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Title: Avatar: Seven Havens’ Glowing Reviews Say That The New Avatar: The Last Airbender Animated Series Is A Return To Form Date: Sat, 10 Oct 2026 15:20:23 +0000 Link: https://kotaku.com/avatar-seven-havens-glowing-reviews-say-that-the-new-avatar-the-last-airbender-animated-series-is-a-return-to-form-2000743771 Critics are uniformly praising the latest entry in the Avatar: The Last Airbender series, with the only point of disagreement being the quality of Avatar: Seven Havens' animation
Title: New Cheat Codes For F-Zero GX’s Gold Parts Have Been Discovered After 23 Years Date: Sat, 10 Oct 2026 13:42:06 +0000 Link: https://kotaku.com/new-cheat-codes-for-f-zero-gxs-gold-parts-have-been-discovered-after-23-years-2000743767 F-Zero GX's mythical Gold Parts can now be yours, provided you own four separate controllers and three friends to help you input the newly uncovered cheat codes
Title: We Might Be Cooked, As These Vibe-Coded Web Browser Ports Of Halo, The Simpsons: Hit And Run, And GTA: Vice City Seem To Work Perfectly Date: Fri, 09 Oct 2026 21:45:14 +0000 Link: https://kotaku.com/we-might-be-cooked-as-these-vibe-coded-web-browser-ports-of-halo-the-simpsons-hit-and-run-and-gta-vice-city-seem-to-work-perfectly-2000743300 Call of Duty: Black Ops, Halo: CE, Grand Theft Auto: Vice City, Skate 3 and many more titles have been decompiled and ported to web browsers overnight
Title: Blogger Found Guilty Of Taunting State Senator With Shrek Dick Picks Date: Fri, 09 Oct 2026 19:56:24 +0000 Link: https://kotaku.com/blogger-found-guilty-of-taunting-state-senator-with-shrek-dick-picks-2000743289 Who's excited for Shrek 5?
Title: Will GTA 6 Ever Come To Switch 2? Nintendo Of America President Says Go Ask Rockstar Date: Fri, 09 Oct 2026 19:09:44 +0000 Link: https://kotaku.com/will-gta-6-ever-come-to-switch-2-nintendo-of-america-president-says-go-ask-rockstar-2000743283 Never say never, I guess?

https://www.vg247.com/feed

Title: Monopoly Go x The Simpsons crossover is almost here Date: Tue, 02 Jun 2026 08:41:21 +0000 Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable Date: Fri, 22 May 2026 13:43:44 +0000 Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out Date: Fri, 15 May 2026 11:00:02 +0000 Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much Date: Fri, 15 May 2026 10:02:10 +0000 Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy Date: Thu, 14 May 2026 12:00:03 +0000 Link: https://www.vg247.com/forza-horizon-6-review There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more

https://www.gamespot.com/feeds/mashup/

Title: There’s Never Been a Better Time To Play Fire Emblem: Awakening Date: Sat, 10 Oct 2026 15:00:00 +0000 Link: https://www.gamespot.com/videos/theres-never-been-a-better-time-to-play-fire-emblem-awakening/ If you feel like the Persona-ification of Fire Emblem has gone too far, it may be a good time to go back to a 3DS classic.
Title: Marvel Darkhold Destiny Is Magic: The Gathering’s First Universes Beyond Set Of 2027 Date: Sat, 10 Oct 2026 00:30:00 +0000 Link: https://www.gamespot.com/articles/marvel-darkhold-destiny-is-magic-the-gatherings-first-universes-beyond-set-of-2027/ Today at New York Comic Con, Wizards of the Coast announced the first 2027 Universes Beyond expansion set for Magic: The Gathering. Marvel’s Darkhold Destiny will pit Doctor Strange, Thor, Ghost Rider, and more against cosmic villains like Hela and Dormammu in 2027. The set will include normal and Collector booster packs, and four pre-constructed commander decks themed around Marvel heroes and villains, including the Midnight Sons. Multiple cards were shown during the hour-long panel, including Magic, who transforms into Darkchild, Gargantos, and the titular Darkhold.  Darkhold Destiny tells an original story co-created by designers at Marvel and Wizards of the Coast. Along with that story, a brand-new character created for this set will be introduced in a Marvel Infinity comic series starting in February.  Mechanics include Vengeance, an Adventure-like gameplay feature that lets you cast spells from your graveyard and return the permanent it's attached to back to the battlefield, and the return of the Arcane subtype for spells. Darkhold Destiny launches April 9 in big-box retailers and local game stores.
Title: Let’s All Be Happy This AAA Minesweeper Game Isn’t Real Date: Fri, 09 Oct 2026 23:23:44 +0000 Link: https://www.gamespot.com/articles/lets-all-be-happy-this-aaa-minesweeper-game-isnt-real/ Minesweeper has been around for decades and it's probably overdue for some modern flourishes. Now there's a Triple-A Minesweeper parody that offers a hilarious look at what a Minesweeper update might look like. The Triple-A Minesweeper was created by writer and programmer Mike Lacher, and it's fully playable as a browser game on his site. Aside from the intentionally pretentious title cards touting the involvement of Unreal Engine, Nvidia, Bink Video, and Wwise, Triple A Minesweeper looks and plays almost exactly like the regular Minesweeper. However, the best way to enjoy this parody is by simply not doing anything at all. The main character, "Sweeper," will sit around and repeat things like, "I gotta sweep these mines," while receiving calls from newly created characters in the game. Lacher seems to have taken his inspiration from Grand Theft Auto 5, Metal Gear Solid, and even Cyberpunk 2077. Among the callers are Nora, a potential love interest for Sweeper. Additionally, an underworld figure called The Don repeatedly calls for Sweeper to head down to his club while hinting at the latter's sinister past in Singapore. Meanwhile, the chipper DJ Dan celebrates Sweeper's efforts on behalf of New Dawn City. In another amusing touch, Sweeper never acknowledges any of the other characters and keeps repeating the same lines over and over. It is possible to complete the game, which triggers a twist ending that probably wasn't that difficult to predict. Although Lacher leaves the parody on that note, it would have been even funnier if the game's coda mentioned that Triple-A Minesweeper flopped and cost Microsoft hundreds of millions of dollars. Microsoft hasn't done too much with Minesweeper in the past few years, although it was added to Microsoft Teams as a playable game. The company has also previously created a Minesweeper-themed ugly Christmas sweater.
