techbigs Landing Page

techbigs News Guide

Get updated about Latest Modded Games, and more Get updated about Games News
techbigs Service

Tech Bigs Platform

This website uses cookies to ensure you get the best experience on our website. By clicking "Accept", you agree to our use of cookies. Learn more

Gaming RSS Feeds - Neon Dark Theme

🎮 Gaming News Feeds 🎮

https://kotaku.com/rss

Title: The Legend of Zelda: Majora’s Mask’s Art Director Gets Blow Back For Using AI In Prototyping Test Date: Sun, 13 Sep 2026 20:57:12 +0000 Link: https://kotaku.com/the-legend-of-zelda-majoras-masks-art-director-gets-blow-back-for-using-ai-in-prototyping-test-2000734003 Takaya Imamura was surprised that he was 'getting slammed this hard' for sharing a prototype made with the help of AI
Title: Hands-On With World Of Warcraft: Forever, An Alternate Universe Worth Exploring Date: Sun, 13 Sep 2026 17:40:26 +0000 Link: https://kotaku.com/world-of-warcraft-forever-alternate-universe-worth-exploring-2000733865 Season after season of discovery
Title: Anthropic CEO Says ‘We Owe It To Humanity To Try’ To Prevent An AI Swarm From Taking Over The Internet Date: Sun, 13 Sep 2026 16:30:14 +0000 Link: https://kotaku.com/anthropic-ceo-says-we-owe-it-to-humanity-to-try-to-prevent-an-ai-swarm-from-taking-over-the-internet-2000733980 Anthropic’s CEO and co-founder, Dario Amodei, states that 'a team of embedded third-party evaluators' must be put in place to curb AI's development, or else an AI 'swarm' botnet will take over the entire internet in '6-12 months'
Title: Ex-Far Cry Boss Has Big Ambitions For New StarCraft Shooter: ‘If We Were To Make Something That Felt Like A Deadwood In Space I Think That’s Got Something’ Date: Sun, 13 Sep 2026 15:08:49 +0000 Link: https://kotaku.com/ex-far-cry-boss-has-big-ambitions-for-new-starcraft-shooter-if-we-were-to-make-something-that-felt-like-a-deadwood-in-space-i-think-thats-got-something-2000733978 Dan Hay has stayed mostly tight-lipped about the newly revealed spin-off
Title: Diablo 4 Annual Expansions Are Done As Blizzard Focuses On Seasonal Stories Leading Up To Diablo 5 Date: Sun, 13 Sep 2026 14:15:41 +0000 Link: https://kotaku.com/diablo-4-annual-expansions-are-done-as-blizzard-focuses-on-seasonal-stories-leading-up-to-diablo-5-2000733975 Three years in, a new sequel lies on the horizon

https://www.vg247.com/feed

Title: Monopoly Go x The Simpsons crossover is almost here Date: Tue, 02 Jun 2026 08:41:21 +0000 Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable Date: Fri, 22 May 2026 13:43:44 +0000 Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out Date: Fri, 15 May 2026 11:00:02 +0000 Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much Date: Fri, 15 May 2026 10:02:10 +0000 Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy Date: Thu, 14 May 2026 12:00:03 +0000 Link: https://www.vg247.com/forza-horizon-6-review There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more

