruction.
As you race around the festival region, radio DJs report on your actions, telling everyone how great it is that you just set a new speed record on a public road, or won a race through the middle of a populated city. You might think it's simply a game acknowledging your accomplishments, but it's actually propaganda to make you sound like a hero not just to viewers and listeners, but to yourself. If you started to worry about the consequences of your actions, you wouldn't want to participate in this grisly affair.
Billionaire sponsorship explains another aspect, too. Even if you end up somewhere like Southern Europe, the setting for Forza Horizon 2, there's no way to explain the sudden preponderance of expensive cars. You don't see the thousands of shipping containers full of hypercars and rally cars being shipped in, alongside the monopoly the event puts on all new and used cars in the region, but they're there, out of view.
These billionaires reward the dangerous actions drivers take with "credits" instead of any kind of real currency, and these credits are also assigned to the prices of the cars themselves. The billionaires sponsoring this have already purchased all of these cars, so you can't buy them with real money. You have to engage in the events the festival sponsors want you to to advance, and it's almost inevitable that even the cleanest driver will create some damage.
A race car tears past a vacated residential area. Its citizens are clearly to scared to leave their homes.
As you race, though, you'll see people cheering you on and cars on the roads.The standard, inexpensive cars on the road are civilians just trying to live their lives while the "drivers" zoom around them. They stay inside when they can, but the festival goes on for months, and people have to go out for food and to go to work. The people you see cheering you on, though--these are people who attend for fun and clout. Rich people, influencers, and people like that.
There are other ways we could explore this. For example, maybe it's a Westworld situation for people who really like cars, and that's why all the DJs talk directly to you and why you have two cool friends who you know nothing about.
The longer I think about what's happening in Forza Horizon, the darker it gets. Yeah, I know: It's just a game and I'm way overthinking it. Framing this bright, happy game full of pop music, flashy events, and bright colors as a dark manifestation of class oppression is hilarious.
Title: 2026 Upcoming Games Release Schedule
Date: Tue, 23 Sep 2025 13:34:00 +0000
Link: https://www.gamespot.com/articles/2026-upcoming-games-release-schedule/1100-6534941/
2026 has begun, and it looks to be a very exciting year for video games. In addition to being the first full year for the Switch 2--we'll surely hear about even more games for the system as we move further into the year--2026 will also see the release of Grand Theft Auto 6, which is widely anticipated as one of the biggest entertainment launches of all time, if it doesn't get yet another delay. We'll see plenty of other sequels to popular franchises, as well as a number of brand-new games across everything from console to mobile.
In order for you to keep track of everything coming in 2026, GameSpot has broken down the entire year by month, showing games with final release dates as well as games given a nebulous "2026" window. As more games are announced, they'll be added to this list, and those given final dates will be shifted into the relevant sections. For more, check out all the games released in 2025.
In This Article
JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecemberUndated
January
Heartopia (PC, iOS, Android) - January 7
Blasten!! (PC) - January 8
Cozy Caravan (PC) - January 8
Pathologic 3 (PC) - January 9
Spear (Xbox Series X|S) - January 9
Quarantine Zone: The Last Check (PC) - January 12
Streetdog BMX (PC) - January 14
Cassette Boy (PC) - January 15
The Legend of Heroes: Trails Beyond the Horizon (PS5, PS4, Switch 2, Switch, PC) - January 15
Brokenlore: Unfollow (PS5, PC) - January 16
Ghetto Zombies Graffiti Squad (PC) - January 16
Carnedge (PC) - January 19
Duet Night Abyss (PC) - January 19
MIO: Memories In Orbit (Xbox Series X|S, PS5, Switch 2, Switch, PC) - January 20
Eldegarde (PC) - January 21
Gooey (PC) - January 21
TR-49 (PC, iOS) - January 21
Arknights: Endfield (PS5, PC, iOS, Android) - January 22
Hermit and Pig (PC) - January 22
Banquet For Fools (PC) - January 23
Escape The Ever After (PS5, Xbox Series X|S, Switch, PC) - January 23
The Fortress (PC) - January 23
Highguard (PS5, PC) - January 26
Conquest Tactics (PC) - January 27
Earth Must Die (PC) - January 27
Rightfully, Beary Arms (Xbox Series X|S, PC) - January 27
Underground Garage (PC) - January 27
Lanesplit (PC) - January 28
The Seven Deadly Sins: Origin (PS5, PC, iOS, Android) - January 28
Cairn (PS5, PC) - January 29
Dark Auction (PS5, Switch, PC) - January 29
I Hate This Place (PS5, Xbox Series X|S, PC) - January 29
Space Warlord Baby Trading Simulator (PC) - January 29
Ufophilia (PS5, PC) - January 29
Code Vein 2 (PS5, Xbox Series X|S, PC) - January 30
Folklore Hunter (PC) - January 30
My Tiny Garden (PC) - January 30
February
The 18th Attic (PC) - February 2
Crimson Capes (PC) - February 3
Dragon Quest VII Reimagined (PS5, Xbox Series X|S, Switch 2, Switch, PC) - February 5
Lovish (PS5, Xbox Series X|S, Switch, PC) - February 5
Super Bomberman Collection (PS5, Xbox Series X|S, Switch 2, Switch) - February 5
Unemployment Simulator 2018 (PC) - February 5
Dead Pets: A Punk Rock Slice Of Life Sim (PC) - February 6
Ghost Gunners (PC) - February 6
HumanityZ (PC) - February 6
My Hero Academia: All's Justice (PS5, Xbox Series X|S, PC) - February 6
Nioh 3 (PS5) - February 6
Mewgenics (PC) - February 10
Relooted (PC) - February 10
The Prisoning: Fletcher's Quest (Switch, PC) - February 10
Romeo is a Dead Man (PS5, Xbox Series X|S, PC) - February 11
Tokyo Scramble (Switch 2) - February 11
BlazBlue Entropy Effect X (PS5, Xbox Series X|S, Switch) - February 12
Disciples: Domination (PC) - February 12
God of War: Sons of Sparta (PS5) - February 12
Hordes of Hunger (PC) - February 12
Mario Tennis Fever (Switch 2) - February 12
Ride 6 (PS5, Xbox Series X|S, PC) - February 12
Clue: Murder by Death (PS5, PS4, Xbox Series X|S, Xbox One) - February 13
High on Life 2 (PS5, Xbox Series X|S, PC) - February 13
Rayman: 30th Anniversary Edition (PS5, Xbox Series X|S, Switch, PC) - February 13
Reanimal (PS5, Xbox Series X|S, Switch 2, PC) - February 13
Dobbel Dungeon (PC) - February 16
Forgotlings (PC) - February 17
Menherarium (PC) - February 18
Strange Brew (PC) - February 18
The Killing Stone (PC) - February 18
Demon Tides (PC) - February 19
Gumball in Trick-or-Treat Land (PC, Game Boy Color) - February 19
Love Eternal (PS5, PS4, Xbox Series X|S, Switch, PC) - February 19
Neva: Prologue (PS5, PS4, Xbox Series X|S, Switch, PC) - February 19
Paranormasight: The Mermaid's Curse (Switch, PC, iOS, Android) - February 19
Styx: Blades of Greed (PS5, Xbox Series X|S, PC) - February 19
Horripilant (PC) - February 20
Ys X: Proud Nordics (PS5, Switch 2, PC) - February 20
Konfronto (PC) - February 23
Rainbow Six Mobile (iOS, Android) - February 23
Rise of Piracy (PC) - February 24
Tides of Tomorrow (PS5, Xbox Series X|S, PC) - February 24
Reigns: The Witcher (PC, iOS, Android) - February 25
Tales of Berseria Remastered (PS5, Xbox Series X|S, Switch, PC) - February 26
Laysara: Summit Kingdom (PC) - February 27
Resident Evil Requiem (PS5, Xbox Series X|S, Switch 2, PC) - February 27
March
World of Warcraft: Midnight (PC) - March 2
Gnaughty Gnomes (PC) - March 3
Legacy of Kain: Defiance Remastered (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - March 3
Esoteric Ebb (PC) - March 3
Scott Pilgrim EX (PS5, PS4, Xbox Series X|S, Switch, PC) - March 3
Homura Hime (PC) - March 4
Dysplaced (PC) - March 5
Marathon (PS5, Xbox Series X|S, PC) - March 5
Never Grace: The Witch and the Curse (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - March 5
Planet of Lana II: Children of the Leaf (PS5, PS4, Xbox Series X|S, Xbox One, Switch 2, Switch, PC) - March 5
Pokemon Pokopia (Switch 2) - March 5
Slay the Spire 2 (PC early access) - March 5
Angel Engine (PC) - March 6
Heart of the Machine (PC) - March 6
Lost and Found Co. (PC) - March 6
Mirage 7 (PS5, PS4, Xbox Series X|S, Xbox One, PC) - March 6
Over The Top: WW1 (PC) - March 6
Packing Life (PC) - March 6
Thysiastery (PC) - March 9
Corgi Race (PC) - March 10
Galactic Vault (PC) - March 10
Mr. Sleepy Man (PC) - March 10
The Artifactory (PC) - March 10
Pawnbroker Simulator (PC) - March 11
1348 Ex Voto (PS5, PC) - March 12
Bloodgrounds (PC) - March 12
Fatal Frame II: Crimson Butterfly Remake (PS5, Xbox Series X|S, Switch 2, PC) - March 12
Timberborn (PC) - March 12
Monster Hunter Stories 3: Twisted Reflection (PS5, Xbox Series X|S, Switch 2, PC) - March 13
WWE 2K26 (PS5, Xbox Series X|S, Switch 2, PC) - March 13
Bonnie Bear Saves Frogtime (Switch, PC) - March 16
Starship Troopers: Ultimate Bug War (PS5, Xbox Series X|S, Switch 2, PC) - March 16
Heroes Of Science & Fiction (PC) - March 17
