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Title: No Man’s Sky Is Coming To iOS, And It’s Looking Utterly Extraordinary
Date: Mon, 12 Oct 2026 16:00:55 +0000
Link: https://kotaku.com/no-mans-sky-ios-mobile-iphone-ipad-hello-games-port-apple-sean-murray-2000744598
It's somehow been reduced to 3.8GB, but apparently the only compromise is the loss of multiplayer
Title: Dragon Quest Creator Yuji Horii Thinks AI Is Amazing As He No Longer Needs To Code Or Draw To Make A Game
Date: Mon, 12 Oct 2026 15:34:17 +0000
Link: https://kotaku.com/dragon-quest-creator-yuji-horii-thinks-ai-is-amazing-as-he-no-longer-needs-to-code-or-draw-to-make-a-game-2000744194
The director has released his own Claude-driven adventure having spent months praising the technology
Title: Valor Mortis: The Kotaku Review
Date: Mon, 12 Oct 2026 14:30:03 +0000
Link: https://kotaku.com/valor-mortis-the-kotaku-review-2000744569
An unsettling atmosphere and original world-building help save a Soulslike whose sum is less than its disjointed parts
Title: Unlike Sony, Nintendo Exec Says Switch 2 Maker Has No Plans To Abandon Physical: ‘We Know How Much Fans Enjoy It’
Date: Mon, 12 Oct 2026 13:45:23 +0000
Link: https://kotaku.com/unlike-sony-nintendo-exec-says-switch-2-maker-has-no-plans-to-abandon-physical-we-know-how-much-fans-enjoy-it-2000744191
Game key cards have helped the company bridge the divide
Title: Steam Smashes Its Player Records, With Over 43 Million Concurrent Users In October
Date: Mon, 12 Oct 2026 13:15:13 +0000
Link: https://kotaku.com/steam-valve-concurrent-users-record-in-game-epic-fortnite-roblox-2000744564
It also broke the record for the number of players in-game by another half a million
https://www.vg247.com/feed
Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
https://www.gamespot.com/feeds/mashup/
Title: I Ranked Video Game Houses By How Much I’d Actually Want To Live In Them
Date: Mon, 12 Oct 2026 15:01:10 +0000
Link: https://www.gamespot.com/articles/i-ranked-video-game-houses-by-how-much-id-actually-want-to-live-in-them/
I've spent years judging games on things like combat, story, graphics, or how satisfying their open worlds are. But something occurred to me recently--I've not put enough thought into where exactly I would live if I had to move into one of these games.
Sure, legendary weapons are nice, and okay, fine, maybe I should be concerned about the fate of the world. If there's an ancient evil force trying to destroy civilization, I guess I could take a look at it. But I'm an adult, and so I have adult concerns. When retiring to my quarters among all of the chaos, do I have enough storage? Is the bathroom a reasonable enough distance from where I sleep? Is there enough natural light?
For this highly specific and scientific experiment, I've decided to judge games based purely on how nice--or how practical--it would be to live there. There are no additional points for graphics, narrative, or combat. A lovely house in a terrible location still counts as a terrible house. A vast mansion with a shitty kitchen is just going to rack up my Uber Eats bill.
I've judged each property on its layout, facilities, location, storage, outdoor space, and a mysterious parameter that I'm just going to refer to as "the vibe." Of course, considering each house is from a game, I'll also have to focus on how likely it is that I'll be murdered in my sleep, whether supernatural interference is likely, and signs of an impending apocalypse. I'm also assuming that I can afford these places without question.
Stardew Valley's Farmhouse
Stardew Valley's farmhouse has everything you could reasonably want from a rural property--a comfortable living space, room to customize the interior, and even a patch of land to grow your own food. The real selling point is the garden. Imagine having enough space to keep a variety of animals, grow your own vegetables, and potter around blissfully without having to share an allotment with anyone else.
The simplicity is appealing, since you can expand and improve your property over time, making it feel like a home you've actually developed yourself instead of a huge, soulless new build with the same kitchen island as 30 other people in a two-mile radius.
However, there are some concerns about the local area. The town is small with limited infrastructure and the economy seems to rely on a small handful of people selling produce to one another. The local mine also has monsters but nobody seems bothered about securing the entrance or introducing an emergency protocol.
Overall, I'll give Stardew Valley's farmhouse a strong 9/10. I deducted a point for isolation, dangerous monsters, and a questionable local economy.
The Lake House in Alan Wake 2.
I love being beside the water, so I was pretty excited to get acquainted with the lake house in Alan Wake 2's expansion of the same name. The views are spot on, it's nice and tranquil, there's plenty of fresh air, what's not to love?
Unfortunately, Alan Wake 2 taught me that an isolated property in a heavily wooded area is not the peaceful escape I was looking for. The architecture is beautiful, and the landscape is spectacular, but survivability prospects are poor.
Given the plethora of supernatural horrors, I’d like to know whether there’s a hospital within a reasonable distance, whether delivery drivers know my house exists, and whether my insurance company covers mysterious shadow creatures.
Sadly, I've had to give the lake house a disappointing 4/10. While the views are stunning, I don't want to live anywhere with such a high density of "strange" occurrences.
Animal Crossing: New Horizons' Player's House
The joy of Animal Crossing is that you can make the space entirely your own. You can customize your rooms, rearrange furniture, experiment with different styles, and express yourself entirely through your home. The abundance of space outdoors also allows you to create an outdoor space that you want, no matter what that is.
There's no penalty for changing things up regularly, and none of the neighbors complain about your eccentric style. Well, not too often, anyway. In the real world, renovations require contractors and a lot of money. In Animal Crossing, I can decorate my entire house in ten minutes with no mess.
If you enjoy peace and quiet, as I do, the location is amazing. However, the public transport network leaves a lot to be desired. Then there's Tom Nook. Yes, he provides housing, but his financial arrangements need observing closely. Real mortgage lenders send you a statement, but Tom Nook stomps around the island as the only man with the power to expand your home, making up prices and gaslighting you into believing your home will never be big enough.
I've given Animal Crossing's house a 9/10 because of the amazing customization options and enjoyable outdoor living. I deducted one point because I don't trust the landlord.
The Sims 4
Okay, I know this one is technically cheating, because you can just make the house of your dreams with few repercussions. The Sims is effectively a property development simulator disguised as a life sim. I've spent so many hours building houses from scratch, planning the layout, choosing the furniture, and recoloring the appliances, only to never even bother with the family that moves in.
But it's the fantasy of designing and furnishing a house I could never afford in real life that draws me in. Enormous bathrooms, walk-in wardrobes, a bedroom in the conservatory? It's my (fake) money, my house, and my questionable decisions, and I'll do what I want.
Sure, I'm occasionally forced to be the victim of my own choices. A staircase in the wrong place sometimes means my Sims have to walk for 15 minutes just to make breakfast--and that's if they can even make any breakfast because I've filled the counters with appliances and forgotten the need for prep space. Even that's a questionable sequence of events, because the chances of me placing a pretty plant in a spot that the residents believe makes the door inaccessible are pretty high.
You just can't beat the customization options though, so if money and building restrictions were no object, I'd have the place of my dreams. That earns it a 10/10.
