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Title: Clair Obscur: Expedition 33 Becomes Second Game To Win Every Major GOTY Award
Date: Fri, 17 Apr 2026 21:29:49 +0000
Link: https://kotaku.com/clair-obscur-expedition-33-becomes-second-game-to-win-every-major-goty-award-2000688629
The only other game to snag these five major wins was 2023's popular RPG Baldur's Gate 3
Title: Crimson Desert, One Month Later
Date: Fri, 17 Apr 2026 21:12:33 +0000
Link: https://kotaku.com/crimson-desert-updates-reviews-steam-rating-patches-controls-features-one-month-later-2000688594
The massive open-world RPG has had a wild first month, with a ton of updates and changes reacting to an initial mixed reception from fans
Title: Pragmata Isn’t A ‘Sad Dad’ Game, It’s A Game That Loves Fatherhood, And That Rules
Date: Fri, 17 Apr 2026 20:34:29 +0000
Link: https://kotaku.com/pragmata-hugh-diana-dad-game-drawings-earth-memories-2000688610
Capcom’s sci-fi shooter weaves taking care of Diana’s heart and soul into its gameplay just as much as protecting her
Title: 10 Hilarious Tomodachi Life Interactions That Show Why The Switch Life Sim Is On Another Level
Date: Fri, 17 Apr 2026 19:28:21 +0000
Link: https://kotaku.com/tomodachi-life-funny-moments-nintendo-switch-2000688597
'I study the cooking meth rule book every night before bed!' — Walter White
Title: Developer Feels ‘Shut Down And Silenced’ After BAFTA Awards Pulled Her Game Over Its Subject Matter [Update]
Date: Fri, 17 Apr 2026 17:45:28 +0000
Link: https://kotaku.com/bafta-game-awards-quiet-things-trailer-silver-script-2000688583
The Quiet Things is an autobiographical narrative game about childhood trauma
https://www.vg247.com/feed
Title: Naval warfare, an actual server browser and more on the way to Battlefield 6 this year as BF Studios reveals 2026 roadmap
Date: Fri, 17 Apr 2026 13:20:53 +0000
Link: https://www.vg247.com/battlefield-6-2026-roadmap-naval-warfare-server-browser-details
It took Battlefield Studios over four months to tell Battlefield 6 players what they can actually expect from the game over the course of this year, in terms of content - but we’re glad to see a plan laid out nonetheless. Read more
Title: The Sims 4's much maligned paid mods have made it to consoles, but Kits are coming back to PC
Date: Fri, 17 Apr 2026 11:58:17 +0000
Link: https://www.vg247.com/the-sims-4-marketplace-paid-mods-consoles
The Sims 4 players on PlayStation and Xbox have now caught up to their friends on PC, at least when it comes to the game’s Marketplace. This new feature is essentially a hub for paid mods and other user-created content. Read more
Title: Blizzard will talk about Diablo 4: Lord of Hatred one last time before the expansion's launch next week
Date: Fri, 17 Apr 2026 09:22:33 +0000
Link: https://www.vg247.com/diablo-4-lord-of-hatred-last-pre-launch-developer-update-schedule
Diablo 4 is mere days away from the launch of its biggest expansion yet, and Blizzard wants to make sure it got one last chance to tell you about it. Lord of Hatred is the follow-up to 2024’s Vessel of Hatred, and it’s set to arrive on April 28. Read more
Title: Metro 2039 goes back to its Metro underground roots, with a story shaped by the war in Ukraine and the people who suffer it
Date: Thu, 16 Apr 2026 17:16:17 +0000
Link: https://www.vg247.com/metro-2039-reveal-early-details
The Metro series is finally, officially back with a new installment. 4A Games has just unveiled Metro 2039 to the world, the follow-up to the outstanding Metro Exodus, released all the way back in 2019. Read more
Title: Animal Crossing: New Horizons gets a new item to celebrate 25 years of the series
Date: Tue, 14 Apr 2026 10:15:30 +0000
Link: https://www.vg247.com/animal-crossing-new-horizons-new-update-series-anniversary
Animal Crossing: New Horizons has received a surprise patch today to celebrate the 25th anniversary of the life sim series. The update, version 3.0.2, is available across the Switch and Switch 2 versions of the game. Read more
https://www.gamespot.com/feeds/mashup/
Title: Get A Free Fortnite Skin And Car During Rocket League Crossover Event
Date: Fri, 17 Apr 2026 14:14:00 -0700
Link: https://www.gamespot.com/articles/get-a-free-fortnite-skin-and-car-during-rocket-league-crossover-event/1100-6539483/?ftag=CAD-01-10abi2f
Fortnite and Rocket League have kicked off a small new crossover event, called Rivals & Rockets, and it's got unusually good rewards. With a fairly minimal amount of grinding, you can earn a free Fortnite skin and a free car body that works in both games. But you'll have to play Rocket League to get the skin. The Rockets & Rivals event runs until April 30.To unlock the free skin--Dueling Dragons Jackie, which is a new version, with a much cooler jacket, of the free skin Jackie that was awarded for playing Rocket Racing two years ago--you'll need to complete five quests while playing online matches in Rocket League:Hit the ball 50 timesGet 15 centers or clearsGet 5 goalsPlay 5 matchesWin 5 matchesWhile these quests may seem a little daunting for folks who don't play Rocket League, they're not very time consuming--I got through them in about 45 minutes by playing normally. If you're worried about scoring goals, try the Heatseeker modes in ranked or casual. In Heatseeker, the ball naturally drifts toward the goal at all times, making it much easier to get a shot on target.Continue Reading at GameSpot
Title: Exude Your Inner James Bond With The Limited Edition 007 First Light Controller
Date: Fri, 17 Apr 2026 12:44:00 -0700
Link: https://www.gamespot.com/articles/007-first-light-dualsense-wireless-controller/1100-6539410/?ftag=CAD-01-10abi2f
007 First Light DualSense Wireless Controller $85 | May 27 Preorder at PlayStation Direct Everyone that's even seen a James Bond film wishes they could have even one iota of the man's coolness, whether it's the classic Sean Connery or the modern Daniel Craig. It's a hard vibe to capture--after all, not everyone can but you might feel a glimmer of it when you hold the new limited edition 007 First Light DualSense Wireless Controller, which opens up for preorder on April 17 at 10 am local time.Continue Reading at GameSpot
Title: Kingdom Come Deliverance 2 Director Says It Did Gay Romance "Right" By Not Going "Woke"
Date: Fri, 17 Apr 2026 12:28:00 -0700
Link: https://www.gamespot.com/articles/kingdom-come-deliverance-2-director-says-it-did-gay-romance-right-by-not-going-woke/1100-6539482/?ftag=CAD-01-10abi2f
Kingdom Come Deliverance 2 has received two nominations for Gayming Magazine's 2026 Gayming Awards, and the game's director, Daniel Vávra, has responded to this with an X post in which he says he's "really proud" of the game's nominations. Vávra then goes on to imply the way other games depict LGBTQ+ characters is wrong, though he wasn't specific about which games he was referring to."TRIGGER WARNING," the post begins. "Among all the various awards and nominations we’ve received, we’ve also just been nominated for the @gaymingmag GAYMING AWARDS! I’m really proud of that, because I absolutely stand by the fact that the way we did it is exactly how something like this should be done. Non-coercively, naturally, and educationally (because we show how things really were in the Middle Ages without idealizing them)--and without shoving it down anyone’s throat or trying to re-educate them like so many titles that are rightfully called 'woke' these days. We made the gay community happy and gave them the CHOICE to be themselves, just like we did for others in other choices and quests, and anyone who isn’t interested probably didn’t even notice. Except, of course, for [a] very small and very loud minority."He provided no specifics on which games were failing their LGBTQ+ audiences where Kingdom Come Deliverance 2 wasn't.Continue Reading at GameSpot