MLB The Show 26 (PS5, Xbox Series X|S, Switch) - March 17
Xploit.zero (Quest 3) - March 17
In Their Shoes (PC) - March 18
Crimson Desert (PS5, Xbox Series X|S, PC) - March 19
Death Stranding 2: On The Beach (PC) - March 19
Dynasty Warriors 3: Complete Edition Remastered (PS5, Xbox Series X|S, Switch 2, Switch, PC) - March 19
Goritaire (PS5, PS4, Switch, PC, iOS, Android) - March 19
Rushing Beat X: Return of Brawl Brothers (PS5, Xbox Series X|S, Switch 2, PC) - March 19
The Coin Game (PS5, Xbox Series X|S, PC) - March 19
Ghost Master: Resurrection (PS5, Xbox Series X|S, Switch, PC) - March 20
Rubato (PS5, Switch, PC) - March 20
Ariana and the Elder Codex (PS5, PS4, Switch) - March 24
Mado Monogatari: Fia and the Wondrous Academy (PC) - March 25
Copa City (PS5, Xbox Series X|S, Xbox One, PC) - March 26
Life is Strange: Reunion (PS5, Xbox Series X|S, PC) - March 26
Project Songbird (PS5, Xbox Series X|S, PC) - March 26
Screamer (PS5, Xbox Series X|S, PC) - March 26
Super Mario Bros. Wonder - Nintendo Switch 2 Edition + Meetup in Ballabel Park (Switch 2) - March 26
Marvel Maximum Collection (PS5, Xbox Series X|S, Switch, PC) - March 27
Mega Man Star Force Legacy Collection (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - March 27
Aether & Iron (PC) - March 30
Puzzle Spy International (PC) - March 30
Stellar Tactics (PC) - March 30
Cooking Simulator 2: Better Together (PC) - March 31
Legacy of Kain: Ascendance (PS5, Xbox Series X|S, Switch 2, Switch, PC) - March 31
Legends of the Round Table (PC) - March 31
Raccoin (PC) - March 31
Super Meat Boy 3D (PS5, Xbox Series X|S, PC) - March 31
The Division: Resurgence (iOS, Android) - March 31
Tombwater (PC) - March 31
April
Darwin's Paradox (PS5, Xbox Series X|S, Switch 2, PC) - April 2
Tlatoani: Aztec Cities (PC) - April 2
Xenonauts 2 (PC) - April 2
Narin: The Orange Room (PC) - April 7
People of Note (PS5, Xbox Series X|S, Switch 2, PC) - April 7
Signal Zone (PC) - April 7
Annulus (PC, iOS, Android) - April 8
ChainStaff (PS5, Xbox Series X|S, Switch, PC) - April 8
Find Your Words (PC) - April 8
Pokemon Champions (Switch) - April 8
Samson: A Tyndalston Story (PC) - April 8
The House of Hikmah (PC) - April 8
Minos (PC) - April 9
Beyond Words (PS5, Xbox Series X|S, Switch, PC) - April 9
Final Sentence (PC) - April 9
Restore Your Island (PC) - April 9
Sol Cesto (PC) - April 10
Tamashika (PS5, Xbox Series X|S, Switch, PC) - April 10
Before I Go (PS5, Xbox Series X|S, Xbox One, Switch, PC) - April 13
Pinball With A Gun (PC) - April 13
Dosa Divas (PS5, Xbox Series X|S, Switch 2, Switch, PC) - April 14
Replaced (Xbox Series X|S, PC) - April 14
Last Flag (PC) - April 14
Nekopara Sekai Connect (iOS, Android) - April 14
Regions of Ruin: Runegate (PC) - April 14
Windrose (PC early access) - April 14
Cleaning Up! (PS5, PS4, Switch 2, Switch, PC) - April 15
Ereban: Shadow Legacy (PS5, Xbox Series X|S) - April 16
Lucky Tower Ultimate (Switch, PC) - April 16
Marrow Marrow (PC VR, Quest) - April 16
Mouse: P.I. For Hire (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - April 16
ShantyTown (PC) - April 16
Sintopia (PC) - April 16
Tomodachi Life: Living the Dream (Switch) - April 16
Empire Airborne (PC) - April 17
Generation Exile (PC) - April 17
Pragmata (PS5, Xbox Series X|S, PC) - April 17
Bylina (PC) - April 20
TownsFolk (PC) - April 20
Below The Crown (PC) - April 21
Vampire Crawlers (PS5, Xbox Series X|S, Switch, PC) - April 21
Caromble (PC) - April 22
Causal Loop (PC) - April 23
Kiln (PS5, Xbox Series X|S, PC) - April 23
Dragon is Dead (PS5, Xbox Series X|S) - April 23
Little Nightmares VR: Altered Echoes (Quest, PC VR, PSVR2) - April 23
Puzzle Bobble Everybubble! (PC) - April 23
Reptilian Rising (Switch, PC) - April 23
Shapez 2 (PC) - April 23
Sudden Strike 5 (PS5, Xbox Series X|S, PC) - April 23
Titanium Court (PC) - April 23
Yunyun Syndrome!? Rhythm Psychosis (PC) - April 23
Aphelion (PS5, Xbox Series X|S, PC) - April 28
Diablo IV: Lord of Hatred (PS5, PS4, Xbox Series X|S, Xbox One, PC) - April 28
FIFA Heroes (iOS, Android) - April 28
The Last Gas Station (PC) - April 28
Vultures - Scavengers of Death (PC) - April 28
Wavekin (PC) - April 28
Will Follow The Light (PS5, Xbox Series X|S, PC) - April 28
Bobo Bay (PC) - April 29
Demon Lord: Just A Block (PC) - April 29
Echoes of Mora (PC) - April 29
Industria 2 (PC) - April 29
Mini Tank Mayhem (PC) - April 29
Adorable Adventures (PS5, Xbox Series X|S, PC) - April 30
Bandit Trap (PS5, Xbox Series X|S, Nintendo Switch 2, PC) - April 30
Bus Bound (PS5, Xbox Series X|S, PC) - April 30
Dungeon Clawler (PS5, Xbox Series X|S, Switch, PC, iOS, Android) - April 30
Forbidden Solitaire (PC) - April 30
Inkonbini: One Store. Many Stories (PS5, Xbox Series X|S, Switch, PC) - April 30
Invincible Vs. (PS5, Xbox Series X|S, PC) - April 30
Teenage Mutant Ninja Turtles: Empire City (Quest, PC VR) - April 30
Walk of Life (PC) - April 30
Saros (PS5) - April 30
May
Burgle Supply Company (PC) - May 1
Prime Monster (PC) - May 4
In The Black (PC) - May 5
MotorSlice (PS5, Xbox Series X|S, PC) - May 5
Amberspire (PC) - May 6
Turnbound (PC) - May 6
Mixtape (PS5, Xbox Series X|S, Switch 2, PC) - May 7
Perchang World (Apple Arcade) - May 7
Wardrum (PC) - May 7
Hellbreak (PC) - May 8
Battlestar Galactica: Scattered Hopes (PC) - May 11
Outbound (PS5, Xbox Series X|S, Switch, PC) - May 11
Better Than Dead (PC) - May 12
Burgle Supply Company (PC) - May 12
Call of the Elder Gods (PS5, Xbox Series X|S, Switch 2, PC) - May 12
Nitro Gen Omega (PS5, Xbox Series X|S, Switch, PC) - May 12
Feline Forensics and the Meowseum Mystery (PC) - May 13
Hotel Architect (PC) - May 14
Subnautica 2 early access (Xbox Series X|S, PC) - May 14
The Caribou Trail (PS5, PC) - May 14
Whirlight - No Time To Trip (PC) - May 14
Gold Gold Adventure Gold (PC) - May 15
Steel Artery (PC) - May 15
Myst (PS5, PS VR2) - May 16
Riven (PS5, Xbox Series X|S, PS VR2) - May 16
Corsairs - Battle of the Caribbean (PC) - May 18
Forza Horizon 6 (Xbox Series X|S, PC) - May 19
Deep Rock Galactic: Rogue Core (PC early access) - May 20
Phonopolis (PC) - May 20
Thick As Thieves (PC) - May 20
Burden Street Station (PC) - May 21
Gallipoli (PS5, Xbox Series X|S, PC) - May 21
Luna Abyss (PS5, Xbox Series X|S, PC) - May 21
Schrodinger's Cat Burglar (PC) - May 21
Starbites (PS5, Xbox Series X|S, Switch 2, Switch, PC) - May 21
Warhammer 40,000: Mechanicus 2 () - May 21
Yoshi and the Mysterious Book (Switch 2) - May 21
Zero Parades: For Dead Spies (PC) - May 21
Bubsy 4D (PS5, PS4, Xbox Series X|S, Xbox One, Switch 2, Switch, PC) - May 22
Don't Fall (PC) - May 22
HoverGrease 2 (PC) - May 22
Lego Batman: Legacy of the Dark Knight (PS5, Xbox Series X|S, Switch 2, PC) - May 22
Enter The Chronosphere (PC) - May 25
Slot or Not (PC) - May 25
Vortica (PC) - May 25
Birushana: Winds of Fate (Switch) - May 26
LumenTale: Memories of Trey (Switch, PC) - May 26
Realm of Ink (PS5, Xbox Series X|S, Switch, PC) - May 26
Stonemachia (PC) - May 26
Town To City (PC) - May 26
007 First Light (PS5, Xbox Series X|S, Switch 2, PC) - May 27
Echo Generation 2 (Xbox Series X|S, PC) - May 27
The Big Hollow: 1982 (PC) - May 27
868-Back (PC) - May 28
Akatori (PC) - May 28
Beat The Champions (PS5, Xbox Series X|S, Switch, PC) - May 28
Crashout Crew (Xbox Series X|S, PC) - May 28
Hamster Talk (PC) - May 28
Kioku: Last Summer (PC) - May 28
Moonsigil Atlas (PC) - May 28
NIckelodeon Extreme Tennis: Next (PS5, Xbox Series X|S, Switch, PC) - May 28
Pictonico (iOS, Android) - May 28
Shift At Midnight (PC) - May 28
The Big Hollow: 1982 (PC) - May 28
Mina the Hollower (PS5, Xbox Series X|S, Switch 2, Switch, PC) - May 29
N.E.R.D (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - May 29
June
Freefall '95 (PC) - June 1
Underchoice (PC) - June 1
CalX (PC) - June 4
Chicken Coop Invaders (PC) - June 4
eFootball Kick-Off! (Switch 2) - June 4
River City Saga: Journey to the West (PS5, Switch, PC) - June 4
Snacktorio (PC) - June 4
Swan Song (PC) - June 4
The 7th Guest Remake (PS5, Xbox Series X|S, Switch, PC) - June 4
Tour de France 2026 (PS5, Xbox Series X|S, PC) - June 4
Gothic 1 Remake (PS5, Xbox Series X|S, PC) - June 5
Masters of the Universe: Legends Unite (Luna) - June 5
Terrinoth: Heroes of Descent (PS5, Xbox Series X|S, PC) - June 7
Atre: Dominance Wars (PC) - June 8
Puni the Florist (PC) - June 8
Solarpunk (PS5, Xbox Series X|S, Switch 2, PC) - June 8
NBA The Run (PS5, Xbox Series X|S, PC) - June 9
Voidling Bound (PC) - June 9
33 Immortals (Xbox Series X|S, PC) - June 10
Beatdown City Survivors (Xbox Series X|S, Xbox One, PC) - June 10
Crushed in Time (PC) - June 10
Stellar Interface (Xbox Series X|S, Xbox One, Switch, PC) - June 10
Beastro (PC) - June 11
Mousebusters (PC) - June 11
Lost Castle 2 (PC) - June 11
Tabletop Tavern (PC) - June 11
Goblin Company (PC) - June 12
Mole (PC) - June 15
Pokemon Champions (iOS, Android) - June 17
The Scroll of Taiwu: Beyond the Dome (PC) - June 17
R-Type Tactics 1 & 2 Cosmos (PS5, PS4, Xbox Series X|S, Switch 2, Switch, PC) - June 18
The Adventures of Elliot: The Millennium Tales (PS5, Xbox Series X|S, Switch 2, PC) - June 18
The Gate Must Stand (PC) - June 18
Thank You For Your Application (PC) - June 19
Dark Scrolls (Switch, PC) - June 22
