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Title: Halo Remake Locks Xbox Players Out Of Early Access They Paid For: ‘Bro, I Changed My Work Schedule For This’ Date: Thu, 23 Jul 2026 18:41:27 +0000 Link: https://kotaku.com/halo-remake-snagged-by-day-one-issues-with-xbox-players-locked-out-of-early-access-very-sad-and-disappointed-2000718838 Microsoft says is scrambling to resolve the problems ASAP
Title: Xbox Has Started Testing Free Cloud Gaming With Ads: ‘Advertising Has Existed In Gaming For Decades’ Date: Thu, 23 Jul 2026 16:51:40 +0000 Link: https://kotaku.com/xbox-testing-free-ad-supported-streaming-2000718818 'Up to two' minutes' worth of ads in exchange for an hour of gaming
Title: Even Spider-Man: Brand New Day’s Director Isn’t Sure If Photos Of Peter Parker Exist Following Dr. Strange’s Spell Date: Thu, 23 Jul 2026 16:36:19 +0000 Link: https://kotaku.com/even-spider-man-brand-new-days-director-isnt-sure-if-photos-of-peter-parker-exist-following-dr-stranges-spell-2000718803 Is Peter's picture still in newspapers or yearbooks? Maybe? Probably not? Who knows!?
Title: EA Sports FC 27 Just Revealed An Even More Expensive ‘Ultimate Plus’ Edition For $150 Date: Thu, 23 Jul 2026 16:12:42 +0000 Link: https://kotaku.com/ea-sports-fc-27-just-revealed-an-even-more-expensive-ultimate-plus-edition-for-150-2000718766 Why make the game better to sell more copies when you can just fleece diehard fans instead?
Title: The Odyssey In 4DX Sounds Miserable: ‘How Is This Enjoyable?’ Date: Thu, 23 Jul 2026 16:00:30 +0000 Link: https://kotaku.com/odyssey-4dx-showtimes-motion-sick-nausea-water-nolan-2000718796 Why would I spend more money to feel like I’m also paying for Odysseus’ sins?

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Title: Monopoly Go x The Simpsons crossover is almost here Date: Tue, 02 Jun 2026 08:41:21 +0000 Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable Date: Fri, 22 May 2026 13:43:44 +0000 Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out Date: Fri, 15 May 2026 11:00:02 +0000 Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much Date: Fri, 15 May 2026 10:02:10 +0000 Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy Date: Thu, 14 May 2026 12:00:03 +0000 Link: https://www.vg247.com/forza-horizon-6-review There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more

