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Title: Behold The Latest Very Cool, Super Deluxe PC Gaming Handheld You Probably Can’t Afford
Date: Fri, 29 May 2026 17:27:39 +0000
Link: https://kotaku.com/behold-the-latest-very-cool-super-deluxe-pc-gaming-handheld-you-probably-cant-afford-2000700545
Also: the first James Bond game in years is selling a ton
Title: I Bet You Can’t Tell Which Call Of Duty Games These Screenshots From
Date: Fri, 29 May 2026 17:00:42 +0000
Link: https://kotaku.com/which-call-of-duty-games-are-these-screenshots-from-2000700324
Can you spot the difference between Modern Warfare, WW2, and the future?
Title: Xbox Is Delaying Fable To 2027 Because Too Many Other Games Are Coming Out This Year
Date: Fri, 29 May 2026 16:47:09 +0000
Link: https://kotaku.com/xbox-delays-fable-into-next-year-2000700600
The move is allegedly being made in order to plan game launches 'in a way that works best for players'
Title: Everyone Look At My Perfect Children In The Latest Pokémon Anime Episode
Date: Fri, 29 May 2026 16:00:41 +0000
Link: https://kotaku.com/pokemon-anime-horizons-mega-raichu-x-y-subs-dub-netflix-2000700547
Mega Raichu X and Y are finally making their TV debut
Title: Balatro Publisher To Be Sold To Same Private Equity Firm That Owns GameSpot
Date: Fri, 29 May 2026 15:37:54 +0000
Link: https://kotaku.com/gamespot-fandom-parent-company-to-acquire-the-publisher-of-balatro-2000700544
Integrated Media Company owns GameSpot, Fandom, Curse, Screen Junkies, and a number of other media and entertainment brands
https://www.vg247.com/feed
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
Title: Genshin Impact Luna 7 brings us the first playable Hexenzirkel as things take a turn in Sumeru
Date: Fri, 08 May 2026 13:44:39 +0000
Link: https://www.vg247.com/genshin-impact-version-luna-7-nicole-new-quest-details
HoYoverse just wrapped up a new Genshin Impact Special Program, where the developer revealed everything there is to know about the game’s next major update. Truth Amongst the Pages of Purana, or as its friends call it, Luna 7, was unveiled as part of the showcase. Read more
https://www.gamespot.com/feeds/mashup/
Title: Diablo 4 Is Making Mythic Uniques Nothing Special
Date: Fri, 29 May 2026 17:47:33 +0000
Link: https://www.gamespot.com/articles/diablo-4-is-making-mythic-uniques-nothing-special/
Diablo 4 Season 14 will dramatically reimagine how Mythic Uniques work, and it's a change that doesn't seem to be sitting well with many in the game's community.
Since Diablo 4's launch, a handful of Mythic Uniques have been the best, and rarest, items in the entire game, with nearly every maxed-out endgame build wanting to use at least one (or likely several) if possible. Not every Mythic Unique currently in Diablo 4 is a winner, but finding or crafting items like The Grandfather, Heir of Perdition, and Harlequin Crest have always been a surefire way to gain an incredible amount of power. That was, in part, because these items had guaranteed stats and affixes. In a game of random loot, Mythic Uniques were set in stone, letting players build around them with confidence.
A look at some of Diablo 4 Season 14's Unique items as Mythics.
That's changing in Diablo 4 Season 14. As revealed in the public test realm patch notes for Diablo 4's next season, Mythic Uniques will go from best items in the game to simply a "modifiable item quality," according to Blizzard. Every Ancestral Unique item in the game (of which there are over 100) will have a chance to drop as a "Mythic" Unique. Existing Mythic Uniques are now becoming regular Uniques with drastically reduced power. On top of that, just like Uniques in the game's Lord of Hatred expansion, Mythic Uniques will have mostly random stats and affixes.
In Season 14, a Mythic Unique simply means that a particular Unique item has rolled with max stat values and the potency of its special power increased by 30%. Regular Uniques can be crafted into Mythic Uniques using the Horadric Cube, though Blizzard notes players will only be able to equip one crafted Mythic Unique at a time. Players can additionally use the cube to re-roll affixes on Unique items before potentially turning them into Mythic Uniques, giving at least some control over the randomness.
It's a massively controversial change, in more ways than one. Players have already voiced their displeasure with the RNG added to regular Unique items as part of Lord of Hatred, which once upon a time also had set stats. Now Uniques can roll with completely unwanted affixes, making the hunt for a usable one much more time-consuming. Blizzard appears to be doubling down on the already unpopular idea and proposing that exact change to Mythic Uniques too. Whereas before seeing a purple item drop on the ground would cause a rush of excitement, there will now be a good chance it will be practically worthless if it doesn't have the right stats.
Players are already arguing about the pros and cons of the change on places like Diablo 4 subreddit. While there are some players who like the changes and argue Mythic Uniques will be even stronger with the addition of being able to re-roll affixes with the cube, many don't see the point and sound frustrated by yet another layer of RNG.
https://www.reddit.com/r/diablo4/comments/1tqhe42/mythic_uniques_no_longer_mythic/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
"I'm not looking for constant RNG within my RNG," user VagueSomething writes. "Uniques and especially Mythics need some consistency to stats or they're not worth mixing into your build. I'm already gambling if they'll drop and now I'm gambling if they will drop in a usable state."
But not everyone agrees. User StrikingSpare100, in a post diving into the details of the changes and arguing why it's an improvement, is a fan of the changes. What were once Mythic Uniques will now drop far more frequently, with players having the option to craft them into even more powerful Mythic versions than existed previously.
"Personally I like this much more than [the] current situation of Mythic Unique," they write. "70% of them are utter trash, and the rest are mandatory [items] that exist on every single build."
https://www.reddit.com/r/diablo4/comments/1tqpg3e/the_changes_to_mythic_uniques_are_vastly/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Blizzard hasn't yet fully explained its reasoning for the change or whether or not it will be a permanent addition to Diablo 4 or is just in place for Season 14. It's possible the developer thinks this change will increase build variety and give players more options--something the community is always wanting to see more of. But if a greater variety of builds comes with the cost of far more work and hours of slogging through bad drops, it might not be a good trade.
The Diablo 4 Season 14 PTR will run from June 2-9, so perhaps player feedback will see Blizzard divert course on the Mythic Unique changes before the season's launch on June 30.
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Title: Sleeping Dogs May Never Get The Sequel It Deserves, But Here’s The Next Best Thing
Date: Fri, 29 May 2026 17:30:12 +0000
Link: https://www.gamespot.com/articles/sleeping-dogs-may-never-get-the-sequel-it-deserves-but-heres-the-next-best-thing/
With Hitman developer IO Interactive at the helm of 007 First Light, there was an expectation that the new James Bond game would be a showcase for what the developer does best: intricately crafted levels and worlds that run with clockwork precision. What I wasn't expecting was a game where throwing hands wasn't just surprisingly effective, but also evocative of a beloved open-world classic, Sleeping Dogs.
In 007 First Light, Bond often finds himself in a situation where gadgets or bluffing won't suffice. Unlike Hitman: World of Assassination, brawling is one of the best ways to move forward, and it's brilliantly realized with a system of hard-hitting blows, grapples, and using the environment to your advantage. It's a skillset that was understandably absent from Agent 47's tour across the World of Assassination, with any fisticuffs usually being over in three button prompts and running the risk of alerting a small army of security guards to open fire on you.
https://youtu.be/7gNjeadYcbg
But with Bond, the world is more forgiving of outbursts of violence. Fighting in 007 First Light feels dirty, brutal, and improvised, a sensation that United Front Games mastered in its 2012 masterpiece, Sleeping Dogs. A love letter to Hong Kong action movies, Sleeping Dogs gave you ample opportunity to drop a Triad gangster with a spinning roundhouse kick, and that action was one of its greatest strengths.