Dimhaven - The Lost Source (PC) - June 23
Dead or Alive 6 Last Round (PS5, Xbox Series X|S, PC) - June 25
KIYO - Bunny Tyranny (Switch, PC) - June 25
Star Fox (Switch 2) - June 25
#Drive Rally (PS5, Xbox Series X|S) - June 28
Star Sailors (iOS, Android) - June 30
July
Rhythm Heaven Groove (Switch) - July 2
Moonlight Peaks (Switch 2, Switch, PC, Android) - July 7
Assassin's Creed Black Flag Resynced (PS5, Xbox Series X|S, PC) - July 9
Backyard Baseball (PC, Mac, modern consoles) - July 9
College Football 27 (PS5, Xbox Series X|S, PC) - July 9
Granblue Fantasy Relink: Endless Ragnarok (PS5, PS4, Switch 2, PC) - July 9
Echoes of Aincrad (PS5, Xbox Series X|S, PC) - July 10
Palworld (PS5, Xbox Series X|S, Xbox One, PC) - July 10
Ascend to Zero (Xbox Series X|S, Nintendo Switch, PC) - July 13
D-topia (PS5, Xbox Series X|S, Switch 2, Switch, PC) - July 14
MineGeon: Renegades (PC) - July 14
70s-style Robot Anime Geppy-X (PS5, PS4, Xbox Series X|S, Switch, PC) - July 16
Heave Ho 2 (Switch 2, Switch, PC) - July 16
The Mermaid Mask (PS5, Switch 2, Switch, PC) - July 16
Dewdrop Dynasty (PC) - July 21
Lifted (PC) - July 22
Avatar Legends (PS5, Xbox Series X|S, PC) - July 23
Gurei (PS5, Switch, PC) - July 23
High Times - Dating/Cooking Sim (PS5, Xbox Series X|S, Switch, PC) - July 23
Secret Seeker (PC) - July 23
Splatoon Raiders (Switch 2) - July 23
Tormentum 2 (PC) - July 23
EverQuest Legends (PC) - July 28
Halo: Campaign Evolved (PS5, Xbox Series X|S, PC) - July 28
Mistfall Hunter (PS5, Xbox Series X|S, PC) - July 29
Truck-kun Is Supporting Me From Another World?! (Xbox Series X|S, PC) - July 29
Truxton Extreme (PS5, Xbox Series X|S, Switch 2, PC) - July 30
Corsair Cove (PC) - July 31
August
Anomaly President (PC) - August 3
Fields of Mistria (PC) - August 3
Beast of Reincarnation (PS5, Xbox Series X|S, PC) - August 4
Big Walk (PS5, Switch 2, PC) - August 4
Marvel Tokon: Fighting Souls (PS5, PC) - August 6
Montabi (Xbox Series X|S, PC) - August 6
Hell Let Loose: Vietnam (PS5, Xbox Series X|S, PC) - August 13
Madden NFL 27 (PS5, Xbox Series X|S, Switch 2, PC) - August 13
Memoirium (PC) - August 13
Wild Blue Skies (PC) - August 13
Grave Seasons (PS5, Xbox Series X|S, Switch, PC) - August 14
Roomballs (PC) - August 20
Aggelos 2 (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - August 27
Metal Gear Solid Master Collection Vol. 2 (PS5, Xbox Series X|S, Switch 2, Switch, PC) - August 27
Resonance: A Plague Tale Legacy (PS5, Xbox Series X|S, PC) - August 27
Star Wars: Zero Company (PS5, Xbox Series X|S, PC) - August 27
September
Orbitals (Switch 2) - September 3
The Blood of Dawnwalker (PS5, Xbox Series X|S, PC) - September 3
Valheim (PS5, Xbox Series X|S, Xbox One, Switch 2, PC) - September 9
Screenbound (PS5, Xbox Series X|S, PC) - September 10
Marvel's Wolverine (PS5) - September 15
Fire Emblem: Fortune's Weave (Switch 2) - September 17
Trails in the Sky 2nd Chapter (PS5, Switch 2, Switch, PC) - September 17
Warhammer 40,000: Dawn of War IV (PC) - September 17
The Grinch 2: Saving Christmas (PS5, PS4, Xbox Series X|S, Xbox One, Switch, PC) - September 18
Control Resonant (PS5, Xbox Series X|S, PC) - September 24
Harvest Moon: Echoes of Teradea (PS5, Xbox Series X|S, Switch 2, Switch, PC) - September 24
Hot Wheels: Infinite Rush (PS5, Xbox Series X|S, Switch 2, PC) - September 24
Silent Hill: Townfall (PS5, PC) - September 24
Valor Mortis (PS5, Xbox Series X|S, PC) - October 13
Onimusha: Way of the Sword (PS5, Xbox Series X|S, Switch 2, PC) - September 25
Minecraft Dungeons 2 (PS5, Xbox Series X|S, Switch 2, PC) - September 29
October
Dynasty Warriors 3 Complete Edition Remastered (PS5, Xbox Series X|S, Switch 2, PC) - October 1
End of Abyss (PS5, Xbox Series X|S, PC) - October 1
Rayman Legends Retold (PS5, Xbox Series X|S, Switch 2, PC) - October 1
Ace Combat 8: Wings of Theve (PS5, Xbox Series X|S, PC) - October 2
Gears of War: E-Day (Xbox Series X|S, PC) - October 6
Star Wars: Galactic Racer (PS5, Xbox Series X|S, PC) - October 6
Kingdom Hearts Collection 1-3 (PS5, Xbox Series X|S, Switch 2) - October 8
Silver Pines (PS5, Xbox Series X|S, Switch 2, Switch, PC) - October 8
Sesame Street: Friends and Fun (PS5, PS4, Xbox Series X|S, Switch, PC) - October 9
Planet Zoo 2 (PS5, Xbox Series X|S, PC) - October 13
Valor Mortis (PS5, Xbox Series X|S, PC) - October 13
Castlevania: Belmont's Curse (PS5, Xbox Series X|S, Switch, PC) - October 15
Tales of Eternia Remastered (PS5, PS4, Xbox Series X|S, Switch 2, Switch, PC)- October 16
Final Fantasy Resonance (PS5, Xbox Series X|S, Switch 2, Switch, PC) - October 22
Nintendo Switch Sports Resort (Switch 2) - October 22
Call of Duty: Modern Warfare 4 (PS5, Xbox Series X|S, Switch 2, PC) - October 23
One Piece: Grand Gourmet (Switch 2, Switch, PC, iOS, Android) - October 23
Hello Kitty Party Land (Switch 2, Switch) - October 29
Phantom Blade Zero (PS5, PC) - October 29
November
Godzilla: Destroy All Monsters Melee Remastered (PS5, Xbox Series X|S, Switch 2, PC) - November 3
Wielders of the Essence (PC) - November 5
Barbie Rewind (PS5, PS4, Xbox Series X|S, Xbox One, Switch 2, Switch, PC) - November 12
Grand Theft Auto 6 (PS5, Xbox Series X|S) - November 19
December
Dragon Quest Monsters: The Withered World (PS5, Switch 2, Switch) - December 3
Undated
1999Tokoyo Building (PC)
4Dead (PC)
9 R.I.P. sequel (Switch)
Acts of Blood (PC)
Aeterna Lucis (PC, consoles)
After Hell Freezes Over (PC)
Agefield High: Rock The School (PC)
Aion 2 (PC)
Aniimo (Xbox Series X|S, PC, mobile)
Another Eden Begins (Switch, PC)
Aphelion (PS5, Xbox Series X|S, PC)
A Planet Full of Cats (Switch, PC)
Armatus (Xbox Series X|S, PC)
At Fate's End (PS5, Xbox Series X|S, PC)
Athelan Battlegrounds (PC) - 2026
Atmosfar (PC)
1348 Ex Voto (PS5, Xbox Series X|S, PC)
Barotrauma (PC)
Battlestar Galactica: Scattered Hopes (PC)
Below the Stone (PC)
Bestiario (PC, consoles)
Bloodstained: The Scarlet Engagement (PS5, Xbox Series X|S, PC)
Bluey's Happy Snaps (PC, console)
Bobo Bay (PC)
Bolt Action (PC)
BPM Bitcrushed (PS5, Xbox Series X|S, Switch, PC)
Brigandine Abyss (PS5, Xbox Series X|S, Switch 2, PC)
Captain Tsubasa 2: World Fighters (PS5, Xbox Series X|S, Switch, PC)
Carmageddon: Rogue Shift (PS5, Xbox Series X|S, Switch 2, PC)
Cat Me If You Can (Xbox Series X|S, Switch, PC)
Celestial Return (PC)
Chasm Shift (PC)
Children's Garden (PC)
Clean Up Earth (PS5, Xbox Series X|S, Switch 2, PC)
Construction Simulator: Evolution (PS5, Xbox Series X|S, PC)
Crimson Moon (PS5, Xbox Series X|S, PC)
CrisisX (PC, iOS, Android)
Crown of Greed (PC)
Cthulhu (PS5, Xbox Series X|S, PC)
Cutout Village (PS5, Xbox Series X|S, Switch, PC)
Danganronpa 2x2 (PS5, Xbox Series X|S, Switch 2, Switch, PC)
Danger Mouse (PS5, Switch 2, Switch, PC)
Dark Island: Faded Memories (PC)
Decapolice (PS5, PS4, Switch, PC)
Deep Dish Dungeon (PC)
Defender of the Crown: The Legend Returns (PS5, Xbox Series X|S, Switch, PC)
Denshattack! (Xbox Series X|S, Xbox One, PC)
Derelikt (PC)
Directive 8020 (PS5, Xbox Series X|S, PC)
Disgaea Mayhem (PS5, Switch 2, Switch, PC)
Dissidia Duellum Final Fantasy (iOS, Android)
Donutal (PC)
Dosa Divas: One Last Meal (PC, consoles)
Dracamar (PC, consoles)
Dressmaker (PC)
Escape Academy 2: Back 2 School (Xbox Series X|S, Xbox One, PC)
Edge of Memories (PS5, Xbox Series X|S, PC)
Emberville (PC)
End of Abyss (PS5, Xbox Series X|S, PC)
Evil Inside VR (PSVR 2, Quest 3)
Fate/Extra Record (PS5, PS4, Switch, PC)
Fatle Frame II: Crimson Butterfly Remake (PS5, Xbox Series X|S, Switch 2, PC)
Forbidden Solitaire (PC)
Forever Ago (PS5, Xbox Series X|S, Switch 2, PC)
Foxy Dumplings (PS5, PS4, Xbox Series X|S, Switch 2, Switch, PC)
FreeStyle Football 2 (Xbox Series X|S, PS5)
Froggy Hates Snow (PlayStation, Xbox, Switch, PC)
Frog Sqwad (PC, consoles)
Gallipoli (PS5, Xbox Series X|S, PC)
Game of Thrones: War for Westeros (PC)
Game Quest: The Backlog Battler (PC)
Gate Guard Simulator (PC)
Ghost Sector (PC)
Gothic 1 Remake (PS5, Xbox Series X|S, PC)
Hack 'n' Stack (PC)
Hark The Ghoul (PC)
Hashire Hebereke: EX (Switch, PC)
Hela (PS5, Xbox Series X|S, Switch 2, PC)
Hellbridge (PC)
He-Man and the Masters of the Universe: Dragon Pearl of Destruction (PS5, Xbox Series X|S, Switch, PC)
HexaDome Tactics (PC)
Hordes of Fate (PC, consoles)
Hyperwired (PS5, PS4, Xbox Series X|S, Xbox One, Switch)
In Full Bloom (PC) - 2026
InZoi (PS5)
Iron Nest: Heavy Turret Simulator (PC)
John Carpenter's Toxic Commando (PS5, Xbox Series X|S, PC)
Jujutsu Kaisen Rumble: Survivaton (PS5, Xbox Series X|S, Switch 2, PC)
Kalanoro (PS5, Xbox Series X|S, Switch, PC)
Kena: Scars of Kasmora (PS5, PC)
Kingdom Loop (PC)
Kiln (PS5, Xbox Series X|S, PC)
Knights Province (PC)
Kusan: City of Wolves (PS5, PS4, Xbox Series X|S, Switch, PC)
Kyoto Xanadu (PS5, Switch 2, Switch, PC)
Lifted (PS5, Switch, PC)
Ligmanauts (PC)
Limit Zero Breakers (PC, iOS, Android)
Little Nemo and the Guardians of Slumberland (PC, Switch)
Lords of the Fallen 2 (PS5, Xbox Series X|S, PC)
Lucid (PC)
Machine Party (PC)
Mad King Redemption (PC)
Magical Princess (PC)
Marvel 1943: Rise of Hydra (TBA)
Marvel's Wolverine (PS5)
Maseylia: Echoes of the Past (PC, consoles)
Maximum Thunderness (PC)
Metro Rivals: New York (PS5, Xbox Series X|S, PC)