Title: These Are Easily The Most Unique Fortnite Skins Date: Fri, 09 Oct 2026 23:03:06 +0000 Link: https://www.gamespot.com/articles/these-are-easily-the-most-unique-fortnite-skins/ There are a lot of Fortnite skins that look cool or have an interesting gimmick, but there are very few that have any kind of feature that's truly unique, something you genuinely cannot get from any of the dozens of skins sitting in the item shop each day. For example, there are dozens of skins that make a noise or trigger a visual effect when you get a kill, but there's only one skin which has a human hand in place of its head, and whose hand-head snaps its fingers after a kill. That's the level of unique we're talking about here--features that are only available on a single skin or set of skins. Let's dive in. Sinister Glare Source: item shop Exclusivity: none, can return any time I figured I oughtta start with this one since I mentioned it in the opening--this fella's head-hand snaps its fingers whenever you get a kill. Five Nights at Freddy's set Source: item shop Exclusivity: none, can return any time Each of the Five Nights at Freddy's animatronics skins take visual damage during a match whenever the player takes damage, and the damage persists until you die or the match ends. Beavis and Butt-head Source: item shop Exclusivity: none, can return any time Both of these skins do their iconic chuckle when you get a kill while wearing it, but they're unique because they also chuckle at each other's kills. So if you're running a Beavis and Butt-Head duo, they'll both laugh every time either of them gets a kill.  Moncler  Source: item shop Exclusivity: none, can return any time This pair of skins, a collaboration with the luxury fashion brand Moncler, feature clothes that change color based on elevation. The clothes are black at lower elevations, and white at higher ones. Ayida Source: Level-up pack from Chapter 3 Season 4 Exclusivity: Unknown, no level-up pack has ever returned There's only one Fortnite skin that looks like it was pulled from the pages of a monochromatic manga, and it's Ayida--one of those old level-up packs from all the way back in Chapter 3. Mystique  Source: Chapter 2 Season 4 battle pass Exclusivity: Permanently locked and will never return Mystique, the Marvel character, is a shapeshifter, and this skin included a built-in transformation emote that would let you become the most recent skin you defeated in a fight. This doesn't seem to be an ability that Epic wants to add for any other skin--we've had other fictional characters with similar shapeshifting abilities in their own universes, like Himiko Toga from My Hero Academia, that got their own skins without the transformation ability. Spider-Punk Source: item shop Exclusivity: none, can return any time Spider-Punk's entire body flashes different solid colors any time he takes damage, deals damage, opens chests, gets a kill, or heals. Dead Ball set Source: item shop Exclusivity: none, can return any time Each of the zombie soccer players has a loose-hanging jaw that flops around when you dance or move. Blinky Source: item shop Exclusivity: none, can return any time Blinky is a naked, human-shaped container for Christmas lights that blink on and off at random. Wednesday Source: item shop Exclusivity: none, can return any time Thing, the hand on Wednesday's shoulder, points at whatever you're looking at when you aim down sights, and it snaps its fingers when you open chests. Peely Source: Chapter 2 Season 4 battle pass Exclusivity: Permanently locked and will never return The original Peely skin gradually ripens and starts turning brown over the course of a match--it happens naturally over time, and not as a response to taking damage. Only the original, battle pass-exclusive Peely does this. Bunnywolf and Llion Source: item shop Exclusivity: none, can return any time Bunnywolf changes to have a bunny-shaped head when you pull your pickaxe out, and changes to a wolf head if you pull out a weapon. Llion is the male-body version of the same thing, switching between a Llama and Lion head. Candyman Source: item shop Exclusivity: none, can return any time This sentient collection of Valentine's Day candy turns its head around and looks into the camera after every kill.
Title: Dragon’s Dogma 2: Dark Arisen Is Great, But At a Cost Date: Fri, 09 Oct 2026 20:13:21 +0000 Link: https://www.gamespot.com/reviews/dragons-dogma-2-dark-arisen-is-great-but-at-a-cost/ Capcom choosing the exact same subtitle for two separate expansions in two different games makes a lot of sense. Dragon's Dogma 2: Dark Arisen is not only a thematically relevant title, but thanks to the first game's expansion of the same name, it also conveys to longtime fans what to expect: namely, a new gameplay cycle focused on reworked loot and plenty of dungeon crawling. The key difference this time around is that instead of heading into the labyrinthine depths of a cursed island, you've got an entirely new region to explore.   As someone who loved Dragon's Dogma 2, I couldn't really ask for much more. Yet changes to some of the game's core systems also dilute what made it so unique when it launched back in 2024. I know it's always been a fairly divisive game, and these changes are intended to make the experience more approachable, but they also strip away some of its magic in an effort to appeal to more people. Dark Arisen is still a great expansion, transporting you to a fascinating new region with more loot to earn, fantastical beasts to slay, and stories to behold, but it also shifts Dragon's Dogma 2 in a slightly different direction.  To start with, Dark Arisen alleviates some of the game's intentional friction by reducing how often you need to travel on foot. The Eternal Ferrystone was already added to the game a few months ago, letting you freely fast travel to any portcrystal without expending a scarce resource. Those same portcrystals are located at every key location in Dark Arisen's new Norgan region. You still have to reach them on foot first to activate them, but once you do, you can simply teleport from one side of the map to the other.  Using the Eternal Ferrystone is entirely optional; you can still traverse almost all of Norgan on foot if you desire, so the friction is still there if you want it. However, Dark Arisen also feels designed with unlimited fast travel in mind. The first settlement you come across, for instance, acts as a hub of sorts, letting you manage your gear, rest at the inn, and pick up a fair few side quests, so you're intended to return here often.  Meanwhile, many quests require you to visit the same locations over and over again to speak with specific characters. Heading off on foot might be an option, but it's never incentivized and feels antithetical to how it wants you to play.  I'm not a fan of this change. I can acknowledge that giving players more choice is a positive, but the back-and-forth quest design and reliance on fast travel means you never really feel like you have options when traversing Norgan. This has a fairly significant knock-on effect, too: Without embarking on foot more often, I rarely stumbled into the emergent moments that made the base game so thrilling. And without that palpable sense of adventure, Dark Arisen feels less like Dragon's Dogma and more like any number of action-RPGs, rendering this a fundamental change to its identity, rather than an improvement. When Dragon's Dogma 2 launched, traveling the regions of Vermund and Battahl felt treacherous, especially in the black of night. The world was as hazardous as the enemies you encountered, and campsites provided a welcome respite on your weary travels. Now, those feelings of everpresent danger and welcome safety are mostly gone. There's no risk when you can freely fast travel out of danger or skip a journey entirely. The game's uncompromising design has been softened to broaden its appeal.   