https://www.gamespot.com/feeds/mashup/

Title: You’ll Fight The Protoss In StarCraft, Too, Don’t Worry Date: Sun, 13 Sep 2026 20:24:28 +0000 Link: https://www.gamespot.com/articles/youll-fight-the-protoss-in-starcraft-too-dont-worry/ StarCraft's reveal trailer squarely put the focus on the Terrans, who later in the cinematic face a terrifying confrontation with the Zerg. The franchise's three franchises--including the Protoss--have always been a central element of what distinguishes StarCraft from other strategy games. Although the Protoss were effectively absent from the trailer, they are a foe you will face at some point. GameSpot spoke with GM and creative director Dan Hay at BlizzCon and asked him about how the three factions will interact with each other. Although he was expectedly coy on specifics, he did offer up some thoughts. "The answer to that question is I absolutely unequivocally can't say," Hay said. "But what I can do is tell you what I would want as a player. I'll hint at sort of not what we're doing, but some of the things that we think about. https://www.youtube.com/watch?v=TIu2tGCCKQw&pp=0gcJCf4LAYcqIYzv "Of course, what you want to be able to do... you think about the Protoss and how reverent we are. They're older, and there's a mystique and a grandness to them, right? They have just a completely different flavor. Then you have the Zerg, and the Zerg are just numberless; they're infinite from the standpoint of they just overwhelm you with sheer organic power. Then you have the Terrans, that are this group of... they're working their way through the sector in kind of a haphazard and industrial way. We want that feeling. "We want it to not all just be one taste. So we want to have moments where you're fighting things that are organic, and then moments where you're fighting things that are this wonderful legacy and that are ancient. I want to tell you a lot more, but I can't." Hay did point out something that was easy to miss in the trailer: a small hint of the Protoss.  "You saw more than the Zerg in the trailer," he said. "If you look a little deeper, there's a moment when the thing opens and you hear that great horn go off. If you look in the background—just in the background, adjust the lighting just a tiny bit—you'll see some architecture that is very not Terran and very not Zerg. It's there." Hay also confirmed a third-person perspective for StarCraft. While the trailer may not reflect gameplay, it does showcase one way that could impact the feel of the game, as we see the Terran soldier look up in terror at the size of a Zerg Overlord, something you ordinarily only see from an isometric camera view in past StarCraft games. He also said StarCraft will have a "single-player focus" and offered some insight into why the game was announced now despite arriving in 2030.
Title: The StarCraft Shooter Is A Third-Person Game, And Blizzard Insists That You Have To Feel “Powerful” Date: Sun, 13 Sep 2026 20:02:52 +0000 Link: https://www.gamespot.com/articles/the-starcraft-shooter-is-a-third-person-game-and-blizzard-insists-that-you-have-to-feel-powerful/ If you walked away from the StarCraft reveal excited for the franchise to return, but unsure what this new game even is, you're not alone. Aside from being described during the BlizzCon Opening Ceremony as an open-world shooter, Blizzard didn't share much else. In an interview with GameSpot, Blizzard GM Dan Hay provided a few more details, including the fact that it's a third-person game. The StarCraft franchise, having taken the form of real-time strategy games previously, has typically used an isometric perspective. When it came to choosing what perspective to offer in the new shooter, it sounds like it wasn't a difficult decision. "Oh, that's easy," Hay said when GameSpot asked him about whether StarCraft will be a first- or third-person game. "I want to be able to see my armor. First thing we did is we built it, put it on a turntable, and spun it around like, 'Ah, awesome, cool!' I want to be able to see it, so third-person, right? "That doesn't mean that we don't have the license to, in a couple of spaces, do a little bit different and whatnot, but third-person: You get to see your armor, you get to see the full weight of everything you have, and then you get to see stuff that's in my head that I can't tell you." https://www.youtube.com/watch?v=TIu2tGCCKQw&pp=0gcJCf4LAYcqIYzv Hay spoke to us a great deal about the fantasy of having this armor to protect you. Asked about character progression or customization, he said, "If I was to get—in theory, hypothetically, purely hypothetically—this is what I would want: I would want to be able to make sure that my armor can be made better, stronger, and different. I would also want to be able to make sure that I could make it feel like mine. I would want it to be a visitation of the legacy of the things that I had done. I would want to show that it looked different from the first moment that I got it to the last moment I got it. So, read into that how much you will hypothetically, but that's what I would want as a player." "We have to make sure that we're thinking about—and I have to be careful not to talk about this too much—combat has to feel powerful," he added. "You're in this armor; you're a living tank. You have to feel powerful. When you hold that Gauss rifle, and the thing weighs something ridiculous, you have to feel like you're just pushing through the Zerg. The Zerg have to feel like those raptorial claws are going to shuck you like an oyster in that thing. So you have to feel the weight of all that. "We take that very seriously. We know that people who are out there are going to be going, 'The teaser was amazing, super cool, the story sounds great, but we want to see that combat. We want to feel those moments. We want to feel the exploration, the sense of discovery, and we also want to feel this notion of disruption—that when I go out into the world, it pushes back in a way that I wasn't expecting, and then I have to figure out a new way to play.' It's how our world works." Hay also revealed to us that StarCraft is a single-player game (or single-player is at least the focus) and shared why Blizzard decided to reveal it so soon, given it won't be out until 2030.
Title: StarCraft Reboot Is “Focusing On Single-Player,” Creative Director Says Date: Sun, 13 Sep 2026 20:00:43 +0000 Link: https://www.gamespot.com/articles/starcraft-reboot-is-focusing-on-single-player-creative-director-says/ StarCraft is "focusing on single-player," StarCraft creative director and general manager Dan Hay and associate manager of development operations Anna Lee Hertling said in an interview with GameSpot. One of the biggest announcements of BlizzCon 2026 was the return of StarCraft, described as an open-world shooter and slated for a 2030 release. Aside from its impressive reveal cinematic, there wasn't much additional information about how StarCraft would play or what the shooter reboot of the RTS franchise would entail. Now, we have some more details. When asked whether StarCraft would be single-player or co-op, Hay said the team is "focusing on single player."  "We are focused right now on the conversation of focusing on single-player, focusing on that Marine fantasy, and then making sure that we think about what it is to be that character," Hay said. "That's what we're saying for now." https://www.youtube.com/watch?v=TIu2tGCCKQw&pp=ygUSZ2FtZXNwb3Qgc3RhcmNyYWZ0 He said players will not create their own character but play a named character that can "build a reputation and a rapport" with other in-game characters. He said the game's story will have a beginning, middle, and an "end," and that Blizzard wants it to feel like a "boxed product." Thought it's story will have an end, Hay said Blizzard wants the game to be one players can visit, explore, leave, and come back to. "We like a named character, right?" Hay said. "When it comes down to this, we want to be able to make sure that what you have is a character that has a name, a character that people in the world can know. What it does it it makes the story have a little bit more life to it." Hay continued: "What you want to be able to do is have people--and I have to be super careful, Anna Lee will abosultey stop me if I talk too much about the story--but there's nothing...I think about a TV show like Deadwood, which is one of my top five favorites. What I love is the idea that all of those characters know each other and they have a reputation. You go in, and they know each other on a Tuesday; they know each other on a Thursday afternoon at like 3:08, right? What you want is to have a named character that can build a reputation and a rapport with these characters, and that we can have feel like they're part of this world." Other tidbits shared by Hay during the interview include the fact that StarCraft will be third-person rather than first, as well as why Blizzard decided to announce it now, four years in advance.
Title: Blizzard Explains Why The StarCraft Shooter Coming In 2030 Was Announced Now Date: Sun, 13 Sep 2026 19:40:42 +0000 Link: https://www.gamespot.com/articles/blizzard-explains-why-the-starcraft-shooter-coming-in-2030-was-announced-now/ Thanks to rumors and reports, the announcement of a new StarCraft game taking the form of an open-world shooter did not come as a complete surprise at BlizzCon's Opening Ceremony. What is surprising is when it's coming: 2030. That's a long time from now, and we've heard other developers lament announcing their games too soon. So what made Blizzard reveal StarCraft so far in advance? "We totally get the question. You walk that kind of knife's edge of how much do we want to show, when do we want to show," Blizzard GM Dan Hay told GameSpot at BlizzCon. "We've been working on it for a little bit now, and we feel like we've got something that we wanted to show. We felt like this was the right moment. As we're building out the story, the characters, and kind of the feeling of the worlds that we're building, we felt like, 'You know what? We've got enough to show.'" Hay said that with Blizzard being confident in what it's developed so far, it didn't want to further delay going public and getting the benefit of putting it in front of fans. "There's a moment when you're making a game where you're like, 'Have we landed the emotion? Do we feel like we have enough of the verve, the identity, and the feel of it to start to share it?'" Hay continued. "About a year ago, we started to feel like we were there, so we were like, 'Okay, it's time to show it. It's time to get feedback.' "What's super important about it is you want to put it out there, get people to feel the emotion and the value of it, and you want to be there live to be able to get a sense of how they feel about it. We were in the room; it felt great. People were going nuts." https://www.youtube.com/watch?v=TIu2tGCCKQw Feedback from fans at this point can only be surface level. Although we know the new game, known at least for now simply as StarCraft, is an open-world shooter, we've yet to see any gameplay--the reveal took the form of an extended cinematic setting up the vibe, but not tipping Blizzard's hand in terms of how it will play. Blizzard confirmed to GameSpot that StarCraft will be a third-person, single-player game, but that's not much to go on. Still, Hay said he sees value in attaching a date to the project and having developers examine their decision making through that target. "Yeah, we also know that the date of 2030 is one of those things where--I like a date," Hay said. "I like the idea that there's something out there for us to go after. It helps us sometimes when you get into a meeting and you're thinking about the creative, and you go, 'All right, well how long are we going to wax poetic on this? How long are we going to think about this?' The answer is, 'Can we get all this done by that date?' If the answer is no: Let's rethink, let's refocus, and let's make sure we're thinking about players wanting to get this at the highest level of fidelity possible, but in a reasonable amount of time. That's why we picked that date." A new StarCraft game that currently feels out of reach isn't a new thing; StarCraft: Ghost infamously was in development for ages but ultimately never came out. Although Hay was not at Blizzard during that era (he spent many years working on the Far Cry franchise at Ubisoft), we asked what Blizzard could take away from Ghost in order to avoid repeating that situation. Although he had little to say about that, he did share more about Blizzard's vision for the new StarCraft. "I think our focus is we're building a new team. We've got a whole bunch of energy to it from the standpoint of this really comes from what we call a creative ache, right?" Hay said. "We really started with--when you think about the genesis of it--what's the story we want to tell? How do we want to make this game unique and different? The answer is, in previous versions of StarCraft, you were up above, looking down at the battlefield, and you had the deployment of many Marines and many different factions. This time, we were like, 'What if it was just one? What if you only got one suit? What if you had to take care of it?' "We use the analogy of: You know that first time you get your first car? The first car was probably not great, but it was amazing because it was your first car. What happens when you get this thing and you have to take care of it? What happens when you start to see a world that has opportunity and discovery, but things that you can also pick up and maybe make your armor better? How do you go out into the world and start to take care of this thing and push against it? "Then you start to think about, 'Wait a minute, I'm in this armor.' You saw it in the teaser: The character in the teaser gets the armor and is feeling super powerful and everything, and it's a 10-foot-tall thing that weighs a thousand pounds. You think, 'There's nothing that I can't beat.' Then you watch his face as the doors open, and you hear that growl of the Zerg. You watch his face--and we spent a ton of time just on the facial expression--of just loss, just the understanding of the distance between what we believe we can do and the reality of what life teaches us. We captured all that in that moment on his face of, 'I might be in trouble here.' But he put up a valiant effort. "Then you realize: Okay, our story is darker. It's grittier. It's a little bit meaner; it has more stakes and more bite to it. So we thought that that was a great place to start: Put your boots on the ground and say, 'Can you do better than the character in that teaser?'" Hay also revealed to us that StarCraft is third-person with a single-player focus, and yeah--you'll fight the Protoss, too.
Title: Diablo 4’s Expansion Days Are Over Date: Sun, 13 Sep 2026 15:25:13 +0000 Link: https://www.gamespot.com/articles/diablo-4s-expansion-days-are-over/ Diablo 4 won't receive more expansions moving forward, as Blizzard shifts its focus to the newly revealed Diablo 5 instead. As revealed during BlizzCon 2026's opening ceremony, Diablo 5 is slated to be coming in Spring 2029 and is set 100 years after Diablo 4 in a world where the titular Lord of Terror reigns supreme. In an interview with PC Gamer, Diablo game director Brent Gibson said there were no plans for additional Diablo 4 expansions, as the team is instead "focused on seasons [for Diablo 4] and getting to Diablo 5." He added that Blizzard told the "story of Hatred" culminating in the Lord of Hatred expansion, and now it's moving forward to tell the "story of Terror." That doesn't mean support for Diablo 4 will end anytime soon. It sounds like Diablo 4's seasons will lead into the events of Diablo 5, even though the latter takes place a century later. That gives Blizzard room to set up Diablo 5's story, though Gibson said Blizzard doesn't "have a perfect picture" where it will all go because it wants to see how fans "react season to season."  https://www.youtube.com/watch?v=-FfJppNJsNY Diablo 4 is the only Diablo game to have received more than one expansion. Prior to release, Blizzard said it would receive "annual" expansions, though that quickly didn't come to pass. The game's Lord of Hatred expansion was released in April of this year, around a year-and-a-half after Diablo 4's first expansion, Vessel of Hatred.  It's not a new expansion, but Diablo 4 is receiving a new class. The Amazon will join Diablo 4 as a standalone DLC next year. Diablo 4 Season 15, Hell's Legacy, begins September 15, and will see the return of iconic locations, items, Deckard Cain. The iconic Hordadrim will task players with battling memories of the Prime Evils from previous Diablo games, including Diablo himself.