007 First Light's brawls feel like a spiritual successor to the showdowns of Sleeping Dogs, as both games offer players the opportunity to improvise on the fly with environmental takedowns and using whatever's at hand to bludgeon an enemy into submission. There's an inherent savagery to the combat in those games, a no-holds-barred approach to breaking bones that's enhanced by top-notch sound design and feedback to your actions.
Every victory felt earned in Sleeping Dogs.
Admittedly, Bond's skillset pales in comparison to Wei Shen's martial arts mastery, but the protagonists feel connected. Both games also choose to treat firearms as an absolute last resort, emphasizing skill and cunning over ballistic kisses, while Bond and Shen also find their loyalties tested as they adopt new identities in pursuit of justice and vengeance.
There's even some Dark Knight DNA in the mix, as 007 First Light's principal combat director, Adam Vincent, also worked as a combat animator on Rocksteady's Batman games. "Bond is young in First Light--inexperienced, eager, and a little reckless," Vincent said in a Reddit thread. "The combat needs to feel slightly more like a bar brawl. People can be used against others, haymakers, and slightly over-extended strikes, improvised weapons, and lots of environmental strikes and takedowns. Bond can obviously kill as well, which is the opposite of Batman."
Bond leaves enemies feeling shaken and stirred.
It's the closest we'll ever get to a Sleeping Dogs sequel, as a combination of disappointing sales--by Square Enix's infamous standards--and the eventual shutdown of Sleeping Dogs developer United Front Games torpedoed any chance of a follow-up to that cult-classic even when it was reportedly in an early stage of development. Who knows what's happening with the Sleeping Dogs movie, a project that has gone through numerous phases over the years.
For now, 007 First Light scratches a 14-year itch for roughhousing. It might not have neon-soaked Hong Kong streets to drop goons on or offer you roadside pork buns to make you feel whole, but Bond's two-fisted approach to saving the world feels comfortably familiar once you master it.
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Title: Xbox Showcase Won’t Have Next-Gen Helix News
Date: Fri, 29 May 2026 17:11:10 +0000
Link: https://www.gamespot.com/articles/xbox-showcase-wont-have-next-gen-helix-news/
The upcoming Xbox Games Showcase on June 7 will not feature announcements about the Project Helix console. Xbox chief content officer Matt Booty said on the latest Xbox Podcast that Microsoft also won't share much about the company's broad strategy plans for its future under the leadership of Xbox CEO Asha Sharma. Instead, the Xbox Games Showcase will be all about games .
"We really want to focus on the teams and on the games. This is not going to be a place where we talk about strategy broadly. There are certainly some strategic things out there and some things we want to bring clarity to. But the focus here is on the games," he said. "For the long term, we want to make the right decisions, not fast decisions. There won't be Helix news. Helix will not be in this showcase. We want to get everything about that right."
Booty said Xbox will provide answers to "broader strategic questions" and the Helix console at some point later.
https://www.youtube.com/watch?v=BwYglyND1EA&rco=1
The Xbox Games Showcase takes place on Sunday, June 7, with an Xbox Direct event immediately following that will focus on Gears of War: E-Day.
One of the games confirmed for the Xbox Games Showcase is the Fable reboot, which has been delayed to February 2027. Booty said Microsoft will have "some really cool stuff to show for Fable" at the showcase.
Fable was going to be developer Playground's second big release for 2026, following the successful launch of Forza Horizon 6. Another big game that Microsoft has on tap for 2026 is Halo: Campaign Evolved, which will bring the Halo series to PlayStation for the first time.
Title: Fable Has Been Delayed To February 2027
Date: Fri, 29 May 2026 16:38:28 +0000
Link: https://www.gamespot.com/articles/fable-has-been-delayed-to-february-2027/
Fable has officially been delayed to February 2027, Xbox has confirmed. Originally scheduled to release in late 2026, the next game from Forza Horizon 6 developer Playground Games has instead been shifted to Q1 2027. Talking about the delay, Xbox chief content officer Matt Booty explained that while Xbox is confident with how Fable is shaping up, it wants to give the game a "window" to shine all on its own.
"We're excited about where the game is. We want to make sure that the game has a window of its own, so we are going to move it from this fall to February," Booty said in the Xbox podcast.
While he didn't outright mention it, Booty's comments do suggest that Microsoft wants to avoid competing with Grand Theft Auto 6, which launches on November 19. Fable originally had a nebulous release date of Fall 2026, but signs of a possible delay cropped up earlier this year when Playground stopped signing off messages to fans with a Fall 2026 release date at the end.
https://youtu.be/BwYglyND1EA
"In order to plan our game launches through the holidays, in a way that works best for players, we’re moving Fable to February 2027 so it can have the dedicated moment it deserves," Xbox added in a social media post.
Fable steering clear of GTA 6--which Booty described as one of the "biggest entertainment moments" of the year--makes sense when you also factor in Xbox's tentpole game for the year, Call of Duty: Modern Warfare 4.
Launching on October 22, Modern Warfare 4 should have enough breathing room to avoid direct competition with GTA 6, and the game is only coming to Xbox Game Pass a year after launch. Call of Duty games are usually one of the best sellers of the year, but last year's Black Ops 7 was the worst-performing Call of Duty game since 2008.
Microsoft hasn't revealed concrete dates yet for Halo: Campaign Evolved and Gears of War: E-Day, but it's likely that more details on those games will be revealed at next month's Xbox June Showcase.
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Title: Modern Warfare 4’s DMZ Map Might’ve Been Teased In Call Of Duty’s Latest Video
Date: Fri, 29 May 2026 16:32:17 +0000
Link: https://www.gamespot.com/articles/modern-warfare-4s-dmz-map-mightve-been-teased-in-call-of-dutys-latest-video/
Call of Duty's latest video "From The Ward" is a documentary showing a behind-the-scenes look at Infinity Ward's development of Modern Warfare 4, and one scene could be teasing a first look at the game's DMZ map.
DMZ was originally introduced with the reboot of Modern Warfare 2, bringing the elements of an extraction shooter to Call of Duty as the game's third mode. DMZ also took place on the same maps used for Warzone, so it's possible the map image shown below will be used for both modes in Modern Warfare 4.
Zooming in on the right side of the developer's monitor reveals a map highlighted with various levels of difficulty or "heat zones," similar to what we've seen in the past with DMZ, MWZ, and even Black Ops 7's sandbox-style Endgame mode. The map is seemingly codenamed as "Tumen." The design features way less water than Endgame's Avalon map, but it's hard to determine how big this map will be in comparison.
We've learned about Modern Warfare 4's multiplayer and campaign, but Activision is saving DMZ's full reveal for June 7. So far, the publisher has described DMZ as having "changing weather, dynamic military objectives, and hostile forces."
Call of Duty: Modern Warfare 4 launches on October 23 for PC, PS5, Xbox Series X|S, and Switch 2. Unfortunately, this means the old generation of consoles are losing support, and Warzone will also no longer be playable on PS4 and Xbox One after the start of the game's first season.