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Title: Marvel’s Wolverine – Official Cinematic Story Trailer Date: Thu, 23 Jul 2026 18:57:12 +0000 Link: https://www.gamespot.com/videos/marvels-wolverine-official-cinematic-story-trailer/ New allies and formidable adversaries emerge in the clash for mutant survival. As Wolverine, unite with Jean Grey to protect those most vulnerable. Fight alongside Team X to confront the world’s deadliest villains in the caliber of Bolivar Trask, Omega Red, and Deathstrike, and stand against oppressive forces like The Reavers and The Hand. Marvel’s Wolverine launches September 15, 2026, on PlayStation 5 consoles.
Title: Ex-PlayStation Boss Calls For A Return To The Good Old Days Of AA Gaming Date: Thu, 23 Jul 2026 18:14:09 +0000 Link: https://www.gamespot.com/articles/ex-playstation-boss-calls-for-a-return-to-the-good-old-days-of-aa-gaming/ Shawn Layden may not be at Sony anymore, but the former PlayStation boss has a lot of thoughts about the company, its games, and the industry as a whole. Specifically, he'd love to see a return to the PS1- and PS2-era of games, and he has a (somewhat vague) plan to achieve it. In a July 23 interview with Eurogamer, Layden spoke at length about how unsustainable the current model of game development is. He discussed the untenable ballooning budgets of recent years, how niche gaming is compared to the universality of movies and music, and how the current structures just don't hold up. Tucked into the interview was a mention of PlayStation 1 and PlayStation 2 games. "The problem we see there is the current model incentivises or almost dictates that to get funding--certainly in the triple-digit million era--you better be a sequel or you better be based on something like Lord of the Rings, or you had better be 'it's just like Grand Theft Auto but…,' he said, "So we make all those kinds of games, we fund those kinds of games. But the quirky kind of stuff you saw on PS1 and PS2, we don't see so much." Layden admitted that the PS1 and PS2 had such "wacky" games because the incentives were different at the time and players weren't so siloed in their communities (re: more willing to try new experiences because gaming was still so new). Someone so steeped in Call of Duty may not play a Skate, or someone wrapped up in Halo may not give a Lies of P a try. But for Layden, that's the exact problem he hopes to solve with his plan. "We keep making more of the same thing; bad habits are hard to stop," he said. "That's why I'm trying to put together a publishing concern that will address that underserved AA market, not only from the consumers I believe it can appeal to, but the developers who want to go back there." A "publishing concern" certainly sounds like vague corporate gobbledygook. Maybe it is! Layden didn't expand any further on it with Eurogamer, but the theory is that he could be hinting at some sort of investment strategy to give AA studios--think of a developer like Asobo Studio (A Plague Tale: Requiem) or Questline (Tainted Grail: The Fall of Avalon)--a chance at survival in what's becoming a succeed-or-die industry. He also touched on how much shorter games of that era used to be. Friends of his, according to Eurogamer, told him that they "miss the days" of finishing a game. That's something he'd love to bring back: the ease with which it is to beat a game (because now, games these days feel like 1000-hour affairs or even second jobs). "Let's go back to understanding not only 'What did you want to build?' but 'Who are we building it for?'" he continued. "When the average gamer was between 16 and 24, you are time-rich and money-poor; but if you're between 28 and 32, you may not be money-rich, but you're definitely time-poor. So let's keep that in mind, folks."
Title: The Hobbit Marks Magic: The Gathering’s First Return To Previously Visited Universes Beyond Date: Thu, 23 Jul 2026 18:00:08 +0000 Link: https://www.gamespot.com/articles/the-hobbit-marks-magic-the-gatherings-first-return-to-previously-visited-universes-beyond/ While the Preview Panel at MagicCon Amsterdam focuses on the future of in-universe Magic: The Gathering, Universes Beyond did make its presence known. A separate panel, focused solely on The Hobbit, gave players a look at Magic's return to the world of Tolkien before its August release.  We sat down with set lead Annie Sardelis, executive producer Zakeel Gordon, and principal game designer Gavin Verhey, in both one-on-one and roundtable discussions, to talk about what The Hobbit will bring to Magic: The Gathering as the first-ever Universes Beyond sequel set. From card design to special treatments, there's a lot featured in The Hobbit that should make players excited to go there and back again, and the team thinks they have something precious on their hands.  https://www.youtube.com/watch?v=pfcwU9YGTpY Returning to Tolkien The Hobbit marks a major milestone for the Universes Beyond initiative within Magic: The Gathering, as it is the first "sequel" to a previous UB product. Gordon explained that while the team put a tremendous effort into the set's design, the idea of it being a sequel set wasn't as much as a motivator."I think a lot of the pressure for specifically Universes Beyond sets comes from the teams that are assigned to it wanting to make something that's exciting. We want to deliver on the moment," Gordon said. "For a lot of people, this may be their first interaction with Magic, but for others, this is the second breakfast. As a design team, we're just trying to figure out how to make this as exciting as possible, and how to make sure it's something that we want to play. We are mostly accountable to ourselves to just make awesome gameplay experiences." One key benefit to this being the first sequel set, however, was being able to keep the team that worked on The Lord Of The Rings together for The Hobbit. "We were able to really keep the train rolling coming off of The Lord of the Rings; a lot of the same team internally kept working on this set, from art directors and a lot of our narrative team," Gordon said. "Most Universes Beyond development cycles are like five years, but we were able to effectively shave off a year and a half, being able to ship The Lord of the Rings in the middle of 2023 and then this in the middle of 2026 just because the team is already familiar with the content." A smaller source material Despite The Hobbit being only one novel, as opposed to the trilogy of The Lord of the Rings, the team found that there was still ample material in order to build out their set. The approach, because of that smaller source material size, was to get as granular as possible.  "Any time we made up a creature, we would search through the book for a characteristic about that creature we can evoke, because we could get specific," Sardelis said. "We didn't need to broadly say 'This is a Mirkwood elf,' we can say 'This creature is the one that served drinks' or 'That creature guarded the gates of the cells.' It was more challenging because if we weren't being specific, we might miss a fun detail, and we have the luxury of being able to find details like that because it is such a short book." As an example of how specific they got, Sardelis says one of the creatures in the set is based on of a creature whose only appearance in the Hobbit is when Gollum mentions it at one point in the story. That said, The Hobbit is still filled with many notable characters, which usually appear as legendary creatures in a MTG set like this. With Marvel Super Heroes featuring 128 legendary creatures--the most ever in a Magic set--some players may have legendary fatigue. Sardelis says that, while there aren't nearly as many legendaries in this set, named characters will still get the treatment they deserve.  "In the red/white archetype, we did want to deliver a legend for each named dwarf, because it's honestly way more fun to draw a hand of cards and see names like Bifur, Bofur, and Bombur than, say, 'Flute-Owning Dwarf,'" Sardelis said. "It was a little indulgent in red/white, but the other four color pairs are much more sparse in terms of legends, and that's the nature of the scope of the product."   Honing the new mechanics A notable new mechanic being introduced in The Hobbit is Hone, as seen on Sting, Bilbo's Sword. Hone adds counters to Equipment, and the more hone counters that Equipment has, the more powerful the equipped creature will become. While the idea of an Equipment getting counters of any kind may give seasoned players flashbacks to one Umezawa's Jitte, Sardelis says this mechanic shouldn't produce anything like that.  "There are plenty of examples of designs in that shape where we felt like this output was relatively safe," Sardelis said. "We definitely learned from past examples and felt out what was going to be balanced and fun. Just giving power is different from giving power and toughness, because it's fun to attack; don't block with your 10/10, just get in there!"  Verhey revealed that this mechanic came from a special inter-office event. "We have what we call 'hackathons' where we try to come up with new ideas and products. For example, Modern Horizons, Commander Legends, and Jumpstart have all come out of internal hackathons," Verhey said. "More recently we've run some mechanical hackathons, we were doing some explorations around the color red and what it could do to build up over time, because red is notoriously bad at building up over time. One idea we came up with was this Hone mechanic, because red loves equipment, and you could hone an equipment and make it better over time in a very red way." The other major new mechanic is Storied, which grants a static effect if a player fulfills the requirement of having three historic--artifacts, legendaries, and/or Sagas--in play. Sardelis compares Storied to City's Blessing from Ixalan which required ten permanents to trigger, though with Storied, the resulting effect won't be as powerful due to the lowered requirement. Sardelis also acknowledges that the mechanic was balanced to be most effective in the Limited format, whereas in formats like Commander, players will be able to access it quickly. "Storied is largely built out for Limited play, because it is a little challenging to have those three things online in Limited, and specifically in this set," Sardelis said. "There's definitely Treasure tokens, but you might want to use those to ramp, so they'll go away. You might have a Saga out, but you might not play your other cards in time before it goes away. It's definitely balanced around Limited, but I can see in Commander and other formats where you are playing ramp artifacts, it's essentially just going to be on the second you play one of the cards." The Booster Fun treatment Alternate artworks and treatments in each Magic set have become a major part of collecting the cards, and The Hobbit has a few striking frames for players to find. Not every player is going to open the Gleaming Gold Smaug Headliner card, for example, but they might see him and other dragons on the Dragon's Hoard border treatment. Gordon points to the missing scale on the Dragon Hoard version of Smaug himself as one of the many Easter eggs players can find in the set.   However, the marquee treatment for those keeping track of card previews is the Book Cover treatment, which turns some of the legendary creatures found in the set into cover art of a classic fantasy novel. Gordon says that for all the treatments that were pitched, this one just made perfect sense.  "As we were going through development, we had multiple touchpoints where we synced up with the designers and asked 'What are the cards we're most excited about? How do we really highlight the legends in this set? How do we highlight the notable characters?'" Gordon said. "The book covers were just an awesome thematic throughline that I think feels very resonant for the IP. There is similar imagery throughout the years of Tolkien history, and our approach was really just trying to accent these cards and make them amazing." Lessons for future Universes Beyond Though it's made a significant splash in the game since its inception, Universes Beyond products like The Hobbit are still very new to the Magic: The Gathering scene. Verhey knows that the team can continue to learn from every UB launch as more sets are released, and The Hobbit is no different.  "When it comes to Universes Beyond, it's still in its relative infancy, right? So we've only been doing these for a few years," Verhey said. "The Hobbit is such a natural fit for Magic, right? It fits Magic perfectly. I don't think everything we do has to be that tight of a of a fit, but it's nice. You're gonna continue to see us experiment with all kinds of stuff, we're putting out all kinds of things and learning from the, and all the feedback we get is going to be incorporated in what our future Universes Beyond settings are but it's always great to come home with a cozy, high fantasy world like this." The Hobbit, as mentioned previously, is the first "sequel set" for a Universes Beyond collaboration. Designing that first Universes Beyond sequel set, for Gordon, felt a lot more like designing a sequel set for in-universe Magic than some may realize. "Magic at large has done a lot of sequels and a lot of return-to sets, most recently with Secrets of Strixhaven, and there's like a good variety of ways to approach a return-to," Sardelis said. "You could do something more drastic, like Kamigawa Neon Dynasty, or you can do something like Secrets of Strixhaven, which was more of a 'return-to' in a mechanical sense. Figuring out what style of return-to The Hobbit fell into was actually really interesting, because every return-to has to be a sequel in a way, you have to give something new to the people. You already know they love it, but you don't want to bore them, and I tried to keep that same philosophy here." The Hobbit launches August 14 in local game stores and big-box retailers. Prerelease events are set to begin one week earlier, on August 7.
Title: Splatoon Raiders 9 Tips We Wish We Knew Date: Thu, 23 Jul 2026 18:00:00 +0000 Link: https://www.gamespot.com/videos/splatoon-raiders-9-tips-we-wish-we-knew/ Splatoon Raiders is a change of pace for the series, and even if you're a veteran of the multiplayer games, Raiders introduces new gear and playstyles. Here's nine tips we wish we knew playing Splatoon Raiders.
Title: Avatar Legends: The Fighting Game Delayed At Last Moment On Xbox Date: Thu, 23 Jul 2026 17:32:00 +0000 Link: https://www.gamespot.com/articles/avatar-legends-the-fighting-game-delayed-at-last-moment-on-xbox/ Hours before launching, the official Avatar Legends: The Fighting Game account on X announced that the Xbox edition of the title isn't coming out today, July 23, as planned. Instead, it's now releasing on Xbox Series X|S sometime before September 3 because of "unforeseen circumstances on a backend feature." It's quite the last-moment delay, especially considering not even 24 hours ago the same account was promoting the game's launch. That's rough, buddy.  The bad news doesn't stop with Xbox players, either. Cross-play isn't available on Switch yet, and the only localization option on the hybrid system is English currently. Meanwhile, the Deluxe Edition is also missing in action on Switch. All of these issues will be addressed at some point, though there isn't any sort of timeline officially revealed yet.  https://twitter.com/avatar_fighters/status/2080094735314677888 It's odd that these speedbumps weren't addressed earlier from Paramount Games for Avatar Legends: The Fighting Game, especially considering it's a real treat for fans. The title seems to really nail the characters from Avatar: The Last Airbender and The Legend of Korra.  Avatar Legends: The Fighting Game is out on PC and PS5, alongside just the Standard Edition on Switch. The regular version of the title costs $30, while the Deluxe Edition retails for $50 and includes the Year 1 pass plus a digital art book. The DLC will introduce Iroh, Ty Lee, Lin Beifong, Bolin, and a voted-in fifth character. A Switch 2 version of the title is also in the works. The Best Fighting Games To Throw Down With In 2026 View Images

