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Title: Wizards Of The Coast Are ‘Incredibly Sorry’ For Dreadful Magic: The Gathering Launch: ‘It Was A Disaster’
Date: Thu, 03 Sep 2026 11:25:05 +0000
Link: https://kotaku.com/magic-the-gathering-secret-lair-zeta-set-launch-wizards-of-the-coast-2000730825
The Zeta Set looks incredible, but its sale couldn't have gone much worse
Title: After Withheld Funding, Hospitalization, Cult-Hit Japanese Thriller’s Development Might Be Back On Track
Date: Thu, 03 Sep 2026 08:00:30 +0000
Link: https://kotaku.com/after-withheld-funding-hospitalization-cult-hit-japanese-thrillers-development-might-be-back-on-track-2000730670
But more crowdfunding might be needed to deliver the game while legal drama continues
Title: DEI-Free Lollipop Chainsaw Sequel Teases A Big Unveiling At Tokyo Game Show
Date: Thu, 03 Sep 2026 06:00:52 +0000
Link: https://kotaku.com/dei-free-lollipop-chainsaw-sequel-teases-a-big-unveiling-at-tokyo-game-show-2000730673
Planned Tokyo Game Show unveiling lists a new development team
Title: The Witcher 3 Remastered Isn’t Pulling Punches: ‘When We Think About This Remaster, It’s Almost Like A 2.0 Overhaul’
Date: Wed, 02 Sep 2026 22:30:38 +0000
Link: https://kotaku.com/the-witcher-3-remastered-isnt-pulling-punches-when-we-think-about-this-remaster-its-almost-like-a-2-0-overhaul-2000730636
Just calling it a 'remaster' might not do justice to what CDPR has planned
Title: A Witcher 3 Dev Reflects On Its Most Memorable Quest: ‘The Bloody Baron Quest, I Made So Many Mistakes’
Date: Wed, 02 Sep 2026 21:45:01 +0000
Link: https://kotaku.com/a-witcher-3-dev-reflects-on-its-most-memorable-quest-the-bloody-baron-quest-i-made-so-many-mistakes-2000730612
Its designer would approach things differently 11 years later
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Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
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Title: How To Complete Volk’s Buried Past Quest In The Blood Of Dawnwalker
Date: Thu, 03 Sep 2026 10:29:33 +0000
Link: https://www.gamespot.com/articles/blood-of-dawnwalker-buried-past-volk/
Are you getting frustrated due to Volk’s Buried Past quest in The Blood of Dawnwalker? There’s a certain old fella who claims to be a comrade of Coen’s father, one who had been with him on numerous adventures in a previous life. But he gives you so many chores that seem like a waste of time. Still, if you’re patient, you might just obtain some really cool rewards.
In This Article
Buried Past and Volk story arc guideVolk and Time ProgressionVolk’s chores and chatsThe sparring match, the buried chest, and the monasteryBuried Past conclusion
Buried Past and Volk story arc guide
To start The Blood of Dawnwalker Buried Past quest, you have to go to the small village of Maragir, which is due southeast of Laslea Glen. There, you’ll meet a vendor who’ll tell you that Coen’s father, Pieter, has been frequenting a place in the countryside.
If your curiosity is piqued, head over to the marked location. It’s next to the Ruined Hut shrine just outside Svartrau City. Investigate the yard until an old blind man accosts you for trespassing. This leads to a fistfight that you must win.
Talk to the merchant in Maragir (left) to discover Volk's whereabouts (right).
Volk and Time Progression
The old man is none other than Volk, who says that he served alongside Pieter when they were both mercenaries. If you continue with this quest, Volk will regale you with tall tales of their past adventures. That said, this whole arc requires you to be mindful of how the waiting period impacts the Time Progression system.
If you want to do every task for Volk in The Blood of Dawnwalker, be prepared to tackle all sorts of mundane chores, many of which cost Time Segments.
When you’re done with those chores, speak with Volk to learn more about his adventures with Pieter.
Volk will say that he needs to rest and that you should come back the next day. This means you have to return at that exact time period.
For example, let’s say you finish chatting with Volk during the afternoon--i.e. daytime at five pips. He won’t have anything new for you the next morning. Instead, your next chat will be for the afternoon, too.
So many chores, so little time.