https://www.polygon.com/rss/index.xml

Title: 2026’s Best Puzzle Game Is an Even Trippier Take On Portal Date: Sun, 13 Sep 2026 21:00:14 GMT Link: https://www.polygon.com/he-who-watches-impressions/ Portalpractically changed my brain chemistry in 2007. The first-person puzzle game felt like an impossible magic trick at the time, and few games released in its wake have been able to outdo it. Now, nearly 20 years later, a lone developer has once again given me that experience with the mind-bending He Who Watches.
Title: Matchbox's Director Drove a Truck Off a 200-Foot Bridge: "We Did It for Real!" Date: Sun, 13 Sep 2026 20:00:14 GMT Link: https://www.polygon.com/matchbox-movie-director-interview-sam-hargrave-preview/ This new movie, inspired by the Mattel toyline of badass miniature cars, might just be the next Barbie. But even if it's not, one thing is clear, director Sam Hargrave (Extraction) had a heck of a good time making it.
Title: The Greatest Video Game Franchises of the 20th Century, Ranked Date: Sun, 13 Sep 2026 19:01:14 GMT Link: https://www.polygon.com/best-video-game-franchises-20th-century/ When we look back on the 20th century and the many great experiences it gave us, we tend to think of a few favorite video games that meant the most to us. But the medium introduced more than just our personal favorites. Across platforms as diverse as the Nintendo Entertainment System, Genesis, Game Boy, PlayStation and PC, exciting new heroes, genres, and franchises made their mark. They laid the groundwork for not only their publishers and developers, but for the medium as a whole. Here is our list of the greatest video game franchises of the 20th century, ranked according to impact.
Title: 'Buddy' is Totally Bonkers, But it Will Never Eclipse My Favorite “I Hate Barney” Thriller Date: Sun, 13 Sep 2026 18:00:14 GMT Link: https://www.polygon.com/buddy-vs-death-to-smoochy/ Buddy is about a group of kids featured in a Barney & Friends-like children’s show. They sing songs and learn lessons from Buddy, an adorable orange unicorn (voiced by Keegan-Michael Key). In time, though, they begin to notice something strange about Buddy, like how he forces kids to sing and dance, even when they don’t want to. When some of the young cast members go missing, the other kids begin to grow suspicious of Buddy, and they discover that he’s a vicious killer.
Title: Cyberpunk: Edgerunners Is Overwatch's Next Big Anime Collaboration Date: Sun, 13 Sep 2026 17:28:43 GMT Link: https://www.polygon.com/cyberpunk-edgerunners-overwatch/ At BlizzCon, Blizzard Entertainment and CD Projekt Red delved into several upcoming collaborations between the two companies. These include Battle.net versions of CD Projekt Red's RPGs, but also a Cyberpunk: Edgerunners collaboration for Overwatch.

