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Title: Tim Sweeney Pitches Epic As A Savior For An AAA Gaming Industry Being Devoured by Roblox Date: Wed, 17 Jun 2026 22:07:19 +0000 Link: https://kotaku.com/tim-sweeney-pitches-epic-as-a-savior-for-an-aaa-gaming-industry-being-devoured-by-roblox-2000707706 The Fortnite CEO says he wants a more open future for gaming
Title: Official Persona 6 Description Is Exactly What You’d Expect Date: Wed, 17 Jun 2026 21:06:05 +0000 Link: https://kotaku.com/official-persona-6-description-is-exactly-what-youd-expect-2000707692 A student in modern Japan forced to confront occult happenings, should we call the Velvet Room?
Title: Fan-Favorite Call Of Duty: Black Ops Games Are Getting New PlayStation Ports Date: Wed, 17 Jun 2026 20:45:20 +0000 Link: https://kotaku.com/fan-favorite-call-of-duty-black-ops-games-are-getting-new-playstation-ports-2000707681 The new ports will include Call of Duty: Black Ops and Black Ops 2 multiplayer, zombies, and campaign modes
Title: New Spider-Man: Brand New Day Trailer Reveals The Hulk And Keeps Sadie Sink Under A Hood Date: Wed, 17 Jun 2026 20:26:28 +0000 Link: https://kotaku.com/spider-man-brand-new-day-trailer-ps5-update-hulk-2000707682 Marvel’s latest trailer spoils a few surprises, but there are still mysteries
Title: After Backrooms’ Success, Hollywood Reportedly Digging Through Reddit For Its Next Hit Date: Wed, 17 Jun 2026 20:15:23 +0000 Link: https://kotaku.com/after-backrooms-success-hollywood-reportedly-digging-through-reddit-for-its-next-hit-2000707671 We might be getting fewer superhero flicks and more YouTube adaptations in the future

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Title: Monopoly Go x The Simpsons crossover is almost here Date: Tue, 02 Jun 2026 08:41:21 +0000 Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable Date: Fri, 22 May 2026 13:43:44 +0000 Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out Date: Fri, 15 May 2026 11:00:02 +0000 Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much Date: Fri, 15 May 2026 10:02:10 +0000 Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy Date: Thu, 14 May 2026 12:00:03 +0000 Link: https://www.vg247.com/forza-horizon-6-review There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more

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Title: Apple Says Price Hikes Are Coming, But Won’t Say Which Devices Will Be Hit Date: Thu, 18 Jun 2026 10:40:48 +0000 Link: https://www.gamespot.com/articles/apple-says-price-hikes-are-coming-but-wont-say-which-devices-will-be-hit/ In what might be the most unsurprising news of the week, Apple has heavily implied that its hardware is going to get more expensive. Amidst the ongoing memory shortage that has hit virtually every sphere of the tech industry and has seen hardware costs spike dramatically upward, Apple CEO Tim Cook described potential price increases as being "unavoidable." "Unfortunately, price increases are unavoidable. We're doing our best to mitigate the huge increases that are being passed to us, and we've been trying to shield our customers from the increases, but the situation has become unsustainable," Cook said to The Wall Street Journal. "There's less supply at a time when consumers want devices, and the memory guys are passing along huge price increases. We definitely need memory pricing and supply to return to reasonable levels for consumer products." https://www.youtube.com/watch?v=ajU2oDdeCgw&pp=0gcJCT4LAYcqIYzv Cook--who will step down as CEO on September 1 and take up a new executive chairman role at Apple--didn't specify when the company will increase prices and which products will be impacted. One of its products, the Mac Mini, has already increased in price from $599 to $799 for the base model, which should be a clear indicator of how much extra consumers could be expected to pay for high-tech Apple products in the future. As for iPhones, starting prices for those smartphones have generally been around $699 - $799 since 2020, with more advanced models that have bigger screens and more storage capacity costing more. A 256GB iPhone 17, for example, is priced at $799 on the Apple Store, while an iPhone 17 Pro Max starts at $1,199. Apple's smartphones also function as handheld gaming consoles, capable of playing AAA games like Resident Evil Village and Assassin's Creed Mirage, thanks to the advanced chipsets inside them. Coupled with a controller cradle and a subscription to a service like Apple Arcade, the unit functions well as a multi-functional Switch 2 challenger. Apple isn't alone when it comes to passing on higher production costs to consumers, as both Sony and Microsoft have had to raise the price of their respective consoles. A base model PS5 or Xbox Series X now costs more today than it did when it first launched in November 2020, and the Switch 2 will also be more expensive come September.
Title: The Best PC Games To Play In 2026 Date: Mon, 02 Mar 2026 12:45:00 +0000 Link: https://www.gamespot.com/gallery/best-pc-games/2900-4143/ These are our selections for the very best PC games. Without a generational divide, the PC gaming library just keeps growing, so we focused on the best PC games to play right now. Some of these games are recently released gems. Others are live-service games or multiplayer favorites that have stood the test of time. Our list of the best PC games spans across a wide variety of genres, so at least a few of these games will pique your interest. We regularly reevaluate and update this list to make sure our recommendations are current, and you can find previously removed games--which still come highly recommended--at the bottom of the list. PC gaming is quite different from consoles, as your mileage with each game on this list will vary based on your rig. That said, many of the games on this list don't require the latest and greatest graphic cards--they merely help these great games look even better. And if you happen to have a Steam Deck, a lot of these games are playable on Valve's impressive handheld PC. We have a separate list of Steam Deck recommendations for games that play great there. We regularly reevaluate and update this list, so you can always use it as a resource to find some fresh recommendations. We've linked to Steam listings where possible for these games, but it's worth noting that you can often find better deals on storefronts such as Fanatical and GOG. We've included links to those stores, too. Also, some of our picks are available on PC Game Pass, Microsoft's subscription service. If you're thinking about upgrading your PC or starting a new build to play some of these games at higher settings, make sure to check out our step-by-step guide for building a gaming PC. If you're looking for accessories for your rig, check out our roundups of the best gaming keyboards,gaming mice, and PC gaming headsets. Alan Wake 2 Another chapter in the mind-bending Remedy universe, Alan Wake 2 picks up right where the cult classic left off more than a decade ago. Alan is trapped in the Dark Place and his only way out is to write his own story. His campaign takes place alongside a concurrent one with FBI agent Saga Anderson, and the two complimentary campaigns can be played together in any order. The lightly spooky elements of the first game turn much darker here, for a horror experience full of unforgettable moments. Read our Alan Wake 2 review. See at Humble Featured in this image Alan Wake II View Game Hub Follow Advertisement Arc Raiders Arc Raiders is an extraction shooter quite unlike anything you've played before. It relies on player interaction to forge its deepest stories, with decisions on whether to trust or betray other Raiders made by the second. The world as you know it has ended, replaced by AI overlords and a catastrophic climate. Humanity now resides in Speranza, where some citizens choose to become raiders, returning to the dangerous overworld to scavenge for life-saving and life-enhancing resources. From a third-person perspective, you'll suit up with weapons and items of your choice before dropping into a PvPvE landscape to seek out quests, challenges, and then return safely. Or not. Enemy robots attack on sight, and other players can choose hostility. It's up to you whether you help or hinder your fellow raiders. Read our Arc Raiders review. See at Fanatical Featured in this image ARC Raiders View Game Hub Follow Advertisement Balatro A deceptively simple concept with an incredible degree of replay value, Balatro is based around the familiar rules of poker. You'll build a hand of pairs or a flush and then accrue points based on it. But using that simple framework as a jumping pad, the roguelite card game lets you edit the rules of the game on the fly using special Joker cards, Arcane spells, and Planet cards that boost your multipliers. Building out a strategy as you work your way through increasingly difficult "blinds" with higher points requirements is satisfying for how it lets you feel like you're breaking the game in half, only to have the game come back at you that much harder the next time. When that inevitably happens, you need to think on your toes and modify your deck throughout the run to deal with new challenges. Jokers that may have seemed useless before can result in a sudden ah-ha moment of recognition as you take advantage of their unique strategies. And every time you make it to the end--or more likely, fail--it's hard not to start up another hand and do it all again. Read our Balatro review. See at Fanatical Featured in this image Balatro View Game Hub Follow Advertisement Baldur's Gate 3 The triumphant return of a legacy CRPG series is also one of the best games of 2023. While Baldur's Gate 3 is also available to play on PS5, the PC version is the clear leader thanks to its intuitive keyboard-and-mouse controls--and it's a welcome return to form for longtime Baldur's Gate fans. This fantasy tale is set in the Dungeons & Dragons universe, but the most incredible part is how it approximates actually playing a game of D&D, with all the freedom that entails. You can tackle problems and navigate the world with an almost overwhelming amount of choice and agency, making it easy to get lost for hours and then start all over again with a new character. Read our Baldur's Gate 3 review. See at GOG.com Featured in this image Baldur’s Gate 3 View Game Hub Follow Advertisement Blue Prince Blue Prince is one of 2025's most acclaimed games, and for good reason. The roguelike adventure is unlike anything else, presenting a series of interlocking puzzles to solve. It all revolves around exploring a shape-shifting mansion that never carries the same layout twice. Rooms manifest into existence as you explore, and over time you come to learn the patterns of the manor as you unlock its many mysteries. Mount Holly calls. See at Fanatical Featured in this image Blue Prince View Game Hub Follow Advertisement Clair Obscur: Expedition 33 Clair Obscur: Expedition 33 looks like a million bucks thanks to its lavish design powered by Unreal Engine 5, but at its core, it's a love-letter to JRPGs that aims to keep you engaged at all times. There's still plenty here for fans of old-school turn-based RPGs to sink their teeth into, but the combination of souls-like influences and riveting storytelling will keep your eyes glued to the screen as you experience one of the best games of 2025. Read our Clair Obscur: Expedition 33 review. See at Fanatical Advertisement Cyberpunk 2077 Cyberpunk 2077 had a divisive launch that by all accounts failed to live up to the lofty expectations placed on it. But CD Projekt Red didn't abandon the game, instead issuing a steady stream of updates culminating in September 2023's massive 2.0 update that overhauls many major systems, while also integrating the new Phantom Liberty DLC. The Cyberpunk of today is a sharper, more focused action-RPG with a greater variety of skills that let you navigate Night City your own way. The Phantom Liberty expansion received a 10/10 in our review, adding new systems and a compelling new story featuring Idris Elba. Best of all, it's still a gorgeous showpiece for your PC rig. Read our Cyberpunk 2077: Phantom Liberty review. See at Humble Advertisement Death Stranding 2: On the Beach It might be the final PC port from Sony, but Death Stranding 2: On the Beach is ending that initiative with a bang. Gorgeous to look at, fun to play, and incredibly weird when you think about it, Hideo Kojima's tale of a post-apocalyptic deliveryman exploring a ravaged Australia is still one of the more unique experiences out there. Improving on its predecessor with dozens of small and notable enhancements, Death Stranding 2 also tells an intimate tale of fatherhood at the end of the world. Read our Death Stranding 2: On the Beach review. See at Fanatical Advertisement Diablo 4: Lord of Hatred Every Diablo game has that one expansion that has truly defined it for decades to come, and Lord of Hatred more than delivers a thrilling conclusion to a long-running storyline. Not just a narratively stunning finale to the Age of Hatred saga, Lord of Hatred revolutionizes multiple aspects of Diablo 4, sharpening it and honing the experience to bring out the best of Blizzard's grimdark series. Read our Diablo 4: Lord of Hatred review. See at Steam Advertisement Disco Elysium When it comes to writing, Disco Elysium is perhaps unrivaled. Developed and published by ZA/UM in 2019, Disco Elysium places you in the role of a detective suffering from amnesia and a serious bout of alcoholism. His quest to unravel a baffling murder and the details of his life that he's forgotten takes you on an absolutely stunning adventure that thrives on its choice-based gameplay and exquisite dialogue. Disco Elysium balances humor and serious life dilemmas with astounding grace, and the freedom it gives you to shape the narrative and your interactions with its many colorful characters you meet allows you to make this detective story your own. Its gorgeous world is teeming with life, and viewing it from the eyes of a nameless cop with memory issues makes it all the more immersive. It earned a rare 10/10 from GameSpot, and we can safely say there's nothing else exactly like it in modern PC gaming. See our Disco Elysium review. See at Fanatical Advertisement Dispatch One of the big success stories of 2025, Dispatch nailed the idea of fusing a superhero workplace comedy with a Telltale-style adventure game format. In an era of cynical superhero TV series like The Boys and general apathy toward upcoming projects like Avengers: Doomsday, Dispatch is a breath of fresh air in this genre. An original cast of well-rounded do-gooders and supervillains is brought to life with stellar voice acting; the episodic structure keeps the story flowing smoothly; and the actual dispatching of heroes to save the day adds a delightful role-playing element to the experience. See at Steam Advertisement Echo Point Nova Echo Point Nova is also on our list of best first-person shooters, and with good reason. It's an ultra-satisfying blend of speed and first-person action that will appeal to fans of classic shooters like Tribes. As you explore its many floating islands, you'll accumulate more weapons and abilities, including a