Call of Duty: Modern Warfare 4 preorders are live now, and Activision has also confirmed a "Loyalty" discount that allows players to get 10% off the game's Vault edition. Unfortunately, due to Xbox's recent changes to Game Pass, Modern Warfare 4 will not be available for subscribers on launch day.
https://www.polygon.com/rss/index.xml
Title: All trinket bag upgrade locations in Mina the Hollower
Date: Fri, 29 May 2026 18:11:48 GMT
Link: https://www.polygon.com/mina-the-hollower-trinket-bag-upgrade-locations-how-to/
The trinket bag determines how many trinkets you can use at a time in Mina the Hollower. You'll start out with one trinket slot, but you can upgrade your trinket bag five times to have a total of six trinket slots. As there are 60 trinkets in total, there are a ton of trinket combinations and builds you can create. However, upgrading your trinket bag can be a little tricky because you'll need a lot of bones, and some of the trinket bag upgrades can be difficult to find.
Title: Witcher 3 Songs of the Past should venture back to the novels
Date: Fri, 29 May 2026 18:09:24 GMT
Link: https://www.polygon.com/the-witcher-books-could-make-great-games/
After months of speculation, CD Projekt Red announced more The Witcher 3 DLC on Wednesday. Unfortunately for those wanting more monster hunting on the Continent ASAP, the upcoming expansion Songs of the Past won’t be released until sometime in 2027. So, for now, you’ll just have to be content replaying The Witcher 3 for the 12th time while you wait.
Title: Best sidearms in Mina the Hollower
Date: Fri, 29 May 2026 17:59:12 GMT
Link: https://www.polygon.com/mina-the-hollower-best-sidearms/
Picking the best sidearms in Mina the Hollower seems like an overwhelming task. Even when you can wield two sidearms at once, you still have more than a dozen to choose from. All of them have their benefits, though some, like the Mist Jar, are definitely easier — and better — to use than the more situational sidearms like the parasol.
Title: Xbox's Fable reboot has been delayed to next year
Date: Fri, 29 May 2026 17:23:18 GMT
Link: https://www.polygon.com/fable-reboot-delay-2027/
The upcoming Fable reboot has been delayed, Xbox announced in an X post on Friday. Previously planned for a fall 2026 release, Fable will now launch in February 2027, though a specific release date has not been set.
Title: All Q-Lab code locations in 007 First Light
Date: Fri, 29 May 2026 17:18:27 GMT
Link: https://www.polygon.com/007-first-light-all-q-lab-code-location-armory-cabinet-how-to-open/
In chapter 15 of 007 First Light, you'll need the Q-Lab codes to prepare Bond for his final mission. The R&D sector of MI6 is filled with top-tier spy technology, from gadgets to cars. You would expect everything to be protected behind a tight security system that the brightest minds in the British secret service can come up with. Thankfully, it is not.
Title: The Name’s Gaming … Cloud Gaming: ‘007 First Light’ Launches on GeForce NOW
Date: Thu, 28 May 2026 13:00:37 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-launch/
License to stream, shaken and stirred.
GeForce NOW is dialing up the espionage with the launch of 007 First Light, letting members slip into James Bond’s reimagined origin story from almost any device — no tux or preloads required.
For a limited time, the game is included with the purchase of a 12‑month GeForce NOW Ultimate membership, letting members lock in Bond’s next mission and a year of top-tier cloud gaming in one shot.
And for those stepping into the role, the look comes with it. Daring Elite Outfit, a signature look capturing the spirit of a rising agent, is now available for Ultimate members — equal parts discipline, ambition and edge.
And catch Capcom’s Resident Evil Requiem demo in the cloud — catch an early portion of the game and discover its two sides: terrifying survival horror with Grace Ashcroft, and pulse-pounding action with Leon S. Kennedy
This GFN Thursday also brings eight new games to the cloud, expanding the library with even more ways to play across genres.
Mission Assigned
First light, first mission.
The mission begins before the legend. 007 First Light puts players in the shoes of James Bond at the dawn of his career, when instincts are sharp, rules are flexible and every decision shapes the agent he’s destined to become. This is a Bond who’s still earning his “00” — unpolished, dangerous and learning when to trust a plan and when to improvise under fire.
A cinematic spy thriller unfolds with high-stakes infiltration, tense encounters and stylish set pieces. One moment brings thrills working undercover at an opulent event — the next, white‑knuckle chases and close‑quarters confrontations where timing and composure are everything. Approaches to each mission — quiet and calculated, bold and aggressive, or something in between — define Bond’s path and the allies and enemies that cross it.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. Experience Bond’s origin story in razor-sharp detail across devices — no high-end PC required.
Keep It Daring
Tailored. Tactical. Dangerously sharp.
Looks speak first.
A new 007 First Light reward drops today on GeForce NOW, delivering Ultimate members a refined, unmistakably bold way to step into the world of espionage.
The Daring Elite Outfit blends calculated precision with effortless style — the kind that turns heads before the mission even begins. Sleek, confident and just a little dangerous, it’s built for agents who understand that presence is a part of the playbook.
All rewards are available starting now through Saturday, June 27, or while supplies last. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
Keep It Heated
Time to get heated.
Armored battles get hero-driven in Wargaming’s free-to-play, player vs. player vehicle shooter, World of Tanks: HEAT, now streaming on GeForce NOW.
World of Tanks: HEAT is the franchise’s first hero-driven tank action game, where powerful Agents and their experimental machines shape every fight. Fast-paced 5v5 and 10v10 matches erupt into high-velocity brawls as hero-enhanced tanks trade explosive bursts, clutch escapes and momentum-shifting abilities.
Each Agent brings a unique tool kit and vehicle lineup, layering team roles and synergy on top of sharp aim and smart positioning. It’s classic steel-on-steel combat with a hero-shooter twist, now available in the cloud. The next match is always just a quick deployment away on GeForce NOW.
Keep It Playing
Community stories take the spotlight this week as an Ultimate member on Reddit shares a heartfelt note about what GeForce NOW means to daily gaming.
In addition, members can look for the following:
Romestead (New release on Steam, May 26)
World of Tanks: HEAT (New release on Steam, May 26)
007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 26)
Starminer (New release on Steam, May 27)
Resident Evil Requiem Demo (New release on Steam, May 27)
Alchemy Factory (Steam)
BeamNG.drive (Epic Games Store)
Ostranauts (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
nvidia geforce now delivers such flawless performance, it is possible to exert dominance upon the squad ‘w/ absolute precision & @ ease' ♡
more about @nvidiagfn @ https://t.co/pFHAv1zXRS https://t.co/q67SOJNpbO #nvidiapartner #geforcenow pic.twitter.com/NsiK3FIX6v
— airie (@airiesummer) May 22, 2026
Title: License to Stream: ‘007 First Light’ Coming to GeForce NOW With an Ultimate Bundle
Date: Thu, 21 May 2026 13:00:22 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-ultimate-bundle/
The mission begins now.
GeForce NOW is dialing up the action with a blockbuster mix of spy thrills, high-speed racing and member rewards — plus eight new games joining the cloud this week, all ready to stream instantly.
Leading the drop: the 007 First Light Ultimate Membership Bundle, which brings a brand-new way to jump into one of the year’s biggest releases and discover James Bond’s reimagined origin story.
Rev the engines — the Horizon Festival is calling. Forza Horizon 6 is now available on GeForce NOW — bringing the series’ signature open-world racing and festival energy directly to members, wherever they play. Stream a world built for speed, style and freedom instantly across devices, with no downloads required.
Step Into the Cloud of Espionage
A license to stream.
A mission worth accepting arrives. Starting today through Wednesday, June 10, 007 First Light is included with the purchase of a 12-month GeForce NOW Ultimate membership. Lock it in before the game’s launch, and it’ll be ready to play the moment it goes live on Wednesday, May 27 — no preloads, no waiting, no mission briefings required.