https://blogs.nvidia.com/blog/category/gaming/feed/

Title: Boots on the Ground: ‘WARDOGS’ Goes All Out on GeForce NOW at Early-Access Launch Date: Thu, 10 Sep 2026 13:00:18 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-wardogs/ Gear up: The latest PC games and major updates are ready to play on GeForce NOW this week. WARDOGS drops onto the cloud at early-access launch, alongside the Valheim 1.0 Deep North update and Bus Simulator 27 — part of nine new titles joining the cloud. The newest PC releases can demand serious hardware, storage space and upgrade budgets. GeForce NOW puts GeForce RTX-powered performance in the cloud, so members can jump into the newest titles across supported devices without needing expensive PC upgrades to keep up. From a 100-player tactical firefight to a frozen Viking frontier and a growing bus empire, every adventure is ready when members are — no downloads or storage management required. Who Let the ‘WARDOGS’ Out?   Take on the Control Zone: WARDOGS launches on GeForce NOW today, bringing BULKHEAD’s large-scale tactical first-person shooter to the cloud at early-access launch. Up to 100 players across three teams battle to control randomized zones in a large-scale military sandbox, where tactical gunplay, combined-arms combat, building and destruction can change the course of a match. There’s no single route to victory. Outfit a loadout, coordinate a squad, fortify a strategic position or take the fight to the enemy in vehicles. Every team play action earns cash, giving players more ways to invest in gear and vehicles that can turn the tide. Ultimate members can stream the fight with GeForce RTX 5080-class performance in the cloud for a tactical advantage. Pick up the battle across supported devices without waiting on a huge game install or clearing local storage first. Ice, Ice in the Deep North, Baby Sharpen the axes and raise the shields – Valheim has left early access with its 1.0 update, letting members stream the final biome in Iron Gate’s Viking survival saga through Steam and Xbox Store.  Set sail for the Deep North, a frozen frontier filled with new enemies to face, weapons to craft and strongholds to build before the cold closes in. The 1.0 launch also arrives alongside new platform versions with full crossplay support, making it easier to rally the clan. Whether returning to a long-running world on a PC or Mac or beginning a fresh voyage on a Steam Deck or Amazon Fire TV Stick, members can head to the Deep North across supported devices without waiting for downloads. The Wheels on the Bus Go ‘Round in the Cloud The route to the top starts here. Hop into the driver’s seat. Bus Simulator 27 is now streaming from GeForce NOW.  Drive a fleet of more than 45 officially licensed buses from 13 manufacturers through Felicia Bay, a sunny region with two cities, 20 districts and a full day-and-night cycle. Build routes, manage timetables and grow a successful bus company in Story, Career or Sandbox mode. And there’s even more to stream from the GeForce NOW library this week: Bus Simulator 27 (New release on Steam, Sept. 8) Halloween: The Game (New release on Steam, Sept. 8) Honeycomb: The World Beyond (New release on Steam, Sept. 8) Wanderburg (New release on Steam, Sept. 8) Shroom and Gloom (New release on Steam, Sept. 10) Train Sim World 7 – Advanced Access (New release on Steam, Sept. 10) WARDOGS (New release on Steam, Sept. 10) Welcome to Elderfield (New release on Steam, Sept. 10) Death Stranding Director’s Cut (Epic Games Store) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles. One GFN community member recently returned after six years, saying NVIDIA DLSS 5 technology renewed their interest in GeForce NOW cloud gaming. Ready to try it out, too? Start with a day pass to test premium cloud gaming before committing to a membership. For those who decide to keep playing, the cost can be applied toward their first monthly membership. What are you planning to play this weekend? Let us know on X or in the comments below.
Title: ‘NBA 2K27’ With NVIDIA DLSS 5 Leads 28 New Games Coming to GeForce NOW Date: Thu, 03 Sep 2026 13:00:35 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-september-2026-games-list/ September is here with 28 more games streaming on GeForce NOW this month, led by a slam dunk: NBA 2K27 with the NVIDIA DLSS 5 3D-Guided Neural Rendering feature. Through NVIDIA’s close collaboration with Visual Concepts and 2K, DLSS 5 brings a new level of lifelike lighting and material detail to the court — tuned by developers to support the game’s authentic broadcast-style presentation. Members can also walk the line between human and vampire in Rebel Wolves’ The Blood of Dawnwalker and step into genma-haunted Kyoto in Capcom’s Onimusha: Way of the Sword — part of the 10 games joining the GeForce NOW library this week. Take the Court With DLSS 5 Showcase your moves. NVIDIA, Visual Concepts and 2K have brought DLSS 5 3D-Guided Neural Rendering to NBA 2K27, delivering a new level of sports realism for players streaming from the cloud at launch.  DLSS 5 enhances and tunes lighting and materials to make the action feel even more lifelike — from how light catches hair and skin to the detail preserved in the facial geometry of real-world athletes — achieving new levels of authenticity.  GeForce NOW Ultimate members in NVIDIA-operated regions can stream NBA 2K27 across PCs, Macs, handhelds, mobile devices, TVs and more. DLSS 5 is available when streaming from a GeForce RTX 5080-powered rig in the cloud. Tip off without waiting for downloads or managing storage, and experience NBA 2K27 from the cloud with the visual fidelity of DLSS 5. Walk the Line Between Day and Night Human by day. Vampire by night. Rebel Wolves’ newly launched The Blood of Dawnwalker is streaming from GeForce NOW. The open-world, dark-fantasy action role-playing game transports players to 14th-century Europe, where war, plague and rising vampire powers have reshaped history. Play as Coen, a young Dawnwalker fighting to save his family while caught between his humanity and cursed vampiric strength. His abilities — and the choices available to him — change between day and night, shaping how players explore, fight and uncover the secrets of the world around them. Sink teeth into the fresh adventure from nearly any supported device, with Ultimate members tapping into GeForce RTX 5080-class performance in the cloud. Skip the installs and let GeForce NOW handle the heavy lifting, leaving more time to take a bite out of everything Coen’s new world has to offer. Skip the Downloads and Sharpen the Sword Pick up the Oni Gauntlet. Capcom’s Onimusha: Way of the Sword arrives on GeForce NOW at launch, giving members a way to jump straight into the series’ return instantly from the cloud. Fight across a twisted vision of Edo-period Kyoto as a lone samurai wielding the mystical Oni Gauntlet. Master precise swordplay, unleash powerful abilities and absorb the souls of fallen enemies while battling relentless Genma beneath mysterious clouds of Malice. Ultimate members can stream every clash with GeForce RTX 5080-class performance in the cloud across PCs, Macs, handhelds, mobile devices, TVs, the newly supported Firefox browser and more. Cut to the chase by skipping any downloads and storage management and step into battle. In addition, members can look for the following titles streaming this week: Breathedge 2 (New release on Steam, Aug. 31) Serious Sam: Shatterverse (New release on Steam, Aug. 31) Crimson Moon (New release on Steam, Sept. 1) The Blood of Dawnwalker (New release on Steam, Sept. 2) NBA 2K27 (New release on Steam, Sept. 3) SpeedRunners 2: King of Speed (New release on Steam and Xbox, available on Game Pass, Sept. 3) Onimusha: Way of the Sword (New release on Steam, Sept. 4) How to Fish (Steam) Shelves and Sorcery: Tidy Up the Enchanted Shop (Steam) VHOLUME (Steam) And look forward to the games coming throughout the month: Bus Simulator 27 (New release on Steam, Sept. 8) Halloween: The Game (New release on Steam, Sept. 8) Honeycomb: The World Beyond (New release on Steam, Sept. 8) Wanderburg (New release on Steam, Sept. 8) Shroom and Gloom (New release on Steam, Sept. 10) WARDOGS (New release on Steam, Sept. 10) Welcome to Elderfield (New release on Steam, Sept. 10) Active Matter (New release on Steam, Sept. 15) Aniimo (New release on Steam, Sept. 15) Train Sim World 7 (New release on Steam, Sept. 15) The Guild 1 Remake: Europa 1410 (New release on Steam, Sept. 17) CONTROL Resonant (New release on Steam, Sept. 24) Nivalis Nights (New release on Steam, Sept. 29) Mixtape (Steam)  Neon White (Steam)  Outer Wilds (Steam)  Stray (Steam) What Remains of Edith Finch (Steam) All the Extras From August In addition to the 26 games announced last month, 18 more joined the GeForce NOW library.  Cat Mail Co. (Steam) Monster Hunter Wilds Prologue Demo (Steam) Stars Reach (Steam) DIVE or DIE – Children of Rain (Steam) Escape the Backroom (Xbox, available on Game Pass) Hell Is Us (Xbox, available on Game Pass) Parcel Simulator (Steam) The Thaumaturge (Xbox, available on Game Pass) Tomb Raider IV-VI Remastered (Epic Games Store) STAR WARS Zero Company (EA app and Steam) Baldur’s Gate 3 (GOG) Clair Obscur: Expedition 33 (GOG) Cold Fear (GOG) IRON NEST: Heavy Turret Simulator (Steam) Kingdom Come: Deliverance II (GOG) Mount & Blade: Bannerlord II (GOG) No Man’s Sky (GOG) The Witcher 3: Wild Hunt (GOG) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles. New to GeForce NOW? Start with a day pass to try premium cloud gaming before committing to a membership. Better yet, the cost of the day pass can be applied toward a first monthly membership — making it easy to try GeForce RTX-powered cloud gaming with the latest releases, then level up for more. What are you planning to play this weekend? Let us know on X or in the comments below.