Volk’s chores and chats
Here’s everything you need to know about your encounters with Volk in The Blood of Dawnwalker:
First meeting: The fistfight with Volk followed by a short chat. You can then do optional tasks, such as chopping firewood and hunting wolves nearby.
Second meeting a day later: Grab herbs and prepare an ointment, then talk to Volk.
Third meeting after another day has passed: Board up Volk’s bedroom window and grab Volk’s knife from the rooftop of the hut. Chat again with Volk.
Note: All of these chats, as well as every single chore/activity, costs 1x Time Segment.
Hunt a few wolves (left), look for a missing knife (right), and a bunch of other tasks.
The sparring match, the buried chest, and the monastery
After your third conversation with Volk, you’ll progress through to the latter stages of The Blood of Dawnwalker Buried Past quest:
Volk will challenge you to a sparring match. If you’re victorious, you’ll receive the Artery Strike Manual. This is one of the best Swordsmanship abilities in the game since it deals high damage and has a chance to decapitate your foe.
Volk will tell you that Pieter might have buried the gold that they amassed as mercenaries. Tell him that you know of a glade. Heading to this Secret Glade, which gets marked on your map, costs 2x Time Segments.
Go to the marked area and dig for the chest, which requires 1x Time Segment. This nets you Pieter’s Garb, a legendary light chestpiece that boosts maximum human health, human health restoration, weapon critical hit chance, and weapon critical hit damage. Basically, it’s one of the best legendary armors for your human/daytime form.
Talk to Volk again to learn that Pieter may have taken the gold to a monastery. Return to Maragir and go to the monastery nearby. Talk to the monk and give him Pieter’s journal, which uses up 1x Time Segment.
Inside the repository--which also has a second floor accessible via a ladder--you can pick up several manuals. These include the Renewed Focus Manual, Herbal Remedies II Manual, Charge Manual, Medicus I Manual, and Recipe for Minor Balm of Fortitude.
Finally, go back to Volk and tell him about your findings. This costs 1x Time Segment.
Dig up your father's old armor.
Buried Past conclusion
Revisit Volk’s hut after a full day has passed. Shockingly enough, you’ll notice that there are dead guards in the area:
You can compel the soul of a dead soldier to learn about how his arm got hacked off by the old merc.
Volk left behind an epic greatsword--Volk’s Sword--which has maximum human health, Swordmastery ability cooldown, Witchcraft ability cooldown, and damage against supernatural enemies.
Off to another adventure.
That does it for our guide on how to complete Volk’s Buried Past quest in The Blood of Dawnwalker. If you read Volk’s letter, you’ll learn that Brencis sent men after him. He’s left the region in search of more adventures. Speaking of adventures, you probably want to explore new areas with other characters. If so, you can read our Anca: Echoes of Silenced Bells guide and Vicho: A Study In Crimson guide.
Title: How To Keep Vicho Alive In The Blood Of Dawnwalker – A Study In Crimson Quest Guide
Date: Thu, 03 Sep 2026 10:28:55 +0000
Link: https://www.gamespot.com/articles/blood-of-dawnwalker-vicho-study-in-crimson-unquenchable-thirst/
Do you want to keep Vicho alive in The Blood of Dawnwalker? This mysterious shopkeeper has his fair share of secrets. Perhaps the most tragic is the guilt he feels over the crimes that he has unknowingly committed. Our guide--which discusses A Study In Crimson, The Good Samaritan, and Unquenchable Thirst--has all the details that you need.
In This Article
A Study In Crimson and Vicho story arc guideMeeting up with VichoInvestigating the deaths of friendsThe not-so-good doctorVicho as a legendary items vendorThe Good Samaritan - More deaths in the farmsUnquenchable Thirst - Vicho’s regrets and attempted suicide
A Study In Crimson and Vicho story arc guide
You can meet Vicho in The Blood of Dawnwalker by heading to Svartrau City, the capital of the Vale Sangora. His location won’t be marked at the start. However, if you ask around, you’ll learn that there’s an emporium owner who sells curios.
Head to Vicho’s shop, which is halfway between Altenmarkt and the Cathedral Complex. Make sure it’s nighttime since you need to use your Shadowstep and Planeshift powers to reach the second-floor balcony. Once you’re inside the building, investigate the glowing items while Focus Mode is active.