The Bakers' House, Resident Evil 7
At first glance, the Baker family home is a lovely rural property. There's lots of space, it's got character, and it's secluded enough to appeal to anyone looking to escape the city.
On closer inspection though, the place is filthy. The interior is falling apart, and there's a general vibe that suggests the previous owners didn't take maintenance very seriously. There's also the small matter of the other residents. I'm not especially fussy, but I don't want to find evidence of a long family dispute in the form of biological horror.
The kitchen is the worst part. You'd like to think that a food preparation area would have a certain level of hygiene, but not here. On the plus side, the house would probably be pretty cheap. If you can find a surveyor willing to inspect it, it might be a great bargain.
Having said that, I've had to give it a 1/10 because I fear the cost of renovating such a large space would be astronomical. There's also a weird smell.
Any Minecraft House
Minecraft's argument for building your own home from scratch is pretty compelling. You can choose the location from a variety of different biomes, but you also have to source the materials, design it, and construct it yourself.
That said, there are countless possibilities. I could build a lakeside cottage, a modern mansion in the mountains, or a cozy woodland treehouse. However, there are some practical considerations.
Depending on where you build, you might need to worry about hostile mobs appearing outside your front door, or even inside your house if you haven't put enough thought into how you'll light it.
Building an amazing house in the middle of nowhere is all well and good, but getting the resources and traveling elsewhere is tedious. If you have the best kitchen in the world, it won't matter if the nearest village is a 30-minute boat ride away. The only local transport is a horse--or a minecart, but you'll have to build the network yourself.
It's also a completely unrealistic construction process. You can punch a tree, turn it into planks, and build a house without ever speaking to a professional. That said, it earns 8/10 for limitless potential, although the process is brutal if you have no basic survival skills.
The Normandy, Mass Effect
I know that technically the Normandy is a spaceship, but I'm willing to make an exception and include it on the basis that it has bedrooms, living quarters, a kitchen, and enough facilities to make it feel like an oversized shared apartment.
The location is unusual, but the views of the galaxy are unrivaled. The beauty of the Normandy is you can use it to travel between star systems, making the commute more bearable than most. It certainly beats the London Underground.
The main problem is that your neighbors are your colleagues, and your workplace is on board. That takes away the separation between home and work. It's hard to relax when somebody's discussing a mission briefing in the corridor outside your room.
The escape provisions are not up to scratch. If the ship gets into trouble, you suddenly have no home either. I've given it a 7/10 for the incredible views and great facilities, but I'd prefer a house where my employer can't drag me to an emergency meeting before breakfast.
Croft Manor, Tomb Raider
If I didn't have to think about the heating bill, Croft Manor would be a pretty great place to live, but it does have a few drawbacks. It's huge and very striking to look at, and there are enough rooms that all my friends could come and stay over without question. There's space for entertaining, fitness, storage, and other activities, but I'm not sure how much of it is actually useful.
A house that big would quickly become a nightmare to maintain. I don't have enough hours in the day to do all of the cleaning in my own modest four-bed, let alone Croft Manor. There are also questions about security--there needs to be a sensible system for keeping unwanted visitors out, especially with such a vast collection of priceless artifacts. The grounds are beautiful though, and I've always wanted my own pool.
If someone else was paying for the maintenance, I'd gladly take the keys. Croft Manor gets an 8/10 because it's unclear whether the manor comes with Lara Croft's bank balance.
With so many options to choose from, it's hard to decide where I'd actually live. There are plenty of customization options in Animal Crossing and The Sims, but Stardew Valley's outdoor space and slower pace of life are also appealing. Some properties show that location, maintenance, or neighbors matter just as much as the internal space on offer. The only thing I know for certain is I wouldn't buy the Baker house even with a substantial discount.
Title: Nintendo Says It Has No Plans To Ditch Physical Games Yet
Date: Mon, 12 Oct 2026 14:29:29 +0000
Link: https://www.gamespot.com/articles/nintendo-says-it-has-no-plans-to-ditch-physical-games-yet/
Unlike Sony, which has decided to move toward a digital-only game marketplace starting in 2028, Nintendo is sticking to an "agnostic" approach for the Switch 2 console. In a new interview, Nintendo's VP and general manager for Latin America, Bill van Zyll, said the company will still offer both physical and digital versions of games to meet consumer demand.
"Historically, we’ve been very agnostic," van Zyll said to YouTuber Coelho no Japão. "We go off what the consumer prefers, and take that into account very heavily. We also have a platform that was just launched. We're barely just over a year into NS2 (Nintendo Switch 2), and it's got both digital and also physical--that capability. There are no plans to ditch physical. We know how much the fans like it as well, so our position has been to be agnostic."
https://youtu.be/BaLVcqavw74?t=715
Like its predecessor, the Switch 2 lets you run games by using either foul-tasting physical cartridges or downloads from the Nintendo eShop onto the console. One big difference in this generation is the introduction of Game-Key Cards as a low-cost solution for developers, which act as authentication keys for games.
These will require you to both insert the cart and download the game to the Switch 2, but since the cartridges aren't tied to your account, you can still sell them off at a later date if you choose to. Some Switch 2 games--like first-party Nintendo games and the upcoming Stellar Blade: Complete Edition--do contain the full game on the cartridge.
While not everyone is a fan of Nintendo's Game-Key Cards, the middleground between digital and physical games is still more well-received than Sony's push for an all-digital future. The company is still cautiously pushing ahead with its plans, but as critics have argued, there are several big risks attached to this drive to transition away from physical media.
Title: No Man’s Sky Is Coming To iPhone And iPad
Date: Mon, 12 Oct 2026 14:00:00 +0000
Link: https://www.gamespot.com/articles/no-mans-sky-is-coming-to-iphone-and-ipad/
Apple is having an Indie Games Week on the App Store, highlighting a new title in the store each day. By the time of publishing, almost all of the games should be available to pick up on either iPhone or iPad.
The biggest inclusion is No Man’s Sky, although that is the one game of the seven that isn’t available now, and instead, will release on the App Store later this month on October 28. Developer Hello Games’ Sean Murray says that an iOS port of No Man’s Sky has actually been in development for years, but has been held up by the fact that the studio is still releasing free updates that expand the game’s scope. Those expansions would launch, and then the team would have to go in and get them up and running on iPhone and iPad after the fact, having now only caught up.
Those that have been playing the game on other platforms will be able to sync their progress on those devices with their App Store copy. The game can be played with a controller, touch screen controls or a combination of both. Murray says the touch controls are particularly great for when having to navigate the game's various menus and systems.
It seems that the time put into the port was worth it, as No Man’s Sky will run on iPhones and iPads released as far back as 2019. The game will load graphical settings for the optimal experience based on the device the user owns, but those can be manually adjusted.
When asked about any optimizations the game might have for the upcoming, folding iPhone Duo, Murray says that while the team is excited to get their hands on the hardware and see what can be done, the studio’s big focus has been making sure the game runs smoothly on as many mobile Apple devices already in people's hands as possible.