Title: One Of The Best Call Of Duty Games Just Came To Game Pass
Date: Fri, 17 Apr 2026 11:06:00 -0700
Link: https://www.gamespot.com/articles/one-of-the-best-call-of-duty-games-just-came-to-game-pass/1100-6539479/?ftag=CAD-01-10abi2f
One of the best Call of Duty games in recent times, 2019's Call of Duty: Modern Warfare from developer Infinity Ward, is out now on Xbox Game Pass. The game is available for the Premium and Ultimate tiers of Game Pass, as well as PC Game Pass.Modern Warfare scored generally positive review scores upon release and was a blockbuster success in terms of sales. The campaign was a bright spot for many, telling another globe-trotting story and kicking off a new Modern Warfare series following the popular games earlier in the 2000s.Modern Warfare's campaign brought back Captain John Price (with a new actor) and introduced Commander Farah Karim. She was played by Claudia Doumit, who starred on Prime Video's The Boys. Her missions were some of the best and most memorable from the campaign.Continue Reading at GameSpot
Title: Epic Keeps Making Fortnite Crew Less And Less Valuable
Date: Fri, 17 Apr 2026 10:52:00 -0700
Link: https://www.gamespot.com/articles/epic-keeps-making-fortnite-crew-less-and-less-valuable/1100-6539458/?ftag=CAD-01-10abi2f
When Epic Games raised prices in Fortnite by reducing the amounts of V-Bucks players receive for purchases and on the battle pass, it represented a pretty dramatic reduction in value for Fortnite Crew. The $12 monthly subscription grants a skin and V-Bucks each month, along with access to the battle pass, OG pass, music pass, and Lego pass in Fortnite as long as you stay subscribed, and the Rocket Pass in Rocket League. But it may be that Epic is also using another, more subtle method to make Crew less cost-effective for consumers: by making those passes last longer.Because so much of the value of Fortnite Crew these days is tied to the passes unlocked by the subscription, the value is higher if the passes cycle quickly. If you get through six Lego passes in a year, for example, that would obviously be better than only getting through three of them, because if you stay subscribed to Fortnite Crew, you're paying the same price each month no matter how many Lego passes Fortnite ends up having this year.We've got bad news: These Fortnite passes are definitely trending toward being longer these days. Let's look at some numbers.Continue Reading at GameSpot
https://www.polygon.com/rss/index.xml
Title: The 2026 Street Fighter movie trailer is packed with Easter eggs
Date: Fri, 17 Apr 2026 21:45:41 GMT
Link: https://www.polygon.com/street-fighter-2026-trailer-easter-eggs/
Capcom and Legendary's upcoming Street Fighter movie will likely be as divisive as the original, Jean-Claude Van Damme-led attempt to bring the fighting-game franchise to the big screen. Director Kitao Sakurai's adaptation of Street Fighter is taking a bold, stylized, filled-with-professional-wrestlers approach, with The Eric Andre Show levels of manic energy.
Title: Pragmata interactive maps
Date: Fri, 17 Apr 2026 20:41:13 GMT
Link: https://www.polygon.com/map/pragmata-interactive-solar-generator-mass-production-array-terra-dome/
Pragmata's map is bigger and more full of secrets than you might expect from what initially seems like a series of hallways. Nooks filled with danger and crannies hiding treasure abound, but it's easy to miss some of the more carefully hidden ones. That's not even getting into the secrets tucked safely behind holographic walls that seem oh-so-ordinary unless you know where to look. Pragmata's collectible list gives a general idea of which location has what items, but the in-game map makes pinpointing locations more than a little difficult.
Title: Marvel's classic Vampire Tales comics get a gorgeous collection
Date: Fri, 17 Apr 2026 20:04:10 GMT
Link: https://www.polygon.com/marvels-vampire-tales-receives-a-new-edition/
Marvel Comics and Dark Horse are teaming up to release a collected edition of 1970s horror fun with the first volume of The Best of Marvel’s Vampire Tales. This hardcover archival edition clocks in at nearly 300 pages, collecting selections from the horror anthology’s first six issues. This includes works by comics legends like Tony Isabella, Gardner Fox, Roy Thomas, Gil Kane, Steve Gerber, and many more.
Title: All unlockable buildings in Tomodachi Life: Living the Dream
Date: Fri, 17 Apr 2026 20:00:38 GMT
Link: https://www.polygon.com/tomodachi-life-living-the-dream-buildings-list-unlock/
There are 13 different types of buildings to unlock in Tomodachi Life: Living the Dream (not including the houses your Miis live in) that will help you decorate your island and provide different services. Some are shops, and others are just cool areas for your Miis to hang out in.
Title: Best new Xbox Game Pass games to play this weekend (April 17-19)
Date: Fri, 17 Apr 2026 19:30:19 GMT
Link: https://www.polygon.com/best-xbox-game-pass-april-17/
April is a jam-packed month full of new games to check out, like People of Note and Pragmata, but they're not all on Xbox Game Pass. What is on Microsoft's service, however, are around 900 titles to check out, including a few major additions that joined the library this month. Just like how you could spend an hour browsing Netflix without actually watching something, you could do the same with Game Pass.
Title: Strength and Destiny Collide: ‘Samson: A Tyndalston Story’ Arrives in the Cloud
Date: Thu, 09 Apr 2026 13:00:57 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-samson-a-tyndalston-story/
A timeless story of grit, faith and rebellion takes center stage as Samson: A Tyndalston Story joins the GeForce NOW library today.
The highly anticipated release from Liquid Swords can now be streamed on nearly any device with GeForce NOW bringing cinematic intensity and mythic storytelling to the cloud.
Catch it as part of four new games in the cloud this week.
Stream the Power
A new legend rises.
Tyndalston is a city built on debt, muscle and memory. Samson: A Tyndalston Story from Liquid Swords follows Samson, a former enforcer pulled back to the streets that made him. Violence is currency as every fight is personal, every hit carries history and every escape feels earned in a city that never forgives.
Gameplay blends cinematic melee action with choice-driven narrative progression. Every confrontation — from shadowed alley brawls to large-scale set pieces — feels purposeful, reflecting Samson’s internal struggle between vengeance and redemption. Brawls hit fast and close. Cars aren’t set pieces — they’re weapons. Momentum and terrain decide if the player walks away or falls harder. Every job, debt and decision cuts toward freedom or collapse.