https://www.polygon.com/rss/index.xml

Title: The best base locations in Palworld for farming resources Date: Thu, 23 Jul 2026 19:19:05 GMT Link: https://www.polygon.com/palworld-guides/24050846/best-base-locations-resources-farming/ Figuring out the best base locations in Palworld can feel like a daunting task. Pocketpair drops you in a large open world and basically says, “Go for it, pal” without any real indication of what spots might be the most helpful.
Title: Halo: Campaign Evolved 'Pillar of Autumn' gameplay video — watch the full mission here Date: Thu, 23 Jul 2026 19:18:28 GMT Link: https://www.polygon.com/halo-campaign-evolved-pillar-of-autumn-mission-watch-video/ Halo: Campaign Evolved is out now for folks who have pre-ordered the premium edition (sorry, everyone else, you'll need to wait until Tuesday, July 28 for the Halo: Campaign Evolved release time), which means plenty of players are reliving Master Chief's introduction once again. If you haven't got your hands on the game yet, but you want to watch the iconic opening "Pillar of Autumn" mission, check out the video below.
Title: Marvel's Wolverine hype new trailer is overshadowed by drama Date: Thu, 23 Jul 2026 19:03:48 GMT Link: https://www.polygon.com/marvel-wolverine-game-comic-con-trailer-sony-controversy/ San Diego Comic-Con is underway, and Insomniac Games is using the opportunity to drum up hype for the soon-to-be-released Marvel's Wolverine. On Wednesday, the game's narrative director, Walt Williams, dropped a prequel comic that may shed some light on the action game's true villain. And now, with an SDCC panel titled "Deep Cuts: Marvel's Wolverine" being held on Thursday, the studio is diving deeper into the game's story and characters.
Title: The new D&D series includes legendary dragons and stats to use them at your table Date: Thu, 23 Jul 2026 19:00:11 GMT Link: https://www.polygon.com/dungeon-dragons-dnd-comic-dark-horse-cover-reveal/ Created by Dungeons & Dragons designer Gary Gygax for his own campaign, the wizard Mordenkainen is one of the most famous characters in the game’s history. He’s given his name to many spells and has served as the narrator of sourcebooks including Mordenkainen’s Tome of Foes and Mordenkainen Presents: Monsters of the Multiverse. Now, Mordenkainen is assembling some of the greatest heroes of the Forgotten Realms (despite hailing originally from the Greyhawk setting) to deal with an apocalyptic threat in Dark Horse Comics’ Dungeons & Dragons series, which launches in November.
Title: New post-apocalyptic Gundam anime announced at Comic-Con Date: Thu, 23 Jul 2026 18:15:11 GMT Link: https://www.polygon.com/new-gundam-anime-announced-mobile-suit-gundam-rg-xarx-zero-2027/ The next installment in the ever-expansive Gundam universe is on the way. At San Diego Comic-Con, Bandai Namco Filmworks announced Mobile Suit Gundam RG XARX-ZERO, a new anime set for release in 2027. The show takes place in a fresh Gundam continuity called After Apocalypse, which ties into the recently announced video game Gundam Rogue Orbit.