number of options for getting around--you can use a grappling hook to pull yourself up and around the environment or send yourself flying through the sky, or leverage your hoverboard to zoom along the ground at high speeds. However you choose to approach a given situation, the movement is the real highlight here, making every moment feel like a thrill. See at Steam Advertisement Elden Ring: Shadow of the Erdtree Elden Ring was our Game of the Year in 2022, and ever since we've been waiting to explore even more of The Lands Between. From Software delivered with Shadow of the Erdtree, a massive expansion that almost overwhelms with its sheer scope. Elden Ring's lore has been expanded in thoughtful and surprising ways, letting you dive as deep into the story as you care to by exploring a world rife with secrets to uncover. Combat is just as difficult as ever, with an inventive balance system that lets you continue to play with your current character without being immediately overpowered. That lets you experience the thrill of overcoming new obstacles all over again, with a wide array of new weapons to master. See our Elden Ring: Shadow of the Erdtree review. See at Fanatical Advertisement The Elder Scrolls V: Skyrim It's true that since its release in 2012, The Elder Scrolls V: Skyrim has been ported to just about every platform that can play games, including Amazon Alexa speakers and smart refrigerators. But the king of all Skyrim versions is the one on PC, and it's not even close. That's because the PC version gives you access to years of mods created by the Skyrim community. From adding serious RPG story content to providing ridiculous possibilities like replacing all dragons with Thomas the Tank Engine, the PC version of Skyrim adds nearly endless options to an already expansive, enormous game. You absolutely should play Skyrim on PC if you haven't, and you absolutely should mod it to see how the game has become so much more than it was when it was released. Skyrim is also available with Xbox Game Pass for PC. See our The Elder Scrolls V: Skyrim review. See at Fanatical Advertisement Forza Horizon 6 Over the years, the Forza Horizon series has excelled at being a sandbox of fun for you to race absurdly expensive cars in. Forza Horizon 6 doesn't stray from that formula of open-world racing and collecting a garage full of hotrods, but what it adds to that experience is what makes it feel so special. Shifting the action to Japan and embracing car culture with online meet-ups makes for a magical time, while the core driving feels better than ever in this celebration of V8 engines and unrestrained speed. Read our Forza Horizon 6 review. See at Steam Advertisement Final Fantasy 14 Online The Final Fantasy series is known for having a strong focus on storytelling with colorful characters who get into over-the-top battles, and the MMO Final Fantasy XIV manages to stay true to what the series is all about. Though you might assume the familiar Final Fantasy tenets of storytelling and strong character moments would be absent in an online game, FFXIV is one of the more story-driven MMOs out today. Final Fantasy XIV is the franchise's second crack at an MMO, and it features a sprawling story about rebellion, equality, and friendship that manages to hit the same highs of the franchise's best single-player games. Though MMOs have a reputation for being inaccessible and time-consuming, Final Fantasy XIV offers an excellent gateway for lapsed and new MMO players to jump into--and it's also a fantastic Final Fantasy game in its own right. See our Final Fantasy 14 reviews for A Realm Reborn and its expansions. See at Humble Advertisement Fumes Car-combat games are not nearly as prominent as they once were, but Fumes does the classics proud. Despite being in early access, it's already a satisfying experience, letting you accumulate parts and customize your vehicle as you navigate a Mad Max-ish desert full of hostile vehicles and other tasks to deal with. There are extensive early-access plans to add more to do, melee combat, and other features that sound exciting, but what's already in place is already unlike anything out there. If there's a Twisted Metal or Vigilante 8 fan in you, or you're just someone who wants to customize a car full of weapons, Fumes is well worth a look. See at Steam Advertisement Hades 2 Hades 2 builds on everything that Supergiant established in the first game, offering an experience that is both familiar and new at once. You play as Melinoe, sister of former protagonist Zagreus, as you attempt to destroy Chronos, the Titan of time. New weapons and abilities, combined with a new resource management system, make it a joy to experiment with new combinations as you attempt your runs over and over. See our Hades 2 review. See at Steam Advertisement Hell Clock Many games offer their own spin on roguelikes and Diablo-style ARPGs, but Hell Clock does both of those in one go. It's an isometric ARPG in the mold of Diablo, but one that takes place within the context of a roguelike where you have a ticking clock for each run. That provides a decidedly different feel to it from the average ARPG; you'll still gather new loot and become more powerful, but items are automatically equipped (with time pausing occasionally to let you pick from several potential upgrades that can meaningfully impact your play style). Every decision to fight enemies or wander down a corridor thus takes on new weight, as you try to rapidly evaluate whether it's worth it to take a risk that might further power you up but reduce how much time you have to deal with the next boss. See at Fanatical Advertisement Helldivers 2 This follow-up from Arrowhead Game Studios was a surprising success, not least because it was so different from the original game that inspired it. Helldivers 2 takes the hordes of enemies from the top-down first game and makes it a third-person shooter, and the new perspective works beautifully. Squadding up with your friends leads to tense survival moments and hilarious mishaps in equal measure as you fulfill objectives and call down Stratagems on your foes. And like the first game, there's a galaxy-sprawling meta-game at play, as you and every other Helldiver fights to free territory controlled by vicious bugs and robots. This was also a rare Sony Interactive game published simultaneously on PC alongside its PS5 release, with optional cross-play, which likely helped it find and sustain an active player base. Read our Helldivers 2 review. See at Fanatical Advertisement Hitman: World of Assassination IO Interactive's grand World of Assassination trilogy reached its final chapter in 2021, as Hitman 3 built on the efforts made by its predecessors to create a perfectly executed experience. Bigger, bolder, and more cunning than ever, Agent 47's journey around the world saw him explore an opulent Dubai skyscraper, solve a murder mystery in an ancient British mansion, and turn a train into a slaughterhouse as he worked his way through each cabin. Each destination offers not only some devilishly delicious ways to eliminate targets, but also plenty of room for experimentation that leads to hilarious and grim demises for anyone who gets in your way. See our Hitman 3 review. See at Fanatical Advertisement Hollow Knight: Silksong The long-awaited sequel to Hollow Knight has finally arrived and as expected, it's a fast-paced, tough-as-nails and impeccably polished metroidvania. The long wait for the sequel caused some consternation among fans, but Team Cherry has delivered, as Hornet's adventure feels like a worthy successor to the original and highly-regarded Hollow Knight. After eight long years, it's safe to say that Silksong was worth the wait. See at Green Man Gaming Advertisement The Hundred Line: Last Defense Academy The team behind Danganronpa and Zero Escape are incredibly skilled at subverting expectations, and in The Hundred Line: Last Defense Academy, this talented crew fuses ideas from those franchises to create a story-rich experience full of strategy, style, and dozens of paths to explore. See at Steam Advertisement Inscryption At first glance, Inscryption looks like a mixture of tabletop card games with a healthy dose of deckbuilding thrown in for good measure as you risk your very life in a high-stakes game of survival. Throw in some roguelite progression, mystery, and a creepy art direction, and you've got the perfect mix for a game that hides more mesmerizing content beneath its surface. Absolutely strange while it deals out its ideas, that weirdness makes Inscryption the type of game that'll stay in your head long after you've played your last card. Read our Inscryption review. See at Fanatical Advertisement Kingdom Come: Deliverance 2 Kingdom Come: Deliverance was a surprise hit in 2018, and its direct sequel now expands upon the world in significant ways. Like the original, KCD2 carries an acute emphasis on actually playing a role, thanks to a great deal of flexibility and choice in both the combat and conversation systems. Combat in particular has been streamlined to feel more fluid, without sacrificing what made the original feel so special to fans. Read our Kingdom Come: Deliverance 2 review. See at Fanatical Advertisement Lorelei and the Laser Eyes Lorelei and the Laser Eyes defies easy categorization. While it is clearly a puzzle game, it frequently twists the medium on its head. It encourages you to use a notebook in real life to help track its many secrets and interlocking pieces, which all unfold into a marriage of design and narrative that need to be seen firsthand. The puzzles can be challenging, but they're consistently satisfying and help drive you forward to the next one. This is a can't miss. Read our Lorelei and the Laser Eyes review. See at Green Man Gaming Advertisement Luto Hideo Kojima's Silent Hill project PT never got a full release, but several games like PT have picked up that spiritual baton since then. To its credit, Luto doesn't just invoke a feeling of dread like PT did in its short demo, because it uses that inspiration as a springboard to reach spookier heights. The debut title from developer Broken Bird Games is a spine-tingling delight with its atmospheric design and challenging puzzles. Read our Luto review. See at Steam Advertisement Metaphor: ReFantazio Persona series director Katsura Hashino has returned with his first new game since 2016, and it's a fantastic one. Metaphor: ReFantazio features a new original storyline set in a fantasy world, and a wide array of characters to find and classes to unlock. The turn-based RPG combat unfolds beautifully into deep layers of strategy, and the story is an affecting meditation on the power of storytelling. It will seem familiar to fans of the Persona series, but the new setting and mechanical wrinkles make it feel very new as well. Metaphor: ReFantazio is one of the few games in our history to earn a 10/10 review. Read our Metaphor: ReFantazio review. See at Fanatical Advertisement Mewgenics Cats are great, but an army of them that have been genetically modified to survive the harshest environments and set loose inside of a tactical roguelite game? Now those are some good kitties. Mewgenics is an ambitious blend of cat breeding and strategy, all wrapped up in an experience with more layers than a Hulk-sized onion. It makes for an endlessly replayable game, full of dark humor, ridiculous enemies, and cathartic chaos. Read our Mewgenics review. Mina the Hollower Mina the Hollower might be a game that's playable on a multitude of devices, even being impeccably well-supported on handhelds, but it belongs on our list of the best PC games too. Brought into reality by Yacht Club Games, the developer of Shovel Knight, Mina is a masterpiece that fuses classes Game Boy Zelda aesthetics with modern souls-like design to create something entirely its own. Read our Mina the Hollower review. See on Steam Mixtape A short and sweet look at youthful rebellion, Mixtape is the equivalent of a defining coming-of-age movie from your childhood. Featuring an imaginative art direction and a soundtrack that will make you blast a hole in your floor with its foot-tapping needle drops, Mixtape leaves a lasting impression as it encourages you to make the most of life. Read our Mixtape review. See at Fanatical Advertisement Monster Hunter Wilds Monster Hunter Wilds is the new hotness in the Monster Hunter space, streamlining various aspects and placing more of the focus on both narrative and combat. Tracking monsters is simpler than in the past, letting you get into fights more quickly, while a new wound system allows you to more easily have miniature goals during the extended battles and better track your progress at taking down the wonderful array of monsters you'll go up against. It's a terrific action-RPG experience that's worth playing on any platform, although a disclaimer is warranted: The PC performance can be a struggle, particularly without high-end hardware to brute-force a decent frame rate and great visuals. Monster Hunter has never been known for cutting-edge visuals or stellar frame rates, so this isn't necessarily a dealbreaker, depending on your exact hardware (Steam's refund policy can come in handy here). It's disappointing to see the poor performance, but if you can tolerate it, you shouldn't pass up what is otherwise a terrific game. See at Fanatical Advertisement Nioh 3 Team Ninja has established itself as one of the best studios in the souls-like genre, and Nioh 3 shows just how good the developer has gotten at cracking out these games. Nioh 3 builds on an already successful foundation of fast-paced combat and challenging enemies, refining it into a brutal power fantasy that's surprisingly approachable for newcomers to the series. Read our Nioh 3 review. See at Fanatical Advertisement Ooo Ooo is a retro-style Metroidvania where you'll control an adorable little caterpillar with a penchant for explosives. He's been swallowed by a bird and is frantically trying to use bombs to escape his newfound containment. Starting with just one bomb, you'll soon be granted more, and the puzzles will grow increasingly complex. Some of the solutions won't be obvious, and some will be downright ludicrous, but it's this thinking outside of the box mentality that grasps you as you play. You can complete Ooo in a single sitting too, so it's perfect for a cozy afternoon gaming session. See at Steam Advertisement Pacific Drive On the list of great PC games, Pacific Drive is both fairly new and quite weird, which is funny since it's also firmly planted in the New Weird genre alongside stuff like Welcome To Night Vale, The SCP Foundation, and Remedy's Control. Built as a rougelite at heart, Pacific Drive has you going on numerous runs through the Olympic Exclusion Zone, a sectioned-off mass of forest roads in the Pacific Northwest, all while you dodge head-scratching (and often spooky) supernatural elements like crash test dummies that move when you aren't looking at them and buzzsaws that skim the roads like the shark skims the waters in Jaws. Its super-deep systems, intoxicating atmosphere, and incredible audio design combine to create a one-of-a-kind survival game. Read our Pacific Drive review. See at Fanatical Advertisement