Go to Svartrau City (left) and look for Vicho's two-storey home (right).
Meeting up with Vicho
For your first meeting with Vicho, respond with the following:
“Please, I mean no harm.”
“It’s Coen.”
“That’s right.”
“I’m looking for help.”
“Alright, I’m listening.”
“Ignorance breeds fear.”
“Very well. Tell me more.”
Vicho will then ask you to help him investigate the deaths of his friends, Eli and Devora. Oh, and you can also steal various goodies in Vicho’s home. He certainly won’t mind.
Note: By now, you’ll realize that Vicho is a vrakhiri--a vampire. That means you can only proceed with his quest at night. Also, if you plan on revisiting his house later, the first-floor door will remain locked. As such, you can only enter his shop via the aforementioned second-floor balcony while you’re in vampire form.
Surprise! It's a fellow vampire!
Investigating the deaths of friends
Initially in The Blood of Dawnwalker Study In Crimson quest, you have to follow Vicho as he moves from rooftop to rooftop. Eventually, you’ll both arrive at the ransacked home of Eli and Devora:
Go to the second floor and investigate the items. Check Devora’s corpse and read the note.
Head down to the basement and investigate Eli’s body. Pick up the Jeweller’s Key and unlock the container under the stairs. Doing so nets you a Lump of Silver and a Silver Cross, which you can sell to a special vendor in Svartrau City.
Upon exiting the house, you’ll be accosted by several guardsmen. Pay them 200 denarii so they give Vicho’s friends a proper burial.
Traverse the rooftops (left) and bribe the guards (right).
The not-so-good doctor
Continue to the next location to discover the whereabouts of Doctor Simeon. In the basement, you’ll discover that Simeon has turned into a vrakhiri himself, which leads to a boss fight:
Simeon attacks quickly with his claws, and he can even teleport to strike at you.
He also casts Piercing Shriek in a frontal cone, so you should sidestep to avoid it.
Vicho will assist you, though Simeon loves to focus his attention on Coen.
Once you’re done with the fight, reply to Vicho with:
“Immortality--it’s a gift.”
“That’s a cruel fate.”
“It does make sense.”
This completes the Study In Crimson quest in The Blood of Dawnwalker. For your efforts, you’ll receive the following:
Mercenary’s Amulet - This is only a rare-tier amulet. Quite an oddly disappointing reward for this type of quest.
Murohn Blood - An epic consumable that restores 200% vampiric health segment.
Simeon’s Key - Used to open a lockbox on the second floor of the building.
Recipe for Mortal Blood’s Infusion - Found inside the lockbox.
A Letter Found in the Warehouse - Also inside the lockbox. Read it to learn about a farmer named Ivo.
Note: After this portion, Vicho will tell you about another interesting character, a vrakhiri who’s also residing somewhere in Svartrau City.
No more appointments for this doctor.
Vicho as a legendary items vendor
Before anything else, you might be wondering if there’s more to Vicho? Well, if you return to his shop at night, you’ll realize that he’s a curio vendor who has a bunch of legendary items for sale:
Relic of St. Dasius - Witchcraft ability damage, Witchcraft ability health cost, Activation Charge restoration (actions), and Activation Charge restoration (passive)
Corrupted Ring - Maximum vampiric health, vampiric ability health cost, vampiric health segment regeneration, and damage against mortals.
Ring of Focus - Activation Charge restoration from attacks, blocks, and perfect blocks, and magical damage reduction.
Mindbrace Amulet - Activation Charge restoration from attacks, blocks, perfect blocks, and actions.
Ring of the Night - Maximum vampiric health, vampiric health segment regeneration, vampiric ability cooldown, and blood drinking restoration.
Vicho has a bunch of legendaries.
The Good Samaritan - More deaths in the farms
Ah, but you’re not done yet. Remember that letter from a farmer named Ivo? Well, if you head to the southeastern part of the city, you’ll see a quest marker in a medic’s shop. Talk to the herbalist to receive a quest called The Good Samaritan.
It might seem like an inconsequential task since you only need to bring medicine to a farm. Soon, though, you’ll notice that something is amiss:
Investigate the farm and check the corpses.
During the day, compel the soul of the dead woman inside the hut. Use the farmer’s sword and wedding headband to learn that someone managed to escape.