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Title: Sharpen the Sword, Skip the Downloads — ‘Onimusha: Way of the Sword’ Is Coming to GeForce NOW Date: Thu, 16 Jul 2026 13:00:34 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-onimusha-coming/ Onimusha: Way of the Sword is coming to GeForce NOW at launch, with the playable demo available this week. It’s joined by Denshattack! rolling in with five new games arriving in the cloud. Plus, GeForce NOW officially launches in India, moving from beta to public availability — meaning gamers can sign up without a waitlist. Pick Up the Oni Gauntlet Cloud-powered. Samurai-approved. Capcom’s next legendary action adventure is coming to GeForce NOW. Onimusha: Way of the Sword will arrive on the cloud at launch on Thursday, Sept. 3.  Members can jump into the action even sooner with the demo now available to stream. Set in a dark fantasy vision of Edo Japan, follow a lone samurai wielding the legendary Oni Gauntlet against relentless demonic Genma. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies as supernatural battles unfold across a haunting world filled with mystery and danger. Ultimate members can experience every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices and TVs. From the first swing in the demo through launch day, GeForce NOW lets members step into battle the moment it’s available — no downloads, storage space or expensive hardware required. Gamers can find the demo in the GeForce NOW app demo row and add the title to their wishlists today to be ready when the blade is drawn.  India Levels Up The wait is over. GeForce NOW has officially exited beta in India, bringing the world’s highest-performance cloud gaming service to more gamers across the country.  This week, gamers can choose from monthly Performance and Ultimate memberships, flexible day passes or the basic, free offering — making it easier than ever to experience GeForce RTX-powered cloud gaming. GeForce NOW now supports UPI payments, giving gamers across India a fast, secure and convenient way to purchase memberships and day passes.  Premium memberships unlock GeForce RTX-powered features like ray tracing, NVIDIA DLSS and NVIDIA Reflex, along with higher resolutions, faster frame rates and priority access to streaming. With thousands of supported games — from blockbuster releases and free-to-play favorites to indie hits — members can enjoy PC games they already own without the cost of upgrading to high-end gaming hardware. Join the conversation with the GeForce NOW community on Reddit.  Go Off the Rails This Weekend “Denshattack!” is pulling into the cloud. Denshattack! — the off-the-rails, train‑wrecking action game — is now available to stream on GeForce NOW, letting members embrace pure chaos from almost any device.  Take control of runaway trains and send them barreling through crowded tracks, explosive obstacles and delightfully destructive layouts, chaining spectacular crashes with just the right mix of precision and pandemonium. Its colorful, tongue‑in‑cheek presentation and physics‑driven mayhem turn every run into a highlight reel of derailments — perfect for quick sessions, score‑chasing and laughing at just how wrong a single turn can go when the throttle never lets up. In addition, members can look for the following to play this week: Denshattack! (New release on Steam and Xbox, available on Game Pass on July 15) The Mound: Omen of Cthulhu (New release on Steam, available July 15) Heave Ho 2 (New release on Steam, available July 16) Fogpiercer (New release on Steam and Xbox, available on Game Pass on July 17) Onimusha: Way of the Sword DEMO (Steam) The GeForce NOW community keeps discovering new games to play, with members discussing the most beautiful games on the service. What game has impressed you most on GeForce NOW? Let us know on X or in the comments below.
Title: GeForce NOW Turns Up the Heat With New GeForce RTX 5080-Powered Toronto Server Date: Thu, 09 Jul 2026 13:00:55 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-toronto-expansion/ This GFN Thursday brings more games, more power and more ways to play on GeForce NOW.  The cloud gaming service is expanding with a new GeForce RTX 5080-powered server in Toronto, bringing dedicated high performance in the cloud closer to members across the region. NTE: Neverness to Everness also gets an update in the cloud, making it even easier to jump into the latest content from the supernatural adventure without a single download or more storage space needed. It leads the way for GeForce NOW bringing native touch control to the game, coming soon. There’s even more to explore with three new games joining the GeForce NOW library this week.  Take It to the Next Level in Toronto The forecast is looking cloudy in Canada. A new GeForce RTX 5080-powered GeForce NOW server is coming to Toronto, expanding service in the region and bringing dedicated cloud gaming performance closer to local members. The new server will roll out within days, giving more players access to top-tier cloud gaming across Canada. Ultimate members can stream across PCs, Macs, handhelds, mobile devices, TVs and more with GeForce RTX 5080-class power in the cloud. Enjoy up to 4K resolution and beyond on supported ultrawide displays, up to 120 frames per second, plus NVIDIA DLSS, ray tracing and NVIDIA Reflex technologies.  Bring on the ‘999 Nights’ Reality bends — on any device. Step into the surreal world of NTE: Neverness to Everness with the NTE Version 1.2 “999 Nights” update.  This version introduces a massive gameplay evolution, plunging players into an immersive, tabletop-inspired fantasy role-playing game on the Warren Continent — a new permanent game mode featuring its own dedicated progression system. This narrative and mechanical expansion is elevated by the debut of two powerful characters, Shinku and Iroi, alongside an unprecedented fashion upgrade featuring a sweeping collection of 19 new character outfits. To top it off, exploration gets a high-octane upgrade with Draco, a revolutionary new motorcycle vehicle, making this version an absolute playground for combat strategy, stylish customization and high-speed urban traversal.  Plus, GeForce NOW will soon be rolling out native touch controls to NTE: Neverness to Everness, which will make it even easier to explore the city’s mysteries from supported mobile devices. Look for the game in the GeForce NOW app to seamlessly jump between devices and continue the adventure — no downloads, storage space or expensive additional hardware required. Embark on Expanded Adventures The journey continues in Granblue Fantasy: Relink with the Endless Ragnarok expansion. Known for its dynamic combat, diverse roster of Skyfarers and thrilling online co-op, Relink returns with fresh story content as mysterious beings known as the Ragnalia threaten the Zegagrande Skydom. Strange gateways, powerful new foes — including the mighty Beelzebub — and fresh challenges await across the skies. The expansion also introduces additional ways to play, including summon abilities that add another layer of combat strategy, co-op quest tiers and a solo mode filled with unpredictable encounters. Master traits offer more opportunities to customize favorite characters, giving both longtime Skyfarers and newcomers plenty of reasons to take flight. Jump into the latest action with the following games to play this week: Esports Manager 2026 (New release on Steam, available July 6) Assassin’s Creed Black Flag Resynced (New release on Steam and Ubisoft Connect, available July 9) Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam) As GeForce NOW continues to expand, so does the community discovering cloud gaming. One new Ultimate member summed up their first impressions: “Finally caved and got GFN Ultimate… and wow.” Another longtime PC gamer shared how GeForce NOW completely changed their perspective after years of skepticism, calling it “a good alternative” for casual players and encouraging others to “try the one month and upgrade to the yearly before the sale ends.” What are you planning to play this weekend? Let us know on X or in the comments below.
Title: Joyride Through July With 12 Games Coming to GeForce NOW Date: Thu, 02 Jul 2026 13:00:23 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-july-2026-games-list/ Summer is heating up — and GeForce NOW is taking players along for the ride. Start the month with Monopoly: Star Wars Heroes vs. Villains, bringing a galaxy far, far away to the iconic board-game franchise, alongside 12 new games joining the cloud this month.  Plus, don’t let the sun set on the biggest GeForce NOW savings of the year. Level up for less before the deals disappear. Light Side, Dark Side, Cloud Side  The Force is strong with this one. Rule the board, you must. Choose a side in Monopoly: Star Wars Heroes vs. Villains, the classic property-trading board game reimagined with legendary characters, locations and rivalries from across the Star Wars universe. Play as iconic heroes or infamous villains — each with unique abilities — to assemble a team and experience cinematic moments while competing with family and friends across locations from every era of the saga. Every roll of the dice brings new opportunities to build an empire and claim victory. GeForce NOW makes it easy to take the battle between the light and dark sides across nearly any device. Jump into a match on a low-powered PC, Mac, phone, TV, tablet or handheld device and keep the fun going across the galaxy. Check out what’s available this week: Monopoly: Star Wars Heroes vs. Villains (New release on Steam and Ubisoft, available June 30) Meccha Chameleon (Steam) And look forward to the games coming throughout the month: Assassin’s Creed Black Flag Resynced (New release on Steam and Ubisoft Connect, available July 9) Denshattack! (New release on Steam and Xbox, available on Game Pass July 15) The Mound: Omen of Cthulhu (New release on Steam, available July 15) Heave Ho 2 (New release on Steam, available July 16) Fogpiercer (New release on Steam and Xbox, available on Game Pass July 17) ZeroSpace (New release on Steam, available July 20) The Planet Crafter (New release on Xbox, Available on Game Pass July 21) Carnival Hunt (New release on Steam, available July 23) The Ranchers (New release on Steam, available July 30) Corsair Cove (New release on Steam and Xbox, available on Game Pass July 31) Juicy Extras From June In addition to the 18 games announced last month, 10 more came to the cloud.  Deer & Boy (Steam) DOOM Eternal (Epic Games Store) Embers of the Uncrowned Demo (Steam) EMPULSE (Steam) The Elder Scrolls Online (Xbox, available on Game Pass) NBA THE RUN (Steam) SAND: Raiders of Sophie (Steam) Voidling Bound (Steam) Witchspire (Steam) World of Tanks: HEAT (Wargaming) Last Call for Cloud Summer Savings The clock is ticking. Get gaming at the best price of the year. The final days of the GeForce NOW Summer Sale are here. Before the savings disappear, gamers can save $35 on a 12-month Performance membership or $70 on a 12-month Ultimate membership — unlocking GeForce RTX-powered gaming in the cloud across devices they already own. The Performance membership delivers smooth, high-quality gaming with RTX-powered servers, making it easy to jump into favorite titles across PCs, Macs, phones, handhelds and TVs. The Ultimate membership takes cloud gaming to the max with RTX 4080‑ or 5080‑class performance. Experience cinematic visuals, ultralow latency and responsive gameplay powered by technologies like NVIDIA DLSS, ray tracing and NVIDIA Reflex — all without the cost of a new gaming rig. Hear directly from the GeForce NOW Community. One GeForce NOW member recently called the Summer Sale “quite significant” after realizing the savings were even larger than expected in their local currency. By locking in a year of Ultimate, they calculated their monthly cost dropped from roughly 29 CAD to 17 CAD – showcasing how GeForce NOW continues to help gamers around the world enjoy the games they love, wherever they choose to play. Plus, check out this spreadsheet, made by a community member, featuring discounted games streaming on GeForce NOW  and build out a bigger library at the best bargains during the Steam Summer Sale. What are you planning to play this weekend? Let us know on X or in the comments below.
Title: The Ultimate Summer Sale Pairing: Steam Sale Meets GeForce NOW Discounts Date: Thu, 25 Jun 2026 13:00:34 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-steam-summer-sale-2026/ Summer savings are heating up. From the Steam Summer Sale to GeForce NOW membership discounts, this week’s GFN Thursday delivers double the deals and more ways to get the most value from cloud gaming. Plus, Dark Scrolls joins the growing Devolver lineup, alongside Square Enix’s The Adventures of Elliot: The Millennium Tales. They lead the charge for six new games joining the GeForce NOW library this week. Steam Dreams Are Made of These Add to cart, not to storage. The Steam Summer Sale is here, bringing discounts across thousands of PC games as one of the year’s biggest opportunities to grow a gaming library. Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more. In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility.  As new titles expand collections, storage demands and hardware requirements expand with them. GeForce NOW helps remove those barriers by streaming supported games from powerful GeForce RTX servers in the cloud, allowing members to enjoy today’s biggest games on devices they already own. Since downloads and installs are handled in the cloud, games can be added to the cart without being added to storage. Check out the “Sales & Special Offers” row in the GeForce NOW app to discover the discounts today. The Ultimate Upgrade to Level Up for Less The upgrade every game deserves. The deals don’t stop there. Pair GeForce NOW’s summer sale with the Steam Summer Sale to spend less time waiting on downloads, managing storage or needing pricey hardware upgrades — and more time gaming. Get $70 off a 12-month Ultimate membership or $35 off a 12-month Performance membership and experience GeForce RTX-powered gaming in the cloud across devices. The Ultimate membership unlocks GeForce RTX 4080- and 5080-class performance in the cloud with up to 4K resolution, up to 120 frames per second (fps) and advanced technologies like NVIDIA DLSS, ray tracing and NVIDIA Reflex. Dig Into Devolver Written in chaos. Dark Scrolls, the kinetic action roguelite from Devolver Digital, arrives on GeForce NOW with its blend of fast combat, evolving builds and unapologetic chaos. Set in a warped fantasy world that doesn’t take itself too seriously, players battle through shifting arenas packed with enemies, hazards and power-ups that can turn a run from fragile to unstoppable in seconds. Stack abilities, experiment with wild combinations and adapt on the fly as the game constantly raises the stakes — rewarding bold play as much as careful movement. On GeForce NOW, Dark Scrolls is ready the moment players are, streaming across devices with no downloads or setup required. It joins a growing lineup of Devolver Digital titles on the service — Cult of the Lamb, Hotline Miami, Hotline Miami 2: Wrong Number, Inscryption, Enter the Gungeon and Ball x Pit — each delivering that distinct mix of style, surprise and controlled chaos, and just a click away with GeForce NOW. A Storybook Across Centuries The Adventures of Elliot: The Millennium Tales arrives on GeForce NOW, delivering a charming, narrative-driven adventure filled with mystery and discovery. With a hand-crafted world and a focus on exploration, it blends classic adventure gameplay with modern, character-driven storytelling. Follow Elliot — a curious traveler bound to a mysterious Millennium Core — as he’s pulled across eras in a journey that spans neon skylines, forgotten ruins and quiet villages on the edge of legend. Each era has its own rules and rhythms, with Elliot’s reactions and scribbled journal notes giving the story a warm, personal touch. Stream the cinematic-quality visuals and responsive gameplay with GeForce RTX power in the cloud for Ultimate members. Experience Elliot’s time-twisting journey in sharp detail across supported devices — no high-end rig, patches or paradox prep required. Just jump in and pick up from wherever the last chapter left off. In addition, members can look for the following: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) Leaving the last word to the Community Corner, one GeForce NOW member recently shared being “so impressed” by GeForce NOW. They gave the service a spin because of affordable pricing and took a lower-end PC from 20-30 fps on low settings to 60+ fps with settings maxed out — really putting the WoW in their World of Warcraft.  What are you planning to play this weekend? Maybe even more importantly, what device are you planning to play on? Let us know on X or in the comments below.
Title: Sync and Stream: GeForce NOW Connects to Members’ Game Libraries Across Devices Date: Thu, 18 Jun 2026 13:00:32 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-game-stores/ Play favorite titles from popular game libraries, keep progress synced and jump back into gaming sessions on virtually any device. That’s the power of GeForce NOW cloud gaming. From providing access to members’ favorite game libraries to offering some of the season’s best membership pricing, GeForce NOW is making it easier than ever to get more from the cloud this summer. Plus, check out the seven new games arriving in the GeForce NOW library this week. Hit Play Across Top Game Stores That’s a whole lotta ways to play. Whether it’s blockbuster franchises, competitive shooters, sprawling role-playing games (RPGs) or indie gems, GeForce NOW supports thousands of games from leading PC game stores, making it easy to bring existing game libraries to the cloud. Connect supported game store accounts and stream titles with GeForce RTX power. Games that include cloud-save functionality help keep progress intact across devices. Start a game on one screen, pick up where playtime left off on another and spend less time managing installs and storage space. Jump into fan favorites like Cyberpunk 2077 and The Witcher 3: Wild Hunt streaming through GOG. These sci-fi and fantasy favorites support cloud saves, making it easy to continue where play left off. GOG single sign-on and game library syncing — coming this summer — will make that process even smoother. Explore ancient mysteries in the Assassin’s Creed franchise or team up for tactical action in Tom Clancy’s Rainbow Six Siege through Ubisoft+, delivering iconic worlds and competitive experiences to the cloud.  Whether joining massive, all-in combat in Battlefield 6 or shaping the fate of Thedas with compelling companions in Dragon Age: The Veilguard, the EA app offers action-packed experiences and beloved RPGs. Find them in the GeForce NOW app by simply searching and filtering by store. Choose the Screen, Keep the Adventure Gaming doesn’t always happen at a desk — community members are sharing how GeForce NOW lets them play across their favorite devices. GeForce NOW Ambassador and cloud gaming creator Anytime Anywhere Gaming recently showcased Dead as Disco — a PC title without a native mobile version — running on an iPhone through the cloud. As he put it: “One of the coolest benefits of GeForce NOW is I can take the same copy of the game I own on Steam and carry it to my iPhone … it’s super awesome being able to play a game on a multitude of devices without having to buy it again.” That flexibility extends beyond mobile. One GeForce NOW member on Reddit shared being “blown away” by the experience of playing on Mac through the cloud, highlighting how GeForce RTX-powered gaming can be enjoyed across devices, no upgrades required. Whether via phone on the go, on a MacBook between work meetings or on a TV in the living room, GeForce NOW helps make PC gaming accessible across nearly every screen. Upgrade and Unlock More This Summer Summer lovin’, havin’ a sale. For a limited time, annual memberships are available at the best prices of the year: $35 off a 12-month Performance membership $70 off a 12-month Ultimate membership Performance memberships deliver high-quality cloud gaming across devices, while Ultimate unlocks GeForce RTX 5080-class performance in the cloud with up to 5K resolution, up to 120 frames per second and advanced technologies like NVIDIA DLSS, ray tracing and NVIDIA Reflex. Pair these special prices with thousands of supported games across top PC game stores. Plus, with GeForce NOW, spend less time downloading, upgrading hardware and managing storage — and more time gaming. New on the Cloud  In addition, members can look for the following: Embers of the Uncrowned Demo (New release on Steam, available June 13) Pro Cycling Manager 26 (New release on Steam, available June 15) Aphelion (Steam) Citizen Sleeper (Epic Game Store, free from June 18-25) Megastore Simulator (Steam) OPERATOR (Steam) Super Meat Boy 3D (Xbox, available on Game Pass) What are you planning to play this weekend? Let us know on X or in the comments below.