The same goes for changes to its save system. By letting you roll back to a manual "Interim Save" at any time, there's no longer any risk involved in your decision-making. You won't have to live with the consequences of accidentally angering a bunch of guards in Battahl's jail or fret over when to use the Unmaking Arrow. This one-hit-kill item still triggers an autosave as soon as it's fired, creating tension the moment you decide to draw back the bowstring, but the ability to select an earlier save robs it of its finality. If these changes were strictly tied to Dark Arisen, they wouldn't be quite as detrimental. Yet this sanding down of its intentional friction affects the base game, too. By changing these systems, Capcom has fundamentally altered what made Dragon's Dogma 2 so fantastic. The emergent moments that happened on the road, the interplay between its systems and physics engine, and the need to deal with the consequences of your actions--all of this combined to make the base game an unpredictable and powerful adventure that stood apart from other similar games. I enjoyed its resolute design because it forced me to tackle the world on its own terms, providing a challenge that captured a rousing sense of adventure. I still thoroughly enjoyed Dark Arisen, despite these changes, but there's also this nagging feeling that something's missing.   Norgan, for its part, has moments where that classic Dragon's Dogma abrasiveness returns. The frigid region offers a nice change of pace from the verdant forests and arid deserts explored previously, with jagged, snow-capped cliffs; frozen rivers; icy tundras; and dilapidated, long-abandoned castles.  The hyperboreal climate doesn't just provide a visual shift, either; the weather can be both an ally and a foe. Sudden blizzards blanket the screen in heavy snowfall, obscuring your view within a few feet and taking the mini-map out of action. You also can't fast travel during these intense whiteouts, which restores the feeling that you're battling the elements just as much as the ghouls and monsters waiting to ambush you. On the flip side, you can also use the environment to your advantage, knocking down giant overhead icicles to crush your foes, throwing and skewering them on pointy shards of ice, and rolling boulders downhill that grow larger as they pick up more and more snow. You'll appreciate the extra help when facing down demonic goatmen and abominable snowman-esque monstrosities with gnarly mouths that cover their entire torsos.    At first glance, Norgan's map might seem fairly small, but there's a sprawling verticality both above and below the surface that hides its true density. New climbing hooks and grapple points have been introduced to help you tackle the elevation changes, while interconnected dungeons and caves reveal shortcuts amid expansive ancient ruins and the piles of loot therein.  Speaking of which, Dark Arisen entirely reworks the game's loot system with the addition of Relics. You'll unearth this generic gear in chests and on the bodies of defeated enemies, and can then take it to one of the new vendor characters for appraisal, revealing what kind of equipment you've found, its raw stats, and, on occasion, whether it has any special attributes that enhance weapon skills or grant passive abilities.  This creates a Monster Hunter-esque loop as you explore and defeat powerful foes to gather more Relics, before returning to the appraiser to reveal what you've found and upgrade your character. An unseen dice roll determines the type and quality, and no single piece of gear will remain in use for too long before you'll invariably find something better, but this is still a marked improvement over the base game's uninspired loot system--where I think I purchased more usable weapons and armor than I actually found.  The base game's map has also received a similar gameplay loop of its own, with the addition of 12 repeatable dungeons known as the Lost Rite Trials. While you can easily travel back and forth between Norgan and Vermund/Battahl, these new dungeons are designed to be tackled before venturing into the snowy north, setting you up with more powerful gear to make the transition easier, with repeat visits netting more and more loot.  Some of these dungeons are fairly straightforward (reach the end and kill everything along the way), while others rely on different mechanics or require prerequisites before you can enter. One such trial, which asks you to enter as either an Archer or Magick Archer, features rooms filled with support pillars you can shoot down to topple the terrain and wipe out groups of enemies.  Aside from better gear, completing each Lost Rite Trial nets you an Offering Flame. These can be used at various Obelisks scattered across the frigid Norgan landscape to unlock new vocation skills and stat buffs that boost health, damage, and so on.  The new skills are welcome, though bumping up the amount of skills you can equip at one time from four to six is a more notable improvement. Having more options at your disposal opens up the game's combat a tad more, and somewhat makes up for the lack of new vocations. As someone who's already maxed out most of the game's classes, though, I realize I might notice the dearth of new ones more than most. One of the more surprising things about Dark Arisen is how much I enjoyed its self-contained story. Okay, maybe "enjoyed" is the wrong word, but I was definitely more invested in seeing how things would unfold than I was in the base game. It's a solid-enough vehicle for getting you from point A to B, even if it's still just remixing themes from the first game. More characters are involved, and you spend significant time with them, so there's at least something to latch onto. The writing still has little time for subtlety or nuance, but it's appropriately broody, and the story eventually leads you to some fantastic set pieces and locations.  At over 20 hours long, Dragon's Dogma 2: Dark Arisen is the kind of hefty expansion we don't see very often. I might like this softened version of the game a little less than I did before, but even if some of its prickly nature has been smoothed over, Dark Arisen still offers a whole bunch more of what I loved about Dragon's Dogma 2 in the first place. For first-time players, and those returning with new hopes, it's a more approachable game, and I hope this helps it reach a broader audience. Whichever side of the divide you fall on, there's something here for both. That might sound blasphemous to some, and its vision isn't as unflinching as it was once before, but Dark Arisen--and Dragon's Dogma 2 on the whole--are still well worth your time and attention.

https://www.polygon.com/rss/index.xml

Title: I Have Discovered The Best Game Soundtrack of 2026 and It Is Super Woden: Rally Edge Date: Sat, 10 Oct 2026 15:31:42 GMT Link: https://www.polygon.com/super-woden-rally-edge-game-music-best-2026/ Video game soundtracks are pretty respectable these days. Earlier this year, I watched James Bond composer David Arnold take the stage at the BAFTA Games Awards and pay tribute to the medium before presenting an award to Toma Otowa for the Ghost of Yōtei soundtrack. After a sustained campaign for recognition by a PR friend of mine, UK classical music radio station Classic FM now frequently plays video game scores. It's small wonder, really; game music concerts now regularly sell out, which must be a boon for classical venues and musicians everywhere (even if they were used as a punchline in Tár). Zelda tickets, anyone?
Title: Grand Theft Ocarina Could Be Gaming's Barbenheimer Date: Sat, 10 Oct 2026 15:00:18 GMT Link: https://www.polygon.com/switchboard-gta-6-zelda-grand-theft-ocarina-barbenheimer/ Switchboard is Polygon's weekly newsletter for all things Nintendo, sent on Thursdays and published on the site on Saturdays. You can subscribe here.
Title: Star Citizen Spinoff Squadron 42 Officially Reveals Huge Cast in New Look Date: Sat, 10 Oct 2026 15:00:18 GMT Link: https://www.polygon.com/star-citizen-squadron-42-trailer-gameplay-cast/ Cloud Imperium Games released a new trailer for Squadron 42, the single-player spinoff of Star Citizen that has been in development for more than a decade. The footage makes a fairly convincing case that this game isn't vaporware, and it is now available to wishlist on Steam ahead of a planned Q2 2027 release.
Title: 60 Years Later, the Best 'Great Pumpkin, Charlie Brown' Quote Is Still an All-Time 'Peanuts' Classic Date: Sat, 10 Oct 2026 14:53:11 GMT Link: https://www.polygon.com/great-pumpkin-charlie-brown-best-quote-movie/
Title: New Paranormal Activity Movie Will Bring the Franchise Back to its Roots Date: Sat, 10 Oct 2026 14:23:53 GMT Link: https://www.polygon.com/paranormal-activity-8-blumhouse-panel-nycc/ The eighth installment in the Paranormal Activity series is set to release on May 21, 2027, 20 years after the original and six years after the last film in the franchise. Details about the plot are still unknown, but we learned at New York Comic Con that the movie will take fans back to Katie and Micah's house from the first movie.