This is a new, original take of Bond’s story — before the tux fit perfectly and the martinis got specific. 007 First Light drops players into a sharp, cinematic origin story packed with globe-trotting espionage, close calls and choices that shape how the world’s most famous agent takes form. Expect stealth, spectacle and just enough chaos to keep things interesting.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. It’s high-end PC gaming, minus the high-end PC.
Redeeming the mission is simple: After purchase, get the game by going to the “Available to Redeem” section in the account portal, signing in to a Steam account and completing the redemption.
The game is for members to keep — and ready to play across devices at launch with GeForce NOW.
Welcome to the Festival
Engines roar. Crowds surge. The road stretches endlessly forward.
Forza Horizon 6 is the ultimate automotive playground — a shared world where racing, exploration and creativity come together. Every road, trail and skyline is designed to be driven, discovered and mastered.
Take on a wide range of events, from high-speed street races to off-road expeditions, or drop into live activities happening across the world. Build a garage of iconic cars spanning decades of automotive history, each brought to life with incredible detail and customization. The Horizon Festival is more than competition — it’s a celebration of car culture and music. Seamless online features connect players across events and challenges, making every session feel alive and unpredictable.
Powered by the cloud, GeForce NOW delivers the festival in stunning detail. Members experience ultrasmooth performance and vivid environments without needing to wait for installs or upgrading hardware. With technologies like NVIDIA DLSS enhancing performance and visual fidelity, every reflection, speed blur and finish-line sprint hits at full intensity.
Community Spotlight
Community-created content takes the spotlight this week, as GeForce NOW ambassador Cloud Gaming Battle sits down with Andrew Fear, GeForce NOW product manager director at NVIDIA, to dive into what makes the service tick. The conversation covers how GeForce NOW brings high-performance PC gaming from the cloud to a wide range of devices, giving a closer look at the tech, thinking and passion behind the platform. It’s a conversation that the GFN Reddit community is calling “genuinely inspirational.”
In addition, members can look for the following:
Forza Horizon 6 (New release on Steam and Xbox, available on Game Pass, May 19)
Deep Rock Galactic: Rogue Core (New release on Steam, May 20)
Luna Abyss (New release on Steam and Xbox, available on Game Pass, May 21)
Warhammer 40,000: Mechanicus II (New release on Steam, May 21)
ZERO PARADES: For Dead Spies (New release on Steam, May 21)
Splitgate Arena Reloaded (Xbox, Available on Game Pass)
Sunderfolk (Epic Games Store)
TerraTech Legion (Steam and Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
Rev your engines — the Horizon Festival is calling. @ForzaHorizon 6 is now streaming on GeForce NOW – stream a world built for speed in the cloud today. pic.twitter.com/hJuKFT2GZp
— NVIDIA GeForce NOW (@NVIDIAGFN) May 19, 2026
Title: Sea You in the Cloud: ‘Subnautica 2’ Early Access Dives Onto GeForce NOW
Date: Thu, 14 May 2026 13:00:08 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-subnautica-2/
Editor’s note: The Gaijin single sign-on feature is now up and running.
Dive masks on — Subnautica 2 is making a splash on GeForce NOW day-and-date with launch, so members can plunge into the title’s brand-new alien ocean from almost any device.
It leads 11 new games joining the cloud this week.
A limited-time HITMAN World of Assassination reward event brings signature tools of the trade — equal parts precision and unpredictability. At the same time Le Chiffre from CASINO ROYALE, played by the legendary actor Mads Mikkelsen, returns to HITMAN World of Assassination. Play for free through May 25 and earn a unique reward for 007 First Light.
Meanwhile, engines are already revving — the highly anticipated Forza Horizon 6 races onto the scene with early access, starting today for players who preordered the Premium Edition on Steam or purchased the Premium Upgrade Bundle for PC Game Pass. GeForce NOW members can jump in once early access becomes available on the service — no preinstalls or downloads needed.
It all highlights what GeForce NOW does best: turning PC gaming collections into play-anywhere experiences across devices, with no install, updates or the latest hardware required.
Making Waves
Explore the unknown with the cloud.
Jump into a shared-world ocean frontier in Subnautica 2 — where survival, exploration and creativity rise to the surface together. Every reef, trench and stormy horizon is crafted to be swum through, studied and slowly tamed as players chart their own course beneath alien waves.
Descend into a living seascape of dynamic ecosystems, mysterious ruins and creatures that range from curious to colossal. Take on story-driven missions, dive into resource-rich biomes and construct bases above and below the surface to turn hostile waters into a home. Whether playing solo or with a crew, the ocean stays vast and unpredictable.
On GeForce NOW, every current, glow and shadow streams with crisp detail and fluid performance straight from the cloud. Members can plunge into the depths in moments, skipping downloads and hardware upgrades.
Keep It Classy
Shaken, stirred and slightly unhinged.
Suit up, agent — things are getting a little explosive.
A new HITMAN World of Assassination reward event lands on GeForce NOW, giving members a stylish (and slightly unhinged) way to make an impression.
Each item leans into HITMAN’s signature tone — equal parts precision, chaos and dark humor. Here’s what’s waiting:
Free users: The Purple Streak Explosive Duck — a remote explosive disguised as an innocent rubber toy.
Performance members: The Purple Streak Explosive Duck and the Bomb Dynamite, a classic TNT bundle built for loud, messy exits.
Ultimate members: Full Ultimate Bundle — adds the Purple Streak Fiber Wire (a sleek, silent takedown tool) and the Purple Streak Swimwear Suit (a bold outfit that trades stealth for style) to the Purple Streak Explosive Duck and the Bomb Dynamite.
Starting today, all members get access to the rewards, which will remain available through Sunday, June 14, first come, first served. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
One mission, a handful of questionable tools and a clear message: Stealth is optional, style is not.
Splashy New Games
In addition, members can look for the following:
Battlestar Galactica: Scattered Hopes (New release on Steam, May 11)
Outbound (New release on Steam, May 11)
Directive 8020 (New release on Steam, May 12)
Subnautica 2 (New release on Steam, Epic Games Store and Xbox, available on Game Pass, May 14)
Blades of Fire (New release on Steam, May 14)
Forza Horizon 6 (Early access on Steam and Xbox, available on Game Pass, May 14)
Disco Elysium (Xbox, available on Game Pass)
Oddsparks: An Automation Adventure (Epic Games Store)
Planet Coaster 2 (Epic Games Store)
Sudden Strike 5 (Steam)
Super Battle Golf (Steam)
The Gaijin single sign-on feature is coming soon and is currently in development with Gaijin. Updates will be shared in a future GeForce NOW Thursday once the feature is live.
What are you planning to play this weekend? Let us know on X or in the comments below.
Which gaming genres do you play the most?
— NVIDIA GeForce NOW (@NVIDIAGFN) May 13, 2026
Title: Linked and Loaded: Gaijin Single Sign-On Now Available on GeForce NOW
Date: Thu, 07 May 2026 13:00:27 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gaijin-sso/
Less typing, more tanking.
Faster logins mean more time in the gaming action — and this week provides GeForce NOW members with a smoother path straight into the battlefield.
Cloud gaming is all about instant access to titles across devices, and the latest GeForce NOW update removes another layer for members jumping into their Gaijin libraries from anywhere.
With seven games joining the cloud this week, the action keeps growing — now backed by NVIDIA GeForce RTX 5080 performance for Ultimate members across nearly the full GeForce NOW library, spanning both Ready-to-Play and Install-to-Play titles.
One Gaijin Login to Rule Them All
Less typing, more tanking.
Gaijin account linking is now cleared for takeoff on GeForce NOW, making it easier to jump straight into battle without extra logins. With Gaijin single sign-on, one quick sign-in connects a Gaijin.net account to the cloud, so supported titles are ready to launch with fewer clicks and no password juggling.