The six other titles that have been announced are SloClap’s Sifu, the stylish martial arts game released for PC and consoles in 2022, Poncle’s Vampire Crawlers, the follow-up to the hit indie title Vampire Survivors, Double Dagger Studio’s open-world adventure game Little Kitty, Big City, the roguelike, deck-builder 9 Kings from Sad Socket, Bippinbits’ tower defense game Dome Keeper, and the management sim Yes, Your Grace 2: Snowfall from Brave at Knight. Each of these six titles is under $10, with some requiring an upfront purchase and others allowing players to check out the game before buying it.
Over the last few years, Apple has made big strides in the gaming space, with its M-series Macs boasting serious graphical capabilities and its iPhones now supporting AAA titles like Control and Death Stranding. This week, Apple will be hosting a Welcome Home event, which is rumored to reveal several new home-focused products, including the first Apple TV revision in four years. That device is allegedly powered by the company’s A19 chip, the same SoC inside last year’s iPhone 17, meaning those same AAA titles, and No Man’s Sky, could potentially be making their way to Apple TV as well.
Title: Baki’s Yujiro Hanma Is About To Turn Tekken 8 Into A Full-Blown Muscle Appreciation Simulator
Date: Mon, 12 Oct 2026 13:27:28 +0000
Link: https://www.gamespot.com/articles/baki-yujiro-hanma-is-about-to-turn-tekken-8-into-a-full-blown-muscle-appreciation-simulator/
Bandai Namco has dropped a new trailer for Tekken 8, and while this one is mostly focused on everyone's favorite Kangaroo, Roger, it also included a brief tease of one of the most ridiculous characters in anime: Yujiro Hanma. The sneak peek at the Gigachad of fighting anime is quick, but it does show off the character's infamously toothy grin and morning-splits flexibility that would make Jean-Claude Van Damme jealous.
While there's no release date yet for when Hanma will be added to the game, the trailer still lists him for the winter season, and Bandai Namco says he'll get his own Tekken 8 trailer at the Tekken World Tour Finals on January 17, 2017. That suggests Hanma will be added to the game soon after, if previous Tekken 8 trailers are any indication.
https://youtu.be/fehoyeYVOtE
If you're unfamiliar with the source material, Hanma is essentially the apex predator of strength within the Baki universe. While most characters in the manga are somewhat limited by the rules of physics, Hanma is an anomaly: an undefeatable collection of muscles that can do the impossible. Why? Because he's Yujiro Hanma.
While his son, Baki, is the protagonist of the manga and anime, Hanma is arguably the breakout star thanks to the sheer absurdity of his feats. US presidents have to regularly swear their loyalty to him, he once stopped an earthquake by punching it, and even being struck by lightning doesn't bother him. Because he's Yujiro Hanma.
If there's one thing his Tekken 8 character model accurately captures, it's the ridiculous amount of muscle mass he has. Tekken 8 was built in Unreal Engine 5 and designed to showcase hyper-realistic human anatomy in real time. To pull this off, the developers doubled the digital bone structure from Tekken 7 to 8 for each character and implemented a system that automatically triggers auxiliary bones to drive realistic muscle bulging, twisting, and tightening based on character positioning and movement.
On top of that, dynamic muscle striations, bulging veins, and sweat effects are also baked into each character, while a special dual-mesh system prevents clothing clipping. All of this is a lot of fancy tech for a split-second glimpse of muscles bulging before they land a knockout blow, but it feels custom-made to show off Hanma's physics-defying physique.
Since launch, Tekken 8 has expanded its roster with several new and familiar characters, including a reborn Heihachi Mishima, Anna, and Final Fantasy 16's Clive Rosfield. It hasn't been smooth sailing recently, as several controversial balance updates, gameplay systems that stripped away defensive options, and aggressive monetization choices have led to community backlash.
Longtime Tekken development chief Katsuhiro Harada also left Bandai Namco late last year, and he has since set up a new studio at SNK.
Title: Valor Mortis Tries Too Much With Its Attempt At A First-Person Soulslike – Review
Date: Mon, 12 Oct 2026 13:00:00 +0000
Link: https://www.gamespot.com/videos/valor-mortis-tries-too-much-with-its-attempt-at-a-first-person-soulslike-review/
Valor Mortis is a lot more than a soulslike in first-person, often to its own detriment.
https://www.polygon.com/rss/index.xml
Title: 'GTA 6' Leaker's Naked Lucia Gamble Just Backfired Massively
Date: Mon, 12 Oct 2026 16:07:38 GMT
Link: https://www.polygon.com/gta-6-lucia-leak-nude-gameplay-cyberleek-crypto-crash/
For a while, it seemed like Take-Two and Rockstar Games were facing a doomsday scenario that could have seen a playable build of Grand Theft Auto 6leakedto the public a month before its official release. Cyberleek, the leaker behind the scheme, was encouraging people to invest at least $30 million into a meme cryptocurrency in order to earn GTA 6's apparent development build. To reach that number, the leaker tied early investment milestones to footage of GTA 6 co-protagonist, Lucia Caminos, fully nude. Well, viewers readily donated to see the character's digital privates — but now, fans who have had their fill are pulling their money back out.
Title: ‘Dungeon Crawler Carl’ Live-Action TV Series to Begin Shooting in 2027
Date: Mon, 12 Oct 2026 16:00:36 GMT
Link: https://www.polygon.com/dungeon-crawler-carl-tv-series-update-2027/
The live-action adaptation of Dungeon Crawler Carl is moving closer to reality, with the upcoming TV series expected to begin filming in 2027.
Title: First Official Look at Miami Vice Reboot from Top Gun: Maverick Director Released
Date: Mon, 12 Oct 2026 15:57:07 GMT
Link: https://www.polygon.com/miami-vice-85-reboot-first-look-michael-b-jordan-austin-butler/
Everybody is abuzz with excitement as the long-awaited release of Grand Theft Auto 6 gets closer. Rockstar's latest returns the franchise to Vice City, the game's Miami-inspired setting. But there's another crime-ridden version of Miami to get excited about beyond GTA 6. On Monday, Universal Pictures showed the first look at its upcoming Miami Vice reboot, giving us a peak at Michael B. Jordan and Austin Butler in the period crime drama.
Title: 'Celeste's Teenage Rebellion' quest walkthrough in Arc Raiders
Date: Mon, 12 Oct 2026 15:48:59 GMT
Link: https://www.polygon.com/arc-raiders-celestes-teenage-rebellion-quest-walkthrough-lookout-tower-mulatierra-hill-raider-camp-large-antenna/
The "Celeste's Teenage Rebellion" quest in Arc Raiderscomes immediately after the "Celeste's Childhood Drawings" quest, which entails hunting for artworks Celeste made when she was younger across Riven Tides. This quest is on the same map, but this time, you're doing more to thwart the Arc threat. You need to find a lookout tower, raider camp, then a large antenna, and it'll take you all across the coastal town.
Title: Resident Evil Continues to Set New Box Office Records
Date: Mon, 12 Oct 2026 15:38:20 GMT
Link: https://www.polygon.com/resident-evil-box-office-record-zach-cregger/
From Resident Evil Requiem to Resident Evil remakes landing on Nintendo Switch 2 this month, it's been a good year to be a fan of Capcom's classic horror series. The franchise also saw its latest film reboot hit the big screen, and, in a first for the franchise, director Zach Cregger'sResident Evil is an honest-to-goodness great movie.