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Title: Marvel’s Wolverine: Story Trailer, new art, composer details, and more Date: Thu, 23 Jul 2026 19:14:35 +0000 Link: https://blog.playstation.com/2026/07/23/marvels-wolverine-story-trailer-new-art-composer-details-and-more/ Today, we revealed tons of new story details about Marvel’s Wolverine at San Diego Comic-Con, including our exciting new Story Trailer! But we know that not everyone can make it to SDCC in person, so let’s catch you up on everything that went down during our panel. Insomniac Games’ Creative Director Marcus Smith, Game Director Mike Daly, Sr. Project Director Jess-Reiner-Reed, and Narrative Director Walt Williams were joined by the game’s cast, Liam McIntyre (Logan/Wolverine) and Krizia Bajos (Jean Grey), and Eric Monacelli, Executive Producer on Marvel Games on stage. We dove deep into our game’s story and characters, and teased what’s to come for fans in September. Get the full scoop!  Play Video The Story Trailer To kick things off, we surprised fans with a brand-new Story Trailer during our panel. Our trailer sets the stage with an enraged Logan confronting Jean Grey in an abrupt moment of vulnerability. We also spotlight The Hand as one of our new enemy factions, alongside Deathstrike, one of our big bads. New art featuring Logan vs. The Hand Our team dropped brand new art from the game as well, which shows Logan going head-to-head with The Hand in their trademark red garb. Logan and The Hand share a history that players will uncover as they tear through the game’s story. View and download image Download the image close Close Download this image Marvel’s Wolverine x MARVEL Tōkon: Fighting Souls We’re also thrilled to announce our collaboration with Arc System Works to bring Wolverine’s suit from MARVEL Tōkon: Fighting Souls to Marvel’s Wolverine, offering a unique, stylized look for Wolverine in our game which can be unlocked through game progression on Day 1. View and download image Download the image close Close Download this image Together with Arc System Works, we’re also excited to reveal that our Marvel’s Wolverine Battle Reborn suit will be available in the upcoming MARVEL Tōkon: Fighting Souls. View and download image Download the image close Close Download this image Best of all, it’ll be available free for all MARVEL Tōkon: Fighting Souls players starting September 1. Composer details revealed During the panel, it was revealed that award-winning composer David Fleming crafted the music behind Marvel’s Wolverine. Fleming delivers enormous impact to our story, with musical cues and swells that dynamically shift alongside Logan’s intense journey around the globe. View and download image Download the image close Close Download this image You can listen to a track from the game  Amazon Spotify Apple YouTube  Full game soundtrack will be released on August 28, 2026. Digital Prequel Comic available  Fans can also get up to speed on the narrative events leading up to Marvel’s Wolverine main story by reading the prequel comic, written by Insomniac Games’ Narrative Director Walt Williams with beautiful art by Luke Ross and a stunning cover by Iban Coello. The prequel comic sets up Logan’s arduous relationship with members of Team X in a mission to protect mutant kind.  It’s available starting today! The prequel comic is available as an exclusive SDCC giveaway, and you can read it online via Marvel Unlimited. View and download image Download the image close Close Download this image Marvel’s Wolverine available to pre-order now Marvel’s Wolverine releases on September 15, 2026 for PlayStation 5 consoles. You can wishlist and pre-order the Standard and Digital Deluxe Edition via the PlayStation Store. You can also pre-order the Standard Edition via PlayStation Direct. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image
Title: 13 ways Halo: Campaign Evolved modernizes the iconic FPS Date: Thu, 23 Jul 2026 15:00:48 +0000 Link: https://blog.playstation.com/2026/07/23/13-ways-halo-campaign-evolved-modernizes-the-iconic-fps/ Halo: Combat Evolved is a landmark game that helped define the experience of early console first-person shooters. But with Halo: Campaign Evolved, Halo Studios has introduced a number of changes to bring the game into the modern era. Halo’s debut on PlayStation uses new mechanics, tweaked controls, haptic feedback, and adjusted weapons to make this a fresh spin on a shooter icon. Play Video Here are 13 ways from throughout the 10 missions of the Halo campaign, as well as its three new bonus missions, that Halo: Campaign Evolved enhances and modernizes the classic. Modern, familiar controls Played today, the original Halo’s controls feel a little different, thanks to its release before shooters tended to have standard features and button layouts, and because controllers had fewer buttons overall. Halo: Campaign Evolved uses the kind of layout players expect, with adjustments like placing grenades on L1, weapon swapping on triangle, and reload on square, among a bunch of other subtle but welcome tweaks. Of course, you’re welcome to customize control layouts as you please. Sprinting for speedy getaways Campaign Evolved introduces a sprint ability you can activate anytime by pressing L3, making it possible to pick up speed at key moments when you need to get to cover or escape groups of enemies as they throw down against one another. It’s not drastically faster than Master Chief’s movement speed in the original, but it helps players control their pace. New driving options Another key change tweaks the controls to the iconic but sometimes imprecise Warthog vehicle. By default, Halo: Campaign Evolved gives the Warthog standard, recognizable vehicle controls, allowing you to steer it with the left analog stick, control the camera with the right stick, hit the gas with R2, and brake and reverse with L2. You can still use the classic look-based steering and analog stick-based gas controls if you want, but for those of us who constantly flipped Warthogs full of Marines, these controls will be an improvement — and most other vehicles, like Covenant Ghosts or the Scorpion Tank, have controls that are mostly true to the original. A health system keeps you in the action Recharging health has become a mainstay of many shooters, and while Halo always gave you a recharging set of shields, it originally required you to hunt for health packs to keep Master Chief in top shape. Campaign Evolved gets rid of health packs and instead makes both your shields and health recharge, but your health recharges at a much slower rate. The system keeps fights intense as you still have to keep an eye on your shields to stay alive, without forcing you to stop and hunt down health pickups in the middle of the action. Enemy encounters get a remix There are a lot of big battles in Halo, and if you’re a fan of the original, you’ll recognize where enemy waves will stream in or when dropships will deliver Covenant reinforcements. But Campaign Evolved adds slight tweaks to many encounters. For instance, when searching for escape pods when you first land on the Ring World, you’ll see Covenant deployments that now include Jackals wielding Beam Snipers, which are enemies that first popped up in Halo 2. You’ll also run into Flood-infected Hunters in later levels. These little changes to enemy force deployment will keep you on your toes, while still allowing battles to feel familiar. Powered-up power ups Like the classic game, Halo: Campaign Evolved includes the Covenant Overshield and Active Camouflage. Now, however, these aren’t activated the second you pick them up, but instead are stored; you can activate them by pressing R1. It’s a slight but impactful change that lets you  save the power-ups for when they’re most useful. New chances for vehicular mayhem It’s not just new enemies that might appear in places you don’t expect. Campaign Evolved sometimes introduces different objects or vehicles in new locations. For instance, when boarding the Truth and Reconciliation through its gravity lift, you’ll find a Wraith tank waiting in the hangar with a turret you can use to wreck Covenant defenders. Those little tweaks make Halo: Campaign Evolved feel a little more realistic within the world of Halo even as they change up some fights. Bumming a ride In later Halo games, it became possible to jump aboard and hijack vehicles from their drivers. Campaign Evolved introduces this ability to the original campaign, so you can snag an enemy Ghost or Banshee if you’re quick and turn it against them. Just be careful — Elites can and will try to hijack your vehicles, too. Aiming down sights Campaign Evolved enhances all the game’s weapons with some new features and updates. You  can now aim down sights with all the guns for a little extra precision. Weapons still handle the way they always have — the Assault Rifle still sprays bullets even when you’re tuning your aim — but the slight adjustment helps Halo’s shooting mechanics work and play similarly to other games in the genre. Weapons get a glow-up Speaking of weapons, Campaign Evolved also features reworked sound design for its guns, and coupled with the haptics of the DualSense controller, gives them quite a bit more heft. Especially with guns that felt a little lighter, like the Covenant Plasma Rifle, the adjustment helps make your shots feel like they’re truly doing damage, both from the punchier, more intense sound effects, and the rumble in your hand that conveys the kick of each gun. The shotgun in particular really feels like you’re wielding some raw Flood-dismembering power. An enhanced arsenal Halo: Campaign Evolved adds a number of weapons to your repertoire from other games in the series, such as the SMG, Needle Rifle, Fuel Rod Cannon, and Beam Rifle. The new guns give you a lot more options in many fights, while adding a different wrinkle to some battles. Flood charging toward you carrying SMGs can be particularly deadly, for example. You can now even pick up Elites’ Energy Swords and turn the Covenant’s most powerful weapons against them. New missions and new surprises While not every gun from later Halo games makes it into the main campaign, you’ll still get a chance to use some of them. Campaign Evolved includes three bonus missions set about a year before the events of the original Halo, starring Master Chief and Sgt. Major Johnson. In those missions, you’ll find the pulse-firing Battle Rifle, the Brute Plasma Rifle, and the Spike Rifle, which are handy inclusions since you’ll also face Brutes, the tough, gorilla-like enemies that first hit the scene in Halo 2. Even more replayability Halo: Campaign Evolved goes beyond remixing the original Halo to offer more new ways to play the game, and more reasons to explore it. Halo originally sported two-player couch co-op; Campaign Evolved offers that experience, plus four-player online co-op, so you can form a whole fireteam of friends to take on the Covenant and Flood. You can also hunt down new secrets, including terminals that expand on the story and collectible Skulls, which unlock gameplay modifiers from fan favorites to all-new enticing takes. These might do anything from amping up the difficulty by removing your heads-up display, to making Grunts explode in a shower of confetti. And if you really want a challenge, try bumping up Campaign Evolved to the tough Heroic or downright ridiculous Legendary difficulty. With these tweaks, Halo Studios does an excellent job of maintaining the feel of the original hit FPS, while introducing adjustments that make it even better than you remember. Halo: Campaign Evolved is available July 28 on PlayStation 5.