The game takes full advantage of ray-traced global illumination, reflections and shadows, creating a city that feels cinematic and alive. NVIDIA DLSS 3.5 boosts performance, while NVIDIA Reflex technology cuts down latency to keep controls razor-sharp during split-second fights. With GeForce NOW, the experience streams instantly at maximum fidelity, even without the latest hardware. No waiting around for downloads or worrying about system specs, just dive straight into the grit and glow of Tyndalston.
Celebrate New Games
No arms, no problem.
Celebrate three decades of Rayman with the definitive edition of the platforming classic in Rayman 30th Anniversary Edition, featuring five versions from iconic consoles, over 120 additional levels and an exclusive documentary that explores the creation of the limbless hero. Stream it on GeForce NOW without having to wait around for downloads or updates.
In addition, members can look for the following:
Samson (New release on Steam, April 8, GeForce RTX 5080-ready)
Morbid Metal (New release on Steam, April 8, GeForce RTX 5080-ready)
DayZ (New release on Xbox, available on Game Pass, April 9)
Rayman: 30th Anniversary Edition (Steam and Ubisoft)
GeForce RTX 5080-ready game this week, in addition to Samson and Morbid Metal:
Starfield (Steam and Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
Who's the most iconic animal from a video game? Drop a pic or gif! (this post isn't just to farm cute animal pics, no idea what you're talking about).
— NVIDIA GeForce NOW (@NVIDIAGFN) April 7, 2026
Title: Press Start on April: GeForce NOW Brings 10 Games to the Cloud
Date: Thu, 02 Apr 2026 13:00:09 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-april-2026-games-list/
No joke — GFN Thursday is skipping the tricks and heading straight into the games. April kicks off with ten new titles, bringing fresh adventures to GeForce NOW, including the launch of Capcom’s highly anticipated PRAGMATA.
A dozen new games are available to stream this week, including Arknights: Endfield, which expands the acclaimed series into a full 3D real‑time strategy adventure. On GeForce NOW, every battle flows with precision and every mission looks sharper than ever.
So gear up, grab a controller or gaming device of choice, and get ready to stream — another month of great gaming is now underway.
Command the Frontier
Reclaim the frontier using cloud technology.
Arknights: Endfield from Hypergryph expands the acclaimed Arknights universe into a full, 3D, real‑time strategy role-playing game. Blending tactical planning with sleek sci‑fi aesthetics, the title invites players into a world featuring terraformed settlements, advanced technology and looming threats beneath the planet’s surface.
Set on the perilous planet Talos‑II, Endfield follows a group of pioneers uncovering lost secrets and battling hostile factions. The game seamlessly merges base‑building, exploration and combat — with squads of operators coordinating in real time to overcome environmental hazards and powerful enemies. Every decision impacts survival, progress and the unfolding mystery of the world.
On GeForce NOW, Arknights: Endfield can be played at the highest settings from virtually any device, enabling crisp visuals and high performance without compromise. GeForce RTX rendering brings the game’s metallic skylines and glowing wastelands to life, while ultralow-latency streaming ensures every tactical command lands with precision.
Spring Into April
He’s back.
Capcom’s Mega Man Star Force Legacy Collection includes seven games and additional features, including a gallery of illustrations and music. Eleven‑year‑old Geo Stelar is a grieving boy who isolates himself after the mysterious disappearance of his astronaut father. His life changes when he encounters an extraterrestrial being named Omega‑Xis, granting him the power to become Mega Man. The collection streams instantly with GeForce NOW, turning any device into a Star Force terminal ready to save the world once more.
Check out what else is available this week:
Hozy (New release on Steam, March 30)
Cooking Simulator 2: Better Together (New release on Steam, March 31)
Legacy of Kain: Ascendance (New release on Steam, March 31)
Subliminal (New release on Steam, March 31)
Super Meat Boy 3D (New release on Steam, March 31)
I Am Jesus Christ (New release on Steam, April 2)
ALL WILL FALL (New release on Steam, April 3, GeForce RTX 5080-ready)
Arknights: Endfield (Official Site)
Mega Man Star Force Legacy Collection (Steam)
Nova Roma (Steam and Xbox, available on Game Pass)
RuneScape: Dragonwilds (Steam)
Way of the Hunter 2 (Steam, GeForce RTX 5080-ready)
And look forward to the games coming throughout the month:
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors (New release on Steam, April 21)
Samson (New release on Steam, April 8)
Replaced (New release on Steam and Xbox, available on Game Pass, April 14)
Cthulhu: The Cosmic Abyss (New release on Steam, April 16)
PRAGMATA (New release on Steam, April 17)
Outbound (New release on Steam, April 23)
Heroes of Might and Magic: Olden Era (New release on Steam, April 30)
Bus Bound (New release on Steam, April 30)
More of March
In addition to the 15 games announced last month, a dozen more joined the GeForce NOW library:
1348 Ex Voto (Steam, GeForce RTX 5080-ready)
BATTLETECH (Xbox, available on Game Pass)
Cooking Simulator 2: Better Together (Steam)
Despot’s Game (Xbox, available on Microsoft)
Diablo II: Resurrected (Steam)
Hozy (Steam)
King’s Quest (Ubisoft)
Monster Hunter Stories 3: Twisted Reflection (Steam, GeForce RTX 5080-ready)
Super Meat Boy 3D (Steam)
Warcraft I: Remastered (Ubisoft)
Warcraft II: Remastered (Ubisoft)
Way of the Hunter 2 (Steam)
What are you planning to play this weekend? Check out Crimson Desert on GeForce NOW in Anytime Anywhere Gaming’s YouTube review.
Title: Game On: Five New Titles Now Streaming on GeForce NOW
Date: Thu, 26 Mar 2026 13:00:47 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-screamer/
That gaming backlog won’t clear itself — GeForce NOW is here to help. Stream the latest titles straight from the cloud across a variety of devices.
This week, five new titles are ready to play instantly in the cloud gaming platform’s library. Screamer drifts onto the scene with retro‑racing attitude and pixel‑perfect speed. Plus, Honkai: Star Rail Version 4.1, “Unraveled for Daybreak,” touches down.
Hit the Gas
The ‘90s called — it wants the cloud.
Screamer from Milestone roars back onto the track as a blistering arcade racer that thrives on speed, precision and pure retro attitude.
Tight corners and neon‑soaked straights define a style built for thrill seekers who crave the rush of classic ‘90s racing action. The mix of sharp visuals, snappy handling and roaring engines creates an experience that’s equal parts vintage energy and modern muscle.
Running on GeForce NOW, Screamer puts pedal to the metal with ultralow latency and buttery‑smooth streaming. In the cloud, every race launches instantly, every drift hits with full force and every victory feels just a little louder.
Let’s Play Today
All aboard the Astral Express.
Honkai: Star Rail Version 4.1, “Unraveled for Daybreak,” is available now, bringing new adventures aboard the Astral Express. The crew touches down at Star Rail FEST, a grand interstellar celebration packed with new zones, characters and challenges. Detective Ashveil joins as a new five-star Lightning hunter, chasing conspiracies hidden behind the glitz of the Phantasmoon Games. Dive into the new Wispae War Saga, enjoy free Warps and explore fresh Divergent Universe content filled with rewards and events. Play the latest Honkai: Star Rail update instantly on GeForce NOW — no installs, just starlight and action.