Mistfall Hunter (Xbox Series X|S, PC)
Mortal Shell 2 (PS5, Xbox Series X|S, PC)
Mudang: Two Hearts (PS5, Xbox Series X|S, PC)
Neverway (Switch, PC)
Nocturnal 2 (Switch, PC)
Northgard Battlegrounds
No Stone Unturned (PC, consoles)
No Vacation For An Executioner (PC)
Oblitacrater (PC, consoles)
OmeePets (PC)
Ontos (PS5, Xbox Series X|S, PC)
Order of the Sinking Star (PC)
Origament: A Paper Adventure (PC)
Otome Daoshi - Fighting for Love (Switch)
Out of Words (PS5, Xbox Series X|S, PC)
Outward 2 (PC)
Paranormal Activity (TBA)
Pearls of Wisdom (PC)
Path of Mystery: A Bruch With Death (Switch)
Planet of Lana 2 (PS5, PS4, Xbox Series X|S, Xbox One, PC)
Please, Watch The Artwork (Switch, PC, iOS, Android)
Port of Jumanah (PC)
Prime Monster (PC)
PVKK (PC)
Quartermaster (PC)
Remothered: Red Nun's Legacy (PS5, Xbox Series X|S, Switch 2, PC)
Resonance: A Plague Tale Legacy (PS5, Xbox Series X|S, PC)
Road Truckers: New Beginning (PC)
Rogue Reigns (PS5, Xbox Series X|S, Switch, PC, iOS, Android)
Rover's Tale (PS5, Xbox Series X|S, Switch 2, PC)
SacriFire (PC)
Sea of Remnants (PS5, PC, iOS, Android)
Seina: A Tale of Spirits (PS5, Xbox Series X|S, Switch 2, PC)
Serious Sam: Shatterverse (PS5, Xbox Series X|S, PC)
Shadowman: Darque Legacy (PS5, Xbox Series X|S, Xbox One, PC)
Shadow of the Road (PC)
Shipping Store Simulator 2037 (PC)
Shroom and Gloom (PC)
Silent Planet - Elegy of a Dying World (PC)
Silver Pines (PS5, Xbox Series X|S, Switch, PC)
Squadron 42 (PC)
Speedrunners 2: King of Speed (Xbox Series X|S, PC)
Springs, Eternal (PC)
Sprint City (PC)
Star Trek: Outposts Unknown (PC)
Star Wars: Zero Company (PS5, Xbox Series X|S, PC)
Stupid Never Dies (PS5, PC
The Alighieri Circle: Dante's Bloodline (PS5, Xbox Series X|S, PC)
The Backworld (PC)
The Dungeon Experience (PC)
The Duskbloods (Switch 2)
The Legend of Zelda: Ocarina of Time (Switch 2)
The Mound: Omen of Cthulu (PS5, Xbox Series X|S, PC)
The Occultist (PS5, Xbox Series X|S, PC)
The Red Cathedral (PC, mobile)
The Sinking City 2 (PC)
The Void (PC)
The Wolf Among Us Remastered (PS5, Xbox Series X|S, PC)
Thick as Thieves (PS5, Xbox Series X|S, PC)
Thief: The Dark Project Remastered (PS5, PS4, Xbox Series X|S, Xbox One, Switch 2, Switch, PC)
Titan Quest 2 1.0 version (PS5, Xbox Series X|S, PC)
Too Deep To Quit (PC)
Train Kingdom (PC)
Tristia: Chronicles (Switch)
TYR (PC)
Turok Origins (PS5, Xbox Series X|S, Switch 2, PC)
UnGodly (iOS, Android)
Vaunted (PC)
Vexlands (PC)
Village in the Shade (PS5, Switch 2, Switch, PC)
Virtue and a Sledgehammer (PC)
Wabisabi SushiDerby (Switch, PC)
Warhammer Survivors (PS5, Xbox Series X|S, Switch 2, Switch, PC)
Wax Heads (Xbox Series X|S, PC)
Well Keeper (PC)
Witchbrook (Xbox, Switch, PC)
Worlds Explorers (PC)
Wrecking Wave (PC)
Yoshi and the Mysterious Book (Switch 2)
Ys Memoire: Revelations in Celceta (Switch)
Ys X: Proud Nordics (PC, Switch 2)
Yunyun Syndrome!? Rhythm Psychosis (PC)
Title: Soccer Game Rematch Adds A Nearly Naked Man For World Cup And Tobias Funke Fans
Date: Thu, 18 Jun 2026 17:37:11 +0000
Link: https://www.gamespot.com/articles/soccer-game-rematch-adds-a-nearly-naked-man-for-world-cup-and-tobias-funke-fans/
The 2026's Men's World Cup is underway, and the popular soccer game Rematch got an update recently inspired by the global event. Now, the game has received another update that adds a skin that lets you play as an almost-naked person.
The Naturist is the name of the new skin, and it's in the game's store now. As you can see, it doesn't remove your clothes entirely but pretty much. It basically lets you cosplay as the world's most famous nevernude, Tobias Funke.
This is clearly inspired by streakers at sporting events. Someone tried this at the USA vs. Paraguay match recently, and it went horribly.
The Naturist cosmetic in Rematch costs 1,000 Quants with real money or 12,000 Blocks, which are earned through gameplay.
https://twitter.com/playrematch/status/2067638594060111984?s=46
Meanwhile, Rematch's World Cup event is called Nations Cup 2067. It's called that because developer Sloclap cannot use the World Cup branding and the game is set in the future. EA's FC series got a World Cup update, too, called "World's Game." If you want an officially licensed World Cup soccer game, go to Netflix.
https://www.polygon.com/rss/index.xml
Title: Forget Star Wars, watch The Fifth Element free on Pluto TV instead
Date: Fri, 19 Jun 2026 04:30:20 GMT
Link: https://www.polygon.com/fifth-element-streaming-free-pluto-tv/
One of the most iconic scenes in sci-fi history nearly ended up in the trash.
Title: MrBeast, James Patterson reveal release for Hunger Games-like thriller
Date: Thu, 18 Jun 2026 22:20:54 GMT
Link: https://www.polygon.com/mrbeast-james-patterson-dangerous-games-release-date-september-2026/
Just before the end of summer, MrBeast (aka Jimmy Donaldson) will join an illustrious group that includes Oscar-winner Viola Davis, 10-time Grammy winner Dolly Parton, and former President Bill Clinton. Yes, Donaldson has co-written his first book with James Patterson, the workhorse thriller writer who, much like MrBeast, relies on an army of collaborators to help complete outlandish tasks and make tons of money in the process.
Title: Fallout season 3 adds 3 to cast, including Manny Jacinto
Date: Thu, 18 Jun 2026 21:05:30 GMT
Link: https://www.polygon.com/fallout-season-3-cast-manny-jacinto-emily-mortimer-thomasin-mckenzie/
Fallout is getting some more star power ahead of season 3. Prime Video announced Thursday that Emily Mortimer (The Newsroom, Love and Amazing), Manny Jacinto (The Good Place, The Acolyte), and Thomasin McKenzie (Jojo Rabbit, Last Night in Soho) will be joining the cast.
Title: HBO Max offers cheapest subscription deals ahead of House of the Dragon
Date: Thu, 18 Jun 2026 20:32:26 GMT
Link: https://www.polygon.com/hbo-max-deal-game-of-thrones-house-of-the-dragon-season-3-premiere/
Ahead of the season 3 premiere of Game of Thrones prequel House of the Dragon, HBO is offering a limited-time deal on HBO Max subscriptions. The deal requires a commitment, though; annual subscriptions to HBO Max are on sale through July, with savings up to $65 per year.
Title: Schrödinger's Call is one of 2026's highest-rated games: here's why
Date: Thu, 18 Jun 2026 20:30:21 GMT
Link: https://www.polygon.com/schrodinger-call-game-impressions-preview-metacritic-opencritic/
A girl sits in a chair inside a dark Victorian-esque room. A small table beside her holds only an old phone and enough space for the girl's notebook. She is alive, but also dead. A black cat tells her she must answer the phone when it rings and listen to what the people on the other side have to say. Released on Feb. 10 for Windows PC and later for Nintendo Switch and already receiving acclaim with sky-high scores like 89 on Metacritic and 92 on OpenCritic, Schrödinger's Call is the first game by the Japanese indie studio Acrobatic Chirimenjako. Through its tales about connection, it makes us wonder who we really are.
Title: Sync and Stream: GeForce NOW Connects to Members’ Game Libraries Across Devices
Date: Thu, 18 Jun 2026 13:00:32 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-game-stores/
Play favorite titles from popular game libraries, keep progress synced and jump back into gaming sessions on virtually any device.
That’s the power of GeForce NOW cloud gaming.
From providing access to members’ favorite game libraries to offering some of the season’s best membership pricing, GeForce NOW is making it easier than ever to get more from the cloud this summer.
Plus, check out the seven new games arriving in the GeForce NOW library this week.
Hit Play Across Top Game Stores
That’s a whole lotta ways to play.
Whether it’s blockbuster franchises, competitive shooters, sprawling role-playing games (RPGs) or indie gems, GeForce NOW supports thousands of games from leading PC game stores, making it easy to bring existing game libraries to the cloud.
Connect supported game store accounts and stream titles with GeForce RTX power. Games that include cloud-save functionality help keep progress intact across devices. Start a game on one screen, pick up where playtime left off on another and spend less time managing installs and storage space.
Jump into fan favorites like Cyberpunk 2077 and The Witcher 3: Wild Hunt streaming through GOG. These sci-fi and fantasy favorites support cloud saves, making it easy to continue where play left off. GOG single sign-on and game library syncing — coming this summer — will make that process even smoother.
Explore ancient mysteries in the Assassin’s Creed franchise or team up for tactical action in Tom Clancy’s Rainbow Six Siege through Ubisoft+, delivering iconic worlds and competitive experiences to the cloud.
Whether joining massive, all-in combat in Battlefield 6 or shaping the fate of Thedas with compelling companions in Dragon Age: The Veilguard, the EA app offers action-packed experiences and beloved RPGs.
Find them in the GeForce NOW app by simply searching and filtering by store.
Choose the Screen, Keep the Adventure
Gaming doesn’t always happen at a desk — community members are sharing how GeForce NOW lets them play across their favorite devices.