Title: Dragon Ball: Sparking Zero’s Super Limit-Breaking Neo DLC out July 30 Date: Thu, 23 Jul 2026 14:00:41 +0000 Link: https://blog.playstation.com/2026/07/23/dragon-ball-sparking-zeros-super-limit-breaking-neo-dlc-out-july-30/ Dragon Ball: Sparking Zero made its mark in 2024 as the latest installment of the Budokai Tenkaichi series after 17 years. The game launched with more than 180 characters on day one and currently has over 200 playable characters!  However, what is Dragon Ball without surpassing your limits? The Sparking Zero team decided to take it further with the upcoming Dragon Ball: Sparking Zero – Super Limit-Breaking Neo DLC. This new DLC is jam-packed with new characters, stages, a solo mode, and more.  Play Video The game has several solo-mode options, including Episode Battle, which features branching story paths, the creative Custom Battle mode, and the later-added Survival Mode. Super Limit-Breaking Neo offers a new solo mode for fans to enjoy called “Limit Breaker Journey”. This new solo mode allows players to experience a new way to immerse themselves in the world of Dragon Ball and the characters they know and love. Players can choose their favorite character and develop them into the fighter that best suits their playstyle.   Now, how does one develop their character? Limit Breaker Journey features an interactive map where players can select their destination to trigger different events or battles. The goal is to gain EXP from different encounters and obtain something special called Battle Arts.  Utilizing your SP, which can be used to obtain new abilities and stats, you can equip Battle Arts to unlock special effects such as limited-time boosts to your ki-based attacks or attack power increasing in Sparking mode. You can receive Battle Arts from special encounters with specific characters. However, there is a limit to how many Battle Arts you can equip, so use your SP wisely.  As you level up your SP, you will receive points that can be allocated amongst 6 different stats. Players can freely allocate their points to customize their character to fit their preferred style of play. As you continue to train your character, you may run into battles with special conditions, events that involve collecting the Dragon Ball, and even encounter some pretty tough enemies after you fulfill certain in-game conditions. You can repeat the run with the same character to continue training the character, and once you’re done with the challenge, you can bring your character to showcase your strength against your friends in player matches and in offline battles.   Choosing your favorite character to train is an exciting element in Limit Breaker Journey, and believe it or not, the Super Limit-Breaking Neo DLC offers around 30 new playable characters. Many characters have been revealed, but fans can enjoy a sneak peek of the Ultimate Blasts of Mercenary Tao and Grandpa Gohan below. The new characters added to the game will also feature unique interactions that you cannot see anywhere else when entering battle. Players will be able to enjoy exclusive interactions between the new characters added and the others from across the series, a beloved feature in the Dragon Ball: Sparking Zero. Another beloved feature from Dragon Ball: Sparking Zero is the immersive stage destruction, and the DLC adds four new stages: Kami’s Palace, Kame House, Bitter Tundra, Stratosphere (Earth and Planet Vegeta). The intensity of battle is enhanced with the destructible features and you can even experience the Kami’s Palace being destroyed down to even the ground itself. Dragon Ball: Sparking Zero continues to bring the power with Dragon Ball: Sparking Zero – Super Limit-Breaking Neo. The DLC launches on July 30, 2026, and fans will be able to enjoy free updates that include new features such as Sparking Boost and Chain Blast. Whether you train your favorite character to suit your playstyle or want to take your intense battles into the stratosphere, there’s something for every Sparking Zero fan to enjoy. Dragon Ball: Sparking Zero – Super Limit-Breaking Neo launches on July 30, 2026.
Title: Fresh look at Lou’s Lagoon, coming to PS5 on August 27 Date: Wed, 22 Jul 2026 14:30:44 +0000 Link: https://blog.playstation.com/2026/07/22/fresh-look-at-lous-lagoon-coming-to-ps5-on-august-27/ Hi everyone, it’s Ines from Tiny Roar here with some exciting news about Lou’s Lagoon, our upcoming high-flying adventure that’s coming to PS5 on August 27. We’re excited to share a brand-new gameplay walkthrough video. In this expanded look at the game you’ll see more of the character and seaplane customization, building and crafting, and of the charming characters you’ll meet on your journey through the game. Take a look at the video and read on for more details about how you can bring your personality to life in Lou’s Lagoon on PS5. We’re also delighted to reveal our Deluxe Edition, launching on PS5 alongside the Standard Edition. The Deluxe Edition includes an exclusive ‘Lifeguard’ outfit for your character, a bubble-engine upgrade for your trusty seaplane, and a set of cozy beachside items, each with a bubbly surprise. Play Video Make Limbo feel like home In our last PlayStation Blog post, we introduced you to the Limbo archipelago and the islands you’ll travel to on your adventure. This post is all about how you can make the whole experience your own by customizing your character, trusty seaplane, and your home, and bring your personality to life in the game. In Lou’s Lagoon you play as a young pilot searching for their beloved Uncle Lou who is missing after a severe storm has swept through the archipelago. This is your journey and we want to give you the possibility to create a character that truly represents you. Our character creator allows you to customize lots of details of your character, including hairstyles, eyebrow shape, skin tone, facial hair, eye color, and even cute face markings, so you can really be who you want to as you enter the archipelago. As you progress through the game, you’ll unlock new outfits and can visit shops to change up your look and keep it as fresh as the island breeze. That same spirit of personalization carries through to your seaplane. As you take on aerial challenges and trials across the archipelago, you’ll earn new parts and spray paints to customize your plane from nose to tail, whether you want something sleek and understated or something bright and bold. And then there’s your home. Pretty early on in your adventure, you’ll receive a piece of tropical paradise to call your own and can build on it and shape it at your own pace. Design and build your future home from the ground up and add furniture and decorative touches to put a little bit more of yourself into the world. You can continue to transform your space to suit your style as you progress through the game, whether you want a small beach shack or sprawling seafront house. Arriving back at a space that has your imprint on it makes the archipelago truly feel like home. Meet the Charneys and Gorplins Last time, we showed you Gleam Reef and its local residents, the Vooi, and shared some insights into how they were created. Today, we’d like to introduce you to the Charneys of Tanglebloom and the Gorplins of Boulderia. Tanglebloom is the flower-shaped island at the heart of Limbo and is the archipelago’s liveliest town with shops and stores galore – at least, until the storm hit. When you arrive on Tanglebloom, you’ll need to help the Charneys back on their feet and rebuild their businesses so they can open for trading again; there may even be a mystery or two awaiting you. Surrounding Tanglebloom Town are smaller islands of lush jungle with new resources to collect and friends to discover. Boulderia is a rugged island built on the back of a giant crab and inhabited by the small, grumpy, and hard-working Gorplins. The Gorplins spend their time mining (and eating) sugar crystals, a valuable resource. As with Tanglebloom, there may be more to Boulderia than meets the eye… Powered by PS5 We’ve harnessed the power of PS5 from the second you launch Lou’s Lagoon, using the PS5’s ultra-fast SSD to get you into Limbo quicker than a Gorplin can devour a sugar crystal. The DualSense wireless controller’s haptic feedback elevates every moment of exploration, crafting, and building while adaptive triggers add an extra element of fun to gathering resources across the islands. Finally, PS5’s 4K HDR output brings Limbo to life in stunning detail. We’re so excited to be launching Lou’s Lagoon on PS5 next month and hope you’ll be making Limbo your new home on August 27. While you prepare for take-off, be sure to follow us on social media for more Lou’s Lagoon news!
Title: Order of the Sinking Star is coming to PS5, hands-on report Date: Tue, 21 Jul 2026 13:00:47 +0000 Link: https://blog.playstation.com/2026/07/21/order-of-the-sinking-star-is-coming-to-ps5-hands-on-report/ The glittering sky of mystery, magic, and head scratching enigmas is becoming much larger – Order of the Sinking Star is arriving on PlayStation 5 later this year. Developed by Jonathan Blow’s independent studio Thekla, it should come as no surprise that this stablemate of Braid and The Witness is a puzzler… but with a fair few differences to differentiate it from its priors. Play Video In fact, it’s fair to say that those two titles created the foundation that Order of the Sinking Star sits on, not just because of its many, many puzzles, but also with its intriguing blend of characters, an unfolding story, and its stylish aesthetic. Introducing this new star While Order of the Sinking Star’s story is more explicit than that found in Braid or The Witness due to its immediate presence of talkative, controllable characters, there’s still a strong ethos of discovery. Even in the demo I played, exposition is delivered in small, sporadic chunks, all secondary to introducing the gameplay mechanics. This is entirely by design. The subtle environmental storytelling introduces a world of obstacles and divergences, where people are displaced in their surroundings. The first character, the Queen, is lost in what appears to be a strange palace at first, before it opens out into the game’s overworld. It serves as a quick intro to pushing blocking objects around the grid-like locations to progress, as well as understanding the invaluable rewind/undo mechanic in case you get stuck during a puzzle and need to revert to an earlier point in time. Hearty heroes and more It’s an essential mechanic, too, given the introduction of the game’s other characters, who come with their own puzzle-driven abilities. Given the choice of three different areas to tackle after the tutorial section, I sent the Queen northwards to begin The Hearty Heroes of Hauling section, which initially stars the warrior Valens, Tif the thief, and Isidore the wizard. Initially separated, each character can manipulate obstructive blocks and crystals in one specific way – Valens can push them, Tif can only pull them, and Isidore magically swaps places with them on line-of-sight. Guiding the Queen Westwards instead opens up The Promise, where I controlled an explorer who has to work his way through a maze-like mine using the power of gems to emit different coloured beams to perform abilities. While the grassy Mirror Isles to the East dropped me into the sandals of a wealthy trader using mirrors to swap places with his projected reflection in order to navigate a waterlogged archipelago.  A nesting doll of puzzles Just as the story reveals its intriguing wrinkles through voice over dialogue and narration, the Sokoban-like puzzles start off simple but escalate very quickly. In The Hearty Heroes of Hauling, the trio eventually meet up, meaning I had to use a combination of all their abilities to progress. Later, a druid who could transmute blocks joined their ranks, and so the game’s complexity evolved further. Did I mention there are monsters, too? Puzzle purists don’t need to worry – there’s no fighting in the game. But dealing with goblins who will kill your character if they’re on an adjacent square, or beasts who shoot fire on line-of-sight meant the puzzles switched up once more, especially as some gates could only be deactivated once the enemies were vanquished. Thankfully, monsters can be manipulated to attack each other, while another new character, the bard, could charm them with an area of effect ability. And later in the game, a priestess is entirely immune to their attacks, enabling her to protect any adjacent peers. Order of the Sinking Star prides itself on the gradual layering of new characters, elements, and environments the further you travel. Early on in the demo, the Queen was forced to use the other characters’ abilities to access more of the overworld, smartly leaning on my familiarity with their powers to overcome increasingly difficult challenges.  And then, several hours in, things changed in a way that turned the entire game on its head… When worlds collide As if the three different worlds’ worth of puzzles and an overworld with its own batch of enigmas and brainteasers wasn’t enough, Order of the Sinking Star’s big turning point is when the characters from the different worlds begin to interact in order to solve puzzles they couldn’t alone. At one late point I was having to switch between the merchant and wizard across realms, thinking about their abilities in different ways.  It speaks to the ethos of Order of the Sinking Star that this switch is still early in a game which has hundreds of hours of gameplay, built on the back of over a thousand puzzles. And while there’s a clear narrative progression, the freedom to choose the order of how you tackle some of them meant I could still move on when I hit a wall. And on top of all of this, a whole fourth Southern area, Skipping Stones to Lonely Homes, was unavailable in my demo, but promises to ramp things up further with a marooned sailor in a world of giant stones, lily pads, and rivers she can redirect. Following the star’s light It’s been ten years in development via a modest team of around 20 people, but with its 900+ levels, multiple endings, and constantly evolving gameplay, even after several hours in the demo it’s clear there’s literally worlds worth of discovery left in Thekla’s enchanting puzzler. We’ll even find out what’s truly behind the mysterious title itself… Expect more to surface from Order of the Sinking Star when it releases on PS5 later this year.