Members can also look for the following:
Screamer (New release on Steam, March 26, GeForce RTX 5080-ready)
King’s Quest (New release on Ubisoft, March 25)
BATTLETECH (Xbox, available on Game Pass)
Despot’s Game (Xbox, available on Microsoft)
Diablo II: Resurrected (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
You get a magic wand that can save any character from their death in a video game.
But you can only choose one. Who do you save?
Beware spoilers in the replies and choose wisely.
— NVIDIA GeForce NOW (@NVIDIAGFN) March 25, 2026
Title: Smooth Moves: 90 Frames-Per-Second Virtual Reality Arrives on GeForce NOW
Date: Thu, 19 Mar 2026 13:00:09 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-virtual-reality-update/
It’s a double feature on GFN Thursday. This week, GeForce NOW offers smoother sights in virtual reality (VR) and a sprawling new land to conquer.
Streaming at 90 frames per second (fps) comes to supported VR headsets.
And Crimson Desert, which recently surpassed 3 million wishlist additions on Steam, debuts in the cloud with GeForce RTX 5080‑class power. Catch it as part of four new games on GeForce NOW
VR, but Make It 90 FPS
Power levels rising … to 90 fps.
VR in the cloud is getting a smoothness upgrade. GeForce NOW is boosting support for Apple Vision Pro, Meta Quest devices and Pico devices to stream at up to 90 fps for Ultimate members, bringing crisper motion and more responsive gameplay straight from the cloud. The app update is starting to roll out to members starting today.
Members can transform the space around them into a personal gaming theater with GeForce NOW, playing favorite PC titles on a massive virtual screen. With support for up to 90 fps for Ultimate members, gameplay feels smoother, movement more natural and action more comfortable. All premium members can continue to enhance their experiences with NVIDIA RTX and DLSS technologies in supported titles.
Just fire up GeForce NOW on supported VR platforms, step into a virtual big screen and let the cloud handle the heavy lifting. From chill sessions in a virtual theater to high‑octane firefights, 90 fps helps keep every moment looking sharp and feeling responsive.
A Storm Brews
Into the cloud with “Crimson Desert.”
Pearl Abyss’ Crimson Desert, a stunning, open‑world action adventure set in a war‑torn fantasy land, pairs large‑scale exploration with cinematic storytelling and hard‑hitting, combo‑focused combat. One moment is a quiet ride across windswept plains, the next is a chaotic clash against towering foes with mystical power effects lighting up the battlefield.
Follow Kliff, a mercenary whose close‑knit group is destroyed in a sudden ambush. The journey centers on exploring a massive, detailed world, taking on story missions, riding mounts, finding supplies and facing dangerous enemies as Kliff works to bring his scattered companions back together.
GeForce NOW brings 5080-class power to the game across supported devices, delivering high settings, smooth action and lush visuals without the need to worry about system specs. Members can jump into its cinematic battles and sweeping landscapes on the device of their choice, from low‑spec laptops to compatible TVs and mobile devices.
Joining the Family
It’s time to make an offer no tank can refuse.
World of Tanks is rolling out the red carpet for Battle Pass Special: Mafia from March 19-29, welcoming the respectable family from the fine city of Lost Heaven and bringing their signature mix of loyalty, ambition and firepower to the battlefield. Recruit iconic characters from 2K’s original Mafia game, unlock stylish 2D looks like Little Italy and Lost Heaven Noir, and command the Italian Predatore tank to make sure every deal ends with a bang. Respect is earned — and it’s best earned playing on GeForce NOW, where the action hits fast and smooth — powered by the cloud.
In addition, members can look for the following:
Everwind (New release on Steam, March 17, GeForce RTX 5080-ready)
Retro Rewind – Video Store Simulator (New release on Steam, March 17)
Crimson Desert (New release on Steam, March 19, GeForce RTX 5080-ready)
Fallout 3 (Steam)
Cyberpunk 2077, Forza Motor Sport, Icarus and Ark Survival Ascended — currently available to all GeForce NOW members — will no longer be available on the free tier starting Wednesday, April 1, as the basic rig type does not meet the game’s updated minimum system requirements. Premium members can continue to play these games uninterrupted.
For some icing on the cake, the GeForce NOW Reddit community is running a giveaway for a VR headset. Find details on how to enter. Plus, check out GeForce NOW creator Airie Summer’s gaming giveaway on X
much love to nvidia for the community giveaways ♡@logitechg pro grade performance gears https://t.co/lRpSTKhQHJ @nvidiagfn
entries open @ channel during the following times xoxomarch 12, 19, & 26 from 09:30 a.m. to 05:30 p.m. ethttps://t.co/q67SOJNpbO #nvidiapartner pic.twitter.com/uQ6L1rcVcj
— airie (@airiesummer) March 12, 2026
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Title: GeForce NOW Raises the Game at the Game Developers Conference
Date: Thu, 12 Mar 2026 13:00:53 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gdc-2026/
GeForce NOW is bringing the game to the Game Developers Conference (GDC), running this week in San Francisco. While developers build the future of gaming, GeForce NOW is delivering it to gamers. The latest updates bring smoother performance, easier game discovery and a fresh lineup of blockbuster titles to the cloud.
Game discoverability gets a boost with new in‑app labels for connected accounts for Xbox Game Pass and Ubisoft+. It’ll be easier than ever to see titles already available through linked subscriptions, so members can seamlessly jump into games they already own.
Virtual reality gets a smooth upgrade — supported devices now stream at 90 frames per second (fps), up from 60 fps, delivering more responsive and immersive virtual reality (VR) experiences.
Account linking is also leveling up. Following Gaijin single sign-on announced at CES in January, GOG account linking and game library syncing are coming soon.
The GeForce NOW library continues to grow with new releases joining the cloud at launch: CONTROL Resonant and Samson: A Tyndalston Story. Plus, select Xbox titles will join the Install-to-Play library.
In addition, there’s a lineup of five new games to catch this week, including Capcom’s Monster Hunter Stories 3: Twisted Reflection, on top of the latest update for Fortnite.
Gaming Is Buzzing
GeForce NOW is rolling into GDC with an easier way to keep track of titles, as well as performance upgrades and a growing lineup of major titles ready to stream at launch.
Keeping track of which game lives on which service can be tricky. In‑App labels — coming soon to GeForce NOW for connected subscriptions — will help make it simple for members to know exactly what games they can play on GeForce NOW. Once a member connects their Xbox Game Pass Account or Ubisoft+ account, clear labels will appear directly on the game art inside the GeForce NOW app — eliminating guesswork and making it easy to see exactly what’s available to play from their game subscription services.
Set it and forget it.
Account linking is expanding too. On top of Gaijin single sign-on, GeForce NOW is adding GOG account linking and game library syncing in the coming months.
Smooth moves.