GeForce NOW Ambassador and cloud gaming creator Anytime Anywhere Gaming recently showcased Dead as Disco — a PC title without a native mobile version — running on an iPhone through the cloud.
As he put it: “One of the coolest benefits of GeForce NOW is I can take the same copy of the game I own on Steam and carry it to my iPhone … it’s super awesome being able to play a game on a multitude of devices without having to buy it again.”
That flexibility extends beyond mobile. One GeForce NOW member on Reddit shared being “blown away” by the experience of playing on Mac through the cloud, highlighting how GeForce RTX-powered gaming can be enjoyed across devices, no upgrades required.
Whether via phone on the go, on a MacBook between work meetings or on a TV in the living room, GeForce NOW helps make PC gaming accessible across nearly every screen.
Upgrade and Unlock More This Summer
Summer lovin’, havin’ a sale.
For a limited time, annual memberships are available at the best prices of the year:
$35 off a 12-month Performance membership
$70 off a 12-month Ultimate membership
Performance memberships deliver high-quality cloud gaming across devices, while Ultimate unlocks GeForce RTX 5080-class performance in the cloud with up to 5K resolution, up to 120 frames per second and advanced technologies like NVIDIA DLSS, ray tracing and NVIDIA Reflex.
Pair these special prices with thousands of supported games across top PC game stores. Plus, with GeForce NOW, spend less time downloading, upgrading hardware and managing storage — and more time gaming.
New on the Cloud
In addition, members can look for the following:
Embers of the Uncrowned Demo (New release on Steam, available June 13)
Pro Cycling Manager 26 (New release on Steam, available June 15)
Aphelion (Steam)
Citizen Sleeper (Epic Game Store, free from June 18-25)
Megastore Simulator (Steam)
OPERATOR (Steam)
Super Meat Boy 3D (Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: Save Big and Play Bigger: GeForce NOW Summer Sale Brings Major Membership Savings
Date: Thu, 11 Jun 2026 13:00:17 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-summer-sale-2026/
The GeForce NOW summer sale kicked off today with limited-time savings of up to $70 off a 12-month membership, making now the perfect time to upgrade to get the best of the cloud and see just how far Ultimate gaming can go.
PC gamers are driven by one thing: the love of the game. But getting there can be complicated — setups take space, hardware takes planning and downloads take time.
GeForce NOW removes the barriers and delivers instant access to games, high-performance GeForce RTX power in the cloud and the ability to play across nearly any device — all with one membership. Regular upgrades and new features continue to expand the experience, building the value of that membership over time.
Plus, GeForce NOW is always delivering new games — including epic adventures across Tyria. Guild Wars 3 is coming to GeForce NOW, bringing its next-generation massively multiplayer online role-playing game (MMORPG) experience to the cloud at launch. While awaiting its arrival, the journey begins today with Guild Wars 2 and Guild Wars Reforged, along with limited-time exclusive rewards.
Instantly Elevate Every Device
PC gaming demands more from players than ever. Bigger game files and more frequent updates can turn the urge to play into a long list of to-dos.
GeForce NOW streamlines that experience. Installs, patches and updates are handled in the cloud, so games are ready to launch in just a click. Time that would’ve been spent waiting on progress bars can go back into playtime, making it easier to fit gaming into quick breaks on busy days.
High-performance NVIDIA GPUs in the cloud means access to always-ready GeForce RTX performance without having to purchase new hardware. Members can tap into powerful servers that meet rising game requirements and keep pace with today’s games. And memberships continue to improve with platform upgrades — like the free Ultimate upgrade to the NVIDIA Blackwell architecture — extending their value, as well as the life of gamers’ devices, over time.
All of the gaming.
Laptops, phones, tablets and TVs — devices most gamers have at home and already use for school, work and everyday life — can all act as gaming screens. Streaming means not having to worry about hard drive space for installs and updates, or needing the latest devices.
Level up playing on Linux.
These benefits are reinforced by continuous quality-of-life improvements like smoother sign-ins, new platforms — like Linux and Amazon Fire TV — and refinements that make it faster and easier to get into a gaming session.
Together, these benefits make GeForce NOW the easiest way to enjoy PC gaming both instantly and over time, while keeping the focus on what matters most to gamers: getting into the game.
The Biggest Gaming Upgrade, the Best Price of the Year
Sale-ing into summer with huge savings.
For a limited time this summer, GeForce NOW memberships are available at some of the year’s best pricing — with major savings on 12-month memberships:
$35 off a 12-month Performance membership
$70 off a 12-month Ultimate membership
The Performance membership delivers smooth, high-quality cloud gaming across devices, with streaming up to 1080p at 60 frames per second (fps) and access to RTX-powered servers for supported games.
The Ultimate membership steps things up with RTX 4080‑ or 5080‑class performance in the cloud, supporting up to 4K and beyond on ultrawide displays, up to 120 fps, and advanced features like ray tracing, NVIDIA DLSS and NVIDIA Reflex for a more responsive, visually rich experience.
These limited-time discounts won’t last long — beat the heat and jump into GeForce NOW.
A New Legend Rises
One of the best things about the cloud is that every week, new games become available to stream — including new AAA games at launch and the latest content and rewards.
The land of Orr awaits.
Guild Wars 3 marks the next adventure in Tyria — an action-adventure MMORPG where fluid combat, deep character building and a living world of magic and mystery shape every journey. Alliances are forged, spirits awaken and every step forward leaves a lasting mark on an untamed frontier. Be among the first to raise the banner. Gamers can add Guild Wars 3 to their wishlist today and stay up to date on every reveal as it marches toward launch.
While the next chapter in Tyria prepares to unfold, its legacy is ready to be played today.
Return to adventure in Guild Wars 2 and Guild Wars Reforged, and unlock exclusive in-game rewards for a limited time — available for GeForce NOW Premium members today through Saturday, July 11, and free to all members beginning Friday, June 12. Be on the lookout for an email with codes to redeem.
In Guild Wars 2, the “Masterpiece Emote Tome” turns every victory into a moment of flair — a chef’s kiss to triumph. Start playing by applying the code through an ArenaNet account or during account creation, then log in to access the emote.
In Guild Wars Reforged, the “Vision of Lyssa” costume brings elegance and illusion to life and includes an account upgrade. Inspired by the twin goddess, this striking ensemble can be worn over any armor. Redeem by adding the code in game, then visit a Costume Maker NPC to claim the reward.
But Wait, There’s More
Duet Night Abyss from Hero Games makes a splash on GeForce NOW, plunging players into a submerged world where survival is shared. Control a synchronized duo tethered by fragile oxygen lines, navigate glowing reefs, drowned ruins and shadowy chasms where every move demands trust and timing. The game’s moody visuals and tense, cooperative focus give each dive the feel of a playable deep-sea thriller.
GeForce NOW is kicking off a new Community Corner for the summer, spotlighting stories and creations from members across the globe. This week, a community story takes the spotlight as a Linux gamer on Reddit shares how GFN has helped them with accessibility gaming, saving storage space on massive titles and minimizing upgrades.
In addition, members can look for the following:
NBA THE RUN (New release on Steam, available on June 9)
Witchspire (New release on Steam, available on June 10)
SpaceCraft (New release on Steam, available on June 11)
Duet Night Abyss (Launcher)
DOOM Eternal (Epic Games Store)
The Elder Scrolls Online (Xbox, available on Game Pass)
Farever (Steam)
World of Tanks: HEAT (Wargaming)
Finally, Pro Cycling Manager 26 is now scheduled to launch on Monday, June 15, and Denshattack! is now expected to launch on Wednesday, July 15.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: NVIDIA, KRAFTON, NC and Reigning ‘League of Legends’ Champions T1 Celebrate RTX Spark at Korea’s PC Bangs
Date: Sun, 07 Jun 2026 07:00:15 +0000
Link: https://blogs.nvidia.com/blog/krafton-nc-t1-korea-gaming-pc-bang-rtx-spark/
At GTC Taipei at COMPUTEX last week, NVIDIA unveiled RTX Spark, the superchip that reinvents Windows PCs for the era of personal AI agents. On the heels of this announcement, NVIDIA founder and CEO Jensen Huang headed to South Korea, where he introduced RTX Spark to the nation’s passionate gaming community.
Leading game developers — including Korea’s KRAFTON and NC — are already working to bring their titles to RTX Spark-powered systems.
Designed for local AI, creating and gaming, RTX Spark brings together 30 years of NVIDIA innovation to slim Windows laptops with all-day battery life and small, ultraefficient desktop PCs.
With the superchip, gamers can play AAA games at 1440p resolution and over 100 frames per second with NVIDIA ray tracing, DLSS and Reflex technologies. In addition, RTX Spark supports all NVIDIA RTX technologies, including the recently announced DLSS 4.5 Ray Reconstruction, which features a second-generation transformer model for realistic image quality.
RTX Spark Ignites Korea’s Gaming Community
Korea has played a major role in spearheading esports and driving the boom in PC bangs, or internet and gaming cafes. With longstanding collaborations rooted in the country, NVIDIA in October celebrated 25 years of GeForce in Korea with a free festival for gamers, highlighting the rich gaming ecosystem that has been built over decades.
On Friday, Huang headed to T1 Base Camp — a PC bang owned by T1, one of Korea’s top esports teams. There, he met with T1’s reigning League of Legends World Champion team, including six-time World Champion Lee “Faker” Sang-hyeok to unveil RTX Spark.
NVIDIA and Riot Games — developer of League of Legends — are collaborating to bring the title as well as VALORANT to RTX Spark, expanding gamers’ access to high-performance gaming on slim laptops.
To mark the occasion, T1 Base Camp attendees had the chance to win RTX Spark laptops, League of Legends and T1 merch signed by Huang and Faker, as well as GeForce RTX 5090 GPUs.
Surprising PC-Bang Gamers
Later, Huang headed to Seoul’s Gangnam district, where he surprised PC-bang gamers with a first look at RTX Spark with KRAFTON and NC.
At the first stop, Optimum Zone PC, Huang and KRAFTON Chairman Byung-gyu Chang showcased PUBG: BATTLEGROUNDS and Subnautica 2 on RTX Spark to a captivated crowd of gamers.
Gamers then got the surprise chance to play with the unreleased PUBG Ally, a co-playable character built with NVIDIA ACE technologies on RTX Spark laptops. PUBG Ally resulted from AI research and development at KRAFTON and NVIDIA, part of an initiative to create next-generation game characters that act like teammates and enable more meaningful, immersive engagements with players.
Next, Huang stopped at another PC bang, Portal PC, where he showcased NC’s CINDER CITY and AION 2 on RTX Spark, with support from Taekjin Kim, co-CEO of NC.
NC and NVIDIA began working together in the early 2000s on the Lineage franchise and have since collaborated to integrate RTX technology into many of NC’s flagship games, including Lineage 2, AION, Blade & Soul, AION 2 and CINDER CITY.
Gamers at Portal PC were given the chance to play a demo of NC’s highly anticipated open-world massively multiplayer online tactical shooter CINDER CITY on GeForce RTX-powered PCs.
CINDER CITY will support the DLSS 4.5 Dynamic Multi Frame Generation and Super Resolution features at launch. Plus, gamers will be able to experience the title on slim RTX Spark laptops and compact desktops when the game is released later this year.
In addition to KRAFTON, NC, and Riot Games, 100+ Windows software providers and game developers are embracing RTX Spark. These partners include NetEase, Remedy Entertainment and XBOX.