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Title: Dinoblade, out now, is equal parts janky, genuinely sick and silly as hell Date: Thu, 23 Jul 2026 17:15:00 +0000 Link: https://www.rockpapershotgun.com/dinoblade-out-now-is-equal-parts-janky-genuinely-sick-and-silly-as-hell Four years ago, a developer called Jean Nguyen shared a short video on Dwitter of a spinosaurus pulling off a sick combo with Cloud Strife's Buster Sword. This, of course, blew up, but it wasn't actually a game, just some animation work from the dev. And then, somewhere along the line, Nguyen decided to make it into an actual game. It's now called Dinoblade, it's out today, and it is jank and over top in exactly the right ways, and genuinely a rip roaring time. Read more
Title: I've yet to smash open a Dyson Sphere in sci-fi RTS Sanctuary: Shattered Sun, but I'm enjoying its take on Supreme Commander Date: Thu, 23 Jul 2026 17:00:00 +0000 Link: https://www.rockpapershotgun.com/ive-yet-to-smash-open-a-dyson-sphere-in-sci-fi-rts-sanctuary-shattered-space-but-im-enjoying-its-take-on-supreme-commander Sanctuary: Shattered Sun is the kind of unwholesomely large real-time strategy game where you keep accidentally auto-constructing 50 missile trucks because you were preoccupied with (e.g.) a massive spiderbot offensive on the other side of an ocean. Those things breed like rabbits! Still, easy come, easy go: simply charge your 50 superfluous missile trucks into the nearest line of energy domes, and watch as they, the enemy, and everybody we have ever loved disintegrates in about 20 seconds. Shattered Sun does reward micromanagement – "every projectile is simulated", the devs proclaim, which means you can dance your tanks away from incoming shells – and also encourages resource efficiency, with a "flow-based economy" that hinges on access to generators and alloy extraction sites. But going by my hour with the demo, it more immediately rewards the act of scooping together a continent-sized deathball and rolling it through the nearest pocket of red on your map. Read more
Title: Saudi Arabia's $55 billion EA buyout approved by the European Commission, who say it doesn't "raise competition concerns" Date: Thu, 23 Jul 2026 16:09:47 +0000 Link: https://www.rockpapershotgun.com/saudi-arabias-55-billion-ea-buyout-approved-by-the-european-commission-who-say-it-doesnt-raise-competition-concerns The $55 billion leveraged buyout which will see Saudi Arabia, Silver Lake and Jared Kushner-founded investment firm Affinity Partners become the new owners of EA has been given the thumbs up by the European Commission. The body have ruled that the acquisition's ok as far as the EU's rules on mergers go, and that it doesn't "raise competition concerns". Read more
Title: Terrific castle-building sim Cataclismo is being transformed into a chunky strategy boardgame, care of a paid Old Kingdom expansion Date: Thu, 23 Jul 2026 14:35:00 +0000 Link: https://www.rockpapershotgun.com/terrific-castle-building-sim-cataclismo-is-being-transformed-into-a-chunky-strategy-boardgame-care-of-a-paid-old-kingdom-expansion Excellent real-time castle defender Cataclismo is getting a DLC expansion, The Old Kingdom, which transforms it into a hex-based strategy boardgame. Players must hexpand from citadel to citadel, shoring up supply lines and unlocking technology while fending off the minions of the Mist. Please aim your Lobbers and Cannoneers at this trailer. Read more
Title: Rockstar Games Workers Union say their first meeting with the GTA 6 studio's management was "a step in the right direction" Date: Thu, 23 Jul 2026 14:03:45 +0000 Link: https://www.rockpapershotgun.com/rockstar-games-workers-union-say-their-first-meeting-with-the-gta-6-studios-management-was-a-step-in-the-right-direction The recently formed Rockstar developer union - officially the Rockstar Games Workers Union - have had their first meeting with management at the GTA 6 maker, whom they're still seeking voluntary recognition from. The union, who're part of the wider Independent Workers' Union of Great Britain (IWGB), have called this first meeting "a step in the right direction" and that they've secured "a roadmap for a speedy negotiation process". Read more
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1 year ago
In today's fast-paced world, video streaming has become an integral part of our entertainment. With the rise of smartphones and high-speed internet, more and more people are turning to video streaming apps to watch their favorite movies, TV shows, and live sports events. However, many popular streaming apps come with restrictions and require a subscription for access to premium content.