Virtual reality is also getting an upgrade. Starting Thursday, March 19, VR devices that GeForce NOW supports, including Apple Vision Pro, Meta Quest and Pico devices, will stream at 90 fps for Ultimate members, an increase from 60 fps. The higher frame rate enhances smoothness, responsiveness and realism across every session — whether gamers are chasing enemies through neon-lit streets or exploring far‑flung alien worlds.
GeForce NOW’s Install‑to‑Play library is also expanding with select Xbox titles, including Brutal Legend from Double Fine Productions and Contrast from Compulsion Games. These additions bring more flexibility for members to download and install their owned games alongside streaming favorites.
That’s just the start. Highly anticipated games are headed to the cloud at launch:
Bending reality.
CONTROL Resonant — Remedy’s upcoming action‑adventure role-playing game (RPG) that blends supernatural powers with a warped Manhattan facing a reality-bending cosmic threat.
Unravel a family story steeped in myths.
Samson: A Tyndalston Story — the game from Liquid Swords is a gritty action brawler, set in the city of Tyndalston, launching on PC.
Free to Save the World
Chaos in the cloud.
Fortnite’s original adventure is back in the spotlight — and soon, it’ll free to play. Fortnite first launched in 2017 as a story-driven co‑op experience, and on Thursday, April 16, the “Save the World” update will officially be free to play for all players. Pre-registration begins on Thursday, March 12.
Join forces against hordes of husks, solo or with the squad, in a player vs. environment action-packed story, complete with gathering, crafting and collecting. Pick a favored playstyle with four distinct classes to choose from, over 150 heroes and weapons to upgrade, and loadout customization options to hone builds even further. With hundreds of updates since its original launch and over 100 hours of content, squads can build, grind gear and engineer elaborate homebase defenses to keep the Storm King at bay. “Save the World” isn’t available on mobile devices, including tablets.
On GeForce NOW, Fortnite “Save the World” streams straight from the cloud — no waiting around for updates or patches. Low‑latency streaming keeps building, shooting and trap placement feeling snappy across supported devices. Stay in the action with GeForce NOW.
Gear Up for Glory
The cloud makes it easy to suit up in style.
From chaotic infantry clashes to roaring jet dogfights, every match is an unpredictable explosion of strategy and mayhem in EA’s Battlefield 6.
This week, GeForce NOW Ultimate members can drop into the action with serious style — a new reward, the Advancing Gloom Soldier Skin, gives soldiers a sleek, battle-hardened look fit for the frontlines. Members can claim it in their GeForce NOW account portals, redeem it at EA.com/redeem, then show up ready in true Ultimate fashion. It’s available through Sunday, April 12, or while supplies last.
Being a GeForce NOW member pays off. Whether streaming on the go or maxing out graphics in the cloud, members get exclusive rewards to keep and flaunt.
Start the Games
Twin monsters, one cloud.
Twin Rathalos, born in a twist of fate, set the stage for the third entry in the Monster Hunter Stories RPG series, launching on GeForce NOW. Monster Hunter Stories 3: Twisted Reflection is an RPG series set in the Monster Hunter world, where players can become a Rider, and raise and bond with their favorite monsters. Play it instantly on GeForce NOW and take the adventure anywhere, on any device.
In addition, members can look for the following:
Warcraft I: Remastered (New release on Ubisoft, March 11)
Warcraft II: Remastered (New release on Ubisoft, March 11)
1348 Ex Voto (New release on Steam, March 12, GeForce RTX 5080-ready)
John Carpenter’s Toxic Commando (New release on Steam, March 12, GeForce RTX 5080-ready)
Monster Hunter Stories 3: Twisted Reflection (New release on Steam, March 12, GeForce RTX 5080-ready)
This week’s additional GeForce RTX 5080-ready game, on top of the addition of John Carpenter’s Toxic Commando, 1348 Ex Voto and Monster Hunter Stories 3: Twisted Reflection:
Greedfall: The Dying World 1.0 (Steam, GeForce RTX 5080-ready)
What are you planning to play this weekend? Let us know on X or in the comments below.
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Title: Share of the Week: Resident Evil Requiem – Leon
Date: Fri, 17 Apr 2026 18:00:00 +0000
Link: https://blog.playstation.com/2026/04/17/share-of-the-week-resident-evil-requiem-leon/
Last week, we asked you to share Leon’s best moments in Resident Evil Requiem using #PSshare #PSBlog. Here are this week’s highlights:
mykatsuki shares a portrait of Leon looking over his shoulder
Photo_Resume shares Leon framed by broken glass
Leon_REBHFun shares Leon posed alongside his motorcycle
TakaSanGames shares a portrait of Leon in a suit
ffx_auron91 shares Leon doing a kick
bluegreenherb shares Leon pushing his hair back
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Resident Evil Requiem – GraceSUBMIT BY: 11:59 PM PT on April 1, 2026
Next week, Grace takes the spotlight. Share her best spoiler-free moments in Resident Evil Requiem using #PSshare #PSBlog for a chance to be featured.
Title: Wuthering Waves Version 3.3: Reverbs From the End of Galaxies update arrives April 30
Date: Fri, 17 Apr 2026 12:15:08 +0000
Link: https://blog.playstation.com/2026/04/17/wuthering-waves-version-3-3-reverbs-from-the-end-of-galaxies-update-arrives-april-30/
Hello, Rovers. On April 30, Wuthering Waves Version 3.3 Reverbs From the End of Galaxies will officially launch. As we step into this new chapter, we’re also preparing to celebrate our second anniversary together with all of you. To thank you for your continued support, Version 3.3 will feature generous anniversary rewards, including a total of 40 free pulls, as well as an exclusive title and outfit accessories available through special events.
Play Video
As the main story approaches its climactic final battle—Rover will pilot the Exostrider through the Stridergate, venturing deep into high-concentration Voidspace in search of Aemeath. Alongside the main quest, two new 5-Star Resonators, Hiyuki and Denia, will make their debut. Each carries their own destiny, and the choices they make will become key variables in determining the outcome of this unfolding crisis.
Now, let’s dive into the details of Version 3.3, including the latest developments in the main storyline, new character Convene information, anniversary celebration events, and various system optimizations.
New main story
The fog hanging over Rahai-Roi has never truly lifted. As the Exostrider plan enters its decisive phase, long-buried truths are beginning to surface.
In Version 3.3, Main Quest Chapter III Segue Wishes in the Bell and Main Quest Chapter III Act V Starlights from Yesterdays will become available on April 30. During Wishes in the Bell, players will witness the growing tensions between Hiyuki and the Fractsidus, as she faces a decisive choice in the confrontation shaped by her fate.
In Starlights from Yesterdays, Rover will pilot the Exostrider through the Stridergate and venture into Voidspace at the far edge of the galaxy, setting out on the critical journey to find Aemeath while uncovering the conspiracy set in motion by the Fractsidus and Aleph-1.
Additionally, Main Quest Chapter III Segue Beneath a Melting Night Sky will become available on May 21. As the story continues, the true purpose of the mysterious girl Denia, and whether the Fractsidus still conceal deeper plans, will gradually come to light.
After completing Version 3.3 Main Quest Starlights from Yesterdays, Rover will obtain a new Terminal appearance item, the Frequency Cassette Recorder, unlocking a new exploration experience.