Title: GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026 Date: Thu, 27 Aug 2026 13:00:33 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gamescom-2026/ NVIDIA’s Gamescom announcements are revealing what’s next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud. New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser support and more Amazon Fire TV devices continue broadening where and how GeForce RTX-powered PC gaming can be enjoyed. Gamescom is also bringing a blockbuster lineup of PC games to GeForce NOW. CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company are all coming to the cloud at launch.  For a limited time, members can also get CONTROL Resonant with the purchase of a 12-month GeForce NOW Ultimate membership. The Gamescom extras don’t stop there. To celebrate, GeForce NOW is giving away more than 40 prizes in our Community Giveaway — including gaming hardware and GeForce NOW Ultimate memberships. There’s even more fun to come. Check out the list of 13 games joining the GeForce NOW library this week. Next-Level Cloud Gaming More ways to choose how to play. This fall, GeForce NOW is introducing new NVIDIA DLSS 4.5 controls in the cloud, giving Ultimate members more choice over how supported games look and perform, even without the latest hardware. Powered by NVIDIA RTX graphics, each control offers something different: DLSS Super Resolution sharpens image quality, while Dynamic Frame Generation delivers lower latency and stutter for smoother streaming, and Ray Reconstruction enhances ray-traced visuals. Together, these technologies make it easier to tune supported games for image quality, responsiveness or a preferred balance between the two.  Stay tuned to GFN Thursdays for details about best practices for enabling DLSS 4.5 overrides and how Dynamic Frame Generation can help Ultimate members enable more graphic settings while still getting smooth streaming. Stream full steam ahead with the Steam ecosystem. GeForce NOW is also adding community-requested support for Steam Machine with Steam Controller later this fall, and later for Windows and macOS, delivering more ways to play and making it even easier for longtime Steam players to jump into the cloud using familiar hardware. The additions build on existing Steam Deck support and expand compatibility across the Steam ecosystem. Get your GOG on with one click into the library. Launching GOG games just got even easier. With GOG single sign-on now available on GeForce NOW, members can securely link their account once, automatically sync supported games and launch them without having to sign in to GOG again — all with a single click. With fewer steps between opening the app, skipping any downloads and jumping into gameplay, it’s another way GeForce NOW continues streamlining access to PC gaming libraries, making it easier to play the GOG library of games on TV platforms since gamers are automatically logged into their GOG accounts. Find popular titles, like Cyberpunk 2077 and The Witcher 3: The Wild Hunt, in the app in the dedicated GOG row. Or search and filter for GOG games, then jump into supported titles from almost anywhere — all streamed from the cloud. Check back on GFN Thursdays for the latest games joining the GeForce NOW library, including newly supported games streaming from GOG. Outfox nearly any device with GeForce RTX gaming. Plus, GeForce NOW is now officially supported on Firefox, expanding browser access across all major Windows browsers. Members can jump into supported PC games directly from Firefox without downloading a dedicated app. Ultimate members can enjoy GeForce RTX-powered gaming at up to 1440p and 120 frames per second. Simply download the latest version of Firefox and visit play.geforcenow.com to get started. The cloud handles downloads, installs and updates, keeping local storage free while games stay ready to play in the cloud.  Bring the fire to living rooms with GeForce NOW. GeForce NOW is expanding support to additional Amazon Fire TV devices. GeForce NOW first launched on Fire TV devices earlier this year, and will soon expand to the Fire TV Stick 4K Select, a 4K streaming stick that’s ready to game right out of the box. Streaming from the cloud means supported PC games are ready to play using a compatible controller, making it easy to enjoy GeForce NOW on the biggest screen in the house with even more options to play from the comfort of the couch.  And that’s not all the awesomeness from Amazon. Later this year, Fire TV users will be able to purchase GeForce NOW memberships directly through Amazon, creating a more seamless path from device setup to gameplay. These new features will arrive alongside some of the biggest games coming to the cloud throughout the year. Get Ready for Launch Five newly announced and highly anticipated games are coming to GeForce NOW at launch: CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company.  Better yet, members can lock in one of them early: For a limited time, purchase a 12-month GeForce NOW Ultimate membership and receive CONTROL Resonant at launch at no additional cost, and be first to experience Faden’s next chapter. The offer is available Tuesday, Aug. 25, through Sunday, Sept. 27. Ultimate members can stream the full lineup with GeForce RTX 5080-class performance in the cloud, including NVIDIA DLSS 4, ray tracing, NVIDIA Reflex and Cinematic Quality Streaming technologies, with up to 5K high dynamic range on supported devices.  Whether diving into new worlds or returning to iconic franchises, GeForce NOW lets members skip expensive hardware upgrades, massive installs and storage management so they can jump straight into the action the moment each game launches. Here’s a closer look at what’s coming: Contain the chaos. Explore a warped Manhattan on the brink of paranatural annihilation in Remedy’s CONTROL Resonant. Harness Dylan Faden’s extraordinary powers to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden. Emergence begins. Experience the horror and brutality of Emergence Day in the Coalition’s Gears of War: E-Day. Fourteen years before the original Gears of War, join Marcus Fenix and Dominic Santiago in a gripping origin-story campaign as the Locust Horde first erupt from below, igniting a desperate fight for survival. Rally squads and fight on in multiplayer with a reimagination of Gears’ iconic PvE mode, Horde Siege, or go head to head with a refined versus PvP. Pick up the Oni Gauntlet. Fight across a twisted vision of Edo-period Kyoto in Capcom’s Onimusha: Way of the Sword. Wield the mystical Oni Gauntlet, master intense swordplay and battle relentless demonic Genma beneath mysterious clouds of Malice. Walk the line between day and night. Step into 14th-century Europe in Bandai Namco’s The Blood of Dawnwalker, where war, plague and rising vampire powers have reshaped history. Play as Coen, a young Dawnwalker torn between humanity and cursed strength, and shape his path while fighting to save his family. Command the galaxy’s finest. Lead an elite squad behind enemy lines in STAR WARS Zero Company, a single-player turn-based game set during the twilight of the Clone Wars. Command former Republic officer Hawks and Zero Company through tactical battles and high-stakes missions where strategy, squad composition and player choices shape the fate of the galaxy. More Ways to Win Gaming gear and Ultimate memberships are up for grabs. GeForce NOW is marking Gamescom with a community giveaway featuring more than 40 prizes. Gamers will have a chance to score a MacBook Neo, Steam Deck or Chromebook — each paired with a one-year GeForce NOW Ultimate