Title: Fall Into 25 New Games on GeForce NOW This October
Date: Thu, 01 Oct 2026 13:00:54 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-october-2026-games-list/
Spooky season is streaming in. Alongside falling leaves, pumpkin spice and everything nice, 25 new games are joining GeForce NOW throughout October, including six ready to play this week.
From a new CONTROL Resonant reward for Performance and Ultimate members to The Witcher 3: Wild Hunt – Remastered joining the cloud, this GFN Thursday is packed with fresh reasons to play.
Claim Rewards
A new reward from a world gone sideways.
CONTROL Resonant is streaming from the cloud for GeForce NOW Performance and Ultimate members. Explore a warped Manhattan on the brink of paranatural annihilation as Dylan Faden harnesses extraordinary powers to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden.
Performance and Ultimate members can claim the Third Ice Baseball Cap reward for CONTROL Resonant. After claiming the reward code, launch the Steam or Epic Games Store version of CONTROL Resonant, select “Options” from the main menu, navigate to “Gameplay” and choose “Enter Redeem Code.” The reward can be equipped after completing Act 1.
Cap it off: Claim the reward from Thursday, Oct. 1, through Sunday, Nov. 1, at 11:59 p.m. PT, before it slips into another dimension.
The White Wolf Rides Again
The Witcher 3: Wild Hunt – Remastered launched Tuesday, Sept. 29, and is now streaming for Performance and Ultimate members. Follow the iconic tale of Geralt of Rivia, a monster slayer for hire, as he tracks down the Child of Prophecy in a war-torn, monster-infested open world.
The remastered adventure brings Geralt’s beloved world back at refreshed specs across nearly any device. GeForce NOW handles the rendering, downloads and storage in the cloud, so there’s no expensive hardware upgrade or lengthy install standing between the trail and the next contract.
Ultimate members can take the Continent further with GeForce RTX 5080-class performance in the cloud — high-end horsepower worthy of the White Wolf, with no local hardware upgrade required.
In addition, members can look for the following titles streaming this week:
Minecraft Dungeons II (New release on Xbox, Sept. 29), available on Game Pass
Nivalis Nights (New release on Steam, Sept. 29)
The Witcher 3: Wild Hunt – Remastered (New release on Battle.net and Xbox Play Anywhere, Sept. 29), available on Microsoft Store
Bookshop Simulator (Steam)
Megastore: Tidy Up Together (Steam)
Planet Coaster 2 (Xbox), available on Game Pass
And look forward to the games coming throughout October:
Gears of War: E-Day (New release on Steam, Oct. 6)
STAR WARS: Galactic Racer (New release on Steam, Oct. 6)
Clive Barker’s Hellraiser: Revival (New release on Steam, Oct. 8)
Order of the Sinking Star (New release on Steam, Oct. 8)
Silver Pines (New release on Steam, Oct. 8)
Permafrost (New release on Steam, Oct. 9)
Deep Dish Dungeon (New release on Steam, Oct. 13)
Planet Zoo 2 (New release on Steam, Oct. 13)
Total War: SHOGUN 2 – Complete Edition (New release on Steam, Oct. 13)
Valor Mortis (New release on Steam, Oct. 13)
Among the Trolls (New release on Steam, Oct. 14)
over the hill (New release on Steam, Oct. 14)
Warhammer 40,000: Boltgun 2 (New release on Steam, Oct. 14)
Beyond These Stars (New release on Steam, Oct. 16)
Tenebris Somnia (New release on Steam, Oct. 16)
Dimraeth (Steam)
Graveyard Keeper 2 (Steam)
Solasta II (Steam)
Tyr (Steam)
More from September
In addition to the games announced last month, 11 more joined the GeForce NOW library.
The Blood of Dawnwalker (GOG.com)
Death Stranding Director’s Cut (Epic Games Store)
DragonSword: Awakening (Steam)
Dune: Awakening (Xbox)
Everything Is Crab (Steam)
LEGO Batman: Legacy of the Dark Knight (Steam)
Over the Top: WWI (Steam)
Roadside Research (Steam)
RuneScape: Dragonwilds (Xbox)
Stick It to the Stickman (Steam)
Wild West Pioneers (Steam)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after they are released and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
Gamers who want to test out high-performance GeForce NOW cloud gaming can start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of the day pass can be applied toward a first monthly membership — making it easy to try GeForce RTX-powered cloud gaming with the latest releases, then level up for more.
What’s on the playlist this weekend? Let us know on X or in the comments below.
Title: Contain the Chaos: ‘CONTROL Resonant’ Launches on GeForce NOW
Date: Thu, 24 Sep 2026 13:00:36 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-control-resonant/
A warped Manhattan is waiting in the cloud this week. Remedy Entertainment’s CONTROL Resonant brings Dylan Faden’s extraordinary abilities and a paranatural crisis to GeForce NOW at launch.
With the release comes the final days of the CONTROL Resonant Ultimate Membership Bundle. Purchase a 12-month GeForce NOW Ultimate membership through Sunday, Sept. 27, and receive CONTROL Resonant at no additional cost.
GeForce NOW support is coming soon to Googlebooks, a new category of laptops bringing together the best of ChromeOS and Android.
To top it off, DragonSword: Awakening leads nine new games this week, bringing an anime-style open world to supported devices.
Take Control on the Cloud
Explore a warped Manhattan on the brink of paranatural annihilation in Remedy Entertainment’s CONTROL Resonant. Harness Dylan Faden’s extraordinary abilities to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden.
Dylan must master his new powers and the ever-changing forms of the Aberrant, his paranatural melee weapon, to face a cosmic threat that has escaped the Oldest House and swept through the city.
Ultimate members can stream the next chapter of the CONTROL franchise with GeForce RTX 5080-class performance in the cloud, including NVIDIA DLSS 4, ray tracing, NVIDIA Reflex and Cinematic Quality Streaming technologies, with up to 5K high dynamic range on supported devices. Skip the 100GB local install and expensive PC upgrades, and step into the chaos the moment the mission begins.
The clock is ticking: the CONTROL Resonant Ultimate Membership Bundle ends Sunday, Sept. 27.
Cloud Gaming Meets Googlebooks
GeForce NOW support is coming soon to Googlebooks — Google’s new category of laptops, and the first designed for Gemini Intelligence. Googlebook is crafted with premium materials for powerful performance. Secure by design, its Titan C chip and multigrade protection keep viruses out and hackers away. It also lets users jump from phone to laptop without skipping a beat, and access files and apps from phones directly on the laptop.
As Googlebooks begin rolling out this fall, GeForce NOW support will bring the cloud gaming library to the new laptop category, making it possible to stream the latest PC games with GeForce RTX-powered performance — and without local installs. Keep an eye on GeForce NOW social channels for more availability details later this year.
Awaken the Dragon Sword
A dragon has awakened after 60 years, and the legacy of six heroes waits to be uncovered.
Hound13’s DragonSword: Awakening transports players to the radiant, anime-style continent of Orbis, where Lute’s journey to become the hero known as the Dragon Sword begins. Explore meadows, secret cellars, deep seas, caves and dungeons alongside trusted allies and collectible Familiars.