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Title: Fall Into 25 New Games on GeForce NOW This October Date: Thu, 01 Oct 2026 13:00:54 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-october-2026-games-list/ Spooky season is streaming in. Alongside falling leaves, pumpkin spice and everything nice, 25 new games are joining GeForce NOW throughout October, including six ready to play this week. From a new CONTROL Resonant reward for Performance and Ultimate members to The Witcher 3: Wild Hunt – Remastered joining the cloud, this GFN Thursday is packed with fresh reasons to play. Claim Rewards A new reward from a world gone sideways. CONTROL Resonant is streaming from the cloud for GeForce NOW Performance and Ultimate members. Explore a warped Manhattan on the brink of paranatural annihilation as Dylan Faden harnesses extraordinary powers to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden. Performance and Ultimate members can claim the Third Ice Baseball Cap reward for CONTROL Resonant. After claiming the reward code, launch the Steam or Epic Games Store version of CONTROL Resonant, select “Options” from the main menu, navigate to “Gameplay” and choose “Enter Redeem Code.” The reward can be equipped after completing Act 1. Cap it off: Claim the reward from Thursday, Oct. 1, through Sunday, Nov. 1, at 11:59 p.m. PT, before it slips into another dimension. The White Wolf Rides Again The Witcher 3: Wild Hunt – Remastered launched Tuesday, Sept. 29, and is now streaming for Performance and Ultimate members. Follow the iconic tale of Geralt of Rivia, a monster slayer for hire, as he tracks down the Child of Prophecy in a war-torn, monster-infested open world. The remastered adventure brings Geralt’s beloved world back at refreshed specs across nearly any device. GeForce NOW handles the rendering, downloads and storage in the cloud, so there’s no expensive hardware upgrade or lengthy install standing between the trail and the next contract. Ultimate members can take the Continent further with GeForce RTX 5080-class performance in the cloud — high-end horsepower worthy of the White Wolf, with no local hardware upgrade required. In addition, members can look for the following titles streaming this week: Minecraft Dungeons II (New release on Xbox, Sept. 29), available on Game Pass Nivalis Nights (New release on Steam, Sept. 29) The Witcher 3: Wild Hunt – Remastered (New release on Battle.net and Xbox Play Anywhere, Sept. 29), available on Microsoft Store Bookshop Simulator (Steam) Megastore: Tidy Up Together (Steam) Planet Coaster 2 (Xbox), available on Game Pass And look forward to the games coming throughout October: Gears of War: E-Day (New release on Steam, Oct. 6) STAR WARS: Galactic Racer (New release on Steam, Oct. 6) Clive Barker’s Hellraiser: Revival (New release on Steam, Oct. 8) Order of the Sinking Star (New release on Steam, Oct. 8) Silver Pines (New release on Steam, Oct. 8) Permafrost (New release on Steam, Oct. 9) Deep Dish Dungeon (New release on Steam, Oct. 13) Planet Zoo 2 (New release on Steam, Oct. 13) Total War: SHOGUN 2 – Complete Edition (New release on Steam, Oct. 13) Valor Mortis (New release on Steam, Oct. 13) Among the Trolls (New release on Steam, Oct. 14) over the hill (New release on Steam, Oct. 14) Warhammer 40,000: Boltgun 2 (New release on Steam, Oct. 14) Beyond These Stars (New release on Steam, Oct. 16) Tenebris Somnia (New release on Steam, Oct. 16) Dimraeth (Steam) Graveyard Keeper 2 (Steam) Solasta II (Steam) Tyr (Steam) More from September In addition to the games announced last month, 11 more joined the GeForce NOW library. The Blood of Dawnwalker (GOG.com) Death Stranding Director’s Cut (Epic Games Store) DragonSword: Awakening (Steam) Dune: Awakening (Xbox) Everything Is Crab (Steam) LEGO Batman: Legacy of the Dark Knight (Steam) Over the Top: WWI (Steam) Roadside Research (Steam) RuneScape: Dragonwilds (Xbox) Stick It to the Stickman (Steam) Wild West Pioneers (Steam) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after they are released and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles. Gamers who want to test out high-performance GeForce NOW cloud gaming can start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of the day pass can be applied toward a first monthly membership — making it easy to try GeForce RTX-powered cloud gaming with the latest releases, then level up for more. What’s on the playlist this weekend? Let us know on X or in the comments below.
Title: Contain the Chaos: ‘CONTROL Resonant’ Launches on GeForce NOW Date: Thu, 24 Sep 2026 13:00:36 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-control-resonant/ A warped Manhattan is waiting in the cloud this week. Remedy Entertainment’s CONTROL Resonant brings Dylan Faden’s extraordinary abilities and a paranatural crisis to GeForce NOW at launch. With the release comes the final days of the CONTROL Resonant Ultimate Membership Bundle. Purchase a 12-month GeForce NOW Ultimate membership through Sunday, Sept. 27, and receive CONTROL Resonant at no additional cost. GeForce NOW support is coming soon to Googlebooks, a new category of laptops bringing together the best of ChromeOS and Android. To top it off, DragonSword: Awakening leads nine new games this week, bringing an anime-style open world to supported devices. Take Control on the Cloud Explore a warped Manhattan on the brink of paranatural annihilation in Remedy Entertainment’s CONTROL Resonant. Harness Dylan Faden’s extraordinary abilities to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden. Dylan must master his new powers and the ever-changing forms of the Aberrant, his paranatural melee weapon, to face a cosmic threat that has escaped the Oldest House and swept through the city. Ultimate members can stream the next chapter of the CONTROL franchise with GeForce RTX 5080-class performance in the cloud, including NVIDIA DLSS 4, ray tracing, NVIDIA Reflex and Cinematic Quality Streaming technologies, with up to 5K high dynamic range on supported devices. Skip the 100GB local install and expensive PC upgrades, and step into the chaos the moment the mission begins. The clock is ticking: the CONTROL Resonant Ultimate Membership Bundle ends Sunday, Sept. 27. Cloud Gaming Meets Googlebooks GeForce NOW support is coming soon to Googlebooks — Google’s new category of laptops, and the first designed for Gemini Intelligence. Googlebook is crafted with premium materials for powerful performance. Secure by design, its Titan C chip and multigrade protection keep viruses out and hackers away. It also lets users jump from phone to laptop without skipping a beat, and access files and apps from phones directly on the laptop. As Googlebooks begin rolling out this fall, GeForce NOW support will bring the cloud gaming library to the new laptop category, making it possible to stream the latest PC games with GeForce RTX-powered performance — and without local installs. Keep an eye on GeForce NOW social channels for more availability details later this year. Awaken the Dragon Sword A dragon has awakened after 60 years, and the legacy of six heroes waits to be uncovered. Hound13’s DragonSword: Awakening transports players to the radiant, anime-style continent of Orbis, where Lute’s journey to become the hero known as the Dragon Sword begins. Explore meadows, secret cellars, deep seas, caves and dungeons alongside trusted allies and collectible Familiars. Build a team from 19 heroes, stack Status Ailments with Active Skills and chain Signal Skills into spectacular tag-team combos. Each character carries a story of their own to uncover along the way. The journey travels across supported devices, including Steam Decks, Firefox browsers and Amazon Fire TV devices, making players ready for the next adventure in Orbis. The Dragon Sword awaits. In addition, members can look for the following games joining the cloud this week: Dune: Awakening (New release on Xbox, Sept. 22, available on Game Pass) Stick It to the Stickman (New release on Steam, Sept. 23) CONTROL Resonant (New release on Steam, Sept. 24) Wild West Pioneers (New release on Steam, Sept. 25) DragonSword: Awakening (Steam) Everything Is Crab (Steam) LEGO Batman: Legacy of the Dark Knight (Steam) Over the Top: WWI (Steam) Roadside Research (Steam) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after they’re released and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates to announced titles. Those new to GeForce NOW can start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of a day pass can be applied toward a first monthly membership — making it easy to level up with GeForce RTX-powered cloud gaming. Which cloud-bound adventure is calling this weekend? Let us know on X or in the comments below.