Just head to the GeForce NOW app on PC or Mac, dive into the settings and log in under “Connections.”
Once linked, supported Gaijin games on GeForce NOW — like the combined-arms chaos of War Thunder — are ready to stream without logging in each time. It’s the same library-first, platform-linking magic members already enjoy with Xbox, Ubisoft Connect and more, now extended to Gaijin so existing PC accounts work seamlessly across devices.
Groovy New Games
Groove or go down.
Dead as Disco from Brain Jar Games drops players into a neon-soaked fever dream where every punch, dodge and takedown hits on the beat. This rhythm-infused brawler blends stylish combat with pulsing tracks, turning each fight into a dance floor showdown. Chain combos, stay in sync and keep the groove alive as the chaos escalates. Now available to stream on GeForce NOW, it’s all about timing, flair and fighting like the music never stops
In addition, members can look for the following games, all ready to play on GeForce RTX 5080-power for Ultimate members:
Dead as Disco (New release on Steam, May 5)
HUNTDOWN: OVERTIME (New release on Steam, May 7)
Nuclear Option (Steam)
Sintopia (Steam)
Kiln (Steam and Xbox, available on Game Pass)
Hotel Architect (Steam)
PowerWash Simulator 2 (Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
What has been your most-played game so far this year?
— NVIDIA GeForce NOW (@NVIDIAGFN) May 5, 2026
Title: It’s Gonna Be May: 16 Games Hit the Cloud This Month, With More NVIDIA GeForce RTX 5080 Power
Date: Thu, 30 Apr 2026 13:00:47 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-may-2026-games-list/
[Editor’s note] The blog has been updated to note that GeForce RTX 5080-power expansion also extends to the Install-to-Play library.
It’s gonna be May — and the cloud’s in full festival mode.
16 games are joining GeForce NOW this month, including new AAA titles arriving on launch day from Steam, Xbox, PC Game Pass and GOG, so members can stream their PC libraries instantly across almost any device. Headline launches include the highly anticipated Forza Horizon 6 and 007 First Light, both ready to hit the cloud on day one.
Meanwhile, the GeForce NOW Ultimate membership dials things up with expanded RTX 5080‑class performance across the cloud gaming library, bringing higher frame rates, richer visuals and more responsive gameplay to even more of the games members already love. Ultimate members now get priority access to RTX 5080‑class rigs, making it easier than ever to tap into next‑generation PC power from almost any device.
GeForce NOW is also celebrating 30 years of Firaxis in style, with more of the studio’s classics coming as Install‑to‑Play titles for instant access — just in time for a Steam celebration sale on select Firaxis games supported in the cloud.
And this week kicks things off with six new games dropping into the cloud, setting the stage for a May packed with new adventures.
The Cloud Keeps Getting Bigger
AAA titles are landing throughout the month on their launch dates. Members can pick them up from their favorite PC stores — Steam, Xbox, PC Game Pass and GOG — and stream their PC gaming libraries instantly on GeForce NOW without having to repurchase titles to play across devices.
The highly anticipated titles hitting the cloud this month include:
Stream it on GeForce NOW.
Forza Horizon 6 from Playground Games: The Horizon festival is back and bigger than ever. This is Horizon Japan — stretching from the iconic downtown streets of Tokyo City all the way to the snowy Japanese Alps — introducing the most dense and vertical map yet. A massive new open world, a stacked car roster and that legendary “one more race” energy are all heading to GeForce NOW on the title’s launch date. Members can pick it up on PC via Steam and Xbox, including Game Pass, then hit full throttle from the cloud on almost any device.
007 First Light from IO Interactive: The game brings a modern James Bond origin story to the cloud when it launches Wednesday, May 27, for PC, inviting members to step into the shadows as Bond begins his journey. Experience a mix of stealth and action built around a “breathing” gameplay loop with IOI’s cinematic, set piece-driven storytelling. Approach encounters through stealth, direct action or creative improvisation, with multiple viable paths to each objective that let players define Bond’s style. It’s ready on day one for players grabbing it on Steam, Xbox on PC or GOG.
More Power
GeForce NOW Ultimate is expanding what premium cloud gaming looks like. Starting today, Ultimate members can stream even more of their games on RTX 5080 virtual gaming rigs — bringing the power of the NVIDIA Blackwell RTX architecture to a wide range of titles.
This update significantly broadens access to 5080 performance beyond the list of GeForce RTX 5080-optimized titles. Now, across nearly the entire GeForce NOW library, members can experience higher frame rates, richer visuals, and more responsive gameplay by default at up to 5K 120 frames per second or 360 fps at 1080p.
With RTX 5080 in the cloud, Ultimate members unlock the same cutting-edge features available to GeForce RTX 50 Series GPU owners. That includes NVIDIA DLSS 4 technology for sharper image quality and higher performance, NVIDIA Reflex for reduced system latency and faster input response, and advanced ray tracing for more lifelike lighting and reflections.
With RTX 5080 powering the default Ultimate experience, GeForce NOW delivers next-generation performance to more games, extending the value of a GeForce NOW membership. See more details in the knowledgebase article.
30 Years of ‘One More Turn’
Happy 30th, O mighty Firaxis Games.
GeForce NOW is celebrating three decades of Firaxis — the legendary studio behind Civilization and XCOM — with a growing lineup of some of the best strategy games on the cloud.
Throughout May, GeForce NOW is rolling out a collection of classic Firaxis games, available as Install-to-Play titles for instant access. Expanding beyond Civilization V and Civilization VI and the series’ signature “one more turn” gameplay, GeForce NOW will showcase the studio’s broader legacy.
Take to the stars in Sid Meier’s Civilization: Beyond Earth, lay tracks in Sid Meier’s Railroads!, defend the globe in XCOM 2, and command the skies in Ace Patrol and Ace Patrol: Pacific Skies.
Add to that the anniversary celebration on Steam with discounts of up to 90% on games in the Firaxis catalog for a limited time. It’s the perfect time for members to build their Firaxis collection in the cloud.
May-jor New Games
One wrong turn from glory to graveyard.
Heroes of Might and Magic: Olden Era is the official prequel that returns to the roots of the genre-defining, critically acclaimed turn-based strategy series. Raise grand armies and wield devastating spells to overcome foes in solo and multiplayer, set against a grim, war-torn world of uneasy alliances and hard choices. Now available to stream on GeForce NOW, every decision shapes a path defined by power, strategy and hard-earned victories
All roads lead to Rome. Some also lead directly into a volcano.
Anno 117: PAX Romana is turning up the heat with its first downloadable content (DLC), Prophecies of Ash, dropping a massive new volcanic island into the heart of the Roman empire. Build a thriving city on Cinis, juggle new production chains like obsidian crafting and new items, and try to stay on the good side of Vulcan — a new deity to worship — while a very active volcano looks in the background. Additionally, the DLC introduces a new resource a new trader, Ceacilia, and several new specialists. Available to stream on GeForce NOW, the DLC is ready to play without waiting on big downloads or patches — just jump in, claim the new land and see whether the empire can handle a little fire and brimstone.