membership — along with Amazon Fire TV Sticks and GeForce NOW Ultimate memberships ranging from one month to one year. Head over to the GeForce NOW community on Reddit for all the giveaway details and how to enter. The Hunt Is On Squad up and fight for survival in Aliens: Fireteam Elite 2, streaming on GeForce NOW this week at launch. Assemble a four-player fireteam of Colonial Marines and battle through swarms of Xenomorphs, deadly new threats and increasingly desperate encounters. With deeper squad mechanics, new and improved classes, smarter enemies and expanded customization, every mission puts teamwork — and nerves — to the test. Members can also look for the following games joining the cloud this week: Aliens: Fireteam Elite 2 (New release on Steam, Aug. 25) Resonance: A Plague Tale Legacy (New release on Steam and Xbox, Aug. 27, available on Game Pass) STAR WARS Zero Company (New release on EA app and Steam, Aug. 27) Baldur’s Gate 3 (GOG) Call of Duty: Modern Warfare 4 – Open Beta Weekend (Battle.net, Steam and Xbox available from Aug. 28 10am PDT  to Sep. 1 at 10am PDT. For more information please visit the Call of Duty website). Clair Obscur: Expedition 33 (GOG) Cold Fear (GOG) IRON NEST: Heavy Turret Simulator (Steam) Kingdom Come: Deliverance II (GOG) Mount & Blade: Bannerlord II (GOG) No Man’s Sky (GOG) Paradise Killer (Steam) The Witcher 3: Wild Hunt (GOG) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles. To experience GeForce NOW, gamers can start with a GeForce NOW day pass and try premium cloud gaming before committing to a membership. Better yet, the cost of a day pass can be applied toward a first membership purchase, making it even easier to level up when ready. Check back every GFN Thursday for new games, new features and even more ways to play on GeForce NOW. Which Gamescom announcement has you most excited? Let us know on X or in the comments below.  The future of PC gaming is on display with GeForce NOW. DLSS 4.5 controlsExpanded device support Upcoming AAA games More ways to play Community giveaway Firefox browser support… and more! #gamescom Details https://t.co/Rz6RnX0Pt4 pic.twitter.com/sShKRhzrD3 — NVIDIA GeForce NOW (@NVIDIAGFN) August 25, 2026
Title: Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark Date: Tue, 25 Aug 2026 15:30:48 +0000 Link: https://blogs.nvidia.com/blog/gamescom-rtx-spark-pc-games-technology/ NVIDIA is bringing the next wave of RTX gaming to the Gamescom conference running this week in Cologne, Germany, with support for new games, anti-cheat technologies and increased visual quality.  Electronic Arts, Embark and Ubisoft are among the latest game publishers and developers bringing their blockbuster titles to NVIDIA RTX Spark ahead of its launch this fall. They join the publishers that announced RTX Spark support at COMPUTEX in May, including KRAFTON, NetEase, Riot Games and XBOX.  NVIDIA is working closely with game developers and ecosystem partners to ensure today’s top PC games — including EA’s EA SPORTS F1 25 and Apex Legends, Ubisoft’s Anno 117: Pax Romana and Embark Studios’ ARC Raiders and THE FINALS — run seamlessly on RTX Spark devices. “We’re excited to bring Anno 117: Pax Romana to a new generation of RTX-powered PCs,” said Stéphane Jankowski, Ubisoft executive producer of Anno 117 : Pax Romana. “Our teams build the game to be seen wide: full districts, long sightlines, thousands of details at once. Seeing RTX Spark hold that level of fidelity from a single chip is genuinely impressive.” RTX Spark reinvents personal computing, bringing personal AI agents, advanced content creation and high-performance gaming together in a platform engineered from the ground up for the next wave of Windows PCs. For gamers, RTX Spark combines Windows devices with NVIDIA RTX technologies, including DLSS and Reflex.  Bringing Anti-Cheat to RTX Spark Supporting modern PC gaming goes beyond running the game itself. Many of today’s biggest online games rely on sophisticated anti-cheat technologies, to enable fair play across the multiple platforms these games run on.   NVIDIA has been working with EA to bring native EA Javelin Anticheat support to RTX Spark, including for EA’s biggest multiplayer games, such as EA SPORTS F1 25. RTX Spark launches this fall.  RTX Delivers Next-Generation Gaming RTX Spark is just one part of NVIDIA’s lineup of gaming announcements at Gamescom, including: DLSS 4.5 Ray Reconstruction is available now, featuring NVIDIA’s latest second-generation transformer model to deliver even higher image quality in ray- and path-traced content. It replaces traditional denoisers with an NVIDIA supercomputer-trained AI network to reconstruct higher-quality pixels in the parts of a ray-traced frame where rays were not sampled. Path tracing comes to CONTROL Resonant and 007 First Light to deliver new levels of visual fidelity.  NVIDIA ACE technologies are coming to Aniimo in early 2027, letting players naturally interact with their creatures. Gears of War: E-Day includes RTX Mega Geometry integration, advancing image quality on GeForce RTX GPUs, alongside ray tracing and DLSS 4.5. RTX Remix keeps remastering PC classics, with a major Painkiller RTX mod update available now and The Elder Scrolls III: Morrowind RTX coming soon. GeForce NOW gives members more ways to play with new DLSS 4.5 controls, expanded support for Steam Machine and other devices and platforms, plus blockbuster PC games including CONTROL Resonant, Gears of War: E-Day and more coming to the cloud at launch. Find more on NVIDIA’s announcements at Gamescom in this GeForce article. 
Title: Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support Date: Thu, 20 Aug 2026 13:00:24 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-firefox/ It’s a new way into the cloud.  GeForce NOW welcomes Firefox support to the cloud, opening up another way to jump into high-performance PC gaming straight from the browser, starting today. Whether on a school laptop or everyday PC, it’s now even easier to play supported PC games without downloading a dedicated app. Plus, discover 12 new games streaming from the GeForce NOW library this week, led by Gallipoli.  No Downloads. Just Firefox. This cloud is on fire with new ways to play on Firefox. GeForce NOW is now supported on Firefox, expanding access across even more devices.  Members can outfox big downloads and jump into high-performance PC gaming directly from the browser — no waiting on lengthy game installs or updates. The experience delivers GeForce RTX-powered performance at up to 1440p and 120 frames per second for GeForce NOW Ultimate members.  Simply download the latest version of Firefox, head to play.geforcenow.com and start playing. The cloud handles the heavy lifting, so games are ready to play without taking up valuable storage space on the device. Firefox joins Chrome, Edge and Opera in supporting GeForce NOW on Windows browsers. Deploy the Games Land on the beaches of the Gallipoli Peninsula in BlackMill Games’ Gallipoli, the latest entry in the WW1 Game Series. Fight as soldiers of the British and Ottoman Empires in intense 25v25 objective-based battles across coastal shores, deserts and urban battlefields, with 10 historical classes and over 50 authentic weapons and equipment options. Teamwork is key in its grounded, one-shot-one-kill combat. Take command as an Officer, provide cover as a Heavy Machine Gunner or Sniper, keep the squad going as a Stretcher Bearer and more while navigating challenging campaigns. Head to the frontlines from the cloud with no lengthy game downloads or installs taking up local storage space. Play directly in the newly supported Firefox browser, or take the action across PCs, Macs, Chromebooks, handhelds and more with GeForce NOW cloud saves. In addition, members can look for the following games streaming throughout the week: Stars Reach (New release on Steam, Aug. 18) The Sinking City 2 (New release on Steam, Aug. 18) Gallipoli (New release on Steam, Aug. 20) DIVE or DIE – Children of Rain (Steam) Escape the Backroom (Xbox, available on Game Pass) Hell Is Us (Xbox, available on Game Pass) High on Life (Steam) High on Life 2 (Steam and Xbox, available on Game Pass) Parcel Simulator (Steam) Starvester (Steam) The Thaumaturge (Xbox, available on Game Pass) Tomb Raider IV-VI Remastered (Epic Games Store) Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles. To try GeForce NOW in Firefox, start with a GeForce NOW day pass and experience premium cloud gaming directly from the browser. If members later upgrade to a Performance or Ultimate membership, the cost of the day pass can be applied toward the first membership purchase. What are you planning to play this weekend? Let us know on X or in the comments below.