Follow the blood trails leading to the field to the southwest and take out the wolves.
It looks like the person who escaped never made it far. Investigate the corpse and pick up the note. This costs 1x Time Segment.
Uh oh, it looks like Vicho did something far worse.
Head to the medic's shop (left) and start The Good Samaritan quest (middle). You'll discover more upon reaching the farms (right).
Unquenchable Thirst - Vicho’s regrets and attempted suicide
Return to the medic to complete The Good Samaritan quest. Now, it’s time to confront Vicho. Revisit his shop and save the game. Your next replies determine if Vicho survives in The Blood of Dawnwalker. Pick the wrong response and he’ll commit suicide.
“Vicho, we need to talk.”
“You don’t remember.”
“I’m sorry--but I think you’re the killer, Vicho.”
“What happened to you--it’s terrible.”
“Your condition--it’s a gift.”
“But you have me now.”
“I’ll provide you with blood.”
“From blood transports.”
“I don’t think you’re a monster.”
The above responses cause Vicho to change his mind about contemplating suicide. However, if you choose a different answer, Vicho will remain convinced that there’s no hope for him--that he truly is a monster who killed his friends. He’ll ask you to accompany him to see the sunrise--which requires 4x Time Segments. He’ll then burn to ash.
One wrong reply and Vicho is toast.
Regardless of what happens, you’ll receive another legendary item: Vicho’s Cross. If Vicho perished, the cross will be on a bench on the second floor. If Vicho didn’t die, he’ll hand it to you directly. The legendary amulet has weapon critical hit damage, damage against supernatural enemies, Activation Charge restoration from perfect block, and physical damage reduction.
That does it for our guide on how to keep Vicho alive in The Blood of Dawnwalker. From this point onward, the Unquenchable Thirst will remain active in your journal. Initially, you have to give Vicho blood that he can drink--i.e. Vial of Human Blood, Tainted Marrow, Murohn Blood, Kobold Blood, and the like.
Every couple of nights, he’ll ask to feed once more. This is a time-sensitive quest. Make sure you have what he needs whenever the quest prompt appears, and do not let things progress from night to day.
Title: Dave Bautista Shows Off His Transformation Into God Of War’s Kratos
Date: Thu, 03 Sep 2026 09:51:03 +0000
Link: https://www.gamespot.com/articles/dave-bautista-shows-off-his-transformation-into-god-of-wars-kratos/
After Ryan Hurst was seriously injured during the filming of the God of War TV show, Dave Bautista was announced to replace him and take on the role of Kratos. Now, the Guardians of the Galaxy star and former professional wrestler has shared his training for the role.
Posting on Instagram, Bautista captioned the video "3rd week in to weight training again. 2 more months to get to where I need to be. Like ridin a bike! LFG!" This indicates there are around two months before God of War filming will recommence.
https://www.instagram.com/p/Dcz1I-Av2z7/
After bulking up to play Leonard in M. Night Shyamalan's Knock at the Cabin, Bautista lost most of the weight he put on. However, it seems he's pivoting back in order to play Kratos in the upcoming Amazon adaptation, much like Ryan Hurst did prior to his injury.
Previously, there were reports that production would resume in mid-October, but given Bautista's Instagram caption, it seems like that's late October or early November.
Alongside Bautista, the TV show cast will star Ólafur Darri Ólafsson as Thor, Teresa Palmer as Sif, and Callum Vinson as Atreus, among many others. The adaptation follows some of the events of 2018's God of War and 2022's God of War Ragnarok, telling the story of father and son Kratos and Atreus.
Prime Video is also making the live-action Tomb Raider TV show starring Sophie Turner, although production was also temporarily halted earlier this year following Turner's on-set injury.
Title: 15 Things You Need To Know Before You Play The Blood Of Dawnwalker
Date: Thu, 03 Sep 2026 09:31:41 +0000
Link: https://www.gamespot.com/articles/15-things-you-need-to-know-before-you-play-the-blood-of-dawnwalker/
Are you looking for The Blood of Dawnwalker tips? This is an open-world RPG made by the talented folks who, once upon a time, helped with the development of The Witcher 3. You can expect everything from macabre creatures and dark fantasy themes, as well as unique mechanics that are totally refreshing for the genre. Of course, it goes without saying that things can get a tad bit confusing at first, which is why our guide aims to assist you for the long road ahead.