Check out what else is available this week:
Global Rescue (New release on Steam, April 27)
s&box (New release on Steam, April 28)
Far Far West (New release on Steam, April 28)
INDUSTRIA 2 (New release on Steam, April 29)
Heroes of Might and Magic: Olden Era (New release on Steam and Xbox, available on Game Pass, April 30)
Bus Bound (New release on Steam, April 30)
And look forward to the games coming throughout the month:
Conan Exiles (New release on Steam and Epic Games Store, May 5)
Dead as Disco (New release on Steam, May 5)
HUNTDOWN: OVERTIME (New release on Steam, May 7)
Outbound (New release on Steam, May 14)
Starminer (New release on Steam, May 27)
Deep Rock Galactic: Rogue Core (New release on Steam, May 18)
Forza Horizon 6 (New release on Steam and Xbox, available on Game Pass, May 19)
Luna Abyss (New release on Steam, May 21)
ZERO PARADES (New release on Steam, May 21)
007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 27)
Hotel Architect (Steam)
Kiln (Steam and Xbox, available on Game Pass)
Nuclear Option (Steam)
Sintopia (Steam)
Sudden Strike 5 (Steam)
Super Battle Golf (Steam)
Adding to April
In addition to the 10 games announced last month, 11 more joined the GeForce NOW library:
‘83 (Steam)
Crimson Desert (Xbox, available to play via Xbox Play Anywhere)
DayZ (Xbox, available on Game Pass)
Diablo III (Ubisoft Connect)
MapleStory M (Steam)
Morbid Metal (Steam)
PRAGMATA SKETCHBOOK – Demo (Steam)
Rayman: 30th Anniversary Edition (Steam and Ubisoft)
Tides of Tomorrow (Steam)
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors (Xbox)
Windrose (Steam)
Outbound didn’t make it to the cloud this month due to its launch date being moved. Stay tuned to GFN Thursdays for the latest.
What are you planning to play this weekend?
https://blog.playstation.com/feed
Title: Share of the Week – LEGO Batman: Legacy of the Dark Knight
Date: Fri, 29 May 2026 16:00:17 +0000
Link: https://blog.playstation.com/2026/05/29/share-of-the-week-lego-batman-legacy-of-the-dark-knight/
Last week, we put up the Bat Signal for heroic shares from LEGO Batman: Legacy of the Dark Knight using #PSshare #PSBlog. Here are this week’s highlights:
thefrostysm shares Batman gliding down a fiery tunnel
sirevanztheduke shares Batman throwing a Batarang
CheezecakeNinja shares an upside down POV of Batman approaching a flipped car
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ErfanManavi shares Batman and Catwoman riding on a motorbike
PhikkySixx shares Batman swooping into a museum graffitied by the Joker
call_me_xavii shares Batman standing on a building roof corner against the moon
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Star Wars OutlawsSUBMIT BY: 11:59 PM PT on June 3, 2026
Next week, explore the galaxy in Star Wars Outlaws, available now in PlayStation Plus Game Catalog. Use #PSshare #PSBlog for a chance to be featured.
Title: Play NBA The Run open beta on PS5 this weekend
Date: Thu, 28 May 2026 16:00:34 +0000
Link: https://blog.playstation.com/2026/05/28/play-nba-the-run-open-beta-on-ps5-this-weekend/
We’re excited to be giving PlayStation players their first chance to go hands-on with NBA The Run in our open beta this weekend. One of our core design pillars from the beginning was to make a game that feels like butter on the sticks. So when you’re pulling off a 720 with Ant, splashing a Steph stepback 3, or snatching a block out of midair with Giannis, it feels smooth, fluid. We can’t wait to get your feedback before the game drops on June 9 on PS5.
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Today, we wanted to share more about the other players in our game who have been with us since the beginning of development – the Street Legends. They’re fictional (except for one, keep reading on), larger-than-life characters we’ve built from the ground up.
They differ from their NBA counterparts in having three elite, high-impact skills but also clear weaknesses across the board in other places. I like to think of them as x-factors who factor into the risk/reward gameplay strategy in NBA The Run. There will be times where you may be at a disadvantage because of a ruleset or opposing team’s squad comp, but there will also be games where you might be running the court.
Here’s a more in-depth look at each of our five Street Legends.
Spin cycle
Born in Philly, Spin Cycle learned the game between work shifts delivering laundry. That grind shows, as does his attention to detail. If you look closely, his home court, Spring Garden, was modified to reflect his name. Elite handles and elite hands, Spin Cycle lives off turnovers. His Pickpocket Zone Ability makes him a nightmare for ballhandlers. He has limited finishing skills at the rim, but his ability to disrupt plays every time is underrated.
Shen Tong
Shen Tong is China’s next streetball phenom at 14years old, spending countless hours practicing under the blinding sun of the Dongdan Sports Complex in Beijing. He’s only 5’3, but has huge hops. He’s fearless, finishing at the rim with signature dunks and controls tempo with his elite passing. His In the Zone Ability, Dropping Dimes, boosts both his passes and his teammates’ shot success. Just don’t ask him to lock down or muscle up. Defense and power are where he gets exposed.
If you get to level 5 in the beta, you’ll unlock Shen.
DJ
Destiny Jackson, aka DJ, is Harlem royalty who calls Rucker Park her home court. Basketball runs in her blood, as her father was also a famous street legend in the area. She is a walking bucket as her midrange and deep ball are all elite, and when she gets In the Zone, her Deep Threat ability stretches the floor even further. But above the arc is where she lives. Don’t expect her to attack the rim or crash the boards.
If you play the beta this weekend, you’ll get to try DJ.
El Gigante
We like to think of him as the OG unicorn. The 7’7 El Gigante owns the paint with rebounds, blocks, and vertical dominance at the highest levels in the game. The Spaniard’s Paint Control ability turns the rim into his territory into a no-fly zone. This unicorn is not built for speed. If he commits and misses, his recovery time isn’t great. Venice Beach is his home court.
Bobbito Garcia
Bobbito Garcia, aka Kool Bob Love / DJ Cucumber Slice, is the legendary voice of NBA The Run and the energy behind every knockout run. Known for iconic calls like Donqueooo and butter biscuits, he brings that same smooth rhythm to the court. When he’s on the mic, you can say every court is his homecourt.
Deadly from deep, silky with the ball. When In the Zone activates, his Ankle Breaker makes defenders go viral for all the wrong reasons. Just don’t ask Bob to defend, even he would tell you his offense more than makes up for his in-game skills on that side of the ball.
Why choose a Street Legend over an NBA star? Simple: raw power in specific skills. Most players cap out at one or two 6-star attributes. Street Legends break that rule with three 6-star ratings, making them the best-in-game specialists for their roles. If you want peak performance for a playstyle, you’re going to want to consider at least one on your squad. They’re rarer, powerful, and designed for players willing to take strategic risks for elite upside.
Take this example: El Gigante anchors defense while offensive stars like Brunson and Mitchell cook on the perimeter. Gigante protects the paint, triggers Paint Control, and turns stops into momentum swings. That’s a squad built to punish mistakes.
Ready to play?
So the question is simple: Which Street Legend are you running with? Will squads of all Legends take over the courts? We’ll see soon enough.
NBA The Run launches soon on June 9 for PS5 for $29.99. Join us in our Open Beta this weekend starting on May 30. Wishlist now on PlayStation Store and nbatherun.com.
We’ll keep evolving NBA The Run with community feedback beyond release. Join our Discord, bring your voice, and we’ll see you on the court very soon!
Title: Call of Duty: Modern Warfare 4 — Campaign, Multiplayer, and DMZ launches October 23
Date: Thu, 28 May 2026 15:22:12 +0000
Link: https://blog.playstation.com/2026/05/28/call-of-duty-modern-warfare-4-campaign-multiplayer-and-dmz-launches-october-23/
Developer Infinity Ward reveals Call of Duty: Modern Warfare 4 for PlayStation 5, the long-awaited next chapter in the iconic FPS.
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Witness the unfolding of a new war with global consequences in the gripping single-player Campaign, experience grounded, precise combat in Multiplayer, and drop into the definitive Call of Duty extraction mode with the return of DMZ.