Learn more about RTX Spark and its launch partners.
Title: Forecast: Fun Ahead — 18 Games Join in June to Stream on GeForce NOW
Date: Thu, 04 Jun 2026 13:00:27 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-june-2026-games-list/
June’s forecast with GeForce NOW: 100% chance of gaming.
GeForce NOW is lining up new adventures for the month, from big-name blockbusters to quirky indies ready for the spotlight. Members can dive into fresh worlds, squad up in new playlists and discover “just one more run” favorites — all streaming from the cloud, no downloads or upgrades required.
Eighteen games are coming this month, starting with the 10 games arriving this week with the highly requested Neverness to Everness.
A World Beyond
City limits end where reality bends.
Step into a surreal, supernatural open world in NTE: Neverness to Everness from Hota Studio. Reality bends, streets twist into impossible angles and the uncanny waits around every corner.
Play as an anomaly hunter drawn into a strange metropolis alive with anomalies, cosmic oddities and dreamlike encounters. Explore the city’s districts at street level or from impossible heights, uncovering secrets, side stories and hidden paths woven through the tangled skyline. Combat and exploration blend together as players move between quiet, eerie spaces and sudden bursts of action.
Every alleyway and rooftop hides something strange and new, from bizarre characters to otherworldly phenomena that reshape the environment in unexpected ways.
Streaming with GeForce NOW lets the game’s distinctive art direction and atmospheric lighting shine, keeping the city’s moody glow, deep shadows and supernatural effects crisp and sharp.
Whether wandering its streets on a big screen or checking in from a laptop, NTE: Neverness to Everness stays fluid and immersive — powered by the cloud.
June Games Juicing Up the Cloud
A legend returns.
Return to the Valley of Mines in Gothic 1 Remake, a faithful rebuild of the original experience that expands the world with more detailed questlines, additional nonplayer character routines and reactions, new traversal abilities and a fully modernized combat system. Step into the role of the Nameless Hero and explore a dangerous prison colony filled with rival factions, ancient magic, deadly creatures and choices that shape the journey ahead.
Whether revisiting a classic or discovering it for the first time, GeForce NOW makes it easy to jump into the adventure instantly across nearly any device, no downloads required.
Check out what all is available this week:
Jurassic World Evolution 3 (New release on Xbox, available on Game Pass)
Fatekeeper (New release on Steam, available June 2)
House Flipper Remastered Collection (New release on Steam, available June 4)
Pro Cycling Manager 26 (New release on Steam, available June 4)
GOALS (New release on Steam, available June 4)
Gothic 1 Remake (New release on Steam, available June 5)
NTE: Neverness to Everness (Launcher)
The Outer Worlds: Spacer’s Choice Edition (Steam and Xbox, available on Game Pass)
Tomb Raider I-III Remastered (Epic Games Store)
XCOM: Enemy Unknown (Steam)
And look forward to the games coming throughout the month:
STARSEEKER: Astroneer Expeditions (New release on Steam, June 11)
SpaceCraft (New release on Steam, June 11)
Denshattack! (New release on Steam and Xbox, available on Game Pass, June 17)
The Adventures of Elliot: The Millennium Tales (New release on Steam, June 18)
Dark Scrolls (New release on Steam, June 22)
Monopoly: Star Wars Heroes vs. Villains (New release on Steam and Ubisoft, June 30)
Farever (Steam)
FATAL FURY: City of the Wolves (Steam)
More From May
In addition to the 16 games announced last month, 18 more joined the GeForce NOW library:
Alchemy Factory (Steam)
Battlestar Galactica: Scattered Hopes (Steam)
Blades of Fire (Steam)
BeamNG.drive (Epic Games Store)
Directive 8020 (Steam)
Disco Elysium (Xbox, available on Game Pass)
Oddsparks: An Automation Adventure (Epic Games Store)
Ostranauts (Steam)
Planet Coaster 2 (Epic Games Store)
PowerWash Simulator 2 (Xbox, available on Game Pass)
Resident Evil Requiem Demo (Steam)
Romestead (Steam)
SPLITGATE: Arena Reloaded (Xbox, available on Game Pass)
Subnautica 2 (Steam, Epic Games Store and Xbox, available on Game Pass)
Sunderfolk (Epic Games Store)
TerraTech Legion (Steam and Xbox, available on Game Pass)
Warhammer 40,000: Mechanicus II (Steam)
World of Tanks: HEAT (Steam)
What are you planning to play this weekend? Let us know X or in the comments below.
Title: The Name’s Gaming … Cloud Gaming: ‘007 First Light’ Launches on GeForce NOW
Date: Thu, 28 May 2026 13:00:37 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-launch/
License to stream, shaken and stirred.
GeForce NOW is dialing up the espionage with the launch of 007 First Light, letting members slip into James Bond’s reimagined origin story from almost any device — no tux or preloads required.
For a limited time, the game is included with the purchase of a 12‑month GeForce NOW Ultimate membership, letting members lock in Bond’s next mission and a year of top-tier cloud gaming in one shot.
And for those stepping into the role, the look comes with it. Daring Elite Outfit, a signature look capturing the spirit of a rising agent, is now available for Ultimate members — equal parts discipline, ambition and edge.
And catch Capcom’s Resident Evil Requiem demo in the cloud — catch an early portion of the game and discover its two sides: terrifying survival horror with Grace Ashcroft, and pulse-pounding action with Leon S. Kennedy
This GFN Thursday also brings eight new games to the cloud, expanding the library with even more ways to play across genres.
Mission Assigned
First light, first mission.
The mission begins before the legend. 007 First Light puts players in the shoes of James Bond at the dawn of his career, when instincts are sharp, rules are flexible and every decision shapes the agent he’s destined to become. This is a Bond who’s still earning his “00” — unpolished, dangerous and learning when to trust a plan and when to improvise under fire.
A cinematic spy thriller unfolds with high-stakes infiltration, tense encounters and stylish set pieces. One moment brings thrills working undercover at an opulent event — the next, white‑knuckle chases and close‑quarters confrontations where timing and composure are everything. Approaches to each mission — quiet and calculated, bold and aggressive, or something in between — define Bond’s path and the allies and enemies that cross it.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. Experience Bond’s origin story in razor-sharp detail across devices — no high-end PC required.
Keep It Daring
Tailored. Tactical. Dangerously sharp.
Looks speak first.
A new 007 First Light reward drops today on GeForce NOW, delivering Ultimate members a refined, unmistakably bold way to step into the world of espionage.
The Daring Elite Outfit blends calculated precision with effortless style — the kind that turns heads before the mission even begins. Sleek, confident and just a little dangerous, it’s built for agents who understand that presence is a part of the playbook.
All rewards are available starting now through Saturday, June 27, or while supplies last. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
Keep It Heated
Time to get heated.
Armored battles get hero-driven in Wargaming’s free-to-play, player vs. player vehicle shooter, World of Tanks: HEAT, now streaming on GeForce NOW.
World of Tanks: HEAT is the franchise’s first hero-driven tank action game, where powerful Agents and their experimental machines shape every fight. Fast-paced 5v5 and 10v10 matches erupt into high-velocity brawls as hero-enhanced tanks trade explosive bursts, clutch escapes and momentum-shifting abilities.
Each Agent brings a unique tool kit and vehicle lineup, layering team roles and synergy on top of sharp aim and smart positioning. It’s classic steel-on-steel combat with a hero-shooter twist, now available in the cloud. The next match is always just a quick deployment away on GeForce NOW.
Keep It Playing
Community stories take the spotlight this week as an Ultimate member on Reddit shares a heartfelt note about what GeForce NOW means to daily gaming.
In addition, members can look for the following:
Romestead (New release on Steam, May 26)
World of Tanks: HEAT (New release on Steam, May 26)
007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 26)
Starminer (New release on Steam, May 27)
Resident Evil Requiem Demo (New release on Steam, May 27)
Alchemy Factory (Steam)
BeamNG.drive (Epic Games Store)
Ostranauts (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
nvidia geforce now delivers such flawless performance, it is possible to exert dominance upon the squad ‘w/ absolute precision & @ ease' ♡
more about @nvidiagfn @ https://t.co/pFHAv1zXRS https://t.co/q67SOJNpbO #nvidiapartner #geforcenow pic.twitter.com/NsiK3FIX6v
— airie (@airiesummer) May 22, 2026
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Title: Granblue Fantasy: Relink – Endless Ragnarok hands-on report, demo available today
Date: Thu, 18 Jun 2026 12:00:08 +0000
Link: https://blog.playstation.com/2026/06/18/granblue-fantasy-relink-endless-ragnarok-hands-on-report-demo-available-today/
Set to touch down on PlayStation 5 and PlayStation 4 on Thursday, July 9, Granblue Fantasy: Relink – Endless Ragnarok is a massive new expansion built to significantly evolve the high-flying action RPG that first captivated players in 2024.
At a recent press event, we had the chance to experience the new additions coming to Endless Ragnarok firsthand through an exclusive developer presentation and an early hands-on gameplay session.
For newcomer captains eager to take to the skies, a playable demo of the main Granblue Fantasy: Relink title is now available on PlayStation Store.
Dynamic character synergy power-up the evolved battle System
Endless Ragnarok injects a wealth of new content into the experience, introducing an all-new story arc, new playable characters, the game-changing Summon battle mechanic, a punishing new quest difficulty, the Master Trait progression tree, and a dedicated single-player endgame mode called the Conflux.
The expansion adds six fan-favorite faces to the playable roster: Gallanza, Maglielle, Beatrix, Eustace, Fraux, and Fediel. In addition to these allies, players will square off against formidable new skybound threats, including iconic bosses like Beelzebub and The World.
The new Summon system unleashes fresh tactical depth and spectacle
The crown jewel of Endless Ragnarok’s new mechanics is undoubtedly the Summon system. By equipping summons, earned as you progress through the narrative, you can call upon various characters during battle and take control of them. Because your character gains complete invincibility while a summon is active, this mechanic works beautifully not just as a devastating offensive push, but as a clutch counter against a boss’s most lethal attacks. With a diverse lineup of summons offering specialized roles in offense, crowd control, and support, your tactical options have never been broader.
The visual spectacle reaches a fever pitch with the introduction of Primal Burst. When your party performs a full chain of Skybound Arts under specific conditions, Lyria will unleash a powerful follow-up attack through a summon.
Battles heat up under the punishing new Chaos difficulty
For our hands-on session, we booted up a save file positioned right at the opening act of the Endless Ragnarok storyline. The moment the curtain rises on this new chapter, the quest counter unlocks its highest, most unforgiving difficulty rank: Chaos. In a terrifying show of force, even the very first quest—which functions as a tutorial for the expansion’s mechanics—plunges you straight into Chaos-level danger. Quests in this tier feature merciless new adversaries, like the apocalyptic beasts ragnalia, and bosses will aggressively utilize a terrifying, unique ability known as EX Burst.
When a boss enemy’s body radiates a distinct purple aura, it is your cue that an EX Burst is imminent. Facing these catastrophic attacks for the first time brings an incredible amount of tension. However, reading the telegraphs, discovering the counter-strategies, and perfectly timing your dodge windows to turn a crisis into an opening is exactly where Relink’s combat system shines. Veterans who have completely mastered the original game and crave high-stakes encounters will absolutely live for this thrill.