Promise Mascot Agency There's a good chance that you've never played a video game with a similar premise to Promise Mascot Agency. We're pretty confident that the tale of a disgraced yakuza being sent to a backwater town to manage the careers of creatures that resemble cutesy mascots is pretty unique. Beneath that intriguing setup is a compact open-world game full of interesting tales, lovable characters, and lots of things to collect. See at Humble Advertisement Resident Evil 4 Capcom's venerable Resident Evil series has been progressively producing remakes of its classic library, but none of them held the expectations and weight of Resident Evil 4. It's long been regarded as one of the best survival-horror games of all time, and a trendsetter for the action-focused style of the genre. Capcom approached this remake especially cautiously, giving it a light touch of upgrades that make the whole experience feel modern without losing its soul. It's also never looked more beautiful, so you can see the horrific monstrosities of Las Plagas with newfound fidelity. Read our Resident Evil 4 review. See at Fanatical Advertisement Resident Evil Requiem Survival-horror? Check. Survival-action? Double-check! Bringing together the best that Resident Evil has to offer, Capcom's new entry in the gruesome franchise keeps you scared and excited at all times. An engrossing chimera of thrills and suspense, Resident Evil Requiem is a love letter to the horror franchise, a masterclass in dread and tension that's hard to beat. Read our Resident Evil Requiem review. See at Fanatical Advertisement The Rise of the Golden Idol The Case of the Golden Idol was an ingenious deductive puzzler that challenged players to carefully examine scenes of grisly incidents and piece together the details of what occurred. It was a meticulous series of visual riddles, which led to a series of Golden Idol Mysteries as DLC spin-offs. Rise of the Golden Idol brings another array of brain-boggling mysteries to uncover, this time set against the backdrop of the 1970s. The setting is semi-modernized compared to the antiquity of the first game, but nothing has been lost in the translation. The mysteries are just as tricky as ever, letting you pore over the evidence until the answer suddenly clicks. Read our Rise of the Golden Idol review. See at Fanatical Advertisement The Roottrees Are Dead A PC-only investigation game, The Roottrees Are Dead has you combing through a browser-like interface as you investigate a mysterious family tree. The interface will feel familiar to anyone who's accustomed to browsing the Internet--aka literally everyone--and it uses that premise to delve deep into an intriguing puzzle and uncover the family's secrets. See at Steam Advertisement The Séance of Blake Manor The Séance of Blake Manor sees you, a supernatural detective, head to rural Ireland to solve a mystery taking place at the haunted Blake Manor. Here, a gathering of fanatics claiming to possess magical powers have gathered for a high-profile séance in 1897. Investigate the disappearance of Evelyn Deane by exploring the remote hotel, talking to the guests, and finding out secrets. You'll feel supremely clever as you inch towards solving the mystery, and you'll even learn a lot about Irish history along the way. See at Fanatical Advertisement Shinobi: Art of Vengeance Sega's revival of Shinobi from Streets of Rage 4 developer Lizardcube is a visual stunner, but it's also much more than just a pretty face. This is a stellar action platformer that will have you feeling like a real ninja yourself. The stages blend quick, kinetic platforming with rich combat that feels immensely satisfying as you chain one deadly move into the next. And while stages are mostly traditional and linear in structure, they also reward exploration, as the new abilities and moves you find in later stages will let you reach new areas in the ones you've already conquered. See at Fanatical Advertisement Shotgun Cop Man Any game that starts with Satan flipping you off is worth paying attention to, and Shotgun Cop Man maintains that momentum as you blast your way through hell. An action-packed platformer where you're required to master high-level precision gunplay to propel yourself through the air, Shotgun Cop Man keeps you engaged with every pull of the trigger. See at Fanatical Advertisement Silent Hill F Not just one of the best survival horror games of the year, Silent Hill F is a turning point for Konami's long-running franchise. Dethroning Silent Hill 2--and its brilliant remake--as the gold standard for the franchise, Silent Hill F isn't bound by the lore or settings of the wider franchise. Instead, it's a deep and grisly dive into new territory, exploring heavy themes like generational trauma. Throw in grotesque horror, an atmospheric recreation of 1960s Japan, and gut-wrenching performances from the cast, and you've got a bold entry in the series that doesn't pull any punches with its subject matter. See at Fanatical Advertisement Skate Story Arriving right at the end of 2025, Skate Story might have kickflipped its way under your radar as the year began to wrap up. A game about a tormented demon aiming to eat the moon so that it can get some much-needed sleep, Skate Story is an absurd and visually striking leap into skateboarding. More importantly, it's a game that wants you to feel something as you use your arsenal of ollies and pop-shove-its to move the granite hearts of stoic--and disembodied--philosophers. With deliciously tactile gameplay and an aesthetic that looks like a highlight reel of early 2000s heavy metal album covers, Skate Story shoots for the moon and gobbles it up with style. See at Fanatical Advertisement Skin Deep Space, the final frontier…for high-stakes action where you play as an insurance agent tasked with keeping a spaceship full of cats safe from pirates, that is. While the premise sounds silly, Skin Deep does a fine job combining its absurdity with levels where--in the fashion of a quality immersive sim--you're encouraged to think outside of the space-box and rid your starship of its criminal infestation using delightfully creative methods. Read our Skin Deep review. See at Fanatical Advertisement The Stanley Parable: Ultra Deluxe Only The Stanley Parable, a nearly unexplainable game where things get regularly weird and meta, could get away with hiding what amounts to a sequel within the frame of an expanded re-release of the original game. Like the original title, the strange and hilariously distracted nature of The Stanley Parable is something that you have to experience for yourself, as words simply do not do it justice. With the Ultra Deluxe edition, you're getting an experience that feels like a game within a game, adding the illusion of freedom and other surprises along the way. It's nothing short of a clever and thought-provoking examination of video games and the relationship that we have with them. See our The Stanley Parable: Ultra Deluxe review. See at Steam Advertisement Stardew Valley It starts with an old broken-down farm and a handful of seeds. You clear out the weeds and rocks until you get tired, and then you do it again. You get into the rhythm of daily life--visiting friends, watering crops, occasional light spelunking. Before you know it, it's been 75 hours and you're mostly managing your complex irrigation system and planning for next season's harvest. Stardew Valley is a friendly, relaxing experience that also somehow manages to be endlessly addicting. Fans know the feeling of assuring themselves they'll play just one more day before bed. And while it's appeared on just about every platform, PC often gets the first chance to test all of the little quality-of-life tweaks and new features that come with patches. Most recently, the massive Stardew Valley 1.6 update put a nice bookend on the game while developer ConcernedApe prepares for the next project, The Haunted Chocolatier. See our Stardew Valley review. See at Humble Advertisement Starless Abyss Starless Abyss is a tactical space strategy game melded with a deckbuilder, as if someone mashed up FTL, Slay the Spire, and Into the Breach. If you're a fan of those games, that's probably enough to sell you on it. You're presented with a hex-based grid and equipped with a few ships, and your deck of cards dictate the abilities you can use to defend yourself and fight off hideous, Lovecraftian horrors. As a roguelike, repeated failure is all but assured, but along the way, upgrading your ships, finding fun combinations of cards, and pulling out victory by the skin of your teeth make for a fun ride. See at Steam Advertisement Sylvio: Black Waters The third in a series of underappreciated horror game gems is another haunting entry perfect for fans of the genre. As the ghost hunter Juliette, you explore a surreal and shifting alien-like landscape that adds an otherworldly spookiness to the prior two games' more grounded horror. It largely retains and refines the mechanics of those earlier games, while also including their panache for incredible sound design that enhances the frights. Be sure to play with your headphones on, and the lights off. And if you need even more horror recommendations, especially for spooky season, check out our favorite horror games. Read our Sylvio: Black Waters review. See at Fanatical Featured in this image The Talos Principle 2 View Game Hub Follow Advertisement The Talos Principle 2 The follow-up to the philosophical first-person puzzle game is once again a contemplative experience that raises big questions even as you stay occupied with a series of clever puzzles. The philosophical underpinnings create a sense of expansive mystery as you explore deep existential questions and unravel the nature of the world. The first game was an unexpected treat but The Talos Principle 2 shows that developer Croteam can still create a delightful puzzle box even when we think we know what to expect. Read our Talos Principle 2 review. See at Fanatical Featured in this image Tactical Breach Wizards View Game Hub Follow Advertisement Tactical Breach Wizards Despite the name, Tactical Breach Wizards doesn't play very much like a tactical game like XCOM. Instead, this brain-tickling strategy game has distinct puzzle-like qualities, letting you glimpse ahead at possible outcomes and plan your perfect turn. The result is something along the lines of Into the Breach, albeit with a much funnier premise: You're a team of Operator-like wizards, each imbued with special powers. Those powers manifest both in the tactical gameplay and in a wide array of impactful upgrades, and the fantastical premise makes for some genuinely hilarious story moments. Read our Tactical Breach Wizards review. See at Steam Featured in this image Tempest Rising View Game Hub Follow Advertisement Tempest Rising We don't know if Command and Conquer will ever be revived--at least, as a non-mobile game--but Tempest Rising is more than capable of stepping into the real-time-strategy shoes of that beloved franchise. A spiritual successor to Westwood's classic strategy games, Tempest Rising is a good-looking slice of cerebral action for starving C&C players in 2025. See at Green Man Gaming Featured in this image Thank Goodness You’re Here! View Game Hub Follow Advertisement Thank Goodness You're Here A rare comedy game that's actually funny, Thank Goodness You're Here takes the absurdism of good comedy improv and merges it with the interactivity of an adventure game. The animated adventure is on the short side--just around two hours by some estimates--but it uses that time to the fullest with surreal humor and an animated style that recalls great British comics like The Beano. Its sense of humor won't be for everyone, but it's a game that does what so few manage, even when they're trying their best: making us laugh. Read our Thank Goodness You're Here review. See at Steam Featured in this image Valorant View Game Hub Follow Advertisement Titanium Court Nothing beats a little absurdity in your life, and Titanium Court offers plenty of that along with a surprising mesh of gameplay systems. A mix of roguelike runs with strategic planning and match-three "just one more turn" energy, Titanium Court wraps all of that up with a delightfully nonsensical narrative. Imaginative and well-written, it's easily one of the cleverest games of 2026. See at Humble Advertisement Valorant The initial response to Valorant was that it's basically a mashup where Overwatch meets Counter-Strike--and yeah, that's pretty accurate. That's also a good thing, because Valorant draws on many of the strengths of those games to make something unique. It focuses on the round-based demolition-style game mode with two teams of five (attackers and defenders) on balanced maps with specific lanes and sightlines and an extremely fast time-to-kill. However, each agent (or character) has their own unique abilities that add another strategic layer to combat. Team composition plays a major role, and each agent affects what the team is capable of in each high-stakes situation. It's intense and demanding, but so rewarding. Valorant is still early in its lifespan. But we've seen content updates and changes in its first year and it's been quite successful, so you can expect the game to get more support moving forward. If a competitive FPS with layered tactics, precise gunplay, and intense moments is your thing, Valorant is worth a try. See our Valorant review. See at Riot Games Featured in this image Wanderstop View Game Hub Follow Advertisement Wanderstop Everyone needs a break sometimes, even badass heroes. That's the idea behind Wanderstop, a relaxing narrative game that deals with mental health and burnout. As a sword-wielding hero, you find yourself unable to go on or even lift your sword, when you encounter a zen tea master who teaches you how to slow down. It's a smart look at a modern issue through the lens of video game heroism, and may just teach you a thing or two about slowing down yourself. See at Green Man Gaming Featured in this image Warhammer 40,000: Space Marine II View Game Hub Follow Advertisement Warhammer 40,000: Space Marine 2 Warhammer 40,000: Space Marine was a cult classic when it released more than a decade ago, and at long last, its sequel has delivered just what fans of the bone-crunching action series have been waiting for. That means a return to the bloody, brutal combat from the first game, but with refinements that make it feel more fluid than ever. And as fans can attest, it uses the Warhammer tabletop license to great effect for world-building and a massive sense of scale, which goes nicely hand-in-glove with the crunchy combat that should appeal to fans and newcomers alike. Read our Warhammer 40,000 Space Marine 2 review. See at Fanatical Featured in this image The Witcher 3: Wild Hunt View Game Hub Follow Advertisement The Witcher 3: Wild Hunt One of the best RPGs of all time, The Witcher 3: Wild Hunt brings the incredible story of Geralt of Rivia to a close. The Witcher 3 puts Geralt on a quest to find Ciri, a witcher in training who's like a daughter to him. He reconnects with old flames, friends, and adversaries as he searches far and wide for her. Of course, there's an abundance of side quests and