New Resonator
In Version 3.3, the 5-Star Resonator Hiyuki will officially make her debut. A wanderer who arrived in Lahai-Roi under mysterious circumstances, Hiyuki fights using the power of the Suzu, a force that requires her to trade her own future in exchange for strength against the Threnodian.
For years, Hiyuki has carried the wishes of others, continuously burning away her own future to protect the people of her homeland. Even as the battle against the Threnodian seems endless, she continues to shoulder this burden alone, tempering her will and strength throughout a long and solitary journey.
Hiyuki is a 5-Star Glacio Resonator who specializes in applying Glacio Chafe and wields a Sword as her weapon. In combat, she commands three distinct blades and shifts between different attack styles by condensing ice into weapons.
Upon unleashing her Resonance Liberation and channeling the power of the Suzu, Hiyuki enters Futures’ Tithe, a state that significantly enhances her combat capabilities as intense frost engulfs the battlefield. While in this state, she attacks relentlessly with her ice blades, builds her Forte Gauge through successful strikes, and summons ice trees that rise from the ground to impale enemies before delivering decisive finishing slashes.
Under certain conditions, Hiyuki can enter a special combat state through evasive maneuvers and continue her assault amid swirling snow and drifting petals. When specific conditions are met, she can further unleash an Enhanced Resonance Liberation, releasing the foreclaimed power of the Suzu to overwhelm her enemies.
As one of the key characters appearing in Version 3.3’s storyline, Denia presents two contrasting sides to her personality. Under the spotlight, she appears gentle and approachable, while behind the scenes, a more unpredictable side occasionally emerges.
Denia is a 5-Star Fusion Resonator who wields a Rectifier and can switch between Fusion Burst and Tune Strain modes. In combat, she uses her staff to summon bubble-like attacks while also commanding clawed manifestations through her Forte. Her playstyle shifts under certain conditions, becoming more aggressive.
When casting her Resonance Skill, Denia gathers energy into a large starry bubble that explodes to deal damage. Upon activating her Resonance Liberation, she enters Breakdown Form, significantly increasing her combat tempo.
In this state, she builds up her Forte Gauge through enhanced attacks. Once fully charged, Denia can unleash an Enhanced Resonance Liberation, summoning a massive sphere that crashes down on enemies while creating a field that pulls in surrounding targets.
Second anniversary events & rewards
In Version 3.3, Wuthering Waves celebrates its Second Anniversary with the themed event Star Bouncing, where Rovers transform into Pinball figures and battle alongside Resonators in new Persona forms. Rewards include Astrites, an exclusive title, an Echo, and other items.
The Second Coming of Solaris Collab Season will also be available, offering rewards such as 10 Forging Tides, 10 Lustrous Tides, a Second Anniversary Sigil, a motorbike livery, and an outfit accessory.
After the Version 3.3 update on April 30, players can log in to claim 20 Radiant Tides, 10 Crystal Solvents, and a Second Anniversary Avatar. Additional login rewards will be available on May 23, 2026.
Finally, we would like to extend our most sincere wishes to every Rover: Happy Second Anniversary. Thank you for your continued companionship and support along this journey. We look forward to many more adventures with you in the future of Solaris. Wuthering Waves Version 3.3 Reverbs From the End of Galaxies is set to launch on April 30. Ever shine with you!
Title: How narrative-driven puzzles shape Causal Loop’s world and progression, out April 23
Date: Thu, 16 Apr 2026 19:35:23 +0000
Link: https://blog.playstation.com/2026/04/16/how-narrative-driven-puzzles-shape-causal-loops-world-and-progression-out-april-23/
Causal Loop has always been a dream project for us. For the past four years now, it has grown far beyond what we initially expected. Once you start pulling on the thread that unites the game’s story and its mechanics, you realize very quickly that you can’t just brush past certain ideas or dance around them. If a puzzle exists in the world, it needs an explanation.
Play Video
Story and puzzles are designed together, not separately
Initially, we didn’t design the puzzles together with the story. During the prototyping phase, we were sketching out mechanics and figuring out what worked in several iterations of the same puzzle. But relatively early on, we realized that we wanted to tell a much more involved story, and that to tell this story well, the gameplay had to be complementary.
We expanded on the already designed puzzles, so they made sense within the story. The core mechanics stayed the same, but their purpose shifted. It’s no longer just about opening a door or unlocking a gate. Now, you might be controlling a device that has a clear narrative function or searching for something that ties directly into what happened before.
The puzzles and the story became inseparable, because the story naturally started interacting with the gameplay in a way that tied them together.
Much like the story itself, the puzzles are also intrinsically about choices and causality, your choices are embedded in every action you take. It goes hand in hand. Especially when you’re recording echoes of yourself, every movement becomes a deliberate decision.
Echo system and diegetic design
A good example of how deeply integrated everything is would be the echo system and how we present it to the player.
We use a diegetic interface, meaning everything you see as a player is also what the protagonist sees. So, when you create an echo for the first time, it wouldn’t make sense for it to be highlighted or to display a path immediately. Instead of just adding them as gameplay elements into our UI, we built them into the story, with Bale asking Walter to implement a way to visualize them.
A common issue in puzzle games is that disconnect where players ask: why is this here? Especially in environments that are supposed to feel real or functional. We considered this throughout our development, to ensure there was a reason the puzzles exist on the planet. If players pay attention, they will understand why things are the way they are and that the systems they are interacting with are part of something larger.
To heighten the player’s immersion, we also use lead-in and lead-out areas to control how players move through the experience. Before a puzzle, we often focus on story. This is where we are able to introduce context, build tension, or deliver key information. Then, once you’re in the puzzle, the focus shifts to gameplay, framed by the larger picture of the current scene happening in the story. It’s a deliberate structure, and we adjust it constantly depending on what is needed narratively at that moment.
Worldbuilding emerges through interactive problem-solving
Our first version of the way we tried telling our story didn’t feel right and was too much telling and not enough showing, with characters commenting on everything the player saw. It felt unnatural.Instead of relying heavily on character narration, we leaned into environmental storytelling and player discovery. The world itself gives you clues, like collapsed structures, old recordings, or remnants of past events. You’re not being told exactly what happened but piecing it together yourself. In the end, we settled for a mix of clear conveyance, environmental storytelling and dialogue. If one of those elements is missing, players risk misunderstanding key aspects of what’s going on. Naturally, trying to eliminate this risk leads to a lot of iteration.
A good example is the force fields that only affect echoes. In earlier versions, they looked like solid barriers, so players assumed they couldn’t pass through, even though they could. So in many cases we had to adjust the presentation, to always make sure there is some kind of clue or clarity, without explaining too much. And this is the way we went about not only the puzzle design but also the worldbuilding.
For example, we developed details like the Tor calendar system because we needed that context ourselves. If we’re attaching dates to objects or recordings, those dates have to make sense within the culture. That’s a typical trap when writing: you realize you need more context, not for the player, but for yourself.
Only a small part of that information ends up in the game, but it’s enough that players could, in theory, reverse-engineer it if they wanted to.
Shared creative vision across a small development team
I’m very drawn to the existential side of science fiction. What does it mean if there are multiple versions of you? Are you still the original? What happens to your echoes?