Build a team from 19 heroes, stack Status Ailments with Active Skills and chain Signal Skills into spectacular tag-team combos. Each character carries a story of their own to uncover along the way.
The journey travels across supported devices, including Steam Decks, Firefox browsers and Amazon Fire TV devices, making players ready for the next adventure in Orbis. The Dragon Sword awaits.
In addition, members can look for the following games joining the cloud this week:
Dune: Awakening (New release on Xbox, Sept. 22, available on Game Pass)
Stick It to the Stickman (New release on Steam, Sept. 23)
CONTROL Resonant (New release on Steam, Sept. 24)
Wild West Pioneers (New release on Steam, Sept. 25)
DragonSword: Awakening (Steam)
Everything Is Crab (Steam)
LEGO Batman: Legacy of the Dark Knight (Steam)
Over the Top: WWI (Steam)
Roadside Research (Steam)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after they’re released and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates to announced titles.
Those new to GeForce NOW can start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of a day pass can be applied toward a first monthly membership — making it easy to level up with GeForce RTX-powered cloud gaming.
Which cloud-bound adventure is calling this weekend? Let us know on X or in the comments below.
Title: Cute Critters Come to the Cloud: ‘Aniimo’ Launches on GeForce NOW
Date: Thu, 17 Sep 2026 13:00:55 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-aniimo/
A new creature-catching adventure is ready to stream from the cloud this week. Pawprint Studio’s Aniimo arrives on GeForce NOW at launch, inviting gamers to explore the vibrant continent of Idyll across supported devices.
Also this week, 007 First Light receives a path-tracing update on GeForce NOW, alongside a smashing limited-time Deluxe Edition sale on Steam and Epic Games Store.
Gaijin Network’s fractured-multiverse action game Active Matter and Annapurna Interactive’s acclaimed space mystery Outer Wilds are also among 11 new titles joining the cloud this week.
Explore Idyll With the Cutest Companions
The path to Idyll begins now. Aniimo is a free-to-play, open-world creature-catching role-playing game where every creature encountered can become a companion. Catch Aniimo with Aniipods, then Twine with them to take on their form and use unique skills to solve puzzles, win battles and overcome challenges.
Glide, dive and burrow across Idyll, then return to a personal RV to build a warm, interactive Homeland alongside Aniimo companions. Stream Aniimo on a Steam Deck, in the newly supported Firefox browser and across any other supported devices — without waiting through its 45GB download or making room in local storage. There’s always room in the Homeland for one more Aniimo.
Choose Your Path
Licensed to render.
In the critically acclaimed, multimillion-selling 007 First Light, follow James Bond as a young, resourceful and sometimes reckless recruit in MI6’s training program, and discover a reimagined origin story of the world’s most famous spy. Incorporating IO Interactive’s signature stealth gameplay with world-class Bond action, players can embark on missions in breathtaking locations around the globe, drive iconic vehicles and dive into a cinematic adventure in pursuit of a rogue agent who’s always one step ahead.
Path tracing has now been added to 007 First Light, introducing extra-detailed lighting, shadows and reflections, making its levels and set pieces even more cinematic, immersive and realistic. And NVIDIA DLSS 4.5 Ray Reconstruction ensures the fidelity, clarity and accuracy of these additions are at their absolute best.
Ultimate members can stream with GeForce RTX 5080-class performance, with up to 5K high dynamic range and cinematic-quality streaming. DLSS 4.5 Super Resolution and Dynamic Frame Generation accelerate frame rates and enhance image quality.
A limited-time opportunity awaits: the 007 First Light Deluxe Edition is on sale on Steam from Sept. 15-29 and on Epic Games Store from Sept. 3-18. The mission is on sale. The getaway car is in the cloud.
Matter of Time
Gaijin’s Active Matter, a realistic military shooter set in a fractured multiverse, has launched on GeForce NOW. As an operative stuck in a time loop, join dangerous raids for loot or intense player vs. player battles.
Fight against rivals from other timelines, survive physics-breaking anomalies and try to stay alive. Harvest active matter, gather loot and extract to a safe place before the whole zone ceases to exist.
Ultimate members can take on each raid with GeForce RTX 5080-class performance in the cloud, delivering high frame rates, advanced graphics features and low latency across supported devices. The zone won’t wait — and neither does the next loop.
Let’s Get Loopy
Every loop holds another secret.
Outer Wilds joins the GeForce NOW library this week. As the newest recruit of Outer Wilds Ventures, search for answers across a strange, ever-changing solar system trapped in an endless time loop. Gamers can trace mysterious signals, decipher alien writing and discover hidden locations before an underground city is swallowed by sand or a planet crumbles beneath their feet.
There’s even more to stream this week:
Active Matter (New release on Steam and Gaijin, Sept. 15)
Aniimo (New release on Steam, Sept. 15)
RuneScape: Dragonwilds (New release on Xbox, Sept. 15, available on Game Pass)
Train Sim World 7 (New release on Steam, Sept. 15)
The Guild 1 Remake: Europa 1410 (New release on Steam, Sept. 17)
The Blood of Dawnwalker (GOG.com)
Mixtape (Steam)
Neon White (Steam)
Outer Wilds (Steam)
Stray (Steam)
What Remains of Edith Finch (Steam)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after they’re released and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates to announced titles.
Ready to take this week’s new games for a spin? Start with a day pass to try premium cloud gaming before committing to a membership. Even better, the cost of the day pass can be applied toward a first monthly membership — making it easy to level up with GeForce RTX-powered cloud gaming.
What’s on the playlist this weekend? Let us know on X or in the comments below.
Title: Boots on the Ground: ‘WARDOGS’ Goes All Out on GeForce NOW at Early-Access Launch
Date: Thu, 10 Sep 2026 13:00:18 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-wardogs/
Gear up: The latest PC games and major updates are ready to play on GeForce NOW this week. WARDOGS drops onto the cloud at early-access launch, alongside the Valheim 1.0 Deep North update and Bus Simulator 27 — part of nine new titles joining the cloud.
The newest PC releases can demand serious hardware, storage space and upgrade budgets. GeForce NOW puts GeForce RTX-powered performance in the cloud, so members can jump into the newest titles across supported devices without needing expensive PC upgrades to keep up.
From a 100-player tactical firefight to a frozen Viking frontier and a growing bus empire, every adventure is ready when members are — no downloads or storage management required.
Who Let the ‘WARDOGS’ Out?
Take on the Control Zone: WARDOGS launches on GeForce NOW today, bringing BULKHEAD’s large-scale tactical first-person shooter to the cloud at early-access launch.
Up to 100 players across three teams battle to control randomized zones in a large-scale military sandbox, where tactical gunplay, combined-arms combat, building and destruction can change the course of a match.
There’s no single route to victory. Outfit a loadout, coordinate a squad, fortify a strategic position or take the fight to the enemy in vehicles. Every team play action earns cash, giving players more ways to invest in gear and vehicles that can turn the tide.
Ultimate members can stream the fight with GeForce RTX 5080-class performance in the cloud for a tactical advantage. Pick up the battle across supported devices without waiting on a huge game install or clearing local storage first.