characters to meet along the way, which will undoubtedly keep you busy for hours. Many of these quests require you to slay monsters, a witcher's main trade, and you'll have to prepare accordingly to defeat them by sword, witcher magic, and potions. All this--and we didn't even get into the two excellent expansions--makes The Witcher 3: Wild Hunt an essential PC game. See our The Witcher 3: Wild Hunt review. See at Humble Featured in this image World of Warcraft View Game Hub Follow Advertisement World of Warcraft: The War Within The start of a new story arc is often the most exciting time for World of Warcraft, and the new War Within expansion is no exception. As the start of the Worldsoul Saga, War Within feels like a fresh start in many ways for the extremely long-running game. It's more approachable than ever, letting players engage as much or as little as they want to while still having an enjoyable experience. At the same time, WoW veterans will find all of the staples like Mythic dungeons and world quests intact, along with game-changing new features like Warbands and Delves. Read our World of Warcraft: The War Within review. Featured in this image WUCHANG: Fallen Feathers View Game Hub Follow Advertisement Removed Games In our effort to curate the very best in PC games, sometimes we trim older games to make room for our latest recommendations. We don't want to forget those entirely, so this is where you'll find all of our previously removed games. All of these come highly recommended as well. 0 6/18/2026: Diablo 4: Vessel of Hatred, Level Devil, The Case of the Golden Idol, Sunderfolk, Stellar Blade, Baby Steps 9/8/2025: Assassin's Creed Shadows, Before Your Eyes, Dune Awakening, Destiny 2, The Elder Scrolls IV: Oblivion 5/7/2024: Cocoon, Divinity: Original Sin 2, Loop Hero, Pizza Tower, Project Zomboid, Viewfinder 7/1/2024: Apex Legends, Civilization 6, Control, Counter-Strike: GO, Deathloop, Dota 2, League of Legends, Final Fantasy Pixel Remasters, Final Fantasy 7 Remake, Grand Theft Auto 5, Halo Infinite, Minecraft, Portal 2, Rainbow Six Siege, Red Dead Redemption 2, Sekiro: Shadows Die Twice, Shadow Gambit: The Cursed Crew, Starfield, Tunic, XCOM 2 9/9/2024: Forza Horizon 5, God of War, Return of the Obra Dinn 5/15/2025: Children of the Sun, Monster Hunter Rise 1/7/2026: The Rogue Prince of Persia, Silent Hill 2, and Echo Point Nova 3/2/2026: Wuchang: Fallen Feathers and Killing Floor 3 18/5/2026: Diablo 4: Vessel of Hatred, Level Devil, The Case of the Golden Idol, Sunderfolk, Stellar Blade Disclosure: GameSpot and Fanatical are both owned by Fandom. 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Title: Next Minecraft Update Release Date – 26.3 Contents Date: Mon, 24 Mar 2025 15:31:00 +0000 Link: https://www.gamespot.com/articles/next-minecraft-update-release-date/1100-6530316/ Mojang's sandbox game pivoted from one large update to four smaller drops per year over two years ago now. With the second game drop of 2026, Chaos Cubed, Minecraft got new blocks, a new area, and more. The next Minecraft update will add a new biome, but details are limited right now since Chaos Cubed only released in mid-June. We'll cover all of the new Minecraft features, including the next Minecraft update release date and what it includes. We've also got the dates of all of the recent Minecraft updates. In This Article Next Minecraft release date estimateNew Minecraft update featuresDappled ForestPoplar TreesAbandoned CampsiteWool BlocksPrevious Minecraft updates Next Minecraft release date estimate The next Minecraft update could be released around September 29, 2026. Mojang has promised four updates a year, and since Chaos Cubed was released on June 16, the release date falls in line with the update cadence. Alongside this, we're beginning to notice a pattern of the release dates falling one day prior to the same date they were last year. As this quarterly update process continues to play out, we'll see whether this remains true. For players using the game's Snapshots feature, where you can try out new additions in beta form, you will be able to get up close and personal with the new Minecraft drop's contents ahead of time. Thanks to a recent video put out by the Minecraft team we can let you know what won't be included. "We try to avoid bringing in pop culture references," commented X, "Like hot dogs or pirates!" added X. "However, we could do Villagers that live on the sea, so it's about finding that balance to ensure that the Minecraft world is its own unique place." Having said that, in a recent interview with product manager Anna Lundgren, she told us "nothing is off the table" for future releases. Mojang also said, "When it's time for us to start work on a new update we start to brainstorm ideas and we look at community feedback. Someone says a joke and we're like, 'That's so fun.' For example, when we worked on Village and Pillage, we added a lily of the valley, and it's really poisonous in the real world. We wanted to educate players about that. One of the developers overheard our discussion and popped up like, 'What about adding a suspicious stew?'" New Minecraft update features We got our first look at the contents for the next Minecraft update, which doesn't have a name yet, during Minecraft Live. As the season turns to fall, there's a new forest biome to explore, and structures within that biome that could prove pretty fruitful. There's also a new wood type for all of your construction needs. The Dappled Forest. Dappled Forest The Dappled Forest is a new biome in Minecraft. The colorful forest was first shown during the Twitchcon edition of Minecraft Live in May 2026. The forest is home to several structures and even a new wood type, detailed below. You'll find red shrubs, fallen logs, and mushrooms decorating the area. The Dappled Forest red shrubs are unique, since they're not colored based on the biome they're in--so you can take them from the Dappled Forest to any other biome and they'll stay red. Poplar Tree wood. Poplar Trees Poplar trees are brand new to Minecraft, because at this point which trees have they not got in there? They have a grayish tinge to them, which Mojang says matches well with stone and pale oak for your builds. An Abandoned Campsite Abandoned Campsite These new structures can be found in the Dappled Forest, and usually consist of a chest, a fire, and a covered area. It's not been detailed exactly what you might find in those chests, but we're hoping it could be some valuable starter items and materials, such as armor, iron, or even diamond. Wool Blocks There are going to be wool stairs and wool planks, which players have been asking for since we can remember. These new blocks can be used in building and, much like the normal wool block, can be dyed any color. Previous Minecraft updates Here are the previous Minecraft updates and their release dates: Chaos Cubed - June 16, 2026 Tiny Takeover - March 24, 2026 Mounts of Mayhem - December 9, 2025 The Copper Age - September 30, 2025 Chase the Skies - June 17, 2025 Spring to Life - March 25, 2025 29 Games Like Minecraft To Play In 2025 View Images
Title: Amazon’s Got A Great Early Prime Day Deal On The Middle-Earth 6-Film Collection Date: Thu, 18 Jun 2026 00:14:11 +0000 Link: https://www.gamespot.com/articles/amazons-got-a-great-early-prime-day-deal-on-the-middle-earth-6-film-collection/ Middle-Earth 6-Film Collection $110 (was $130) See at Amazon If you like to do an annual rewatch of the complete Lord of the Rings and The Hobbit trilogies every year, it's a lot easier to accomplish when you own a physical copy of the films. If you're looking for a comprehensive 4K Blu-ray collection, the Middle-Earth 6-Film Collection is worth considering since it contains Peter Jackson's The Lord of the Rings and The Hobbit trilogies in one collection. The box set normally retails for $130 but is featured in Amazon's early Prime Day sale for $110, saving you 15% off the MSRP. This is a great deal on the hefty film set, but it's not the only major deal Amazon's got for Lord of the Rings fans, as some beautiful editions of Tolkien's novels are up to 63% off. And if you're a physical media collector, Amazon also has some good Blu-ray and DVD sales in advance of Prime Day. We've got a list of highlights later in the story, so stay tuned if you'd like to flesh out your collection. Middle-Earth 6-Film Collection $110 (was $130) This box set contains both the theatrical and extended versions of all six films in 4K Ultra HD and remastered Blu-ray, as well as digital copies. Howard Shore's glorious score sounds crisper than ever thanks to a Dolby Atmos TrueHD soundtrack. The total content spans across 30 discs, and it includes audio commentary and featurettes about the making of the films. Subtitles are available in English, French, and Spanish. See at Amazon Released in 2001, The Lord of the Rings is Peter Jackson's Academy Award-winning retelling of J.R.R. Tolkien's legendary fantasy trilogy about the adventures of Frodo Baggins and friends as they journey to fight evil and save Middle-Earth. Jackson took home a total of 17 Academy Awards for the trilogy, including Best Picture, Best Director, and Best Cinematography. Jackson followed up in 2012 with The Hobbit trilogy, which received a total of seven Academy Award nominations. This is a great deal on the hefty film set, but it's not the only early Prime Day deals Lord of the Rings fans should check out. The retailer is also discounting the giant, Deluxe Illustrated Editions of The Lord of the Rings, The Hobbit, and The Silmarillion All three special edition hardcover books come with a slipcover and premium details like cloth board covers, quarterbound leather spines, and collectible inserts. The set would normally retail for $640, but this sale takes the price for all three down to $270.97. The Hobbit Deluxe Illustrated: Tolkien Special Edition $81.41 (was $195) See at Amazon The Silmarillion Deluxe Illustrated: Tolkien Special Edition $82.56 (was $195) See at Amazon The Lord of the Rings Deluxe Illustrated: Tolkien Special Edition $107 (was $250) See at Amazon For more movie deals beyond the realm of Middle-earth, be sure to check out the many other Blu-rays on sale at Amazon in advance of Prime Day. More Early Prime Day Movie and TV Deals Bubba Ho-Tep Steelbook -- $34.27 ($50) The Complete Metropolis -- $21 ($26.29) Chuck Season 1-5: The Complete Series -- $44.49 ($90) Creature From the Black Lagoon: Complete Legacy Collection -- $10.49 ($12.18) Darkest Hour -- $13 ($23) Doom Patrol: The Complete Series -- $50 ($60) Dune: Prophecy: The Complete First Season -- $15 ($19.86) Fast Times at Ridgemont High/Dazed and Confused Double Feature -- $9 ($20) How to Train Your Dragon 2-Movie Collection -- $30 ($45) Jaws 3-Movie Collection -- $32 ($40) John Hughes Yearbook Collection -- $10 ($15) Jurassic World 7-Movie Collection -- $70 ($100) Lawrence of Arabia -- $30 ($46) The Newsroom: The Complete Series -- $30 ($35) Planet Earth II -- $21 ($30) Prince of Darkness Steelbook -- $31.88 ($45) The Purge: 5-Movie Collection -- $40 ($57) Sex & the City: Complete Series + Films -- $50 ($57) Silicon Valley: The Complete Series -- $30 ($45.40) Spaceballs -- $16.31 ($30) Succession: The Complete Series -- $28 ($34) Teenage Mutant Ninja Turtles Trilogy -- $37 ($60) Veep: The Complete Series -- $45 ($58) Welcome Back, Kotter: The Complete Series -- $30 ($40) The Wolf Man: Complete Legacy Collection -- $15 ($18) Young Sheldon: The Complete Series -- $44.49 ($60) More Deals And Preorders Tomb Raider: Legacy of Atlantis Preorders Are Live On PS5, Xbox, Switch 2, And PC Super Mario Lego Sets Are Up To 30% Off At Amazon Hundreds Of Books Are On Sale In Amazon’s Buy 2 Get 1 Free Sale Preorders For Kingdom Hearts Collection I-III Amazon’s 3 4K Blu-Rays For $33 Deal Returns This Month PlayStation’s Wireless FlexStrike Fight Stick Preorders Are Now Open Super Mario and Yoshi Lego Set Discounted To Its Lowest Price Yet More Deals And Preorders Links (3)
Title: You Can Save $15 On The Lego Star Wars Grogu & Hover Pram Set Date: Wed, 17 Jun 2026 23:49:00 +0000 Link: https://www.gamespot.com/articles/you-can-save-15-on-the-lego-star-wars-grogu-hover-pram-set/ Lego Stars Grogu With Hover Pram (1,048 Pieces) $56 (Was $70) See at Target If the recent Star Wars: The Mandalorian and Grogu movie has you wanting to add the adorable Force user to your Lego collection, you're in luck, as the Lego Star Wars Grogu With Hover Pram set is on sale at Target for $56 (was $70) for a limited time. The 1,048-piece kit out of stock at Amazon, making Target one of the only places to get your hands on it. Lego Stars Grogu With Hover Pram (1,048 Pieces) $56 (Was $70) Lego Star Wars Grogu With Hover Pram. This over 1,000-piece set is comprised of three main components. There's the fully brick-built Grogu figure holding his favorite snack, a Sorgan frog. Then you have the hover pram itself, which Grogu uses in earlier The Mandalorian episodes to get around in, that stands at over 7in. high. And finally the information plaque, which includes a minifigure version of Grogue and his vehicle. See at Target Star Wars is one of the most popular Lego collections, with new sets themed after the far, far away galaxy launching seemingly every month. For June, we're getting a new Imperial Remnant AT-RT Driver Helmet set and the Up-Scaled Darth Vader Minifigure. For a full list of Lego's June releases, check out our monthly Lego preorder roundup. Of course, Lego is more than just Star Wars. If you're in the market for Lego sets using the new Smart Brick immersive technology, there are 12 new Pokemon sets available to preorder now that all use this function. These new kits join the first batch of Lego Pokemon sets and feature even more brick-built pocket monsters like Jolteon, Gengar, Jigglypuff, Squirtle, and more. All 12 sets launch August 1. Pokemon Lego Sets Check out the first Lego Pokemon sets See at Lego Store More Deals And Preorders Tomb Raider: Legacy of Atlantis Preorders Are Live On PS5, Xbox, Switch 2, And PC Super Mario Lego Sets Are Up To 30% Off At Amazon Hundreds Of Books Are On Sale In Amazon’s Buy 2 Get 1 Free Sale Preorders For Kingdom Hearts Collection I-III Amazon’s 3 4K Blu-Rays For $33 Deal Returns This Month PlayStation’s Wireless FlexStrike Fight Stick Preorders Are Now Open Super Mario and Yoshi Lego Set Discounted To Its Lowest Price Yet More Deals And Preorders Links (3)

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Title: This beautiful historical anime should be on your must-watch list Date: Thu, 18 Jun 2026 10:00:26 GMT Link: https://www.polygon.com/chrunchyroll-sleeper-hit-historical-anime-july/ When you think of acclaimed historical manga, titles like Takehiko Inoue’s Vagabond and Fuyumi Soryo’s Cesare come to mind. Some, like Vinland Saga and The Rose of Versailles, have already received breathtaking anime adaptations, allowing their intriguing perspectives on 11th-century Viking warfare and French Revolution-era France to enter the popular consciousness. The primary draw of historical manga lies in its blend of painstaking research and fantastical storytelling, where fact and fiction melt into a compelling snapshot of a moment in time, heightened in a way only the Japanese art form knows.