Conquer the Sky Realm by mastering your Summons
During our demo run, we had the opportunity to take the primal beasts Furycane and Managarmr out for a spin.
While Furycane requires a massive chunk of the summon gauge to activate, its rapid-fire slashes and tracking tornado combos are devastatingly potent. Closing the gap with a rushing strike before immediately transitioning into a flawless, high-damage combo feels incredibly smooth, and its massive scale on the screen delivers the pure, larger-than-life thrill of a premier summon battle.
Managarmr, by contrast, moves with a heavier, more deliberate pace, but it proves immensely dependable by automatically burying the field in a ferocious blizzard just as its summon duration expires. Because this attack inflicts the Glaciate status effect, it freezes enemies dead in their tracks, giving you a perfect window for crowd control. It is a fantastic example of how summons can be used for deep, defensive strategy rather than just raw firepower.
Crucially, equipping summons does more than just let you call for backup; they also bestow a variety of passive traits and skill effects upon your captain. Once players begin amassing a vast collection of these summons later in the game, theorycrafting the ultimate combination of passive stats and active summon timings is bound to become an absolute obsession. Plus, those precious invincibility frames during a summon act as a vital lifeline when your back is against the wall.
Hands-on impressions of the brand-new roster
We also took the time to test out two of the highly anticipated new playable characters: Gallanza and Beatrix. Gallanza is a textbook powerhouse who commands the field with a massive spear-axe. While his animations swing on the heavier side, his raw attack radius is exceptionally wide, making it immensely satisfying to shatter enemy defenses with a rhythmic succession of heavy-hitting strikes.
Beatrix, on the other hand, is a highly technical fighter who forces you to actively cycle through shifting offensive, defensive, and recovery self-buffs mid-combat. While she demands constant situational awareness and fast decision-making from the player, her potential to dynamically adapt to any role in a party makes her an incredibly rewarding character to master.
The solo-exclusive ultimate endgame: the Conflux
We closed out our session with the Conflux, a brand-new piece of content tailored specifically for solo play. In this mode, players fight their way through sequential zones, checking off specialized objectives mapped to each area. Upon successfully clearing a zone’s objective, you are prompted to choose one of three temporary perks that remain active strictly for the remainder of that specific run. The gameplay loop centers on methodically conquering rooms, stacking powerful buffs, and testing your limits as you plunge deeper into the abyss.
According to the development team, the Conflux was designed for players who prefer to avoid multiplayer matchmaking, allowing them to efficiently earn rare materials and high-tier equipment solo. The objectives that appear and the perks offered change randomly with every run, creating a highly replayable loop. Combining rogue-lite randomness with single-player-focused progression feels like a promising and fresh way to experience the game.
Our brief journey with this expansion left us deeply impressed by its newfound mechanical depth—from the tactical layers introduced by the Summon system to the addictive loop of the Conflux.
Title: The VFX tech behind Saros: from NGP to Graphite
Date: Wed, 17 Jun 2026 12:00:21 +0000
Link: https://blog.playstation.com/2026/06/17/the-vfx-tech-behind-saros-from-ngp-to-graphite/
Five years ago, we wrote about how the visual effects in Returnal came to life, including the real-time voxeliser that dissolved Phrike into volumetric fog. If you haven’t read it, that post is a good companion to this one.
This is how that story continues.
With Saros, we didn’t just extend what we’d built for Returnal. We stepped back, looked at thirty years of accumulated engine development, and rebuilt it as a unified framework: Graphite.
What we had, and why we changed it
Our proprietary particle engine, NGP (Next-Gen Particles), started as a prototype for Resogun in 2013 and grew with every game since, all the way to Returnal. By SAROS, NGP was mature, but it was also a product of twelve years of incremental decisions, each one made in the context of a specific, isolated game.
Then something else changed: us. Joining PlayStation Studios meant delivering experiences at the level our players expect, and our tools, and the names we’d given them, no longer matched the studio we were becoming.
Enter Graphite. It brings GPU simulation, rendering, tooling, and DCC integration under one architecture, built directly for PlayStation hardware. NGP didn’t disappear, it became part of Graphite, evolved and more capable than ever.
Every Housemarque game has a visual identity players recognise immediately. Graphite is what makes that possible.
And what it actually does, frame by frame, is best explained by the incredible people who built it:
Housemarque Graphics Architect Sharman Jagadeesan and Senior Graphics Programmer Konsta Toivanen will walk you through the volumetric fog in Saros: how it evolved from Returnal, and the two systems we built to make Carcosa’s atmosphere feel alive.
Risto Jankkila (VFX Architect) will explain how we extended Graphite with data from Houdini, including a full breakdown of the player spawn sequence.
Volumetric fog
Fog in games is often an afterthought, something that fills empty space and hides draw distances. In Saros, we wanted it to be a living part of the world, reacting to everything happening in it.
In Returnal, our volumetric fog was already reactive, but too low frequency, and heavy temporal filtering kept it from showing fine detail. For Saros we built two complementary solutions: low frequency fog for ambient atmosphere, and high frequency fog for the character effects seen in special story rooms in Carcosa.
Low frequency fog
We took Unreal Engine’s froxel fog, a frustum-aligned voxel grid, as a starting point and rebuilt significant parts of it to meet our vision.
The first challenge was temporal stability. The hysteresis coefficient controls how much of the previous frame’s data the fog holds onto: Unreal’s default of 90% keeps the image stable but makes the fog sluggish on fast-moving cameras and lights. We pushed it down to 50%, using blue noise jitter and depth clamping to keep the resulting aliasing under control.
Saros also needed fog that could represent everything from low density ambient mist to high density ground fog. To render these faithfully we used:
A dual Henyey-Greenstein phase function, modelling how light scatters forward and backward through the fog depending on viewing angle.
A coloured absorption coefficient, determining how much light is absorbed as it travels through a medium, for a far wider range of colours than traditional monochromatic solutions.
A self shadowing system that aggregates incoming light sources into a dominant shadowing direction and ray-marches toward it.
A physically based sky lighting integral, for accurate distant lighting without sacrificing performance.
Together these gave Carcosa’s atmosphere a grounded, physical quality.
Finally, the low frequency fog is fully interactive. Advection from our player-following fluid simulation feeds directly into the density hysteresis step, making every player movement, projectile, explosion, and enemy readable in the fog in real time.
High frequency fog
For the high-frequency fog we built a custom ray marcher. To keep performance in check while preserving fidelity, we cluster the scatter data into 8x8x8 voxel groups before marching, drawing only the clusters that contain data, with a user-defined threshold keeping their number in check. While marching, empty regions between clusters get skipped, letting the marcher take larger steps where it can.
For lighting, we evaluated a light volume per scatter volume, containing irradiance from all light sources, with pre-marched self-shadowing for every light voxel. We exposed parameters for albedo, absorbance, density, and shadowing, letting artists balance visuals against performance for each volume.
The two fog systems are then merged: we sample the low frequency fog’s scatter data during the high frequency march, and feed results back so both stay consistent with each other.
Use cases
We used the high frequency volumetric fog in a few scenarios. One use case was in the Prologue in the form of a smoky skull with cables attached to it. Another use case was with what we call Mirages. In four of our biomes there are specific narrative rooms where Arjun is faced with smoke creatures.
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Fog skull at the beginning of the Prologue
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Four story rooms with Mirages
Reactivity is key to all the VFX we make, and these effects were no exception. Since impact data doesn’t need high resolution, we store it in a separate, low resolution volume, which for the skull also holds its low frequency velocity field.
The videos below show that volume on the left, and combined with the skull on the right. Impacts are evaluated as a Signed Distance Field that closes back up over time, while velocity is shown in colour, you can see both the impact holes and the turbulence they create.
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Here’s the final skull effect without the cables and other secondaries and in a different environment.
The mirage effect is similar to the skull effect. The difference is that there are so called mirage “scenes” that rotate. We also used our real-time skeletal mesh voxelizer to bring existing meshes into the scenes. The video below shows a sweep between the voxelized result and the final result with advecting data from the previous frame.
Here’s the final effect with rotating two mirage scenes in a test environment. For reactivity, we used the same method described for the skull effect.
Extending Graphite with data from Houdini
In addition to improving the rendering quality of our volumetric effects we wanted to introduce new ways for our artists to author them.
Previously, volumetric effects were created by writing per-voxel expressions for density emission, combined with fluid simulations driving the advection (the directional movement) of the density field. Because this grid-and-voxel approach is the industry standard for film VFX, it was our natural first step as well.
From Returnal days: voxelising Phrike into a grid for density emission
During Returnal’s development, we realized we needed tighter control over exactly where density is generated. Per-voxel logic let us emit density on nearby surfaces or voxelised meshes, but anything more complex came with severe runtime overhead. Emitting density from just a character’s arm, rather than their whole voxelised body, was very difficult to do efficiently in real time.
Also from Returnal: full body density emission from the voxelised mesh
To solve this, we turned to particles to drive volumetric density emission. Graphite’s fully programmable particle system gave us a solid foundation for tightly controlled volumes, resulting in two new tools:
An Offline Houdini Data Pipeline: lets artists pre-compute complex, high-fidelity data in Houdini that would be too expensive to generate at runtime.
A Runtime Point Cloud Rasterizer: a high-performance component that takes simulated points and rasterizes them directly into a volume in real time.
Together, these freed us from stateless per-voxel expressions and rigid fluid simulations. Particles can now precisely follow a character’s animated mesh, giving artists full control over an effect’s behavior and lifecycle.
In practice, an artist imports an animated Saros character into Houdini and uses its tools to compute starting positions and attributes for an effect. That baked data feeds into the game engine, where real-time simulation takes over. In the video below, points generated in Houdini closely match the in-game character, and custom runtime logic detaches them from the enemy on bullet impact, so initial positions come from Houdini, but the behavior reacts dynamically to the player in real time.
Creating point data in Houdini
Using point data from Houdini in engine
Since artists can export any kind of data from Houdini to Graphite, it’s easy to go beyond static particles attached to characters. Below, particles flow across the surface of an animated mesh: the surface was unfolded in Houdini into a 2D simulation space, then exported and mapped back onto the animated mesh in real time.
Particle flow on Arjun’s body on the left. In the middle we extract an ISO surface from the particles. On the right we have volumetric fog emitted from the particle flow.
A prime in-game example of this technology in action is the player spawn sequence in Saros. This complex effect is built in multiple layers, starting offline in Houdini, where we generate splines directly onto the player’s skeletal mesh. When exporting these splines into Graphite, we treat each control point along the spline as an individual particle.
Simulating particle positions in Houdini. These are only used as target positions in the engine and the growth motion will be re-simulated dynamically during runtime.
At runtime, our programmable particle system controls how these elements behave over time. At first, the splines drift freely in space, then gradually guide back toward their target positions on the character mesh.
We wanted the player to look like they’re physically reforming from a pool of shifting “goo.” Marching Cubes gave us that viscous, solid-surface look, and controlling it with particles let us build a sequence where the player forms from separate strands into a character.
Marching cubes constructed from particle splines
Much like the splines that generated the goo surface, we can also emit volumetric density as well. In the spawn sequence we placed a number of particle splines near the player location and spawn volumetric fog from them to simulate rising steam or smoke.