Ice, Ice in the Deep North, Baby
Sharpen the axes and raise the shields – Valheim has left early access with its 1.0 update, letting members stream the final biome in Iron Gate’s Viking survival saga through Steam and Xbox Store.
Set sail for the Deep North, a frozen frontier filled with new enemies to face, weapons to craft and strongholds to build before the cold closes in. The 1.0 launch also arrives alongside new platform versions with full crossplay support, making it easier to rally the clan.
Whether returning to a long-running world on a PC or Mac or beginning a fresh voyage on a Steam Deck or Amazon Fire TV Stick, members can head to the Deep North across supported devices without waiting for downloads.
The Wheels on the Bus Go ‘Round in the Cloud
The route to the top starts here.
Hop into the driver’s seat. Bus Simulator 27 is now streaming from GeForce NOW.
Drive a fleet of more than 45 officially licensed buses from 13 manufacturers through Felicia Bay, a sunny region with two cities, 20 districts and a full day-and-night cycle. Build routes, manage timetables and grow a successful bus company in Story, Career or Sandbox mode.
And there’s even more to stream from the GeForce NOW library this week:
Bus Simulator 27 (New release on Steam, Sept. 8)
Halloween: The Game (New release on Steam, Sept. 8)
Honeycomb: The World Beyond (New release on Steam, Sept. 8)
Wanderburg (New release on Steam, Sept. 8)
Shroom and Gloom (New release on Steam, Sept. 10)
Train Sim World 7 – Advanced Access (New release on Steam, Sept. 10)
WARDOGS (New release on Steam, Sept. 10)
Welcome to Elderfield (New release on Steam, Sept. 10)
Death Stranding Director’s Cut (Epic Games Store)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
One GFN community member recently returned after six years, saying NVIDIA DLSS 5 technology renewed their interest in GeForce NOW cloud gaming. Ready to try it out, too? Start with a day pass to test premium cloud gaming before committing to a membership. For those who decide to keep playing, the cost can be applied toward their first monthly membership.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: ‘NBA 2K27’ With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW
Date: Thu, 03 Sep 2026 13:00:35 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-september-2026-games-list/
September is here with 28 more games streaming on GeForce NOW this month, led by a slam dunk: NBA 2K27 with the NVIDIA DLSS 5 3D-Guided Neural Rendering feature.
Through NVIDIA’s close collaboration with Visual Concepts and 2K, DLSS 5 brings a new level of lifelike lighting and material detail to the court — tuned by developers to support the game’s authentic broadcast-style presentation.
Members can also walk the line between human and vampire in Rebel Wolves’ The Blood of Dawnwalker and step into genma-haunted Kyoto in Capcom’s Onimusha: Way of the Sword — part of the 10 games joining the GeForce NOW library this week.
Take the Court With DLSS 5
Showcase your moves.
NVIDIA, Visual Concepts and 2K have brought DLSS 5 3D-Guided Neural Rendering to NBA 2K27, delivering a new level of sports realism for players streaming from the cloud at launch.
DLSS 5 enhances and tunes lighting and materials to make the action feel even more lifelike — from how light catches hair and skin to the detail preserved in the facial geometry of real-world athletes — achieving new levels of authenticity.
GeForce NOW Ultimate members in NVIDIA-operated regions can stream NBA 2K27 across PCs, Macs, handhelds, mobile devices, TVs and more. DLSS 5 is available when streaming from a GeForce RTX 5080-powered rig in the cloud.
Tip off without waiting for downloads or managing storage, and experience NBA 2K27 from the cloud with the visual fidelity of DLSS 5.
Walk the Line Between Day and Night
Human by day. Vampire by night.
Rebel Wolves’ newly launched The Blood of Dawnwalker is streaming from GeForce NOW. The open-world, dark-fantasy action role-playing game transports players to 14th-century Europe, where war, plague and rising vampire powers have reshaped history.
Play as Coen, a young Dawnwalker fighting to save his family while caught between his humanity and cursed vampiric strength. His abilities — and the choices available to him — change between day and night, shaping how players explore, fight and uncover the secrets of the world around them.
Sink teeth into the fresh adventure from nearly any supported device, with Ultimate members tapping into GeForce RTX 5080-class performance in the cloud. Skip the installs and let GeForce NOW handle the heavy lifting, leaving more time to take a bite out of everything Coen’s new world has to offer.
Skip the Downloads and Sharpen the Sword
Pick up the Oni Gauntlet.
Capcom’s Onimusha: Way of the Sword arrives on GeForce NOW at launch, giving members a way to jump straight into the series’ return instantly from the cloud.
Fight across a twisted vision of Edo-period Kyoto as a lone samurai wielding the mystical Oni Gauntlet. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies while battling relentless Genma beneath mysterious clouds of Malice.
Ultimate members can stream every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices, TVs, the newly supported Firefox browser and more. Cut to the chase by skipping any downloads and storage management and step into battle.
In addition, members can look for the following titles streaming this week:
Breathedge 2 (New release on Steam, Aug. 31)
Serious Sam: Shatterverse (New release on Steam, Aug. 31)
Crimson Moon (New release on Steam, Sept. 1)
The Blood of Dawnwalker (New release on Steam, Sept. 2)
NBA 2K27 (New release on Steam, Sept. 3)
SpeedRunners 2: King of Speed (New release on Steam and Xbox, available on Game Pass, Sept. 3)
Onimusha: Way of the Sword (New release on Steam, Sept. 4)
How to Fish (Steam)
Shelves and Sorcery: Tidy Up the Enchanted Shop (Steam)
VHOLUME (Steam)
And look forward to the games coming throughout the month:
Bus Simulator 27 (New release on Steam, Sept. 8)
Halloween: The Game (New release on Steam, Sept. 8)
Honeycomb: The World Beyond (New release on Steam, Sept. 8)
Wanderburg (New release on Steam, Sept. 8)
Shroom and Gloom (New release on Steam, Sept. 10)
WARDOGS (New release on Steam, Sept. 10)
Welcome to Elderfield (New release on Steam, Sept. 10)
Active Matter (New release on Steam, Sept. 15)
Aniimo (New release on Steam, Sept. 15)
Train Sim World 7 (New release on Steam, Sept. 15)
The Guild 1 Remake: Europa 1410 (New release on Steam, Sept. 17)
CONTROL Resonant (New release on Steam, Sept. 24)
Nivalis Nights (New release on Steam, Sept. 29)
Mixtape (Steam)
Neon White (Steam)
Outer Wilds (Steam)
Stray (Steam)
What Remains of Edith Finch (Steam)
All the Extras From August
In addition to the 26 games announced last month, 18 more joined the GeForce NOW library.