Title: Critical Role founder takes a stand against AI in art and defends human creativity Date: Thu, 18 Jun 2026 09:55:55 GMT Link: https://www.polygon.com/critical-role-sam-riegel-slams-ai/ An increasing number of creatives in the entertainment industry are starting to favor the use of Artificial Intelligence, making us wonder if it's only a matter of time before AI dominates an industry that once prided itself on human creativity. However, there are also creatives out there who are pushing back against the AI storm. Namely, the founders of Critical Role.
Title: Hunter x Hunter leaks confirm new chapters are coming very soon Date: Thu, 18 Jun 2026 09:39:55 GMT Link: https://www.polygon.com/hunter-x-hunter-new-chapters-411-togashi/ It's time, Hunter x Hunter fans: The manga will reprise serialization with a fresh batch of 10 chapters hitting Weekly Shonen Jump. Despite his physical issues, legendary creator Yoshihiro Togashi keeps working on his masterpiece. The story of the Succession Contest continues as many parties vie for power on the Black Whale during the voyage to the mysterious and deadly Dark Continent.
Title: All weapon locations in The Adventures of Elliot Date: Thu, 18 Jun 2026 04:02:12 GMT Link: https://www.polygon.com/the-adventures-of-elliot-unlock-all-weapons-locations/ Focusing on acquiring stronger weapons in The Adventures of Elliot: The Millennium Tales is crucial to preparing for all the boss fights featured in the game. Elliot might be an adventurer, but in every new dungeon or biome, he'll have to take on a ton of different enemies. In this game, there are three ways to cause more damage to enemies: drinking an attack-boost potion, equipping powerful magicites, and having the highest-tier weapons you can find.
Title: All cat locations in The Adventures of Elliot Date: Thu, 18 Jun 2026 04:02:12 GMT Link: https://www.polygon.com/the-adventures-of-elliot-cat-locations-all-rewards/ In The Adventures of Elliot: The Millennium Tales, the world is filled with cats that you can collect to earn special rewards. While most of the enemies you fight are variations of real animals, cats are the only docile creatures in the game. However, this doesn't mean that all of them trust humans. Some let you approach them, but others will run away as soon as they spot you.

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Title: Save Big and Play Bigger: GeForce NOW Summer Sale Brings Major Membership Savings Date: Thu, 11 Jun 2026 13:00:17 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-summer-sale-2026/ The GeForce NOW summer sale kicked off today with limited-time savings of up to $70 off a 12-month membership, making now the perfect time to upgrade to get the best of the cloud and see just how far Ultimate gaming can go. PC gamers are driven by one thing: the love of the game. But getting there can be complicated — setups take space, hardware takes planning and downloads take time. GeForce NOW removes the barriers and delivers instant access to games, high-performance GeForce RTX power in the cloud and the ability to play across nearly any device — all with one membership. Regular upgrades and new features continue to expand the experience, building the value of that membership over time.  Plus, GeForce NOW is always delivering new games — including epic adventures across Tyria. Guild Wars 3 is coming to GeForce NOW, bringing its next-generation massively multiplayer online role-playing game (MMORPG) experience to the cloud at launch. While awaiting its arrival, the journey begins today with Guild Wars 2 and Guild Wars Reforged, along with limited-time exclusive rewards. Instantly Elevate Every Device PC gaming demands more from players than ever. Bigger game files and more frequent updates can turn the urge to play into a long list of to-dos. GeForce NOW streamlines that experience. Installs, patches and updates are handled in the cloud, so games are ready to launch in just a click. Time that would’ve been spent waiting on progress bars can go back into playtime, making it easier to fit gaming into quick breaks on busy days. High-performance NVIDIA GPUs in the cloud means access to always-ready GeForce RTX performance without having to purchase new hardware. Members can tap into powerful servers that meet rising game requirements and keep pace with today’s games. And memberships continue to improve with platform upgrades — like the free Ultimate upgrade to the NVIDIA Blackwell architecture — extending their value, as well as the life of gamers’ devices, over time. All of the gaming. Laptops, phones, tablets and TVs — devices most gamers have at home and already use for school, work and everyday life — can all act as gaming screens. Streaming means not having to worry about hard drive space for installs and updates, or needing the latest devices.  Level up playing on Linux. These benefits are reinforced by continuous quality-of-life improvements like smoother sign-ins, new platforms — like Linux and Amazon Fire TV — and refinements that make it faster and easier to get into a gaming session. Together, these benefits make GeForce NOW the easiest way to enjoy PC gaming both instantly and over time, while keeping the focus on what matters most to gamers: getting into the game. The Biggest Gaming Upgrade, the Best Price of the Year Sale-ing into summer with huge savings. For a limited time this summer, GeForce NOW memberships are available at some of the year’s best pricing — with major savings on 12-month memberships: $35 off a 12-month Performance membership $70 off a 12-month Ultimate membership The Performance membership delivers smooth, high-quality cloud gaming across devices, with streaming up to 1080p at 60 frames per second (fps) and access to RTX-powered servers for supported games. The Ultimate membership steps things up with RTX 4080‑ or 5080‑class performance in the cloud, supporting up to 4K and beyond on ultrawide displays, up to 120 fps, and advanced features like ray tracing, NVIDIA DLSS and NVIDIA Reflex for a more responsive, visually rich experience. These limited-time discounts won’t last long — beat the heat and jump into GeForce NOW.  A New Legend Rises One of the best things about the cloud is that every week, new games become available to stream — including new AAA games at launch and the latest content and rewards.  The land of Orr awaits. Guild Wars 3 marks the next adventure in Tyria — an action-adventure MMORPG where fluid combat, deep character building and a living world of magic and mystery shape every journey. Alliances are forged, spirits awaken and every step forward leaves a lasting mark on an untamed frontier. Be among the first to raise the banner. Gamers can add Guild Wars 3 to their wishlist today and stay up to date on every reveal as it marches toward launch. While the next chapter in Tyria prepares to unfold, its legacy is ready to be played today. Return to adventure in Guild Wars 2 and Guild Wars Reforged, and unlock exclusive in-game rewards for a limited time — available for GeForce NOW Premium members today through Saturday, July 11, and free to all members beginning Friday, June 12. Be on the lookout for an email with codes to redeem.  In Guild Wars 2, the “Masterpiece Emote Tome” turns every victory into a moment of flair — a chef’s kiss to triumph. Start playing by applying the code through an ArenaNet account or during account creation, then log in to access the emote. In Guild Wars Reforged, the “Vision of Lyssa” costume brings elegance and illusion to life and includes an account upgrade. Inspired by the twin goddess, this striking ensemble can be worn over any armor. Redeem by adding the code in game, then visit a Costume Maker NPC to claim the reward. But Wait, There’s More Duet Night Abyss from Hero Games makes a splash on GeForce NOW, plunging players into a submerged world where survival is shared. Control a synchronized duo tethered by fragile oxygen lines, navigate glowing reefs, drowned ruins and shadowy chasms where every move demands trust and timing. The game’s moody visuals and tense, cooperative focus give each dive the feel of a playable deep-sea thriller. GeForce NOW is kicking off a new Community Corner for the summer, spotlighting stories and creations from members across the globe. This week, a community story takes the spotlight as a Linux gamer on Reddit shares how GFN has helped them with accessibility gaming, saving storage space on massive titles and minimizing upgrades. In addition, members can look for the following: NBA THE RUN (New release on Steam, available on June 9) Witchspire (New release on Steam, available on June 10) SpaceCraft (New release on Steam, available on June 11) Duet Night Abyss (Launcher) DOOM Eternal (Epic Games Store) The Elder Scrolls Online (Xbox, available on Game Pass) Farever (Steam) World of Tanks: HEAT (Wargaming) Finally, Pro Cycling Manager 26 is now scheduled to launch on Monday, June 15, and Denshattack! is now expected to launch on Wednesday, July 15.  What are you planning to play this weekend? Let us know on X or in the comments below.
Title: NVIDIA, KRAFTON, NC and Reigning ‘League of Legends’ Champions T1 Celebrate RTX Spark at Korea’s PC Bangs Date: Sun, 07 Jun 2026 07:00:15 +0000 Link: https://blogs.nvidia.com/blog/krafton-nc-t1-korea-gaming-pc-bang-rtx-spark/ At GTC Taipei at COMPUTEX last week, NVIDIA unveiled RTX Spark, the superchip that reinvents Windows PCs for the era of personal AI agents. On the heels of this announcement, NVIDIA founder and CEO Jensen Huang headed to South Korea, where he introduced RTX Spark to the nation’s passionate gaming community. Leading game developers — including Korea’s KRAFTON and NC — are already working to bring their titles to RTX Spark-powered systems.  Designed for local AI, creating and gaming, RTX Spark brings together 30 years of NVIDIA innovation to slim Windows laptops with all-day battery life and small, ultraefficient desktop PCs.  With the superchip, gamers can play AAA games at 1440p resolution and over 100 frames per second with NVIDIA ray tracing, DLSS and Reflex technologies. In addition, RTX Spark supports all NVIDIA RTX technologies, including the recently announced DLSS 4.5 Ray Reconstruction, which features a second-generation transformer model for realistic image quality.  RTX Spark Ignites Korea’s Gaming Community Korea has played a major role in spearheading esports and driving the boom in PC bangs, or internet and gaming cafes. With longstanding collaborations rooted in the country, NVIDIA in October celebrated 25 years of GeForce in Korea with a free festival for gamers, highlighting the rich gaming ecosystem that has been built over decades.    On Friday, Huang headed to T1 Base Camp — a PC bang owned by T1, one of Korea’s top esports teams. There, he met with T1’s reigning League of Legends World Champion team, including six-time World Champion Lee “Faker” Sang-hyeok to unveil RTX Spark.  NVIDIA and Riot Games — developer of League of Legends — are collaborating to bring the title as well as VALORANT to RTX Spark, expanding gamers’ access to high-performance gaming on slim laptops.  To mark the occasion, T1 Base Camp attendees had the chance to win RTX Spark laptops, League of Legends and T1 merch signed by Huang and Faker, as well as GeForce RTX 5090 GPUs.  Surprising PC-Bang Gamers  Later, Huang headed to Seoul’s Gangnam district, where he surprised PC-bang gamers with a first look at RTX Spark with KRAFTON and NC.  At the first stop, Optimum Zone PC, Huang and KRAFTON Chairman Byung-gyu Chang showcased PUBG: BATTLEGROUNDS and Subnautica 2 on RTX Spark to a captivated crowd of gamers.  Gamers then got the surprise chance to play with the unreleased PUBG Ally, a co-playable character built with NVIDIA ACE technologies on RTX Spark laptops. PUBG Ally resulted from AI research and development at KRAFTON and NVIDIA, part of an initiative to create next-generation game characters that act like teammates and enable more meaningful, immersive engagements with players. Next, Huang stopped at another PC bang, Portal PC, where he showcased NC’s CINDER CITY and AION 2 on RTX Spark, with support from Taekjin Kim, co-CEO of NC.  NC and NVIDIA began working together in the early 2000s on the Lineage franchise and have since collaborated to integrate RTX technology into many of NC’s flagship games, including Lineage 2, AION, Blade & Soul, AION 2 and CINDER CITY.  Gamers at Portal PC were given the chance to play a demo of NC’s highly anticipated open-world massively multiplayer online tactical shooter CINDER CITY on GeForce RTX-powered PCs.   CINDER CITY will support the DLSS 4.5 Dynamic Multi Frame Generation and Super Resolution features at launch. Plus, gamers will be able to experience the title on slim RTX Spark laptops and compact desktops when the game is released later this year.  In addition to KRAFTON, NC, and Riot Games, 100+ Windows software providers and game developers are embracing RTX Spark. These partners include NetEase, Remedy Entertainment and XBOX.  Learn more about RTX Spark and its launch partners.