https://blog.playstation.com/feed

Title: Official PlayStation Podcast Episode 547: Orb-solutely Fabulous Date: Fri, 11 Sep 2026 17:43:39 +0000 Link: https://blog.playstation.com/2026/09/11/official-playstation-podcast-episode-547-orb-solutely-fabulous/ Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! We’re back this week to discuss some of the big announcements from the recent State of Play and State of Play Japan, the new releases we’ve been playing, and look ahead to major releases dropping this month.Also in this episode, Kristen interviews actor Liam McIntyre, the voice of Logan in Marvel’s Wolverine. Stuff We Talked About Next week’s release highlights: Marvel’s Wolverine | PS5 RuneScape: Dragonwilds | PS5 Aniimo | PS5 Trails in the Sky 2nd Chapter | PS5 Flamecraft | PS5 Trine 6: Together in Time | PS5 NASCAR 26 | PS5 Call of Duty: Black Ops 7 & Warzone The Haunting — Part of Season 6, The Haunting arrives on September 17 with Hordepoint, Haunted Hollow, and the Doom Slayers. Get ready for new maps, limited-time modes, and updates to Warzone and Zombies. Dead or Alive 6 Last Round’s new character —  Meet Minato, the dance enthusiast who is all about flashy moves. Having dominated the world of dancing, she looks to topple the world of fighters as well. Learn everything you need to know about her before you test out her skills, now available. No Man’s Sky 10th anniversary Cosmos update  — The Cosmos update is now live on PS5. Experience the biggest overhaul since launch, bringing picturesque asteroid belts of rock and ice formations, free-floating modular bases you can build anywhere in space, and much more. Muramasa: Revenant Blades gameplay details — Get a deep dive into the new trailer and upgraded visuals for Muramasa: Revenant Blades, launching February 4. Along with a walkthrough of the game’s systems, swords, and abilities. PlayStation Plus Monthly Games September Extra and Premium RuneScape: Dragonwilds | PS5 WWE 2K26 | PS5 Ball x Pit | PS5 Date Everything | PS5 Slitterhead | PS5, PS4 Ninja Gaiden: Ragebound | PS5, PS4 Dungeons of Hinterberg | PS5, PS4 Sniper Elite: Resistance | PS5, PS4 Premium Mega Man X Command Mission | PS5, PS4 Metro Redux | PS4 The Cast View and download image Download the image close Close Download this image Sid Shuman – Senior Director of Content Communications, SIE View and download image Download the image close Close Download this image O’Dell Harmon Jr. – Content Communications Specialist, SIE View and download image Download the image close Close Download this image Tim Turi – Content Communications Manager, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Title: Share of the Week: Water Date: Fri, 11 Sep 2026 16:00:32 +0000 Link: https://blog.playstation.com/2026/09/11/share-of-the-week-water/ Last week, we asked you to share moments highlighting water from the game of your choice using #PSshare #PSBlog. Here are this week’s highlights: honeysinghzzz shares the reflection of water in Forza Horizon 5 JAA_PhMode_0510 shares Snake wading through waters in Metal Gear Solid Delta Snakeater  fwto_ shares Jin paused along a river in Ghost of Tsushima DarrellNeloms shares Aloy wading through deep waters in Horizon Forbidden West ps5_gamerspov shares a beach island view from Assassin’s Creed Black Flag Resynced rorottino shares Sam walking through a creek in Death Stranding 2: On The Beach Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? View and download image Download the image close Close Download this image THEME: SeasonsSUBMIT BY: 11:59 PM PT on September 16, 2026  Next week, share a moment embodying one of the seasons from the game of your choice using #PSshare #PSBlog for a chance to be featured.
Title: Players’ Choice – Star Wars Zero Company voted August 2026’s top new game Date: Thu, 10 Sep 2026 13:00:02 +0000 Link: https://blog.playstation.com/2026/09/10/players-choice-vote-for-augusts-best-new-game-3/ Your votes have spoken: Star Wars Zero Company wins Players’ Choice for August. Congrats to Bit Reactor and Electronic Arts! What games have you been playing this month so far? Share predictions on September’s winner in the comments below. Last month was filled with superhero spectacles, bonding with friends, and a few heavy hitters! Some big new releases included MARVEL Tōkon: Fighting Souls, Big Walk, Beast of Reincarnation, and Madden NFL 27. Which game was your favorite? How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake. How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll. View Poll
Title: Play your way with Control Resonant’s expanded Assist Mode Date: Thu, 10 Sep 2026 12:00:17 +0000 Link: https://blog.playstation.com/2026/09/10/play-your-way-with-control-resonants-expanded-assist-mode/ Hi everyone. I’m Sergey, Lead Gameplay Designer on Control Resonant. We’re getting very close to our September 24 launch, and the team here in Espoo (and Stockholm) is incredibly excited to finally share what we’ve been building.With Control Resonant, we’re introducing a new combat system built around Dylan’s shapeshifting melee weapon, the Aberrant. Combat is close-range and demanding, with enemies that require you to read their attacks, manage staggers and status effects, and time your dodges.We knew that this new system would come with a new learning curve. So rather than relying on a handful of traditional difficulty levels, we wanted to give players much more control over individual parts of the experience. Customize your experience Control Resonant’s Assist Mode is a suite of customizable options designed to let you adjust the mechanics that might be getting in your way – without necessarily changing everything else. For example, if enemies are overwhelming you by attacking from multiple directions, you can reduce Enemy Aggression. If you’re having trouble reading the timing of an attack, you can widen the Perfect Dodge Window or reduce Enemy Projectile Speed.We spend a lot of time discussing the exact frame count of a standard dodge window – usually over far too much coffee – but the reality is that players have very different reaction times and ways of playing.The same approach applies to damage and combat resources. You can independently adjust Incoming Damage, Outgoing Damage, and Outgoing Falter, which controls how quickly you break an enemy’s posture.If managing Dylan’s supernatural abilities during a chaotic fight is becoming too much, you can increase Power Recovery Speed. You can also adjust Enhanced Melee Magnetizing to make positioning during melee attacks more forgiving.And if you want to focus on exploring Manhattan and experiencing the story without the stress of combat, Assist Mode includes options such as Immortality, One-Hit Kills, and the new One-Hit Falters.The idea is simple: instead of asking you to choose an overall difficulty, we let you change the specific parts of combat that aren’t working for you. Try the game first One thing we deliberately avoided was putting these settings in front of you before you even start your first playthrough.Every player is different, and you haven’t played Control Resonant yet. Asking you to make decisions about mechanics you haven’t experienced doesn’t make much sense to us.That’s why you can enable or disable Assist Mode at any point during gameplay. We want you to experience the intended combat rhythm first, get a feel for the game, and then adjust individual settings whenever you feel the need.You can also choose from a set of Assist Mode Presets created around different ways of playing and then fine-tune individual settings from there. Make it harder, too There’s another important change from the first Control: Assist Mode can now make the game harder.In the original game, the sliders could only reduce the challenge. In Control Resonant, they work in both directions. If you find the base game too forgiving, you can increase enemy aggression, make the Perfect Dodge Window smaller, and increase Incoming Damage to create a much more demanding experience.We know players enjoy different kinds of challenges, so we wanted Assist Mode to give you that flexibility, too. Play your way We talk a lot internally about designer intent. We have a carefully crafted experience in mind for Control Resonant, balanced to be tense, demanding, and rewarding.But our philosophy is straightforward: if you run into a wall and the friction becomes too much, we’d much rather you adjust the rules and keep playing than put the controller down and stop.Your time is valuable, and how you experience the game is ultimately up to you. That’s why we don’t gate any trophies or achievements behind Assist Mode. Use the settings however you need to and play Control Resonant on your terms. We can’t wait for you to get your hands on the Aberrant when Control Resonant launches on PS5 this September 24. See you in Manhattan.
Title: Muramasa: Revenant Blades launches February 4, 2027 Date: Thu, 10 Sep 2026 11:30:45 +0000 Link: https://blog.playstation.com/2026/09/10/muramasa-revenant-blades-launches-february-4-2027/ Hello, PlayStation players! Today we revealed that Muramasa: Revenant Blades, the stunning Japanese-inspired action-RPG from Vanillaware and Marvelous, will launch on February 4, 2027. Along with the release date, we also shared a new gameplay video that offers a closer look at the game’s exciting features, from exhilarating sword-fighting action to character progression and more. We know you’ve been looking forward to learning more about this gorgeous action game since it was announced, and we’re thrilled to be able to share more about what’s in store in Muramasa: Revenant Blades. Play Video The ultimate Muramasa The visually striking Japanese-inspired action RPG Muramasa: Rebirth, originally released for PlayStation Vita, and its side-story DLC, Genroku Legends, have been combined and further refined into a single, complete experience. Its beautiful and fantastical world has been revitalized in gorgeous high-definition. Alongside improvements to its deep and engaging sword-fighting action, new features, like the all-new English voice over, have been added to enhance the experience. Whether you’re discovering the game for the first time or returning as a fan of the original, Muramasa: Revenant Blades offers a fresh perspective on this epic adventure. Six stories unfold in a mysterious world Set in Japan during the Genroku era, a time when supernatural phenomena run rampant, Revenant Blades features six different playable protagonists, each with their own circumstances, goals, and journeys. From one who is possessed by the cursed sword Muramasa, to another who swears to avenge their master, and one who pursues love with unwavering passion, each protagonist has a unique story to tell. With each tale standing on its own, you’re free to experience all six in any order you choose. Discover six distinct tales as they unfold across a beautiful world steeped in the supernatural. Exhilarating sword-fighting action with intuitive controls and graceful movement Chain normal attacks together to naturally unleash combos, then mix in dashes and jumps for even more exhilarating combat as you move fluidly across the ground and the air. You can also parry enemy attacks, and with the right timing, even deflect ranged attacks. Muramasa’s controls are easy to grasp, yet offer plenty of depth for veteran players, giving everyone an opportunity to perform spectacular sword-fighting moves. Skills are the key to battle Unleash powerful single strikes, wide-area attacks, ranged attacks, all with a single button press. Combine them with normal attacks to overwhelm your enemies with relentless combos. Refine your swords, hone your skills, and develop your own unique fighting style With the help of the swordsmith Muramasa, Kisuke and Momohime can forge new swords imbued with powerful skills.  Alternatively, Okoi, Gonbe, Arashimaru, and Rajaki, can undergo training to learn new skills and create charms that grant special effects to their different forms or weapons. Through further forging and training, you’ll unlock new swords and skills, improve your stats, and steadily grow stronger. Both require souls obtained from defeated enemies, so collect as many as you can as you make your way through the adventure. Expand your tactical options by mastering skills, freely switching between them in battle.  As Kisuke and Momohime use swords imbued with skills in combat, they‘ll be able to master those techniques. You can assign up to three mastered skills for both ground and aerial combat, and switch between them freely with the directional pad. The more you use any skill, the more proficient you become, increasing its potency.  Experiment with different combinations to learn the strengths they offer, and find the pairings that suit your playstyle. New features to explore and a classic experience to relive This title features a variety of supplemental content, including the Scroll, a gallery packed with illustrations, a Character Viewer, where you can admire character animations and backgrounds, and a Replay mode that lets you relive events from your journey. In addition to the renewed experience, there’s also a classic mode featuring the PlayStation Vita versions of Muramasa: The Demon Blade and Genroku Legends. Experience these nostalgic adventures with the original gameplay experience, now with beautifully enhanced graphics.