Cat Mail Co. (Steam)
Monster Hunter Wilds Prologue Demo (Steam)
Stars Reach (Steam)
DIVE or DIE – Children of Rain (Steam)
Escape the Backroom (Xbox, available on Game Pass)
Hell Is Us (Xbox, available on Game Pass)
Parcel Simulator (Steam)
The Thaumaturge (Xbox, available on Game Pass)
Tomb Raider IV-VI Remastered (Epic Games Store)
STAR WARS Zero Company (EA app and Steam)
Baldur’s Gate 3 (GOG)
Clair Obscur: Expedition 33 (GOG)
Cold Fear (GOG)
IRON NEST: Heavy Turret Simulator (Steam)
Kingdom Come: Deliverance II (GOG)
Mount & Blade: Bannerlord II (GOG)
No Man’s Sky (GOG)
The Witcher 3: Wild Hunt (GOG)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
New to GeForce NOW? Start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of the day pass can be applied toward a first monthly membership — making it easy to try GeForce RTX-powered cloud gaming with the latest releases, then level up for more.
What are you planning to play this weekend? Let us know on X or in the comments below.
https://blog.playstation.com/feed
Title: Official PlayStation Podcast Episode 550: Now This is Podcasting
Date: Fri, 09 Oct 2026 16:32:01 +0000
Link: https://blog.playstation.com/2026/10/09/official-playstation-podcast-episode-550-now-this-is-podcasting/
Email us at PSPodcast@sony.com!
Subscribe via Apple Podcasts, Spotify, or download here
Hey, y’all! O’Dell and Kristen are back this week to talk about games we recently wrapped up, our newest adventures, and check in on listener letters (email us a pspodcast@sony.com). Plus, Jim and Gillen return to interview Fuse Games co-founder Matt Webster and Creative Director Kieran Crimmins about the recent launch of Star Wars: Galactic Racer.
Stuff We Talked About
Next week’s release highlights:
Valor Mortis | PS5 (October 13)
Planet Zoo 2 | PS5 (October 13)
Warhammer 40,000: Boltgun 2 | PS5 (October 14)
The Witch’s Bakery | PS5 (October 14)
Ratatan | PS5 (October 14)
Bluey’s Happy Snaps | PS5 (October 15)
Castlevania: Belmont’s Curse | PS5 (October 15)
Call of Duty: Modern Warfare 4 DMZ deep dive — Get all the details on the returning extraction mode coming to the latest entry when the game launches on October 23. Learn the tactics you need for a successful run and how to use your Forward Operating Base and other tools.
Warhammer Survivors arrives November 10 — Check out new characters like Morvenn Vahl and the unique ways you can take out endless hordes of enemies in this unexpected crossover.
The Cast
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O’Dell Harmon Jr. – Content Communications Specialist, SIE
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Kristen Zitani – Content Communications Manager, SIE
Thanks to Dormilón for our rad theme song and show music.
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Title: Share of the Week: Marvel’s Wolverine – Allies & Villains
Date: Fri, 09 Oct 2026 15:59:32 +0000
Link: https://blog.playstation.com/2026/10/09/share-of-the-week-marvels-wolverine-allies-villains/
Last week, we asked you to share moments with allies and villains across Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. Here are this week’s highlights:
call_me_xavii shares Wolverine facing off against Omega Red
NemesisNatVP shares a warm portrait of Jean
calisarah1998 shares Sabretooth and Wolverine ready to attack
scionjay96 shares a portrait of Mystique
John_Varela_R shares a showdown between Deathstrike and Jean
spideroftsushima shares a shadowy portrait of Nathaniel Essex
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Marvel’s Wolverine – SuitsSUBMIT BY: 11:59 PM PT on October 14, 2026
Next week, share your favorite looks from Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured.
Title: Critical Role joins Rockbeasts, launching January 2027
Date: Thu, 08 Oct 2026 17:00:00 +0000
Link: https://blog.playstation.com/2026/10/08/critical-role-joins-rockbeasts-launching-january-2027/
Since the very beginning, we knew Rockbeasts was something special. To us, at least. Not because it’s the biggest game, or the safest bet. Quite the opposite. It’s not built around a genre you can neatly file it under. It’s built around a theme, a very specific fantasy that comes straight from our own experiences and our own love of music – and how it shaped us. That’s what makes it special. It’s also exactly what makes it hard.
For anyone just discovering us: Rockbeasts is a rock and roll management RPG. You’re not the frontman, not the drummer, but the manager. Your job is to take a band from a garage full of ego, feedback, and half-finished songs, all the way to the biggest stages out there. Along the way, you’ll juggle resources, wrangle personalities, put out fires (sometimes literal ones), and try to keep the whole beautiful mess together long enough to make it big.
Games like this, the ones driven by feeling rather than formula, don’t play nice with algorithms. They’re harder to pitch, harder to categorize, harder to put in front of the people who’d actually love them. We knew that going in. We also knew that if this idea ever got the right support behind it, it could become something much bigger than what we could build alone.
That support has arrived.
We’re beyond proud to share that Lichthund is partnering with Critical Role, both creatively and on the publishing side. Their experience, talent and honestly, their taste for stories with real heart, combined with everything we’ve poured into our game, is exactly the combination we always hoped for. This partnership is what should let Rockbeasts become the game we always wanted it to be, instead of the game we had to settle for.
It took us a moment to get here. And there’s still a lot we need to handle as we want to make Rockbeasts the best version of itself. But we’re ready. As if we were to enter a rock stage ourselves.Matthew Mercer and Sam Riegel will share that stage with us, as they are officially joining Rockbeasts’s cast. Seeing our characters played by them is a dream come true. If you know Critical Role (and if you don’t, please do yourself a favor and check them out), you know what these two bring to a character: chaos, heart, and a level of commitment that makes a script feel like a true adventure. That’s exactly the energy our game needs, because managing a band this unhinged was never going to be a quiet job. And there’s more to come, so please stay with us on this last mile leading to the release – and here’s the second, equally exciting part…
Rockbeasts launches on PS5 in January 2027!
That’s when you’ll finally get to sit in the manager’s chair, wrangle your own beautifully broken band, and try to get them to the stage they deserve – in one piece, if you’re lucky.
We’ve been building toward this moment for a long time. For those of you already with us – thank you from the bottom of our hearts for believing in something a little different. For those we’re just about to meet – welcome and enjoy the tour.
You can wishlist Rockbeasts now in preparation for launch in January 2027.
Title: Phoenix Cyclops joins MARVEL Tōkon: Fighting Souls on November 2
Date: Wed, 07 Oct 2026 17:00:48 +0000
Link: https://blog.playstation.com/2026/10/07/phoenix-cyclops-joins-marvel-tokon-fighting-souls-on-november-2/
Hello everyone! I’m Takeshi Yamanaka, Producer of MARVEL Tōkon: Fighting Souls. Today, we’re excited to reveal the gameplay trailer for Phoenix Cyclops, the first DLC character included in the Year 1 Pass for MARVEL Tōkon: Fighting Souls.
Arriving on November 2, Phoenix Cyclops (voiced by Ray Chase) brings a unique fighting style that combines a wide variety of Optic Blast attacks with the devastating power of the Phoenix Force. On the same day, Cyclops’ “Classic” and “Legacy” DLC costumes will also become available.
If you’ve been waiting for Cyclops to join MARVEL Tōkon: Fighting Souls and haven’t picked up the game yet, now is a great time to jump in. The game’s first-ever sale on PlayStation Store begins today, ahead of his arrival with the Ultimate Edition available at a discounted price.