Title: Cute Critters Come to the Cloud: ‘Aniimo’ Launches on GeForce NOW Date: Thu, 17 Sep 2026 13:00:55 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-aniimo/ A new creature-catching adventure is ready to stream from the cloud this week. Pawprint Studio’s Aniimo arrives on GeForce NOW at launch, inviting gamers to explore the vibrant continent of Idyll across supported devices. Also this week, 007 First Light receives a path-tracing update on GeForce NOW, alongside a smashing limited-time Deluxe Edition sale on Steam and Epic Games Store. Gaijin Network’s fractured-multiverse action game Active Matter and Annapurna Interactive’s acclaimed space mystery Outer Wilds are also among 11 new titles joining the cloud this week. Explore Idyll With the Cutest Companions The path to Idyll begins now. Aniimo is a free-to-play, open-world creature-catching role-playing game where every creature encountered can become a companion. Catch Aniimo with Aniipods, then Twine with them to take on their form and use unique skills to solve puzzles, win battles and overcome challenges. Glide, dive and burrow across Idyll, then return to a personal RV to build a warm, interactive Homeland alongside Aniimo companions. Stream Aniimo on a Steam Deck, in the newly supported Firefox browser and across any other supported devices — without waiting through its 45GB download or making room in local storage. There’s always room in the Homeland for one more Aniimo. Choose Your Path Licensed to render. In the critically acclaimed, multimillion-selling 007 First Light, follow James Bond as a young, resourceful and sometimes reckless recruit in MI6’s training program, and discover a reimagined origin story of the world’s most famous spy. Incorporating IO Interactive’s signature stealth gameplay with world-class Bond action, players can embark on missions in breathtaking locations around the globe, drive iconic vehicles and dive into a cinematic adventure in pursuit of a rogue agent who’s always one step ahead. Path tracing has now been added to 007 First Light, introducing extra-detailed lighting, shadows and reflections, making its levels and set pieces even more cinematic, immersive and realistic. And NVIDIA DLSS 4.5 Ray Reconstruction ensures the fidelity, clarity and accuracy of these additions are at their absolute best. Ultimate members can stream with GeForce RTX 5080-class performance, with up to 5K high dynamic range and cinematic-quality streaming. DLSS 4.5 Super Resolution and Dynamic Frame Generation accelerate frame rates and enhance image quality. A limited-time opportunity awaits: the 007 First Light Deluxe Edition is on sale on Steam from Sept. 15-29 and on Epic Games Store from Sept. 3-18. The mission is on sale. The getaway car is in the cloud. Matter of Time Gaijin’s Active Matter, a realistic military shooter set in a fractured multiverse, has launched on GeForce NOW. As an operative stuck in a time loop, join dangerous raids for loot or intense player vs. player battles. Fight against rivals from other timelines, survive physics-breaking anomalies and try to stay alive. Harvest active matter, gather loot and extract to a safe place before the whole zone ceases to exist. Ultimate members can take on each raid with GeForce RTX 5080-class performance in the cloud, delivering high frame rates, advanced graphics features and low latency across supported devices. The zone won’t wait — and neither does the next loop. Let’s Get Loopy Every loop holds another secret. Outer Wilds joins the GeForce NOW library this week. As the newest recruit of Outer Wilds Ventures, search for answers across a strange, ever-changing solar system trapped in an endless time loop. Gamers can trace mysterious signals, decipher alien writing and discover hidden locations before an underground city is swallowed by sand or a planet crumbles beneath their feet. There’s even more to stream this week: Active Matter (New release on Steam and Gaijin, Sept. 15) Aniimo (New release on Steam, Sept. 15) RuneScape: Dragonwilds (New release on Xbox, Sept. 15, available on Game Pass) Train Sim World 7 (New release on Steam, Sept. 15) The Guild 1 Remake: Europa 1410 (New release on Steam, Sept. 17) The Blood of Dawnwalker (GOG.com) Mixtape (Steam) Neon White (Steam) Outer Wilds (Steam) Stray (Steam) What Remains of Edith Finch (Steam) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after they’re released and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates to announced titles. Ready to take this week’s new games for a spin? Start with a day pass to try premium cloud gaming before committing to a membership. Even better, the cost of the day pass can be applied toward a first monthly membership — making it easy to level up with GeForce RTX-powered cloud gaming. What’s on the playlist this weekend? Let us know on X or in the comments below.
Title: Boots on the Ground: ‘WARDOGS’ Goes All Out on GeForce NOW at Early-Access Launch Date: Thu, 10 Sep 2026 13:00:18 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-wardogs/ Gear up: The latest PC games and major updates are ready to play on GeForce NOW this week. WARDOGS drops onto the cloud at early-access launch, alongside the Valheim 1.0 Deep North update and Bus Simulator 27 — part of nine new titles joining the cloud. The newest PC releases can demand serious hardware, storage space and upgrade budgets. GeForce NOW puts GeForce RTX-powered performance in the cloud, so members can jump into the newest titles across supported devices without needing expensive PC upgrades to keep up. From a 100-player tactical firefight to a frozen Viking frontier and a growing bus empire, every adventure is ready when members are — no downloads or storage management required. Who Let the ‘WARDOGS’ Out?   Take on the Control Zone: WARDOGS launches on GeForce NOW today, bringing BULKHEAD’s large-scale tactical first-person shooter to the cloud at early-access launch. Up to 100 players across three teams battle to control randomized zones in a large-scale military sandbox, where tactical gunplay, combined-arms combat, building and destruction can change the course of a match. There’s no single route to victory. Outfit a loadout, coordinate a squad, fortify a strategic position or take the fight to the enemy in vehicles. Every team play action earns cash, giving players more ways to invest in gear and vehicles that can turn the tide. Ultimate members can stream the fight with GeForce RTX 5080-class performance in the cloud for a tactical advantage. Pick up the battle across supported devices without waiting on a huge game install or clearing local storage first. Ice, Ice in the Deep North, Baby Sharpen the axes and raise the shields – Valheim has left early access with its 1.0 update, letting members stream the final biome in Iron Gate’s Viking survival saga through Steam and Xbox Store.  Set sail for the Deep North, a frozen frontier filled with new enemies to face, weapons to craft and strongholds to build before the cold closes in. The 1.0 launch also arrives alongside new platform versions with full crossplay support, making it easier to rally the clan. Whether returning to a long-running world on a PC or Mac or beginning a fresh voyage on a Steam Deck or Amazon Fire TV Stick, members can head to the Deep North across supported devices without waiting for downloads. The Wheels on the Bus Go ‘Round in the Cloud The route to the top starts here. Hop into the driver’s seat. Bus Simulator 27 is now streaming from GeForce NOW.  Drive a fleet of more than 45 officially licensed buses from 13 manufacturers through Felicia Bay, a sunny region with two cities, 20 districts and a full day-and-night cycle. Build routes, manage timetables and grow a successful bus company in Story, Career or Sandbox mode. And there’s even more to stream from the GeForce NOW library this week: Bus Simulator 27 (New release on Steam, Sept. 8) Halloween: The Game (New release on Steam, Sept. 8) Honeycomb: The World Beyond (New release on Steam, Sept. 8) Wanderburg (New release on Steam, Sept. 8) Shroom and Gloom (New release on Steam, Sept. 10) Train Sim World 7 – Advanced Access (New release on Steam, Sept. 10) WARDOGS (New release on Steam, Sept. 10) Welcome to Elderfield (New release on Steam, Sept. 10) Death Stranding Director’s Cut (Epic Games Store) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles. One GFN community member recently returned after six years, saying NVIDIA DLSS 5 technology renewed their interest in GeForce NOW cloud gaming. Ready to try it out, too? Start with a day pass to test premium cloud gaming before committing to a membership. For those who decide to keep playing, the cost can be applied toward their first monthly membership. What are you planning to play this weekend? Let us know on X or in the comments below.