You’re a Dawnwalker - A part-human, part-vampire hybrid
In The Blood of Dawnwalker, you play as Coen, a commoner from a small village called Laslea Glen. Circumstances have not only caused Coen’s family to get kidnapped by vampire lords known as vrakhiri. He’s also been turned into a monstrosity--a dawnwalker--someone who lives as a human by day and turns into a vampire at night.
This dynamic changes how you approach the game. During the day, you heal up normally by eating food and you chat with shopkeepers who ply their craft in settlements. You may also cast Witchcraft spells and commune with the spirits of the dead. You’re basically a warrior-spellcaster with the limitations of being human.
Just a medieval warrior hunting for wolves.
Learn to manage your bloodthirst as a vampire
Things change drastically at night. As a vampire, you need to satisfy your bloodthirst. This means feeding on hapless stragglers and wildlife. If your health is too low and you approach a person, you might lose control, causing you to bleed them dry as you feast.
That said, being a lord of the night has its perks. You get to use serrated claws to strike foes. You get to teleport across short distances. And, yes, you can even walk vertically on walls, defying gravity and all that is holy.
Related guide: How to heal as a vampire
Drink the blood of your enemies (left), and be ready if you're about to lose control (right).
Carefully discern how activities impact Time Progression
One of the most important Blood of Dawnwalker tips to remember is that various actions impact the passage of time.
As mentioned earlier, Coen’s family has been kidnapped, and you have only 30 days to save them. Go past that point and they’ll be sacrificed to satisfy the cravings of the vrakhiri.
Roaming around the world normally does not cause time to elapse. It’s not as though you have an actively running clock or a stopwatch.
Instead, actions, quest steps, and skill upgrades cost Time Segments, which are shown in a bar in the upper-right portion of the screen.
Do a bunch of things during the day and you’ll transition into night, and vice versa. If you’re not careful, you might panic and notice that you have only a few days left to rescue your loved ones.
Related guide: How to manage Time Progression and the day-night cycle
Time waits for no one.
Complete only the most pivotal tasks during the prologue
Time management is impactful at the very start of the game. During the prologue, your main goal is simply to do your chores. What those chores are is entirely up to you as you go around the village helping other folks.
But you’ll soon realize that the sun is about to set and the Blood Mass is about to begin. Once that happens, everything you weren’t able to complete beforehand would fail, preventing you from earning those rewards. In one particular instance, you might not even be able to save Coen’s own mother.
Related guides:
Best prologue quests to prioritize
How to save Coen’s mother
Pick the peeps that you want to help.
Tag and repair fast travel Shrines
Over a hundred Shrines dot the countryside of Vale Sangora. You can interact with most of these, but some need to be repaired:
Once activated, you can use Shrines to fast travel, pass the time, level up your perks, and store items that you don’t need.
If a Shrine is in disrepair, you need to investigate the tracks to find the location of its heart--i.e. figurine. Once you’ve acquired that object, you can place it inside a Shrine to activate it permanently.
Go near Shrines to activate them.
Survey your surroundings via Scouting Towers
Another exploration tip for The Blood of Dawnwalker concerns Scouting Towers. These tall structures can only be climbed at night since you need your vampiric traversal abilities. Once you’ve reached the top, you can take a look at the surrounding lands to learn about the region. This causes all points-of-interest to appear as question marks on the world map. All you need to do is head over to them to reveal the type of activity or quest.
Related guide: All Scouting Tower locations
Hills, ravines, forests, and settlements. There are a lot of landmarks that you can spot from a high vantage point.
Visit points-of-interest like Sacred Stones and Ancient Circles
Once a Scouting Tower reveals more information about the area, you should go to those landmarks. Some of them might be Sacred Stones, glyphs with dormant power left behind by the uriashi. Others could be Ancient Circles or Haunted Sites, places where you exorcise the ravenous dead. These activities yield nifty rewards, including equipment and training manuals.
Related guides:
All Sacred Stone locations
All Ancient Circle locations
All Haunted Site locations
Sacred Stones (left) and Ancient Circles (right) offer challenges and rewards.