Daniel is much more focused on the gameplay experience. He wants the mechanics to feel clean and intuitive, without the story getting in the way or over-explaining things.
This is why Daniel focuses on the puzzle logic, while I build the narrative logic around it: how you enter the puzzle, what it means in the story, and how you leave it again. Then we take a step back and ask: does this make sense from both a gameplay and a story perspective? That balance is what makes it work.
There have been several instances where the story made us reconsider the design of a level. While in one chapter we had to change the layout of the whole level to match the way the story had evolved and had to accommodate an additional cutscene, we had to redesign the puzzle to keep the narrative tension of a scene without the player having to suddenly leave the area in another one. In that second example, that puzzle alone went through four or five major iterations.
Besides the game design and the narrative intertwining in such a natural way, players can also look forward to the game performing very well from a technical standpoint. Daniel and I have not only learned much about the world we created together, and about working with each other in the process of creating Causal Loop, but also learned – and keep learning – a lot about Unreal Engine 5. Our experience of having been in the industry for almost 20 years, means we were able to incorporate all of those learnings into the workflow quite smoothly.It’s been amazing to see people already engaging with Causal Loop and supporting us along the way by playing the demo and joining in with their thoughts and feedback. We hope that players will enjoy the finished version of the game with all of its secrets, connections, and hidden layers that reward those who take the time to look deeper.
Causal Loop launches on PlayStation 5 on April 23.
Title: Construction Simulator: Evolution introduces new demolition and manual labor gameplay
Date: Thu, 16 Apr 2026 19:22:56 +0000
Link: https://blog.playstation.com/2026/04/16/construction-simulator-evolution-introduces-new-demolition-and-manual-labor-gameplay/
Construction Simulator: Evolution is exactly what the name promises: the biggest leap the series has ever taken. For the first time, we’re expanding the core experience beyond construction itself – bringing demolition and hands-on manual labor into the spotlight, while staying true to the heavy machinery gameplay featuring numerous officially licensed brands our players love.
Play Video
Picture arriving on a construction site with your multiplayer friends: heavy machines starting up, tools ready, and a clear goal ahead. One of you climbs into an excavator, another grabs a demolition hammer, and together you turn an empty or outdated site into something new.
In previous Construction Simulator titles, everything revolved around building. You took on construction contracts, operated powerful machines, and watched projects come to life step by step. That core remains unchanged in Evolution, but as a team, we kept asking ourselves how we could bring players even closer to the full reality of a construction site.
The answer led us to two major new gameplay pillars.
The first one is demolition. For the first time in the series, you’re not just creating new structures – you’re tearing down old ones. This adds a new dimension to the types of contracts you take on and the equipment you use.
To support this, we’ve significantly expanded our machinery systems, especially excavators. Players can now equip a range of specialized attachments, including hydraulic breakers, steel shears, and concrete crushers. Each tool gives you a different way to approach a task. Instead of simply “removing” a structure, you actively break it apart piece by piece, choosing the right equipment and watching the results in real time.
The second big addition is manual labor – something we’ve never explored in this depth before. While heavy machinery remains at the heart of Construction Simulator, real construction sites involve a lot more than sitting in the driver’s seat. With Evolution, we’re starting to close that gap. You can now take on a wide range of hands-on activities directly with your character. Use a handheld demolition hammer for precise work, grab a shovel when needed, or operate tools like a nail gun.
We’re also introducing new tasks such as cutting wooden elements into size, building walls brick by brick, and applying plaster to finish surfaces. These activities are fully integrated into our missions and add even more variety to the overall gameplay experience. With manual labor, there’s always something meaningful to do on the construction site whether you’re operating heavy machinery or focusing on hands-on tasks.
This really shines in both single-player and multiplayer. With more diverse activities available, players can naturally find their role in the moment. One player might handle heavy equipment, while another focuses on manual tasks or preparation work on-site. This keeps everyone engaged and makes working together feel efficient and rewarding.
What makes this especially exciting for us is that all of this is built directly on top of the systems players already know and enjoy. We’re not replacing what worked – we’re expanding it in meaningful ways. If you’ve played previous Construction Simulator games, Evolution will feel familiar but at the same time much richer in gameplay.
On PlayStation 5 and PlayStation 5 Pro, this evolution really comes to life. The added gameplay variety, combined with improved performance, a dump truck full of new contracts and two completely new maps with even more detailed environments and each with its own extensive campaign, helps make every job feel more immersive. Whether you’re operating heavy machinery, tearing down structures, or working hands-on with tools, the experience feels more tangible than ever before.
Construction Simulator Evolution represents a clear step forward for the series – not just in scale, but in how players engage with each task on-site. By expanding both demolition and manual labor, we’re giving players more ways to take part in every project.
For us as developers, this is about more than just new features. It’s about capturing the full rhythm of construction work with big machines, a wider variety of tasks, and the satisfaction of seeing everything come together. Whether you’re playing solo or with friends, every contribution matters, and every finished project tells its own story.
We can’t wait for you to get your hands on it. Be sure to wishlist Construction Simulator: Evolution on PlayStation 5 to stay updated on all upcoming news.
Title: Metro 2039 revealed as the post-apocalyptic shooter series returns
Date: Thu, 16 Apr 2026 17:20:51 +0000
Link: https://blog.playstation.com/2026/04/16/metro-2039-revealed-as-the-post-apocalyptic-shooter-series-returns/
On behalf of 4A Games and Deep Silver, we’re excited to reveal Metro 2039, the fourth mainline entry in the iconic series of post-apocalyptic first-person shooters. Today, we’re showing off a first look at the game, its story, and gameplay in an extended video presentation.
Play Video
Set six years after the original game and written in collaboration with Metro author Dmitry Glukhovsky, this new entry builds on our vast experience creating handcrafted, story-driven single-player campaigns with a claustrophobic atmosphere of tense, psychological horror.
Welcome to Metro 2039.
The darkest Metro chapter yet
While Metro Exodus saw us leaving Moscow, Metro 2039 sees players going back to the tunnels and leaning into what makes Metro special. In the series, survivors of a nuclear war have been forced to live underground in the Metro tunnels of Moscow. Now, the underground factions and station communities have all been united under one banner – the Novoreich, led by a new Fuhrer; the legendary Spartan, Hunter. Fuhrer promises a new life for the people but in reality, the Metro is flooded with propaganda, misinformation, and fear. The people suffer under his authoritarian regime and the brutal belief… if it’s hostile, you kill it.
Our new, voiced protagonist is The Stranger, a recluse plagued by violent nightmares and forced to undertake a harrowing journey back into the Metro, a place he swore to never return. Today’s reveal trailer took us into one of his frequent nightmares, dragged through layers of increasingly disturbing scenes where violence and trauma collide. When he finally wakes, he finds himself in the real nightmare: post-apocalyptic Moscow, on a mission to face the ghosts of his past.
Metro 2039 promises to be the darkest chapter in our saga that once again provides a tragic view on what humanity must do to survive.
First gameplay and hand-crafted details
Our presentation includes a tease of Metro 2039’s gameplay and cinematics, to give you a taste of what you can expect deep in the tunnels.