Call of Duty: Modern Warfare 4 launches October 23.
Warfare without limits
War erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world. On the collapsing front lines, a young squad of South Korean soldiers struggle to survive against impossible odds, while half a world away a vengeful Captain Price wages a personal war from the shadows as he stays one step ahead of those hunting him. As Price’s off-book mission collides with the forces behind the invasion, the war spreads beyond anyone’s control.
Campaign
The Modern Warfare 4 Campaign puts players in the boots of Private Park, a young South Korean soldier facing live combat for the first time alongside his squad.
Beyond the front lines, the story reunites players with operator-turned-outlaw Captain Price, now operating outside the system he once served. A hunt for revenge draws him toward a weapon powerful enough to shift the balance of power, setting in motion a conflict far greater than he ever anticipated. Forced into uneasy alliances and covert operations, Price is pulled deeper into consequences he can no longer escape.
Fight through trench warfare in Korea, survive close-quarters combat in New York, race through high-octane chases across Paris, and join SAS night raids in Mumbai. From large-scale battles and covert missions to combined-arms warfare and cinematic set pieces, Modern Warfare 4 delivers grounded combat across a war that spreads far beyond the front lines.
Multiplayer
On day one, Multiplayer features 12 core 6v6 maps set in visually distinct locations around the world, alongside dedicated Gunfight maps and multiple Big War maps built for large-scale vehicle and infantry combat. Also launching day one, Kill Block is a brand-new Multiplayer experience set inside a live-fire training facility where the battlefield reconfigures between rounds, creating new routes, sightlines, and tactical decisions as the fight unfolds.
Modern Warfare 4 introduces Ballistic Authority, a new weapon-first technology stack that unifies precision aiming, physical handling, realistic audio propagation, enhanced visibility, and smarter combat perception, providing the most authentic Modern Warfare gunplay yet. Bullet trajectory, weapon motion, Operator stance, camera, audio, FOV, and target visibility all line up in one highly-tuned combat fidelity system. The promise is simple: no bloom, no guesswork, no doubt. Every shot tells the truth.
Modern Warfare 4 Multiplayer delivers grounded, precise combat built around fluid movement that provides greater control in every fight. Players can move more naturally through combat, flank opponents, gain new vantage points, and keep momentum through every engagement. Every movement system is designed to preserve the physicality and combat intensity of Modern Warfare while delivering the fluid, cinematic feeling of operating as an elite soldier in the field.
DMZ
Deploy solo or with a squad into a volatile conflict zone in DMZ, a fully realized extraction experience built for both newcomers and veteran operators alike. Assume the role of an off-the-books asset tasked with recovering advanced military technology left in the wake of war. The conditions in the exclusion zone are always shifting, with changing weather, dynamic military objectives, and hostile forces moving throughout the zone.
Loot, fight, negotiate, betray, and extract with whatever you can carry. Push deeper into the conflict for greater rewards, but know that every decision can cost you. Every deployment is a risk, every encounter is unpredictable, and no two deployments play out the same way.
Pre-Order Modern Warfare 4 today
Pre-order Modern Warfare 4 on PlayStation 5 today, launching October 23.
Pre-order loyalty discount for previous Call of Duty owners: eligible players can get 10% off the Modern Warfare 4 Vault Edition*.
*Based on MSRP. At participating platform digital storefronts. To qualify, must own and have played a Call of Duty title released in 2019 or after on the same platform account as being used for pre-order, excluding free-to-play or mobile games. Offer subject to change, applies to pre-orders only. Offer valid until October 23 2026.
Title: BeamNG.drive speeds onto PS5 this year
Date: Thu, 28 May 2026 13:00:25 +0000
Link: https://blog.playstation.com/2026/05/28/beamng-drive-speeds-onto-ps5-this-year/
At its core, BeamNG.drive is a driving sim unlike any other, powered by an uncompromising real-time soft-body physics engine. “When console?” is a question we’ve been asked, in some form or another, for the better part of a decade and I’m excited to be able to say we’re bringing our world of cars and chaos to PlayStation 5.
While the game is best known for its spectacular car crashes, they are merely an outcome of the physics doing its job underneath. In BeamNG.drive, every component of the vehicle is simulated individually as a network of nodes and beams that can flex under load, deform, or even break outright when pushed too far. As a result, vehicle behavior is never scripted, but emerges from those tiny interactions, allowing the game to produce true-to-life handling dynamics with incredibly accurate damage modeling. And all of it happens really fast — the physics engine updates at a rate of 2kHz — meaning the vehicle is being fully re-evaluated two thousand times every second.
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This system allows for things that are normally impossible to depict outside of pre-rendered cutscenes. Damage is not cosmetic, and no two crashes feel alike. Take a buggy across rocky ground or hit a curb at the wrong angle and you can trace how every impact gradually propagates through the structure of the vehicle, part by part, just like it would in real life. The freedom to experiment is near-limitless.
A versatile lineup of a thousand detailed vehicle configurations is on offer for any type of automotive enthusiast. Chasing lap times? Supercars, sport cars, and muscle cars are warmed up and waiting. Picking up groceries? Grab an SUV, a minivan, or one of those intentionally questionable mid-90s sedans. Urban chauffeuring? There are buses, taxis, and a limousine at your service. Dirt is your final frontier? Purpose-built desert trucks and rock crawlers will get you there, probably. Having a rough day? An entire fleet of heavy machinery is standing by, ready to help you “accidentally” drop a 40-ton marble block onto an unsuspecting van. All of this is accompanied by a large selection of trailers and props, ranging from a simple traffic cone all the way to a giant spinner to wreak havoc with.
For those who like to tinker, customization is available across the board, and depending on the model, it can be remarkably extensive. Start paint-deep or dig in and swap the engine, suspension type, change drivetrain layout, fit different wheels and tires, sprinkle in some aftermarket performance parts – until you’ve engineered a creation that Theseus himself wouldn’t be able to recognize. Every tweak will be reflected in how the car feels on the road, and you can take it even further with adjustable sway bars, ride height, tire pressure, locking differentials, high/low range transfer cases, triple-bypass shocks on the off-roaders, adaptive spoilers, and much more. Whether you’re chasing a personal best, picking a line through technical terrain, or reversing a loaded trailer into a tight dock, BeamNG.drive meets you where you are.
There’s plenty to discover as you test out that fresh custom setup. The game comes with a dozen open-world maps, featuring coastal, mountain, desert, industrial, and suburban environments, all packed with a variety of gameplay experiences. Players who enjoy a more structured approach can make use of the mission system that offers a selection of races, time trials, police chases, and other challenges, while Freeroam mode is perfect for exploring the world on your own terms, with simulated traffic or without. There’s no wrong way to play.
The level of fidelity and depth that BeamNG.drive is known for is a serious challenge on any platform. To preserve what makes the experience special, extensive optimization and careful refinement were required under the hood across performance, controls, interface, overall usability, and many other systems. Bringing BeamNG.drive to consoles has been a complex undertaking for the team, and this milestone reflects the enormous effort that went into navigating countless technical challenges and meeting unique architectural demands.
In all ways, BeamNG.drive has always been a labor of love – starting from a humble tech demo to the massive community the game boasts today. Releasing on PlayStation 5 is a huge achievement for us, and we’re looking forward to sharing this adventure with the console audience.