Title: Forecast: Fun Ahead — 18 Games Join in June to Stream on GeForce NOW Date: Thu, 04 Jun 2026 13:00:27 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-june-2026-games-list/ June’s forecast with GeForce NOW: 100% chance of gaming. GeForce NOW is lining up new adventures for the month, from big-name blockbusters to quirky indies ready for the spotlight. Members can dive into fresh worlds, squad up in new playlists and discover “just one more run” favorites — all streaming from the cloud, no downloads or upgrades required.  Eighteen games are coming this month, starting with the 10 games arriving this week with the highly requested Neverness to Everness.  A World Beyond City limits end where reality bends. Step into a surreal, supernatural open world in NTE: Neverness to Everness from Hota Studio. Reality bends, streets twist into impossible angles and the uncanny waits around every corner. Play as an anomaly hunter drawn into a strange metropolis alive with anomalies, cosmic oddities and dreamlike encounters. Explore the city’s districts at street level or from impossible heights, uncovering secrets, side stories and hidden paths woven through the tangled skyline. Combat and exploration blend together as players move between quiet, eerie spaces and sudden bursts of action.  Every alleyway and rooftop hides something strange and new, from bizarre characters to otherworldly phenomena that reshape the environment in unexpected ways. Streaming with GeForce NOW lets the game’s distinctive art direction and atmospheric lighting shine, keeping the city’s moody glow, deep shadows and supernatural effects crisp and sharp.  Whether wandering its streets on a big screen or checking in from a laptop, NTE: Neverness to Everness stays fluid and immersive — powered by the cloud. June Games Juicing Up the Cloud A legend returns. Return to the Valley of Mines in Gothic 1 Remake, a faithful rebuild of the original experience that expands the world with more detailed questlines, additional nonplayer character routines and reactions, new traversal abilities and a fully modernized combat system. Step into the role of the Nameless Hero and explore a dangerous prison colony filled with rival factions, ancient magic, deadly creatures and choices that shape the journey ahead.  Whether revisiting a classic or discovering it for the first time, GeForce NOW makes it easy to jump into the adventure instantly across nearly any device, no downloads required. Check out what all is available this week: Jurassic World Evolution 3 (New release on Xbox, available on Game Pass) Fatekeeper (New release on Steam, available June 2) House Flipper Remastered Collection (New release on Steam, available June 4) Pro Cycling Manager 26 (New release on Steam, available June 4) GOALS (New release on Steam, available June 4) Gothic 1 Remake (New release on Steam, available June 5) NTE: Neverness to Everness (Launcher) The Outer Worlds: Spacer’s Choice Edition (Steam and Xbox, available on Game Pass) Tomb Raider I-III Remastered (Epic Games Store) XCOM: Enemy Unknown (Steam) And look forward to the games coming throughout the month: STARSEEKER: Astroneer Expeditions (New release on Steam, June 11) SpaceCraft (New release on Steam, June 11) Denshattack! (New release on Steam and Xbox, available on Game Pass, June 17) The Adventures of Elliot: The Millennium Tales (New release on Steam, June 18) Dark Scrolls (New release on Steam, June 22) Monopoly: Star Wars Heroes vs. Villains (New release on Steam and Ubisoft, June 30) Farever (Steam) FATAL FURY: City of the Wolves (Steam)  More From May In addition to the 16 games announced last month, 18 more joined the GeForce NOW library: Alchemy Factory (Steam) Battlestar Galactica: Scattered Hopes (Steam) Blades of Fire (Steam) BeamNG.drive (Epic Games Store) Directive 8020 (Steam) Disco Elysium (Xbox, available on Game Pass) Oddsparks: An Automation Adventure (Epic Games Store) Ostranauts (Steam) Planet Coaster 2 (Epic Games Store) PowerWash Simulator 2 (Xbox, available on Game Pass) Resident Evil Requiem Demo (Steam) Romestead (Steam) SPLITGATE: Arena Reloaded (Xbox, available on Game Pass) Subnautica 2 (Steam, Epic Games Store and Xbox, available on Game Pass) Sunderfolk (Epic Games Store) TerraTech Legion (Steam and Xbox, available on Game Pass) Warhammer 40,000: Mechanicus II (Steam) World of Tanks: HEAT (Steam) What are you planning to play this weekend? Let us know X or in the comments below.
Title: The Name’s Gaming … Cloud Gaming: ‘007 First Light’ Launches on GeForce NOW Date: Thu, 28 May 2026 13:00:37 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-launch/ License to stream, shaken and stirred. GeForce NOW is dialing up the espionage with the launch of 007 First Light, letting members slip into James Bond’s reimagined origin story from almost any device — no tux or preloads required.  For a limited time, the game is included with the purchase of a 12‑month GeForce NOW Ultimate membership, letting members lock in Bond’s next mission and a year of top-tier cloud gaming in one shot. And for those stepping into the role, the look comes with it. Daring Elite Outfit, a signature look capturing the spirit of a rising agent, is now available for Ultimate members — equal parts discipline, ambition and edge. And catch Capcom’s Resident Evil Requiem demo in the cloud — catch an early portion of the game and discover its two sides: terrifying survival horror with Grace Ashcroft, and pulse-pounding action with Leon S. Kennedy This GFN Thursday also brings eight new games to the cloud, expanding the library with even more ways to play across genres. Mission Assigned First light, first mission. The mission begins before the legend. 007 First Light puts players in the shoes of James Bond at the dawn of his career, when instincts are sharp, rules are flexible and every decision shapes the agent he’s destined to become. This is a Bond who’s still earning his “00” — unpolished, dangerous and learning when to trust a plan and when to improvise under fire. A cinematic spy thriller unfolds with high-stakes infiltration, tense encounters and stylish set pieces. One moment brings thrills working undercover at an opulent event — the next, white‑knuckle chases and close‑quarters confrontations where timing and composure are everything. Approaches to each mission — quiet and calculated, bold and aggressive, or something in between — define Bond’s path and the allies and enemies that cross it. Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. Experience Bond’s origin story in razor-sharp detail across devices — no high-end PC required. Keep It Daring Tailored. Tactical. Dangerously sharp. Looks speak first. A new 007 First Light reward drops today on GeForce NOW, delivering Ultimate members a refined,  unmistakably bold way to step into the world of espionage. The Daring Elite Outfit blends calculated precision with effortless style — the kind that turns heads before the mission even begins. Sleek, confident and just a little dangerous, it’s built for agents who understand that presence is a part of the playbook. All rewards are available starting now through Saturday, June 27, or while supplies last. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem. Keep It Heated Time to get heated. Armored battles get hero-driven in Wargaming’s free-to-play, player vs. player vehicle shooter, World of Tanks: HEAT, now streaming on GeForce NOW. World of Tanks: HEAT is the franchise’s first hero-driven tank action game, where powerful Agents and their experimental machines shape every fight. Fast-paced 5v5 and 10v10 matches erupt into high-velocity brawls as hero-enhanced tanks trade explosive bursts, clutch escapes and momentum-shifting abilities. Each Agent brings a unique tool kit and vehicle lineup, layering team roles and synergy on top of sharp aim and smart positioning. It’s classic steel-on-steel combat with a hero-shooter twist, now available in the cloud. The next match is always just a quick deployment away on GeForce NOW. Keep It Playing Community stories take the spotlight this week as an Ultimate member on Reddit shares a heartfelt note about what GeForce NOW means to daily gaming. In addition, members can look for the following: Romestead (New release on Steam, May 26) World of Tanks: HEAT (New release on Steam, May 26) 007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 26) Starminer (New release on Steam, May 27) Resident Evil Requiem Demo (New release on Steam, May 27) Alchemy Factory (Steam) BeamNG.drive (Epic Games Store) Ostranauts (Steam) What are you planning to play this weekend? Let us know on X or in the comments below. nvidia geforce now delivers such flawless performance, it is possible to exert dominance upon the squad ‘w/ absolute precision & @ ease' ♡ more about @nvidiagfn @ https://t.co/pFHAv1zXRS https://t.co/q67SOJNpbO #nvidiapartner #geforcenow pic.twitter.com/NsiK3FIX6v — airie (@airiesummer) May 22, 2026
Title: License to Stream: ‘007 First Light’ Coming to GeForce NOW With an Ultimate Bundle Date: Thu, 21 May 2026 13:00:22 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-ultimate-bundle/ The mission begins now. GeForce NOW is dialing up the action with a blockbuster mix of spy thrills, high-speed racing and member rewards — plus eight new games joining the cloud this week, all ready to stream instantly. Leading the drop: the 007 First Light Ultimate Membership Bundle, which brings a brand-new way to jump into one of the year’s biggest releases and discover James Bond’s reimagined origin story. Rev the engines — the Horizon Festival is calling. Forza Horizon 6 is now available on GeForce NOW — bringing the series’ signature open-world racing and festival energy directly to members, wherever they play. Stream a world built for speed, style and freedom instantly across devices, with no downloads required. Step Into the Cloud of Espionage A license to stream. A mission worth accepting arrives. Starting today through Wednesday, June 10, 007 First Light is included with the purchase of a 12-month GeForce NOW Ultimate membership. Lock it in before the game’s launch, and it’ll be ready to play the moment it goes live on Wednesday, May 27 — no preloads, no waiting, no mission briefings required. This is a new, original take of Bond’s story — before the tux fit perfectly and the martinis got specific. 007 First Light drops players into a sharp, cinematic origin story packed with globe-trotting espionage, close calls and choices that shape how the world’s most famous agent takes form. Expect stealth, spectacle and just enough chaos to keep things interesting. Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. It’s high-end PC gaming, minus the high-end PC. Redeeming the mission is simple: After purchase, get the game by going to the “Available to Redeem” section in the account portal, signing in to a Steam account and completing the redemption. The game is for members to keep — and ready to play across devices at launch with GeForce NOW. Welcome to the Festival Engines roar. Crowds surge. The road stretches endlessly forward. Forza Horizon 6 is the ultimate automotive playground — a shared world where racing, exploration and creativity come together. Every road, trail and skyline is designed to be driven, discovered and mastered. Take on a wide range of events, from high-speed street races to off-road expeditions, or drop into live activities happening across the world. Build a garage of iconic cars spanning decades of automotive history, each brought to life with incredible detail and customization. The Horizon Festival is more than competition — it’s a celebration of car culture and music. Seamless online features connect players across events and challenges, making every session feel alive and unpredictable. Powered by the cloud, GeForce NOW delivers the festival in stunning detail. Members experience ultrasmooth performance and vivid environments without needing to wait for installs or upgrading hardware. With technologies like NVIDIA DLSS enhancing performance and visual fidelity, every reflection, speed blur and finish-line sprint hits at full intensity. Community Spotlight Community-created content takes the spotlight this week, as GeForce NOW ambassador Cloud Gaming Battle sits down with Andrew Fear, GeForce NOW product manager director at NVIDIA, to dive into what makes the service tick. The conversation covers how GeForce NOW brings high-performance PC gaming from the cloud to a wide range of devices, giving a closer look at the tech, thinking and passion behind the platform. It’s a conversation that the GFN Reddit community is calling “genuinely inspirational.” In addition, members can look for the following: Forza Horizon 6 (New release on Steam and Xbox, available on Game Pass, May 19) Deep Rock Galactic: Rogue Core (New release on Steam, May 20) Luna Abyss (New release on Steam and Xbox, available on Game Pass, May 21) Warhammer 40,000: Mechanicus II (New release on Steam, May 21) ZERO PARADES: For Dead Spies (New release on Steam, May 21) Splitgate Arena Reloaded (Xbox, Available on Game Pass) Sunderfolk (Epic Games Store) TerraTech Legion (Steam and Xbox, available on Game Pass) What are you planning to play this weekend? Let us know on X or in the comments below. Rev your engines — the Horizon Festival is calling. @ForzaHorizon 6 is now streaming on GeForce NOW – stream a world built for speed in the cloud today. pic.twitter.com/hJuKFT2GZp — NVIDIA GeForce NOW (@NVIDIAGFN) May 19, 2026