Title: ‘NBA 2K27’ With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW Date: Thu, 03 Sep 2026 13:00:35 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-september-2026-games-list/ September is here with 28 more games streaming on GeForce NOW this month, led by a slam dunk: NBA 2K27 with the NVIDIA DLSS 5 3D-Guided Neural Rendering feature. Through NVIDIA’s close collaboration with Visual Concepts and 2K, DLSS 5 brings a new level of lifelike lighting and material detail to the court — tuned by developers to support the game’s authentic broadcast-style presentation. Members can also walk the line between human and vampire in Rebel Wolves’ The Blood of Dawnwalker and step into genma-haunted Kyoto in Capcom’s Onimusha: Way of the Sword — part of the 10 games joining the GeForce NOW library this week. Take the Court With DLSS 5 Showcase your moves. NVIDIA, Visual Concepts and 2K have brought DLSS 5 3D-Guided Neural Rendering to NBA 2K27, delivering a new level of sports realism for players streaming from the cloud at launch.  DLSS 5 enhances and tunes lighting and materials to make the action feel even more lifelike — from how light catches hair and skin to the detail preserved in the facial geometry of real-world athletes — achieving new levels of authenticity.  GeForce NOW Ultimate members in NVIDIA-operated regions can stream NBA 2K27 across PCs, Macs, handhelds, mobile devices, TVs and more. DLSS 5 is available when streaming from a GeForce RTX 5080-powered rig in the cloud. Tip off without waiting for downloads or managing storage, and experience NBA 2K27 from the cloud with the visual fidelity of DLSS 5. Walk the Line Between Day and Night Human by day. Vampire by night. Rebel Wolves’ newly launched The Blood of Dawnwalker is streaming from GeForce NOW. The open-world, dark-fantasy action role-playing game transports players to 14th-century Europe, where war, plague and rising vampire powers have reshaped history. Play as Coen, a young Dawnwalker fighting to save his family while caught between his humanity and cursed vampiric strength. His abilities — and the choices available to him — change between day and night, shaping how players explore, fight and uncover the secrets of the world around them. Sink teeth into the fresh adventure from nearly any supported device, with Ultimate members tapping into GeForce RTX 5080-class performance in the cloud. Skip the installs and let GeForce NOW handle the heavy lifting, leaving more time to take a bite out of everything Coen’s new world has to offer. Skip the Downloads and Sharpen the Sword Pick up the Oni Gauntlet. Capcom’s Onimusha: Way of the Sword arrives on GeForce NOW at launch, giving members a way to jump straight into the series’ return instantly from the cloud. Fight across a twisted vision of Edo-period Kyoto as a lone samurai wielding the mystical Oni Gauntlet. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies while battling relentless Genma beneath mysterious clouds of Malice. Ultimate members can stream every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices, TVs, the newly supported Firefox browser and more. Cut to the chase by skipping any downloads and storage management and step into battle. In addition, members can look for the following titles streaming this week: Breathedge 2 (New release on Steam, Aug. 31) Serious Sam: Shatterverse (New release on Steam, Aug. 31) Crimson Moon (New release on Steam, Sept. 1) The Blood of Dawnwalker (New release on Steam, Sept. 2) NBA 2K27 (New release on Steam, Sept. 3) SpeedRunners 2: King of Speed (New release on Steam and Xbox, available on Game Pass, Sept. 3) Onimusha: Way of the Sword (New release on Steam, Sept. 4) How to Fish (Steam) Shelves and Sorcery: Tidy Up the Enchanted Shop (Steam) VHOLUME (Steam) And look forward to the games coming throughout the month: Bus Simulator 27 (New release on Steam, Sept. 8) Halloween: The Game (New release on Steam, Sept. 8) Honeycomb: The World Beyond (New release on Steam, Sept. 8) Wanderburg (New release on Steam, Sept. 8) Shroom and Gloom (New release on Steam, Sept. 10) WARDOGS (New release on Steam, Sept. 10) Welcome to Elderfield (New release on Steam, Sept. 10) Active Matter (New release on Steam, Sept. 15) Aniimo (New release on Steam, Sept. 15) Train Sim World 7 (New release on Steam, Sept. 15) The Guild 1 Remake: Europa 1410 (New release on Steam, Sept. 17) CONTROL Resonant (New release on Steam, Sept. 24) Nivalis Nights (New release on Steam, Sept. 29) Mixtape (Steam)  Neon White (Steam)  Outer Wilds (Steam)  Stray (Steam) What Remains of Edith Finch (Steam) All the Extras From August In addition to the 26 games announced last month, 18 more joined the GeForce NOW library.  Cat Mail Co. (Steam) Monster Hunter Wilds Prologue Demo (Steam) Stars Reach (Steam) DIVE or DIE – Children of Rain (Steam) Escape the Backroom (Xbox, available on Game Pass) Hell Is Us (Xbox, available on Game Pass) Parcel Simulator (Steam) The Thaumaturge (Xbox, available on Game Pass) Tomb Raider IV-VI Remastered (Epic Games Store) STAR WARS Zero Company (EA app and Steam) Baldur’s Gate 3 (GOG) Clair Obscur: Expedition 33 (GOG) Cold Fear (GOG) IRON NEST: Heavy Turret Simulator (Steam) Kingdom Come: Deliverance II (GOG) Mount & Blade: Bannerlord II (GOG) No Man’s Sky (GOG) The Witcher 3: Wild Hunt (GOG) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles. New to GeForce NOW? Start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of the day pass can be applied toward a first monthly membership — making it easy to try GeForce RTX-powered cloud gaming with the latest releases, then level up for more. What are you planning to play this weekend? Let us know on X or in the comments below.

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Title: Official PlayStation Podcast Episode 550: Now This is Podcasting Date: Fri, 09 Oct 2026 16:32:01 +0000 Link: https://blog.playstation.com/2026/10/09/official-playstation-podcast-episode-550-now-this-is-podcasting/ Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, y’all! O’Dell and Kristen are back this week to talk about games we recently wrapped up, our newest adventures, and check in on listener letters (email us a pspodcast@sony.com). Plus, Jim and Gillen return to interview Fuse Games co-founder Matt Webster and Creative Director Kieran Crimmins about the recent launch of Star Wars: Galactic Racer. Stuff We Talked About Next week’s release highlights: Valor Mortis | PS5 (October 13) Planet Zoo 2 | PS5 (October 13) Warhammer 40,000: Boltgun 2 | PS5 (October 14) The Witch’s Bakery | PS5 (October 14) Ratatan | PS5 (October 14) Bluey’s Happy Snaps | PS5 (October 15) Castlevania: Belmont’s Curse | PS5 (October 15) Call of Duty: Modern Warfare 4 DMZ deep dive  —  Get all the details on the returning extraction mode coming to the latest entry when the game launches on October 23. Learn the tactics you need for a successful run and how to use your Forward Operating Base and other tools. Warhammer Survivors arrives November 10 — Check out new characters like Morvenn Vahl and the unique ways you can take out endless hordes of enemies in this unexpected crossover.  The Cast View and download image Download the image close Close Download this image O’Dell Harmon Jr. – Content Communications Specialist, SIE View and download image Download the image close Close Download this image Kristen Zitani – Content Communications Manager, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Title: Share of the Week: Marvel’s Wolverine – Allies & Villains Date: Fri, 09 Oct 2026 15:59:32 +0000 Link: https://blog.playstation.com/2026/10/09/share-of-the-week-marvels-wolverine-allies-villains/ Last week, we asked you to share moments with allies and villains across Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. Here are this week’s highlights: call_me_xavii  shares Wolverine facing off against Omega Red NemesisNatVP shares a warm portrait of Jean calisarah1998 shares Sabretooth and Wolverine ready to attack scionjay96 shares a portrait of Mystique John_Varela_R shares a showdown between Deathstrike and Jean spideroftsushima shares a shadowy portrait of Nathaniel Essex Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: Marvel’s Wolverine – SuitsSUBMIT BY: 11:59 PM PT on October 14, 2026 Next week, share your favorite looks from Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured.