Volumetric fog emitted from particle splines
As a final touch, we added spark particles that collide with the player character, using a signed distance field computed from the player’s collision capsules. The programmable particle system again gave us flexibility here: the player attracts particles, but once they get too close, the player mesh repels them, helping sell the look of emerging from hot, lava-like liquid.
Particles colliding with player capsule SDFs
Here’s everything combined. Every element is simulated at runtime, at 60 fps on base PS5, with no baked simulation assets. This lets us ship multiple spawn animations, each with slight randomization so it looks a little different every time the player wakes up.
Final player spawn sequence
An ever-evolving development journey
Reading through what Risto, Sharman, and Konsta broke down here, the goal for us and our technology has always been the same: every simulation, every effect, every rendering decision exists to make you feel something when you play.
Making games means believing in something you can’t yet prove, and the only people who can ever confirm it are the players themselves. Saros players told us, in their own words, that what we built mattered. And that means everything to us.
Our games will keep informing the technology we develop for Graphite, always showcasing what PlayStation as a platform can do. We can’t wait to share that future with you.
Title: The Planet Crafter launches on PS5 July 21
Date: Tue, 16 Jun 2026 13:00:13 +0000
Link: https://blog.playstation.com/2026/06/16/the-planet-crafter-launches-on-ps5-july-21/
Hello! I’m Amélie from Miju Games. We’re so excited for you to finally get to try our survival game The Planet Crafter when it launches on PS5 next month.
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The Planet Crafter is unlike many of the survival games you’ve played in the past. When we were designing it, we sought to make a chill, non-violent survival experience. The Planet Crafter will still challenge you. The player has to carefully manage needs like oxygen, food, and water; especially early in the game, you can push your limits too far and discover that there’s a fatal result to that.
But this isn’t a game with jump scares and monsters. There’s nothing to dread behind that boulder or in the depths of that cave. But there is wonder. We’ve made some big worlds for you to explore, and secrets to uncover. The planets and moons you will find are evolving as you start the long journey to terraform them.
When you build heat pumps and drill into a planet’s core to raise the atmospheric pressure and temperature, you’ll find that the changes are more than just cosmetic. Maybe a glacier has melted, revealing a new valley you couldn’t access before. When life starts to take root in your world, perhaps you’ll notice trees growing that provide a bridge to a new location. The Planet Crafter is not a violent game, but we promise that it is full of adventure.
One point of inspiration for us when creating The Planet Crafter surprises people when we tell them. We’ve always appreciated idle games, and you’ll find some of that DNA in our game. When you build terraforming machines they keep operating as long as your grid has power. You’re always making progress towards that next terraforming milestone. We think that’s a great way of encouraging you to explore.
Let the machines do their thing while you go hunt for relics from a lost previous expedition, prospect for rare minerals in the shards of a fallen meteorite, or get acquainted with the new life forms that you’ve introduced into the world. In The Planet Crafter, things are always getting a little better.
We can’t wait to see the bases that you and your friends create in single-player or co-op in The Planet Crafter on PlayStation 5. The worlds we’ve created for you to terraform may be stark and desolate when you first arrive. But with a little effort, we hope you will find that they’re warm and inviting places for you to hang out. Good luck out there, and we hope to see you soon in-game.
Title: Assassin’s Creed Shadows’ final update features Animus-bending endgame content Domains
Date: Mon, 15 Jun 2026 16:00:36 +0000
Link: https://blog.playstation.com/2026/06/15/assassins-creed-shadows-final-update-features-animus-bending-endgame-content-domains/
Assassin’s Creed Shadows will launch its final update on June 16, featuring a final story quest which sees Naoe and Yasuke face off against a mysterious pair of Templars and includes a few narrative connections to the upcoming Assassin’s Creed Black Flag Resynced. Plus, a whole new endgame feature called Domains will bring new ways for players to test their skills and builds in the ultimate arena. We sat down with Associate Game Director Simon Lemay-Comtois to dig into what Domains is and how it’s designed to break your beloved gear builds.
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What is Domains?
Simon: Domains is a new Animus-bending activity that remixes some parts of Shadows and puts them into a very different, more fantastical context. It’s basically the final exam for Shadows players who love the RPG elements of the game.
It features five maps, known as Domains, and each time you play there will be different modifiers thrown in. You’ll need to switch up your build to suit the map, the challenges, and the modifiers.
What kinds of challenges can players expect?
Simon: Killing the Daishos in each map will unlock the final boss arena where you will take on one of three corrupted, Animus-altered boss fights, all while dealing with the modifiers. The harder the difficulty, the more modifiers you’ll have to deal with at once, and the more negative modifiers you are likely to get.
For example, in the easier challenges maybe you’ll get a health boost, but as you progress the deck becomes stacked against you. We also have Animus Exploits which you can use to nullify some of those modifiers, but if your build and skills aren’t on point, then you’re still going to have a rough time.
Are builds unique to Domains?
Simon: Builds carry over from the main game and anything you create in Domains will be usable there too, since it uses the same interface. The Animus Exploits can’t be used anywhere else, but equipment that you already have will be accessible in Domains and rewards you get will be accessible in the main game. Although, you might find your existing builds need some tweaking, especially as you get to the higher difficulties.
Which modifier is your favorite?
Simon: So, there’s one called “Like a Prayer” that creates a circle around you. That circle does damage over time, and breakable objects that end up inside the circle get destroyed: doors, barrels, everything just tearing itself to shreds as you advance through the world. It’s super cool.
What rewards can players earn in Domains?
Simon: There are a bunch of weapons and equipment that are completely unique to Domains, and you can’t get them any other way than completing the challenges. They’re not for purchase and they’re really a badge of honor for players who meet the challenges. And you won’t want to miss them, especially if you’re a fan of the Assassin’s Creed series.
This isn’t a narrative-driven feature, but it does fit within the context of the modern-day, real-world Animus setting. In Domains, you are dealing with a human rather than the AIs you interact with in the main game. MOD is a hacker who breaches the Animus and creates Domains, and if you dig around, ask some questions, and find a few little clues, you will get more context and lore about her and what the future might hold. There’s second-degree knowledge to gain from Domains, even though it’s not a narrative-heavy feature.
Is there any map that you think is more challenging than the others?
Simon: Oh, they’re all very challenging in different ways. For example, if you’re anxious about limited visual distance, the Whiteout Domain is inspired by the harsh winters of Canada, and it can be somewhat tricky to find your way around. I know Quebec City like the back of my hand, but in a blizzard that all goes out the window. But as you kill more and more Daishos, the weather should react and clear up which is a nice feature I wish I had during those Quebec blizzards.
Do you have any advice to help players master Domains?
Simon: Don’t sleep on Yasuke – a lot of players have put a ton of time into Naoe, but not so much into Yasuke builds. Sometimes he’s the only valid answer to certain modifiers. The power fantasy of Yasuke maxed out, being able to do everything with all his weapons, is definitely a good strategy for some of those domain runs.
Assassin’s Creed Shadows’ final update launches completely free on June 16 on PS5. Make sure to download the latest content to dive into the final chapter of Naoe and Yasuke’s tale and challenge yourself to unlock the exclusive rewards (and associated bragging rights) from Domains.
Title: Share of the Week: Duality
Date: Fri, 12 Jun 2026 16:00:26 +0000
Link: https://blog.playstation.com/2026/06/12/share-of-the-week-duality-2/
Last week, we asked players to share Duality using reflections, opposites, or anything that comes in pairs using #PSshare #PSBlog. Here’s are this week’s highlights:
Crimsonashtree shares two different Conor’s in Detroit: Become Human
ContinuousGojo shares Cal Kestis undercover in Star Wars Jedi: Survivor
Mur4dQ shares Mio and Zoe escaping a city in Split Fiction
Rorottino shares Sam in a climactic battle in Death Stranding
Call_me_xavii shares Atsu and her mother in Ghost of Yōtei
Parmindernangla shares Miles and Peter in Marvel’s Spider-Man 2
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: SarosSUBMIT BY: 11:59 PM PT on June 17, 2026
Next week, Saros takes the spotlight. With the new photo mode update share your favorite moments from exploring Carcosa using #PSshare #PSBlog for a chance to be featured.
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Title: Epic's plans for their big store revamp over the next year sound like they'll at long last meet the bare minimum
Date: Thu, 18 Jun 2026 21:53:29 +0000
Link: https://www.rockpapershotgun.com/epics-plans-for-their-big-store-revamp-over-the-next-year-sound-like-theyll-at-long-last-meet-the-bare-minimum
The Epic Games Store is not very good. This is not a controversial thing to say, I'm fairly certain, as the lack of features available within it feels a bit odd also eight years into the thing existing. Sure, there's some free games every now and then (like Citizen Sleeper, right now), but there's a lot of basic things missing. But it seems much of that, including simple things like patch notes, will be coming within the next 12 months.
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Title: God judged me for killing someone in Meaningless Random Numbers but I owe the devil some money so what else could I do?
Date: Thu, 18 Jun 2026 20:28:48 +0000
Link: https://www.rockpapershotgun.com/god-judged-me-for-killing-someone-in-meaningless-random-numbers-but-i-owe-the-devil-some-money-so-what-else-could-i-do
In front of me is a single die. It costs me a bit of money to roll it, but I get a four, so I get four dollars, so I'm making a profit all the same. It costs me a bit more to roll this time. I do it anyway, and I get a bit more money, and more importantly experience points. After a while, I'm able to add in another die. You know what that means: more money. And I need the money, because I owe the devil a good few hundo. This is Meaningless Random Numbers, an incremental horror game where god is watching you.
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Title: "Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made
Date: Thu, 18 Jun 2026 19:20:31 +0000
Link: https://www.rockpapershotgun.com/hell-or-high-water-the-system-shock-remakes-co-director-on-the-sneaky-step-taken-to-get-the-game-made
That there System Shock remake sure seems to have had one of the weirdest developments on any game around. There's the fact it took so long (almost eight whole years) having been delayed numerous times, but also the fact that at one point the FBI was called in on developer Nightdive. And now, it turns out that a group of devs within the studio banded together to form a sort of secret group to actually get it made.
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Title: Latest official SteamOS update paves the way for Steam Machine with a bunch of new display features and faster patches
Date: Thu, 18 Jun 2026 17:07:43 +0000
Link: https://www.rockpapershotgun.com/latest-official-steamos-update-paves-the-way-for-steam-machine-with-a-bunch-of-new-display-features-and-faster-patches
Following the customary beta tests, Valve have released a new SteamOS update that adds "initial" support for the forthcoming Steam Machine, that unconscionable hybrid of desktop computer and videogame console, feared by man and god alike. It's one, small step along the road to the new hardware's (delayed) release this summer, at which point we will probably discover that it costs eleventy thousand pounds per unit. Read more
Title: The interstellar dice-driven RPG Citizen Sleeper is free for the next week, so now you've got no excuse to not play it
Date: Thu, 18 Jun 2026 17:05:52 +0000
Link: https://www.rockpapershotgun.com/the-interstellar-dice-driven-rpg-citizen-sleeper-is-free-for-the-next-week-so-now-youve-got-no-excuse-to-not-play-it
Hurrah! Today is a very fine Thursday, as one of the most tightly written sci-fi RPGs around is available to pick up for free for around a week. That'll be Citizen Sleeper, by the way, a dice-driven RPG that I'm sure all of you must already know and love, but for the selection of you that don't technically exist, I'm sure you'll be happy to be able to pick it up for the cost of a couple of clicks.
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