PlayStation Plus subscribers will also be able to try MARVEL Tōkon: Fighting Souls with a 3-hour Game Trial starting today.
Today, I’d like to share more about why we chose Phoenix Cyclops instead of the traditional version of Cyclops, the thought process behind his character design, his gameplay mechanics, and the inspiration behind his DLC costumes.
Why Phoenix Cyclops?
Play Video
Early in development, Cyclops was one of the leading candidates to join the roster as a member of the Unbreakable X-Men team.
Cyclops has appeared in numerous Marvel fighting games over the years, and his visual identity and battle style have become firmly established through that long history. Because of that, we challenged ourselves to explore whether there was a way to present him in a style that felt different from what players had seen before. This became a major topic of discussion within the team.
During those discussions, our narrative team proposed the idea of using the Phoenix version of Cyclops. We felt this interpretation would allow us to create fresher visuals and a more exciting fighting style while offering something unexpected for players.
As a result, we made the difficult decision to continue working on the character until we felt like we were adding something new to his fighting game legacy. As a result, we’re excited to now release Phoenix Cyclops as our first post-launch DLC character.
Character design
Phoenix Cyclops hopes to tame a destructive power to save mutantkind from extinction. This version of Scott Summers believes in absolute justice and is willing to make difficult decisions and take extreme actions when necessary.
At the same time, we wanted to convey the inner conflict and emotional burden that comes with those choices. To help express that side of his personality, we intentionally gave him a somewhat younger appearance to contrast the incredible aura of the Phoenix Force. With Phoenix Cyclops’ transformed state, we wanted to illustrate his shift from idealistic leader to fiery corruption.
While the overall Phoenix costume remains faithful to its source material, we incorporated details and visual touches inspired by the comics throughout the design process. Above all, our goal was simple: to make him look as cool as possible.
Gameplay and skills
Cyclops is designed as an all-rounder who excels at both long-range combat and close-range strikes through his versatile use of Optic Blasts.
Empowered by the Phoenix Force, he can also unleash wide-area fire-based attacks that control large portions of the screen. In addition to projectiles, rushing attacks, throws, and setup tools, he has access to a wide variety of Optic Blast techniques.
As players continue to use Optic Blasts, they accumulate Phoenix Force energy called Solar Shards. Once four Solar Shards have been collected, Cyclops can transform into his Dark Phoenix form.
This mechanic was inspired by the Avengers vs. X-Men storyline, in which Cyclops became one of the Phoenix Five and eventually absorbed the power of his fellow teammates, transforming into Dark Phoenix.
Entering Dark Phoenix form grants a significant temporary power boost, but it also comes with risks, including health depletion.
The Phoenix Force is both an incredible source of power and a path to destruction. Successfully managing and controlling that power will be one of the keys to victory.
DLC costumes
When we decided to make Phoenix Cyclops the base version of the character, we understood that many fans would prefer the classic appearance they have known and loved for years.
This isn’t unique to Cyclops. Anyone who grew up reading comics or watching animated adaptations has their own vision of what these characters should look like.
Because of that, whenever we significantly reinterpret a character’s design or choose a relatively uncommon version of a character, we approach development with the expectation that classic-inspired costumes should also be available.
The “Classic” and “Legacy” costumes were created with that philosophy in mind. We hope players enjoy experiencing Phoenix Cyclops in whichever style they prefer.
Play Phoenix Cyclops first at EVO France
It’s hard to believe that nearly two months have passed since launch. To everyone who continues to play the game every day, thank you for your incredible support.
Players attending EVO France from October 9-11 will also have the opportunity to be among the first in the world to try Phoenix Cyclops. If you’re attending the event, we hope you’ll stop by the MARVEL Tokon: Fighting Souls booth and give him a try.
Thank you again for your continued support, and we look forward to sharing more with you soon.
Title: Warhammer Survivors launches November 10, new characters revealed
Date: Tue, 06 Oct 2026 14:00:51 +0000
Link: https://blog.playstation.com/2026/10/06/warhammer-survivors-launches-november-10-new-characters-revealed/
Today, we’re excited to announce that Warhammer Survivors launches on PS5 November 10. To mark the occasion we’re also revealing two characters in our latest trailer.
Play Video
Eagle-eyed fans who have been following the game for a while may have noticed Morvenn Vahl in the game’s key art, and we’re really excited to show her off in full pixel art glory finally. Warhammer Survivors allows you to play in both the Warhammer 40,000 and Warhammer Age of Sigmar universe, so her counterpart (as part of today’s reveal) is Lyssa Revenya, a skilled thief and tomb-robber.
While both champions take prime position in today’s spotlight, they couldn’t be more different.
Who is Morvenn Vahl?
Formerly a young Celestian Superior, Morvenn Vahl was chosen to become High Abbess Sanctorum – supreme commander of Adepta Sororitas. Vahl is an iron-willed warrior, suffering no fools and certainly no heretics. Dissatisfied with commanding from the safety of the Imperium, Vahl spearheads many crusades personally, leading from the front.
How does she destroy the endless swarms of Tyranids, Death Guard Plague Marines, and Orks?
As one of our larger Warhammer Survivors characters, Vahl strides across the battlefield in her ornate Paragon Warsuit. She’s armed with the devastating Heavy Bolter Fidelis, which sprays an arc of projectiles obliterating her foes. The weapon also has a chance to trigger a miracle, blessing Vahl and increasing the weapon’s rate of fire.
Fidelis can be evolved to the Purgator Mirabilis, which unlocks the use of the warsuit’s Paragon Missile Launcher, unleashing a sporadic salvo of explosions across the battlefield – in addition to Fidelis’ spray of bolter shells.
Enemies of Imperium, beware!
Thief, Tomb-Robber, Saviour of Cinderfall – who is Lyssa Revenya?
We’re moving to the Mortal Realms next.
Lyssa Revenya is a talented thief and an integral member of the Saviours of Cinderfall, a rag-tag band of heroes who scoured the streets of Hammerhal and put an end to those plotting the city’s demise. Originally hailing from Lethis, Lyssa is well-versed in the art of navigating trap-ridden crypts and catacombs of that morbid city.
Lyssa’s unique toolset for breaking and entering – and slaying hordes of Skaven
In Warhammer Survivors, Lyssa turns her signature tools for breaking and entering into weapons. The Rope and Grapnel shoot hooks in from random edges of the screen, colliding with specific points on the battlefield, damaging enemies and dragging away any who survive. It’s the perfect weapon for a nimble thief who likes to stay more than a sword-length from their enemies.
When the Rope and Grapnel evolves, Lyssa communes with the spirit of Rhea, a former ally and mentor. This terrifying, screaming banshee soars across the battlefield, exploding into a vengeful cloud of damaging ghostly fog. Perhaps in the right hands, Lyssa’s Rope and Grapnel can be utilised to pull enemies toward the Ghost of Rhea’s vengeful uproars? There’s only one way to find out.
Warhammer Survivors launches on November 10; Morvenn Vahl and Lyssa Revenya are just two of over 40 playable champions waiting for you in-game. You can wishlist and pre-order on PlayStation 5 starting today, and PlayStation Plus members will receive a 10% discount when pre-ordering.
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