Title: Critical Role joins Rockbeasts, launching January 2027 Date: Thu, 08 Oct 2026 17:00:00 +0000 Link: https://blog.playstation.com/2026/10/08/critical-role-joins-rockbeasts-launching-january-2027/ Since the very beginning, we knew Rockbeasts was something special. To us, at least. Not because it’s the biggest game, or the safest bet. Quite the opposite. It’s not built around a genre you can neatly file it under. It’s built around a theme, a very specific fantasy that comes straight from our own experiences and our own love of music – and how it shaped us. That’s what makes it special. It’s also exactly what makes it hard. For anyone just discovering us: Rockbeasts is a rock and roll management RPG. You’re not the frontman, not the drummer, but the manager. Your job is to take a band from a garage full of ego, feedback, and half-finished songs, all the way to the biggest stages out there. Along the way, you’ll juggle resources, wrangle personalities, put out fires (sometimes literal ones), and try to keep the whole beautiful mess together long enough to make it big. Games like this, the ones driven by feeling rather than formula, don’t play nice with algorithms. They’re harder to pitch, harder to categorize, harder to put in front of the people who’d actually love them. We knew that going in. We also knew that if this idea ever got the right support behind it, it could become something much bigger than what we could build alone. That support has arrived. We’re beyond proud to share that Lichthund is partnering with Critical Role, both creatively and on the publishing side. Their experience, talent and honestly, their taste for stories with real heart, combined with everything we’ve poured into our game, is exactly the combination we always hoped for. This partnership is what should let Rockbeasts become the game we always wanted it to be, instead of the game we had to settle for. It took us a moment to get here. And there’s still a lot we need to handle as we want to make Rockbeasts the best version of itself. But we’re ready. As if we were to enter a rock stage ourselves.Matthew Mercer and Sam Riegel will share that stage with us, as they are officially joining Rockbeasts’s cast. Seeing our characters played by them is a dream come true. If you know Critical Role (and if you don’t, please do yourself a favor and check them out), you know what these two bring to a character: chaos, heart, and a level of commitment that makes a script feel like a true adventure. That’s exactly the energy our game needs, because managing a band this unhinged was never going to be a quiet job. And there’s more to come, so please stay with us on this last mile leading to the release – and here’s the second, equally exciting part… Rockbeasts launches on PS5 in January 2027! That’s when you’ll finally get to sit in the manager’s chair, wrangle your own beautifully broken band, and try to get them to the stage they deserve – in one piece, if you’re lucky. We’ve been building toward this moment for a long time. For those of you already with us – thank you from the bottom of our hearts for believing in something a little different. For those we’re just about to meet – welcome and enjoy the tour. You can wishlist Rockbeasts now in preparation for launch in January 2027.
Title: Phoenix Cyclops joins MARVEL Tōkon: Fighting Souls on November 2 Date: Wed, 07 Oct 2026 17:00:48 +0000 Link: https://blog.playstation.com/2026/10/07/phoenix-cyclops-joins-marvel-tokon-fighting-souls-on-november-2/ Hello everyone! I’m Takeshi Yamanaka, Producer of MARVEL Tōkon: Fighting Souls. Today, we’re excited to reveal the gameplay trailer for Phoenix Cyclops, the first DLC character included in the Year 1 Pass for MARVEL Tōkon: Fighting Souls. Arriving on November 2, Phoenix Cyclops (voiced by Ray Chase) brings a unique fighting style that combines a wide variety of Optic Blast attacks with the devastating power of the Phoenix Force. On the same day, Cyclops’ “Classic” and “Legacy” DLC costumes will also become available. If you’ve been waiting for Cyclops to join MARVEL Tōkon: Fighting Souls and haven’t picked up the game yet, now is a great time to jump in. The game’s first-ever sale on PlayStation Store begins today, ahead of his arrival with the Ultimate Edition available at a discounted price. PlayStation Plus subscribers will also be able to try MARVEL Tōkon: Fighting Souls with a 3-hour Game Trial starting today. Today, I’d like to share more about why we chose Phoenix Cyclops instead of the traditional version of Cyclops, the thought process behind his character design, his gameplay mechanics, and the inspiration behind his DLC costumes. Why Phoenix Cyclops? Play Video Early in development, Cyclops was one of the leading candidates to join the roster as a member of the Unbreakable X-Men team. Cyclops has appeared in numerous Marvel fighting games over the years, and his visual identity and battle style have become firmly established through that long history. Because of that, we challenged ourselves to explore whether there was a way to present him in a style that felt different from what players had seen before. This became a major topic of discussion within the team. During those discussions, our narrative team proposed the idea of using the Phoenix version of Cyclops. We felt this interpretation would allow us to create fresher visuals and a more exciting fighting style while offering something unexpected for players. As a result, we made the difficult decision to continue working on the character until we felt like we were adding something new to his fighting game legacy. As a result, we’re excited to now release Phoenix Cyclops as our first post-launch DLC character. Character design Phoenix Cyclops hopes to tame a destructive power to save mutantkind from extinction. This version of Scott Summers believes in absolute justice and is willing to make difficult decisions and take extreme actions when necessary. At the same time, we wanted to convey the inner conflict and emotional burden that comes with those choices. To help express that side of his personality, we intentionally gave him a somewhat younger appearance to contrast the incredible aura of the Phoenix Force. With Phoenix Cyclops’ transformed state, we wanted to illustrate his shift from idealistic leader to fiery corruption.   While the overall Phoenix costume remains faithful to its source material, we incorporated details and visual touches inspired by the comics throughout the design process. Above all, our goal was simple: to make him look as cool as possible. Gameplay and skills Cyclops is designed as an all-rounder who excels at both long-range combat and close-range strikes through his versatile use of Optic Blasts. Empowered by the Phoenix Force, he can also unleash wide-area fire-based attacks that control large portions of the screen. In addition to projectiles, rushing attacks, throws, and setup tools, he has access to a wide variety of Optic Blast techniques. As players continue to use Optic Blasts, they accumulate Phoenix Force energy called Solar Shards. Once four Solar Shards have been collected, Cyclops can transform into his Dark Phoenix form. This mechanic was inspired by the Avengers vs. X-Men storyline, in which Cyclops became one of the Phoenix Five and eventually absorbed the power of his fellow teammates, transforming into Dark Phoenix. Entering Dark Phoenix form grants a significant temporary power boost, but it also comes with risks, including health depletion. The Phoenix Force is both an incredible source of power and a path to destruction. Successfully managing and controlling that power will be one of the keys to victory. DLC costumes When we decided to make Phoenix Cyclops the base version of the character, we understood that many fans would prefer the classic appearance they have known and loved for years. This isn’t unique to Cyclops. Anyone who grew up reading comics or watching animated adaptations has their own vision of what these characters should look like. Because of that, whenever we significantly reinterpret a character’s design or choose a relatively uncommon version of a character, we approach development with the expectation that classic-inspired costumes should also be available. The “Classic” and “Legacy” costumes were created with that philosophy in mind. We hope players enjoy experiencing Phoenix Cyclops in whichever style they prefer. Play Phoenix Cyclops first at EVO France It’s hard to believe that nearly two months have passed since launch. To everyone who continues to play the game every day, thank you for your incredible support. Players attending EVO France from October 9-11 will also have the opportunity to be among the first in the world to try Phoenix Cyclops. If you’re attending the event, we hope you’ll stop by the MARVEL Tokon: Fighting Souls booth and give him a try. Thank you again for your continued support, and we look forward to sharing more with you soon.