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In the world of mobile gaming, the popularity of modded Android games has been on the rise. These modified versions of games often come with special features, enhancements, and advantages that are not available in the original versions. One particular category of modded Android games that has been gaining attention is modded multiplayer games.

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1 year ago
In the world of digital content creation, having access to premium editing tools can make a significant difference in the quality of the final product. Fortunately, there are ways to unlock premium features without having to pay a hefty price. One popular method is through premium unlocked APK downloads.

In the world of digital content creation, having access to premium editing tools can make a significant difference in the quality of the final product. Fortunately, there are ways to unlock premium features without having to pay a hefty price. One popular method is through premium unlocked APK downloads.

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1 year ago
Are you tired of dealing with ads and limitations in your music player app? If so, then premium unlocked APK downloads might be the solution you're looking for. Unlocking music player apps through APK downloads allows you to enjoy all the premium features without any restrictions.

Are you tired of dealing with ads and limitations in your music player app? If so, then premium unlocked APK downloads might be the solution you're looking for. Unlocking music player apps through APK downloads allows you to enjoy all the premium features without any restrictions.

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1 year ago
Are you looking for a way to enjoy premium modded games and applications on your device without breaking the bank? Premium unlocked APK downloads provide a convenient solution for accessing premium features for free. In this blog post, we will explore the world of premium modded games APK and how you can enhance your gaming experience with these downloads.

Are you looking for a way to enjoy premium modded games and applications on your device without breaking the bank? Premium unlocked APK downloads provide a convenient solution for accessing premium features for free. In this blog post, we will explore the world of premium modded games APK and how you can enhance your gaming experience with these downloads.

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1 year ago
Unlocking Premium Features: The Rise of Unlocked APK Downloads for Streaming Apps

Unlocking Premium Features: The Rise of Unlocked APK Downloads for Streaming Apps

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1 year ago
In today's modern age of smartphones with advanced camera capabilities, there is a growing demand for photography and camera apps that offer unlocked features and enhanced functionalities. Modded photography and camera apps have gained popularity among photography enthusiasts and professionals who seek to push the limits of their smartphone cameras.

In today's modern age of smartphones with advanced camera capabilities, there is a growing demand for photography and camera apps that offer unlocked features and enhanced functionalities. Modded photography and camera apps have gained popularity among photography enthusiasts and professionals who seek to push the limits of their smartphone cameras.

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1 year ago
Are you looking to enhance your photography skills and take your photos to the next level? One way to do this is by exploring modded photography and camera apps. These APK mods can offer unique features and functionalities that go beyond what traditional camera apps provide. In this blog post, we'll explore some of the top modded photography and camera apps that you can download to level up your photography game.

Are you looking to enhance your photography skills and take your photos to the next level? One way to do this is by exploring modded photography and camera apps. These APK mods can offer unique features and functionalities that go beyond what traditional camera apps provide. In this blog post, we'll explore some of the top modded photography and camera apps that you can download to level up your photography game.

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1 year ago
In today's tech-savvy world, smartphone photography has taken center stage in capturing the moments that matter most to us. With the advancement of mobile camera technology, we now have the ability to take stunning photographs right from our fingertips. However, for those looking to enhance their photography skills even further, modded photography and camera apps can unlock a whole new world of creative possibilities.

In today's tech-savvy world, smartphone photography has taken center stage in capturing the moments that matter most to us. With the advancement of mobile camera technology, we now have the ability to take stunning photographs right from our fingertips. However, for those looking to enhance their photography skills even further, modded photography and camera apps can unlock a whole new world of creative possibilities.

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1 year ago
Are you looking to take your mobile photography to the next level? Modded photography and camera apps offer a range of pro features that can enhance your creative possibilities. These apps provide advanced tools and functionalities that go beyond what standard camera apps offer, allowing you to capture stunning images with your smartphone.

Are you looking to take your mobile photography to the next level? Modded photography and camera apps offer a range of pro features that can enhance your creative possibilities. These apps provide advanced tools and functionalities that go beyond what standard camera apps offer, allowing you to capture stunning images with your smartphone.

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1 year ago
Modded photography and camera apps offer a unique and exciting way to enhance your photos and unleash your creativity. With a wide range of features and effects, these apps allow you to take your photography skills to the next level. In this blog post, we will explore some of the best modded photography apps available on the market today.

Modded photography and camera apps offer a unique and exciting way to enhance your photos and unleash your creativity. With a wide range of features and effects, these apps allow you to take your photography skills to the next level. In this blog post, we will explore some of the best modded photography apps available on the market today.

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