Title: Marathon Season 2 arrives June 2
Date: Wed, 27 May 2026 15:16:22 +0000
Link: https://blog.playstation.com/2026/05/27/marathon-season-2-arrives-june-2/
What secrets lurk in the dark as night descends on Marathon’s second season? Season 2 is coming June 2, bringing new challenges, new opportunities, and new ways to play. You’ll be able to try out Season 2 for yourself with Marathon Open Play Week from June 2- 9. During Open Play Week, the full game will be available on PlayStation 5 (no PlayStation Plus membership required) and any progress you make will carry over into Season 2.
Today we’re excited to bring you an overview of what to expect when the lights go out.
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Into the night
Veteran Marathon players already know that Dire Marsh can be an unforgiving place. With its deadly mixture of long sight lines, elevated perches, and concentrated points of interest, one wrong move in the Marsh can change a run in an instant. For Season 2, we’re offering up a new vision of the Marsh, as night descends in the zone, the light disappears, and the tension skyrockets.
With the new Night Marsh zone, light comes at a premium, with multiple areas that feature pitch darkness. Even the exterior wayfinding lights you might rely on are reduced, amping up the dependence on quiet steps, maximum awareness, and a quick trigger finger. Thankfully, players will have new tools at their disposal, including attached lights on their Runner shells, as well as new loot options they can use to combat the darkness, including Darksight scopes and signal flares. But beware: the light you may be using to find your way might just be a beacon for an enemy.
Alongside the challenge of navigating the darkness of Night Marsh comes new enemies to contend with as the anomaly stirs. Meanwhile the UESC has increased its presence to fortify the Complex building for reasons unknown. What are they protecting? The answers will be yours to discover.
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Sentinel
With Season 2, we’re introducing more variety to the Runner mix in the form of Sentinel, a new defensive shell designed to control space and shape encounters before they even begin. With a mixture of tools and abilities that offer defensive safeguards, superior intel, and deadly traps, a skilled Sentinel player can control tempo, force hesitation, and turn enemy aggression into deadly mistakes.
Be reborn
In Season 2, you’ll have more control over your Runner shell progression over the course of the season thanks to the Cradle. This new system will let you level up the WEAVEworms that create your cybernetic body and shape your upgrade path as the season continues.
You’ll do so with WEAVEworm Energy you can earn and use to level up your Cradle, routing that Energy into upgrade paths that unlock stat gains and access to new perks. Best of all, you can reallocate your Energy at any time during the season: Simply reset to have your Energy refunded and start again. With the Cradle we’re offering more customization, allowing you to fit your Runner shell into your preferred playstyle.
A fresh start with new tools
Season 2 will begin with a full reset for all Marathon players, leveling the playing field, so that every Runner is once again on the same page gear-wise. It’s a time when everyone is discovering what’s new and learning how to survive Tau Ceti together.
As you build your Runner back up, we’ll have more fun to find, including two new weapons to collect–a small-arms SMG known as the KKV, designed for close-range DPS, and the D54 Battle Pistol, which comes equipped with an integrated red dot optic. Look for new mods, cores, and implants to continue refining your Runner shell into the biocybernetics merc you were born (and reborn) to be.
Season 2 also brings increased faction progression speed, a larger Vault, improvements to some of the more frustrating contracts, and more quality-of-life changes to help you on your climb.
Finally, if you’ve played previous Bungie games before, you might know about Bungie Rewards – our ongoing program that lets you unlock the ability to purchase exclusive game-inspired rewards by completing challenges in the game. We’re happy to share that Bungie Rewards will be coming to Marathon with Season 2 and you can look for more details coming soon. Until then, grab those flashlights and watch your six. You never know what surrounds you in the darkness…
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Title: Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game
Date: Fri, 29 May 2026 17:14:02 +0000
Link: https://www.rockpapershotgun.com/catch-the-scalpers-who-get-rich-flipping-pokemon-tcg-cards-in-this-very-vindictive-shop-management-game
You're A Scalper, Aren't You? is a collectible card shop management sim dedicated to punishing the terrible, awful, no-good people who buy up popular or hard-to-find cards, and sell them on at massively inflated prices. Certainly, it's one of the more vengeful job sims I've encountered lately. Think Papers, Please, but instead of weaselling out subversives, you're putting the squeeze on folks who are trying to make a killing from Pokémon's Prismatic Evolution packs. Read more
Title: "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players
Date: Fri, 29 May 2026 16:30:00 +0000
Link: https://www.rockpapershotgun.com/they-have-the-biggest-bullsht-detectors-on-the-planet-how-the-unlikely-eve-online-x-google-deepmind-ai-partnership-landed-with-players
The impact of generative AI upon PC gaming has proven controversial, which is my balanced journalist way of saying it’s been horrible. Players are widely repulsed by genAI material, developers and even some publishers are increasingly wary of its temptations, and in a rush to build the requisite infrastructure, component shortages have ravaged the hardware market. Nonetheless, EVE Online devs Fenris Creations – formerly CCP Games – have become dead keen on robot brains, and what they might be might be able to think up for EVE itself.
Earlier this month, a newly independent Fenris announced a "research partnership" with Google DeepMind, the search giant’s AI research division, that would see DeepMind take a minority stake in the company while training its AI agents on a separate, offline version of the longstanding space MMO. Days later, Fenris CEO Hilmar Veigar Pétursson sat onstage with DeepMind co-founder Adrian Bolton at the annual EVE FanFest conference to discuss the partnership, in a presentation that left the concrete plans of what it means for EVE still broadly vague – yet seemingly against the run of wider sentiment, escaped any significant backlash from the game’s historically outspoken playerbase.
Read more
Title: 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips
Date: Fri, 29 May 2026 15:53:06 +0000
Link: https://www.rockpapershotgun.com/007-first-lights-launch-bugs-and-fixes-prove-disappointingly-short-on-material-for-james-bond-quips
I fired up the launch patch notes for Io Interactive's 007 First Light hoping to find some rich material for James Bond quips. You know, like when James Bond beheads a villain with a skillet, then says something like "I always suspected you were… small fry." Or when James Bond murders somebody during an egg-and-spoon race, then says "You're cracking me up, my dear sir."
Alas, developers Io Interactive have let me down. The game's first hotfix is a bunch of routine but important-sounding fixes for various crash bugs. For example, it fixes a crash that occurs during a cutscene where Bond and Moneypenny enter an elevator. "Elevator crash bug" – what am I supposed to do with that? Hang on, do elevators also crash??? I need to stop using those things. Read more
Title: "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody
Date: Fri, 29 May 2026 14:48:15 +0000
Link: https://www.rockpapershotgun.com/stay-on-target-helldivers-2-gets-a-big-performance-patch-with-upscaler-support-but-it-isnt-working-brilliantly-for-everybody
Helldivers 2 has a new update that aims to improve the extraction shooter's performance, a source of some woe lately among Super Earth's democracy-managers. It introduces support for upscalers – specifically, FSR 3.1.5 (with FSR 4.0.3 for certain GPUs), DLSS 4.5 and XeSS 3.0 - together with variable rate shading and dynamic resolution scaling. Read more
Title: Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs
Date: Fri, 29 May 2026 14:04:24 +0000
Link: https://www.rockpapershotgun.com/sci-fi-rts-zerospace-combines-starcraft-with-mass-effect-rpg-choices-and-look-theyve-got-a-homeworld-guy-doing-the-mechs
If you have been hankering for a new scifi singleplayer real-time strategy game - specifically, one in which the charm of your human protagonist is inversely proportional to the quality of the mechs - spare a few moments for ZeroSpace. A collaboration between Starlance Studios and Ironward, it puts you in charge of a galactic "Protectorate" army made up of units from various species or factions, and invites you to splattergun swarms of grumpy arachnids, while navigating "through political turmoil in the Orion sector". It's out in early access on 20th July. Read more
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