https://www.rockpapershotgun.com/feed

Title: Moss developer Polyarc share that they're shutting down just two months after releasing a VR-less port of the beloved mousey adventure games Date: Sun, 13 Sep 2026 16:16:16 +0000 Link: https://www.rockpapershotgun.com/moss-developer-polyarc-share-that-theyre-shutting-down-just-two-months-after-releasing-a-vr-less-port-of-the-beloved-mousey-adventure-games Another sad one today, unfortunately. Back in July, Polyarc released Moss: The Forgotten Relic, a new version of the original two games combined together that ditched its VR headset origins. Now, unfortunately, it sounds like the studio is shutting down, as the developer's LinkedIn page shared a message this week noting it's ending "active development." Read more
Title: The Sunday Papers Date: Sun, 13 Sep 2026 10:00:00 +0000 Link: https://www.rockpapershotgun.com/the-sunday-papers-827 Sundays are for realising that after playing The Blood of Dawnwalker, you've developed a craving for blackcurrant juice. There's none in the cupboard, so you venture out to get some, floating across the rooftops as a trail of mist as you go. You arrive at the supermarket, fangs bared and claws out. You parry and dodge attackers armed with trollies as you fight your way up the aisles. There it is. The sweet crimson nectar. You reach out to grab a bottle. A hand reaches out through the display and grips your wrist. Read more
Title: What are we all playing this weekend? Date: Sat, 12 Sep 2026 07:01:00 +0000 Link: https://www.rockpapershotgun.com/what-are-we-all-playing-this-weekend-399 I’m a big fan of these September weekends where I wake up and my bedroom has neither the humidity nor the ambient temperature of an Eden Project rainforest-o-dome. Autumn was previously my third favourite season at best, but I think we need to have a serious conversation about top two. The additional thermal headroom to comfortably run a toasty graphics card also makes this one of the better times to play games. Including these, and also, the ones you’re going to tell us about in the comments. Read more
Title: "Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer Date: Fri, 11 Sep 2026 16:29:41 +0000 Link: https://www.rockpapershotgun.com/why-do-we-need-more-graphics-2010s-alan-wake-was-as-photoreal-as-videogames-ever-needed-to-be-reckons-original-thief-designer Former Thief: The Dark Project designer, Ion Storm game director, and sometime Spielberg collaborator Randy Smith Evergreen has shared his probably-incendiary view that photorealistic videogame graphics need not have advanced any further than Remedy's original Alan Wake. For context, Alan Wake released back in 2010, when some of you people were screaming babies. Every touted breakthrough in visual fidelity since that golden year? A pointless indulgence and a reckless travesty. A middle finger jammed up the nose of god. Smith Evergreen is entirely wrong, of course: videogame graphics actually topped out with PS1's MediEvil, still definitively the most faithful and convincing portrayal of an incompetent walking skeleton known to science. That said, this is an OG Thief designer we're talking about. Let's hear the poor soul out. Read more
Title: Rockstar had a mole in the union worker Discord server "for over two and a half years", GTA 6 company reveals during legal battle Date: Fri, 11 Sep 2026 15:31:24 +0000 Link: https://www.rockpapershotgun.com/rockstar-had-a-mole-in-the-union-worker-discord-server-for-over-two-and-a-half-years-gta-6-company-reveals-during-legal-battle Back in October 2025, GTA 6 developers Rockstar fired a group of 34, mostly UK-based employees on a charge of "gross misconduct", alleging that they had risked the leaking of confidential information while posting on a Discord server set up by union organisers. The ousted UK workers and their representatives have since taken Rockstar to court, accusing the company of getting rid of them to stop their union gaining enough members to win official recognition under UK law. This week, both parties filed opening submissions at an employment tribunal in Glasgow, which Rockstar parent company Take-Two Interactive have emailed to RPS and Game Developer, among others. Taken together, the filings amount to over 100 pages of claims and counterclaims, with thousands of pages of evidence to be discussed in the coming weeks. Amongst other things, the docs give us more sense of events leading up to the dismissals, including the revelation that Rockstar had a mole or "whistleblower" passing them information on the people using the Discord server. Read more
×
Useful links
Home
Definitions Terminologies
Socials
Facebook Instagram Twitter Telegram
Help & Support
Contact About Us Write for Us




10 months ago Category :
If you are running a YouTube channel focused on e-commerce and looking for reliable payment solutions to enhance your online business, you have come to the right place. In today's digital age, having effective payment solutions in place is crucial for the success of any e-commerce venture. With the increasing popularity of online shopping, customers expect a seamless and secure payment process when making purchases. As a YouTube content creator in the e-commerce space, it is essential to provide your audience with convenient payment options to optimize their shopping experience.

If you are running a YouTube channel focused on e-commerce and looking for reliable payment solutions to enhance your online business, you have come to the right place. In today's digital age, having effective payment solutions in place is crucial for the success of any e-commerce venture. With the increasing popularity of online shopping, customers expect a seamless and secure payment process when making purchases. As a YouTube content creator in the e-commerce space, it is essential to provide your audience with convenient payment options to optimize their shopping experience.

Read More →
10 months ago Category :
How the World Cup Can Help Reprogram Your Subconscious Mind

How the World Cup Can Help Reprogram Your Subconscious Mind

Read More →
10 months ago Category :
The World Cup is one of the biggest sporting events in the world, bringing together millions of fans to cheer on their favorite teams. With the rising trend of smart cities, hosting the World Cup presents an opportunity to showcase technological advancements and innovative urban planning strategies.

The World Cup is one of the biggest sporting events in the world, bringing together millions of fans to cheer on their favorite teams. With the rising trend of smart cities, hosting the World Cup presents an opportunity to showcase technological advancements and innovative urban planning strategies.

Read More →
10 months ago Category :
Are you interested in learning how to enhance your work skills through reprogramming your subconscious mind? In today's fast-paced world, having the right set of skills is crucial for career success and personal development. One powerful way to improve your work skills is by tapping into the potential of your subconscious mind.

Are you interested in learning how to enhance your work skills through reprogramming your subconscious mind? In today's fast-paced world, having the right set of skills is crucial for career success and personal development. One powerful way to improve your work skills is by tapping into the potential of your subconscious mind.

Read More →
10 months ago Category :
"Work Skills Development in the Age of Smart Cities"

"Work Skills Development in the Age of Smart Cities"

Read More →
10 months ago Category :
Mastering Work Skills Development in Milan's E-commerce Industry

Mastering Work Skills Development in Milan's E-commerce Industry

Read More →
10 months ago Category :
In the fast-growing world of e-commerce, having a seamless and secure payment solution is crucial for the success of any online business. Developing the right work skills in this area can make a significant difference in how efficiently payments are processed, customer satisfaction levels, and ultimately, the bottom line.

In the fast-growing world of e-commerce, having a seamless and secure payment solution is crucial for the success of any online business. Developing the right work skills in this area can make a significant difference in how efficiently payments are processed, customer satisfaction levels, and ultimately, the bottom line.

Read More →
10 months ago Category :
Smart cities are a rapidly emerging trend in urban development, utilizing technology and data to improve the efficiency, sustainability, and quality of life for residents. In the context of workplace health promotion, smart cities present a unique opportunity to create innovative solutions for keeping employees healthy and productive.

Smart cities are a rapidly emerging trend in urban development, utilizing technology and data to improve the efficiency, sustainability, and quality of life for residents. In the context of workplace health promotion, smart cities present a unique opportunity to create innovative solutions for keeping employees healthy and productive.

Read More →
10 months ago Category :
Empowering Women in Politics for the Future of Smart Cities

Empowering Women in Politics for the Future of Smart Cities

Read More →
10 months ago Category :
Empowering Women in Politics with E-Commerce Payment Solutions

Empowering Women in Politics with E-Commerce Payment Solutions

Read More →