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Title: The VFX tech behind Saros: from NGP to Graphite Date: Wed, 17 Jun 2026 12:00:21 +0000 Link: https://blog.playstation.com/2026/06/17/the-vfx-tech-behind-saros-from-ngp-to-graphite/ Five years ago, we wrote about how the visual effects in Returnal came to life, including the real-time voxeliser that dissolved Phrike into volumetric fog. If you haven’t read it, that post is a good companion to this one. This is how that story continues. With Saros, we didn’t just extend what we’d built for Returnal. We stepped back, looked at thirty years of accumulated engine development, and rebuilt it as a unified framework: Graphite. What we had, and why we changed it Our proprietary particle engine, NGP (Next-Gen Particles), started as a prototype for Resogun in 2013 and grew with every game since, all the way to Returnal. By SAROS, NGP was mature, but it was also a product of twelve years of incremental decisions, each one made in the context of a specific, isolated game. Then something else changed: us. Joining PlayStation Studios meant delivering experiences at the level our players expect, and our tools, and the names we’d given them, no longer matched the studio we were becoming. Enter Graphite. It brings GPU simulation, rendering, tooling, and DCC integration under one architecture, built directly for PlayStation hardware. NGP didn’t disappear, it became part of Graphite, evolved and more capable than ever. Every Housemarque game has a visual identity players recognise immediately. Graphite is what makes that possible. And what it actually does, frame by frame, is best explained by the incredible people who built it: Housemarque Graphics Architect Sharman Jagadeesan and Senior Graphics Programmer Konsta Toivanen will walk you through the volumetric fog in Saros: how it evolved from Returnal, and the two systems we built to make Carcosa’s atmosphere feel alive. Risto Jankkila (VFX Architect) will explain how we extended Graphite with data from Houdini, including a full breakdown of the player spawn sequence. Volumetric fog Fog in games is often an afterthought, something that fills empty space and hides draw distances. In Saros, we wanted it to be a living part of the world, reacting to everything happening in it. In Returnal, our volumetric fog was already reactive, but too low frequency, and heavy temporal filtering kept it from showing fine detail. For Saros we built two complementary solutions: low frequency fog for ambient atmosphere, and high frequency fog for the character effects seen in special story rooms in Carcosa. Low frequency fog We took Unreal Engine’s froxel fog, a frustum-aligned voxel grid, as a starting point and rebuilt significant parts of it to meet our vision. The first challenge was temporal stability. The hysteresis coefficient controls how much of the previous frame’s data the fog holds onto: Unreal’s default of 90% keeps the image stable but makes the fog sluggish on fast-moving cameras and lights. We pushed it down to 50%, using blue noise jitter and depth clamping to keep the resulting aliasing under control. Saros also needed fog that could represent everything from low density ambient mist to high density ground fog. To render these faithfully we used: A dual Henyey-Greenstein phase function, modelling how light scatters forward and backward through the fog depending on viewing angle. A coloured absorption coefficient, determining how much light is absorbed as it travels through a medium, for a far wider range of colours than traditional monochromatic solutions. A self shadowing system that aggregates incoming light sources into a dominant shadowing direction and ray-marches toward it. A physically based sky lighting integral, for accurate distant lighting without sacrificing performance. Together these gave Carcosa’s atmosphere a grounded, physical quality. Finally, the low frequency fog is fully interactive. Advection from our player-following fluid simulation feeds directly into the density hysteresis step, making every player movement, projectile, explosion, and enemy readable in the fog in real time. High frequency fog For the high-frequency fog we built a custom ray marcher. To keep performance in check while preserving fidelity, we cluster the scatter data into 8x8x8 voxel groups before marching, drawing only the clusters that contain data, with a user-defined threshold keeping their number in check. While marching, empty regions between clusters get skipped, letting the marcher take larger steps where it can. For lighting, we evaluated a light volume per scatter volume, containing irradiance from all light sources, with pre-marched self-shadowing for every light voxel. We exposed parameters for albedo, absorbance, density, and shadowing, letting artists balance visuals against performance for each volume. The two fog systems are then merged: we sample the low frequency fog’s scatter data during the high frequency march, and feed results back so both stay consistent with each other. Use cases We used the high frequency volumetric fog in a few scenarios. One use case was in the Prologue in the form of a smoky skull with cables attached to it. Another use case was with what we call Mirages. In four of our biomes there are specific narrative rooms where Arjun is faced with smoke creatures. 1/2Now showing slide 1 of 2Show all View and download image Download the image close Close Download this image Fog skull at the beginning of the Prologue View and download image Download the image close Close Download this image Four story rooms with Mirages Reactivity is key to all the VFX we make, and these effects were no exception. Since impact data doesn’t need high resolution, we store it in a separate, low resolution volume, which for the skull also holds its low frequency velocity field. The videos below show that volume on the left, and combined with the skull on the right. Impacts are evaluated as a Signed Distance Field that closes back up over time, while velocity is shown in colour, you can see both the impact holes and the turbulence they create. 1/2Now showing slide 1 of 2Show all Here’s the final skull effect without the cables and other secondaries and in a different environment. The mirage effect is similar to the skull effect. The difference is that there are so called mirage “scenes” that rotate. We also used our real-time skeletal mesh voxelizer to bring existing meshes into the scenes. The video below shows a sweep between the voxelized result and the final result with advecting data from the previous frame. Here’s the final effect with rotating two mirage scenes in a test environment. For reactivity, we used the same method described for the skull effect. Extending Graphite with data from Houdini In addition to improving the rendering quality of our volumetric effects we wanted to introduce new ways for our artists to author them. Previously, volumetric effects were created by writing per-voxel expressions for density emission, combined with fluid simulations driving the advection (the directional movement) of the density field. Because this grid-and-voxel approach is the industry standard for film VFX, it was our natural first step as well. From Returnal days: voxelising Phrike into a grid for density emission During Returnal’s development, we realized we needed tighter control over exactly where density is generated. Per-voxel logic let us emit density on nearby surfaces or voxelised meshes, but anything more complex came with severe runtime overhead. Emitting density from just a character’s arm, rather than their whole voxelised body, was very difficult to do efficiently in real time. Also from Returnal: full body density emission from the voxelised mesh To solve this, we turned to particles to drive volumetric density emission. Graphite’s fully programmable particle system gave us a solid foundation for tightly controlled volumes, resulting in two new tools: An Offline Houdini Data Pipeline: lets artists pre-compute complex, high-fidelity data in Houdini that would be too expensive to generate at runtime. A Runtime Point Cloud Rasterizer: a high-performance component that takes simulated points and rasterizes them directly into a volume in real time. Together, these freed us from stateless per-voxel expressions and rigid fluid simulations. Particles can now precisely follow a character’s animated mesh, giving artists full control over an effect’s behavior and lifecycle. In practice, an artist imports an animated Saros character into Houdini and uses its tools to compute starting positions and attributes for an effect. That baked data feeds into the game engine, where real-time simulation takes over. In the video below, points generated in Houdini closely match the in-game character, and custom runtime logic detaches them from the enemy on bullet impact, so initial positions come from Houdini, but the behavior reacts dynamically to the player in real time. Creating point data in Houdini Using point data from Houdini in engine Since artists can export any kind of data from Houdini to Graphite, it’s easy to go beyond static particles attached to characters. Below, particles flow across the surface of an animated mesh: the surface was unfolded in Houdini into a 2D simulation space, then exported and mapped back onto the animated mesh in real time. Particle flow on Arjun’s body on the left. In the middle we extract an ISO surface from the particles. On the right we have volumetric fog emitted from the particle flow. A prime in-game example of this technology in action is the player spawn sequence in Saros. This complex effect is built in multiple layers, starting offline in Houdini, where we generate splines directly onto the player’s skeletal mesh. When exporting these splines into Graphite, we treat each control point along the spline as an individual particle. Simulating particle positions in Houdini. These are only used as target positions in the engine and the growth motion will be re-simulated dynamically during runtime. At runtime, our programmable particle system controls how these elements behave over time. At first, the splines drift freely in space, then gradually guide back toward their target positions on the character mesh. We wanted the player to look like they’re physically reforming from a pool of shifting “goo.” Marching Cubes gave us that viscous, solid-surface look, and controlling it with particles let us build a sequence where the player forms from separate strands into a character. Marching cubes constructed from particle splines Much like the splines that generated the goo surface, we can also emit volumetric density as well. In the spawn sequence we placed a number of particle splines near the player location and spawn volumetric fog from them to simulate rising steam or smoke.  Volumetric fog emitted from particle splines As a final touch, we added spark particles that collide with the player character, using a signed distance field computed from the player’s collision capsules. The programmable particle system again gave us flexibility here: the player attracts particles, but once they get too close, the player mesh repels them, helping sell the look of emerging from hot, lava-like liquid. Particles colliding with player capsule SDFs Here’s everything combined. Every element is simulated at runtime, at 60 fps on base PS5, with no baked simulation assets. This lets us ship multiple spawn animations, each with slight randomization so it looks a little different every time the player wakes up. Final player spawn sequence An ever-evolving development journey Reading through what Risto, Sharman, and Konsta broke down here, the goal for us and our technology has always been the same: every simulation, every effect, every rendering decision exists to make you feel something when you play. Making games means believing in something you can’t yet prove, and the only people who can ever confirm it are the players themselves. Saros players told us, in their own words, that what we built mattered. And that means everything to us. Our games will keep informing the technology we develop for Graphite, always showcasing what PlayStation as a platform can do. We can’t wait to share that future with you.
Title: The Planet Crafter launches on PS5 July 21 Date: Tue, 16 Jun 2026 13:00:13 +0000 Link: https://blog.playstation.com/2026/06/16/the-planet-crafter-launches-on-ps5-july-21/ Hello! I’m Amélie from Miju Games. We’re so excited for you to finally get to try our survival game The Planet Crafter when it launches on PS5 next month.  Play Video The Planet Crafter is unlike many of the survival games you’ve played in the past. When we were designing it, we sought to make a chill, non-violent survival experience. The Planet Crafter will still challenge you. The player has to carefully manage needs like oxygen, food, and water; especially early in the game, you can push your limits too far and discover that there’s a fatal result to that. But this isn’t a game with jump scares and monsters. There’s nothing to dread behind that boulder or in the depths of that cave. But there is wonder. We’ve made some big worlds for you to explore, and secrets to uncover. The planets and moons you will find are evolving as you start the long journey to terraform them. When you build heat pumps and drill into a planet’s core to raise the atmospheric pressure and temperature, you’ll find that the changes are more than just cosmetic. Maybe a glacier has melted, revealing a new valley you couldn’t access before. When life starts to take root in your world, perhaps you’ll notice trees growing that provide a bridge to a new location. The Planet Crafter is not a violent game, but we promise that it is full of adventure. One point of inspiration for us when creating The Planet Crafter surprises people when we tell them. We’ve always appreciated idle games, and you’ll find some of that DNA in our game. When you build terraforming machines they keep operating as long as your grid has power. You’re always making progress towards that next terraforming milestone. We think that’s a great way of encouraging you to explore. Let the machines do their thing while you go hunt for relics from a lost previous expedition, prospect for rare minerals in the shards of a fallen meteorite, or get acquainted with the new life forms that you’ve introduced into the world. In The Planet Crafter, things are always getting a little better. We can’t wait to see the bases that you and your friends create in single-player or co-op in The Planet Crafter on PlayStation 5. The worlds we’ve created for you to terraform may be stark and desolate when you first arrive. But with a little effort, we hope you will find that they’re warm and inviting places for you to hang out. Good luck out there, and we hope to see you soon in-game.