Title: Warhammer Survivors launches November 10, new characters revealed Date: Tue, 06 Oct 2026 14:00:51 +0000 Link: https://blog.playstation.com/2026/10/06/warhammer-survivors-launches-november-10-new-characters-revealed/ Today, we’re excited to announce that Warhammer Survivors launches on PS5 November 10. To mark the occasion we’re also revealing two characters in our latest trailer.  Play Video Eagle-eyed fans who have been following the game for a while may have noticed Morvenn Vahl in the game’s key art, and we’re really excited to show her off in full pixel art glory finally. Warhammer Survivors allows you to play in both the Warhammer 40,000 and Warhammer Age of Sigmar universe, so her counterpart (as part of today’s reveal) is Lyssa Revenya, a skilled thief and tomb-robber.  While both champions take prime position in today’s spotlight, they couldn’t be more different.  Who is Morvenn Vahl?  Formerly a young Celestian Superior, Morvenn Vahl was chosen to become High Abbess Sanctorum – supreme commander of Adepta Sororitas. Vahl is an iron-willed warrior, suffering no fools and certainly no heretics. Dissatisfied with commanding from the safety of the Imperium, Vahl spearheads many crusades personally, leading from the front.  How does she destroy the endless swarms of Tyranids, Death Guard Plague Marines, and Orks?  As one of our larger Warhammer Survivors characters, Vahl strides across the battlefield in her ornate Paragon Warsuit. She’s armed with the devastating Heavy Bolter Fidelis, which sprays an arc of projectiles obliterating her foes. The weapon also has a chance to trigger a miracle, blessing Vahl and increasing the weapon’s rate of fire.  Fidelis can be evolved to the Purgator Mirabilis, which unlocks the use of the warsuit’s Paragon Missile Launcher, unleashing a sporadic salvo of explosions across the battlefield – in addition to Fidelis’ spray of bolter shells.  Enemies of Imperium, beware!  Thief, Tomb-Robber, Saviour of Cinderfall – who is Lyssa Revenya?  We’re moving to the Mortal Realms next.  Lyssa Revenya is a talented thief and an integral member of the Saviours of Cinderfall, a rag-tag band of heroes who scoured the streets of Hammerhal and put an end to those plotting the city’s demise. Originally hailing from Lethis, Lyssa is well-versed in the art of navigating trap-ridden crypts and catacombs of that morbid city.  Lyssa’s unique toolset for breaking and entering – and slaying hordes of Skaven  In Warhammer Survivors, Lyssa turns her signature tools for breaking and entering into weapons. The Rope and Grapnel shoot hooks in from random edges of the screen, colliding with specific points on the battlefield, damaging enemies and dragging away any who survive. It’s the perfect weapon for a nimble thief who likes to stay more than a sword-length from their enemies.  When the Rope and Grapnel evolves, Lyssa communes with the spirit of Rhea, a former ally and mentor. This terrifying, screaming banshee soars across the battlefield, exploding into a vengeful cloud of damaging ghostly fog. Perhaps in the right hands, Lyssa’s Rope and Grapnel can be utilised to pull enemies toward the Ghost of Rhea’s vengeful uproars? There’s only one way to find out.  Warhammer Survivors launches on November 10; Morvenn Vahl and Lyssa Revenya are just two of over 40 playable champions waiting for you in-game. You can wishlist and pre-order on PlayStation 5 starting today, and PlayStation Plus members will receive a 10% discount when pre-ordering.

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Title: What are we all playing this weekend? Date: Sat, 10 Oct 2026 07:00:00 +0000 Link: https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-403 The descent into autumn continues: this week I slept with an extra blanket on the bed. I'm not into swapping the duvet out for the winter tog yet, I'll be holding off on that until at least December, but the laying of the first blanket is a true marker of autumn's arrival. Read more
Title: "It's not in the top five reference points": Afterworld isn't just a Fallout grand strategy game, say Paradox, it owes a lot more to the Bronze Age Date: Fri, 09 Oct 2026 17:15:00 +0000 Link: https://www.rockpapershotgun.com/its-not-in-the-top-five-reference-points-afterworld-isnt-just-a-fallout-grand-strategy-game-says-paradox-it-owes-a-lot-more-to-the-bronze-age When Paradox announced their post-apocalyptic North American grand strategy game Afterworld, I made the obvious comparison to Fallout. For this I should be chained to the fender of a war rig and pelted with scoops of radioactive dogfood, while being slowly driven through a pack of three-headed coyotes. In a new dev diary, Afterworld's content designer and "elder lore keeper" Luke Bean has gone into some detail about the game's setting, explaining that Afterworld owes more to study of the Bronze Age collapse than any Vault Tech malarkey. The continent's diverging tribes are also apparently far more estranged from and mystified by the "ancients" than their peers in Bethesda's RPGs. "The people of this world aren't Americans exactly," Bean began. "They are people who remember the Americans. America was an ancient empire to them, sort of the way the Roman Empire was for us, and they live in the shadow of that history. The people know that there was this time full of powerful and mysterious science. They think of the ancients - us - as people who could do anything they wanted with science. And so the central mystery of the past to them is if the ancients could do anything they wanted, why'd they all die? They must have wanted to die." Read more
Title: Embrace your jobbing musician soul with a new Cyberpunk 2077 quest mod that comes with the option of playing all the wrong chords for Master of Puppets Date: Fri, 09 Oct 2026 16:38:11 +0000 Link: https://www.rockpapershotgun.com/embrace-your-jobbing-musician-soul-with-a-new-cyberpunk-2077-quest-mod-that-comes-with-the-option-of-playing-all-the-wrong-chords-for-master-of-puppets Cyberpunk 2077 quest mods are still a relative rarity and the latest's aimed at folks who don't think getting to play that one gig with Samurai during the main story's enough jammin' in front of a crowd. It'll let you and brain-dwelling Keanu Reeves tour various venues throughout Night City and offers the option of adding in custom songs from your own playlist if you don't mind looking down to see that your fingers definitely aren't in the right place. Read more
Title: Wardogs season 2 deepens the sandbox shooter's capitalist hell by letting you bet cash on your own performance Date: Fri, 09 Oct 2026 16:00:21 +0000 Link: https://www.rockpapershotgun.com/wardogs-season-2-deepens-the-sandbox-shooters-capitalist-hell-by-letting-you-bet-cash-on-your-own-performance "The race is not always to the swift nor the battle to the strong," wrote the late author Damon Runyon, "but that's the way to bet." As someone neither swift nor strong, this does not bode well for my chances in Wardogs season 2, which sees the early access sandbox shooter adding – among many other things – a gambling system. Read more
Title: The Galaxies Showcase returns on October 15, with announcements from ZA/UM, Embark Studios, and Frontier Developments Date: Fri, 09 Oct 2026 15:32:11 +0000 Link: https://www.rockpapershotgun.com/the-galaxies-showcase-returns-on-october-15-with-announcements-from-zaum-embark-studios-and-frontier-developments I'm sure you already had it marked in your calendars, but it is that time of year again when the Galaxies Showcase takes one more spin around the internet. This year's stream will see new announcements Arc Raiders's developer Embark Studios, Zero Parades: For Dead Spies' ZA/UM, and Elite Dangerous' Frontier Developments, along with a whole host of others. The showcase itself is taking place on October 15th, and you can watch it on IGN's Youtube channel, over on Facebook, Twitch, and Musk's pits. And I do believe it will also be popping up at the top of our homepage during the stream, too. Think of it as us hanging a projector screen on the side of the Treehouse. Read more
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