You’ll see that environmental storytelling is key to Metro 2039, as we bring what we call “frozen stories” to our level design. Each area is thoughtfully staged, meaning observant players can piece together micro-narratives as they explore and witness items, bodies and props suggesting a horrific past. In the tease, after a heart-pounding encounter with a ferocious mutant Nosalis, the Stranger escapes into a populated station, providing a quick look into the types of bleak settlements you can expect in the Metro, filled with communities living, fighting and surviving.
4A’s custom game engine
As with our previous games, Metro 2039 has been built using our own custom game engine, purpose-built for the games we want to make. This not only means we can build on everything we’ve learned in the past, but we can take advantage of new developments too.
With Metro Exodus we were early pioneers of ray-tracing to enhance the game’s desolate atmosphere. With Metro 2039, we’re once again pushing the boundaries of video game visuals using our engine with a focus on rebuilding our implementation of this technology to bring a more tuned and performant experience that is still nothing short of stunning and hauntingly beautiful. PlayStation fans can expect Metro 2039 to deliver astonishing visuals on PS5.
Ukrainian pride
We are so proud to have a new Metro game to reveal to you today. As a Ukrainian studio, we’ve spent the last few years developing Metro 2039 with many of our team having to shelter from drone strikes and use batteries and generators to complete our work. What’s more, original author Dmitry Glukhovsky is living in exile from his native Russia after being sentenced to eight years in prison (in absentia) for criticising the invasion of Ukraine.
Russia’s full-scale invasion of Ukraine has had a direct impact on our approach to the next Metro. The series has always been about preventing war but our new reality meant we needed to take a different approach. While this is still an authentic Metro story, set in the Metro universe, it’s told from our uniquely Ukrainian perspective. The themes you’ll see in this next chapter are focused on the consequences of war – the cost of silence, the horrors of tyranny, and the price of freedom.
We can’t wait to show you more of what we’ve been working on, as we head towards the release this winter.
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Title: Kingdom Come: Deliverance 2 director "really proud" the gay romance he pushed for, which is somehow totally different to "woke" games' representation, is up for awards
Date: Fri, 17 Apr 2026 16:40:13 +0000
Link: https://www.rockpapershotgun.com/kingdom-come-deliverance-2-director-really-proud-the-gay-romance-he-pushed-for-which-is-somehow-totally-different-to-woke-games-representation-is-up-for-awards
Kingdom Come: Deliverance 2 is up for a couple of awards from Gayming Magazine for its portrayal of the LGBTQ+ relationship Henry and Hans can have, if you opt to pursue it. Daniel Vávra, the game's creative director, current Kingdom Come movie maker, and also sayer of many GamerGatey things in the past, has done a tweet about these nominations.
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Title: "It's been an interesting year": the jailed creator of Fortune's Run has passed parole and is back working on her Deus Ex-style FPS
Date: Fri, 17 Apr 2026 15:57:02 +0000
Link: https://www.rockpapershotgun.com/its-been-an-interesting-year-the-jailed-creator-of-fortunes-run-has-passed-parole-and-is-back-working-on-her-deus-ex-style-fps
Last January, the lead developer of very good immersive sim shooter Fortune's Run revealed that she was going to prison for three years, having been convicted of an unspecified violent crime several years prior. The game's early access development was put on hold as a consequence. A parole board has since reviewed Dizzie's case, however, and granted her release after roughly a year in the clink. She's now keen to start working on Fortune's Run once more. Read more
Title: Heroes of Might and Magic: Olden Era is a strong comeback for a strategy RPG series with few modern competitors, though it could explain itself better
Date: Fri, 17 Apr 2026 14:00:00 +0000
Link: https://www.rockpapershotgun.com/heroes-of-might-and-magic-olden-era-is-a-strong-comeback-for-a-strategy-rpg-series-with-few-modern-competitors-though-it-could-explain-itself-better
It's been over a decade since the last Heroes of Might & Magic game, and more than 25 since we set foot in the fantasy world of Enroth, the setting of the first three titles in the strategy series. So there is a lot riding on Heroes of Might & Magic: Olden Era, the reboot of the series from developers Unfrozen, backed both by a collaboration between Ubisoft and Hooded Horse, and the series' creator Jon Van Caneghem. Who better to tell if this venerable and cherished jewel within PC gaming's crown has polished up nicely than two people who have barely played the series before? Edwin and Julian have been playing the Steam Early Access build ahead of its launch on April 30th.
Bake it away, toys.
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Title: With the right settings, Pragmata can hack it on the Steam Deck - more or less
Date: Fri, 17 Apr 2026 12:41:09 +0000
Link: https://www.rockpapershotgun.com/pragmata-steam-deck-settings-and-performance
Sci-fi dadblaster Pragmata is Capcom’s second smooth-running RE Engine game in two months, dishing out loads of ray-traced frames on muscular PCs while still running at a decent clip if you don’t quite meet all of its minimum system specs. But what happens when you dip even lower, down towards the realm of shared RAM and integrated graphics in which the Steam Deck resides? That’s mostly fine too. Probably didn’t need the dramatic buildup, did it.
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Title: Battlefield 6 will have big maps up the wazoo by the time 2026 is done, including ones aimed at naval fights between folks in camo trunks
Date: Fri, 17 Apr 2026 11:45:00 +0000
Link: https://www.rockpapershotgun.com/battlefield-6-will-have-big-maps-up-the-wazoo-by-the-time-2026-is-done-including-ones-aimed-at-naval-fights-between-folks-in-camo-trunks
Following a tactical bong-rip with Battlefield 6's second season earlier this year, EA have whipped out the big guns for the 2026 roadmap they've put out. It promises a lot across the rest oif this year, with the main things being a bunch of big maps and the introduction of naval warfare.
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If you are running a YouTube channel focused on e-commerce and looking for reliable payment solutions to enhance your online business, you have come to the right place. In today's digital age, having effective payment solutions in place is crucial for the success of any e-commerce venture. With the increasing popularity of online shopping, customers expect a seamless and secure payment process when making purchases. As a YouTube content creator in the e-commerce space, it is essential to provide your audience with convenient payment options to optimize their shopping experience.
The World Cup is one of the biggest sporting events in the world, bringing together millions of fans to cheer on their favorite teams. With the rising trend of smart cities, hosting the World Cup presents an opportunity to showcase technological advancements and innovative urban planning strategies.
Are you interested in learning how to enhance your work skills through reprogramming your subconscious mind? In today's fast-paced world, having the right set of skills is crucial for career success and personal development. One powerful way to improve your work skills is by tapping into the potential of your subconscious mind.
In the fast-growing world of e-commerce, having a seamless and secure payment solution is crucial for the success of any online business. Developing the right work skills in this area can make a significant difference in how efficiently payments are processed, customer satisfaction levels, and ultimately, the bottom line.
Smart cities are a rapidly emerging trend in urban development, utilizing technology and data to improve the efficiency, sustainability, and quality of life for residents. In the context of workplace health promotion, smart cities present a unique opportunity to create innovative solutions for keeping employees healthy and productive.