Title: Assassin’s Creed Shadows’ final update features Animus-bending endgame content Domains Date: Mon, 15 Jun 2026 16:00:36 +0000 Link: https://blog.playstation.com/2026/06/15/assassins-creed-shadows-final-update-features-animus-bending-endgame-content-domains/ Assassin’s Creed Shadows will launch its final update on June 16, featuring a final story quest which sees Naoe and Yasuke face off against a mysterious pair of Templars and includes a few narrative connections to the upcoming Assassin’s Creed Black Flag Resynced. Plus, a whole new endgame feature called Domains will bring new ways for players to test their skills and builds in the ultimate arena. We sat down with Associate Game Director Simon Lemay-Comtois to dig into what Domains is and how it’s designed to break your beloved gear builds. Play Video What is Domains? Simon: Domains is a new Animus-bending activity that remixes some parts of Shadows and puts them into a very different, more fantastical context. It’s basically the final exam for Shadows players who love the RPG elements of the game. It features five maps, known as Domains, and each time you play there will be different modifiers thrown in. You’ll need to switch up your build to suit the map, the challenges, and the modifiers. What kinds of challenges can players expect? Simon: Killing the Daishos in each map will unlock the final boss arena where you will take on one of three corrupted, Animus-altered boss fights, all while dealing with the modifiers. The harder the difficulty, the more modifiers you’ll have to deal with at once, and the more negative modifiers you are likely to get. For example, in the easier challenges maybe you’ll get a health boost, but as you progress the deck becomes stacked against you. We also have Animus Exploits which you can use to nullify some of those modifiers, but if your build and skills aren’t on point, then you’re still going to have a rough time. Are builds unique to Domains? Simon: Builds carry over from the main game and anything you create in Domains will be usable there too, since it uses the same interface. The Animus Exploits can’t be used anywhere else, but equipment that you already have will be accessible in Domains and rewards you get will be accessible in the main game. Although, you might find your existing builds need some tweaking, especially as you get to the higher difficulties. Which modifier is your favorite? Simon: So, there’s one called “Like a Prayer” that creates a circle around you. That circle does damage over time, and breakable objects that end up inside the circle get destroyed: doors, barrels, everything just tearing itself to shreds as you advance through the world. It’s super cool. What rewards can players earn in Domains? Simon: There are a bunch of weapons and equipment that are completely unique to Domains, and you can’t get them any other way than completing the challenges. They’re not for purchase and they’re really a badge of honor for players who meet the challenges. And you won’t want to miss them, especially if you’re a fan of the Assassin’s Creed series. This isn’t a narrative-driven feature, but it does fit within the context of the modern-day, real-world Animus setting. In Domains, you are dealing with a human rather than the AIs you interact with in the main game. MOD is a hacker who breaches the Animus and creates Domains, and if you dig around, ask some questions, and find a few little clues, you will get more context and lore about her and what the future might hold. There’s second-degree knowledge to gain from Domains, even though it’s not a narrative-heavy feature. Is there any map that you think is more challenging than the others? Simon: Oh, they’re all very challenging in different ways. For example, if you’re anxious about limited visual distance, the Whiteout Domain is inspired by the harsh winters of Canada, and it can be somewhat tricky to find your way around. I know Quebec City like the back of my hand, but in a blizzard that all goes out the window. But as you kill more and more Daishos, the weather should react and clear up which is a nice feature I wish I had during those Quebec blizzards. Do you have any advice to help players master Domains? Simon: Don’t sleep on Yasuke – a lot of players have put a ton of time into Naoe, but not so much into Yasuke builds. Sometimes he’s the only valid answer to certain modifiers. The power fantasy of Yasuke maxed out, being able to do everything with all his weapons, is definitely a good strategy for some of those domain runs. Assassin’s Creed Shadows’ final update launches completely free on June 16 on PS5. Make sure to download the latest content to dive into the final chapter of Naoe and Yasuke’s tale and challenge yourself to unlock the exclusive rewards (and associated bragging rights) from Domains.
Title: Share of the Week: Duality Date: Fri, 12 Jun 2026 16:00:26 +0000 Link: https://blog.playstation.com/2026/06/12/share-of-the-week-duality-2/ Last week, we asked players to share Duality using reflections, opposites, or anything that comes in pairs using #PSshare #PSBlog. Here’s are this week’s highlights: Crimsonashtree shares two different Conor’s in Detroit: Become Human ContinuousGojo shares Cal Kestis undercover in Star Wars Jedi: Survivor Mur4dQ shares Mio and Zoe escaping a city in Split Fiction Rorottino shares Sam in a climactic battle in Death Stranding Call_me_xavii shares Atsu and her mother in Ghost of Yōtei Parmindernangla shares Miles and Peter in Marvel’s Spider-Man 2 Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: SarosSUBMIT BY: 11:59 PM PT on June 17, 2026  Next week, Saros takes the spotlight. With the new photo mode update share your favorite moments from exploring Carcosa using #PSshare #PSBlog for a chance to be featured.
Title: Tomb Raider: Legacy of Atlantis hands-on report Date: Thu, 11 Jun 2026 13:00:07 +0000 Link: https://blog.playstation.com/2026/06/11/tomb-raider-legacy-of-atlantis-hands-on-report/ Tomb Raider: Legacy of Atlantis is a fresh, reimagined take on Lara Croft’s first adventure. I recently played about an hour of Legacy of Atlantis at Summer Game Fest 2026, and saw first-hand how developers Crystal Dynamics and Flying Wild Hog are bringing elements from the original game and its first remake, 2007’s Tomb Raider Anniversary, into the modern era. The preview took me to the Lost Valley area in Peru, where I was tasked with solving a new version of Tomb Raider’s iconic cog puzzle. Here, two cogs are needed to reconnect a mechanism that can stop the flow of a nearby waterfall, revealing the door that will let her deeper into the hidden jungle. The mechanism sits in a small pond, and while the first cog is easy to come by, you’ll have to discover the second on your own. Play Video This first portion of the Lost Valley contains no combat, instead putting an emphasis on finding your way through an area full of side paths that can lead you to collectibles and hidden items. Pointedly, Legacy of Atlantis provides little guidance on where to find your missing cog. Instead, you have to use clues in the environment to figure out where to go for yourself. It’s an intentional choice that plays into Lara’s character as an archaeologist and explorer — and finding the right path through the area was, at times, pretty difficult. “If we put you in the boots of Lara Croft, and then hand you a map, or give you Waze directions on where to go, you’re going to feel like, ‘Where’s the challenge in that? Where’s the connection to the character and the headspace that she’s at?'” said Jeff Adams, Experience Director at Crystal Dynamics, during an interview after my session. But Game Director Raul Siqueira at Crystal Dynamics also noted that the team didn’t want to give the impression that Legacy of Atlantis is meant to be a difficult game. Instead, he said, it’s meant to give players the tools they need to create the experience they enjoy, including the ability to increase guidance, and to set the difficulty of puzzles and combat independent from one another. Exploring is its own reward, too. You can find caves by diving down into the pool by hitting Circle while you’re swimming, or discover handholds in walls that lead into ruined buildings, and more. Many of the items to be found yielded rare materials that suggested crafting will be a big part of Lara’s experience, too, although it wasn’t part of the demo.  As in the past, Lara is an acrobatic explorer, hanging off and leaping between ledges with X and using a grappling hook to cross large gaps with Triangle. You’ll even sometimes swing between horizontal poles, timing when to hit X to let go at just the right moment. Though it took a while of searching, I eventually found my way to the last gear, stuck to an ancient wooden contraption. I found a path to climb up and swing across to the gear so Lara could kick it loose, knocking it down into the stream so it would flow down to the mechanism below. After aligning the cogs, the ancient machine started working, the waterfall closed off, and Lara made her way through the doors. Moments later, I stepped back into the jungle — only for velociraptors to leap from the foliage and attack. Here, I finally got to fire away with Lara’s classic dual pistols, which unload as you hold down R2. You can either fire the guns one at a time while on the run, or tighten your aim and go full bore by holding L2 while you shoot. The raptors are quick, fearsome predators, heaving themselves at Lara with vicious attacks, and it quickly became clear that the key to combat in Legacy of Atlantis is to stay mobile and aggressive yourself. When you press Circle, Lara will dive, roll, and cartwheel to deftly escape incoming attacks. Between the exploration elements like swinging from poles, Lara’s long jumps, and the acrobatic dodges and dives in combat, Legacy of Atlantis takes on a bit of a throwback feel. Lara has a slight floatiness that gives the impression of how she felt to control in older Tomb Raider games. It’s a fun melding of modern game design and old-school game feel.  Verify your age to view this content. Verify your age to view this content. “We did look at combat from the lenses of, like, what did we do during the Survivor era [during the last three games] that made sense for Lara at that time in her life, that may not make sense for Lara at the top of her game, which is where we find her in Legacy of Atlantis?” Siqueira told me. “So we were very conscious of, Lara in combat needs to move the same way that she moves in traversal, she needs to move the same way that she does with her puzzles, it needs to be distinctively hers, it needs to have like all the flourishes that you expect, the acrobatics — everything that you want that power fantasy of Lara Croft to be needs to be present.” Verify your age to view this content. Verify your age to view this content. As you attack enemies, you’ll earn Focus, which you can then spend by hitting R1. Doing so lets Lara do a gymnastic flip while time briefly slows, allowing you to fire your guns while dodging. Siqueira said the developers used Focus to help give players an advantage over enemies, so they wouldn’t feel like Lara’s distinct, acrobatic movements were leaving them vulnerable. After pushing down the path and fighting off a few more groups of dinosaurs, things really took a turn. A massive tyrannosaurus rex burst through the trees, triggering a chase scene as Lara and the raptors both went sprinting away from its snapping jaws. While this was a set piece moment, it was still challenging, requiring me to make a careful leap as Lara went sliding down a muddy hill, or to quickly climb a wall, to avoid becoming a snack. The demo ended soon after on a heart-pumping cliffhanger as the T-rex closed in. During my brief time with it, Tomb Raider: Legacy of Atlantis did a lot to capture the old-school feeling of the Tomb Raider series, but with a lot of modern sensibilities. You can leap into Lara Croft’s first adventure yourself when Legacy of Atlantis launches on February 12, 2027.

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Title: Fortnite boss hopes to take on Roblox's massive everythingverse with a "very different" massive everythingverse, as Epic unveil genAI-infused Unreal engine 6 Date: Thu, 18 Jun 2026 11:11:56 +0000 Link: https://www.rockpapershotgun.com/fortnite-boss-hopes-to-take-on-robloxs-massive-everythingverse-with-a-very-different-massive-everythingverse-as-epic-unveil-genai-infused-unreal-engine-6 Epic Games CEO Tim Sweeney, overseer of a company which fired over 1000 staff just a few months ago, has laid out his vision for the games industry's future during a "time of both crisis and opportunity". As Epic revealed an Unreal Engine 6 packed with generative AI model support designed to "reduce the tedious work" that goes into making games, Sweeney painted a picture of a future in which the threat of Roblox eating the world is combatted by a bunch of game makers working with Epic to create a massive integrated everythingverse that's somehow totally different to Roblox's massive integrated everythingverse. Read more
Title: Dark Souls 2 seamless co-op mod is "close" to being playtest-ready, having morphed into one of its creator's "most complicated and ambitious projects to date" Date: Thu, 18 Jun 2026 08:55:14 +0000 Link: https://www.rockpapershotgun.com/dark-souls-2-seamless-co-op-mod-is-close-to-being-playtest-ready-having-morphed-into-one-of-its-creators-most-complicated-and-ambitious-projects-to-date Prolific FromSoft game multiplayer modder Yui is "close" to being ready to open up alpha testing of their latest seamless co-op mod, this time for Dark Souls 2. Despite it following the the footsteps of their seamless co-op mods for the likes of Elden Ring, Nightreign, and the original Dark Souls, Yui said this DS2 mod's turned out to be a very different kettle of fish and one of their "most complicated and ambitious projects to date". Read more
Title: Fired Rockstar developers can bring blacklisting claims against the GTA 6 developer, UK tribunal rules as final trial looms Date: Wed, 17 Jun 2026 16:01:50 +0000 Link: https://www.rockpapershotgun.com/fired-rockstar-developers-can-bring-blacklisting-claims-against-the-gta-6-developer-uk-tribunal-rules-as-final-trial-looms An employment tribunal in the UK has ruled against striking blacklisting claims levied against Rockstar Games by staff the GTA 6 studio abruptly fired last year from ongoing legal proceedings between the two sides. The staff were let go in autumn last year, with Rockstar subsequently claiming that they were fired due to the leaking of "confidential information" via a public forum. The IWGB Game Workers Union, representing the ousted workers, have accused Rockstar of union busting over the firings. Read more
Title: Abe Lincoln dodged the bullet in goblinAmerica, a brain-mottling shooter set in a putrefying alternative USA Date: Wed, 17 Jun 2026 15:52:09 +0000 Link: https://www.rockpapershotgun.com/abe-lincoln-dodged-the-bullet-in-goblinamerica-a-brain-mottling-shooter-set-in-a-putrefying-alternative-usa Towards the end of goblinAmerica's tutorial level, you mercilessly gun down a huge cherry tree. Like much else in the game's world, the tree is an abomination – beige and rubbery as a stunted hatchling, with hard, tacky fruit hanging from it like dumbbells torturously sewn into the skin. Its death throes are pathetic, and somehow erotic. It sags and sprawls, breasting across the arena boobily with an undefinable cry. I am happy that this creature is slain, and hope never to encounter its like again. I know in my heart that I will. Read more
Title: From its electric melee fights to its surprise Firewatch nods, Control Resonant's radical sequelcraft looks like it might just pay off Date: Wed, 17 Jun 2026 14:52:36 +0000 Link: https://www.rockpapershotgun.com/from-its-electric-melee-fights-to-its-surprise-firewatch-nods-control-resonants-radical-sequelcraft-looks-like-it-might-just-pay-off It seems appropriate that Control Resonant drags the Remedyverse back away from Alan Wake II’s screeching horror, as it’s spent the past few weeks – and as of yesterday, about three hours of playable preview build – assuaging my fears. Control the First, in my defence, took its kinetically supernatural shooting, put it in the hands of a likeable hero, and wrapped everything in a delightfully weird megastructure of brutalist concrete. Could Resonant get away with changing all three? Read more
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