Help out commoners and sabotage the boyars
Before you can rescue Coen’s loved ones, you need to weaken the grip of the vampiric boyars throughout the Vale Sangora. If you check the Court tab/menu, you’ll see different kinds of activities pertaining to the three boyar lieutenants: Ambrus, Xanthe, and Bakir. These tasks include sabotaging facilities, ransacking blood deposits, and ambushing patrols. The more you do this, the bigger the threat you’ll be to their leader, Brencis, who’ll enact edicts to stymy your progress.
As an aside, you can also look for people that are in danger--i.e. they’re being accosted by soldiers or they’re surrounded by a pack of wild animals. Help them out and, assuming they’re a vendor, they might reopen their shop in a settlement.
Waylay patrols to weaken the influence of the boyars (left) and look for common folk that you can aid (right).
Directional combat: Block, dodge, strike, and cast
Combat in The Blood of Dawnwalker emphasizes fast reactions based on directional inputs. Here’s a quick summary:
Enemy attacks can come from four directions: up, down, left, or right. You can do a deflection by holding the button/thumbstick for that direction and pressing the block button. Alternatively, you can press the block button without any other input for an Omniblock, though this action costs stamina.
Attacks with a red skull icon cannot be blocked, which means you have to dodge them.
Perfect blocks and successful attacks restore your activation charges. In turn, these charges can be used to cast powerful abilities.
Be ready to block an attack so you can riposte.
Learn skills via manuals and pick the ones you really need
Coen has to juggle three skill trees: Swordsmanship, Witchcraft, and Vampirism. While a few perks are available at the start of the campaign, the vast majority need to be learned:
Swordsmanship and Witchcraft skills can be learned via skill manuals. These come from vendors, activities, or general loot.
Vampirism skills can be unlocked through Corruption levels. Coen’s Corruption increases as he keeps drinking blood, whether from living beings or liquids left in phials.
Likewise, going back to what we mentioned earlier about Time Progression, skill unlocks and upgrades do cost Time Segments. That’s why you need to think hard about the perks that you really need. Trying to unlock everything will just waste so many days.
Related guide: The best skills for Swordsmanship, Witchcraft, and Vampirism
Think twice about the perks that you upgrade (left) after learning them via manuals (right).
Upgrade your gear instead of throwing them away
Perhaps one of the most integral Blood of Dawnwalker tips to keep in mind is this: You don’t need to throw or sell items that you like. They can actually be upgraded via blacksmiths and armorers, boosting their stats up to your current level.
Per level-up, weapons and armors have their damage and defenses increased.
Secondary stats--i.e. maximum health, health/stamina restoration, activation charges, and the like--get increased every five level-ups.
Amulets and rings gain increases every 10 level-ups.
A legendary item that you got when you were level 10 might still be viable when you hit level 40.
Collect and sell silver contraband
If you’re spending a lot on training manuals and gear upgrades, then you definitely need more denarii. The best way to amass enough cash is to collect silver, which is considered a contraband since vampires are weak against it. Thankfully, a certain vendor buys the silver ores and wares that you don’t need.
Related guide: Where to sell your silver
Your contraband is your cashflow.
Meet new characters and romance them
Coen doesn’t have to go at it alone, since he meets a wonderful cast of supporting characters. Some might even lead to deeper bonds, especially if you play your cards right.
Related guides:
How to romance Anca
How to romance Lacra
Will they or won't they?
Explore far-flung locations and discover secrets
Vale Sangora is filled with fiendish foes and dark domains, which is why we encourage you to explore off the beaten path. In some cases, you might stumble upon a quest that leads to an awesome unlockable perk. In another instance, that nondescript ruin in the distance might have a chest with a legendary armor. Oh, and in a couple of areas, you might just unlock secret endings.
What a strange ritual. I wonder what happens if I... ahhh!
You can always rush to the finale if you’re ready for a challenge
Brencis goads you and you have 30 days to prepare for a final confrontation. But if you feel that you’re ready (or you really want to get things over with), you can rush Brencis’ citadel as soon as you’re done with the prologue. After a short climb, you’ll find yourself in the fortress’ courtyard, but don’t expect a cakewalk. The citadel is full of soldiers and every vampire boyar that’s still alive will be waiting for you.
Related guide: How to finish the campaign early
Well that was an easy climb, I guess it's... ahhh!
That does it for our Blood of Dawnwalker beginner’s guide. We hope these tips help you overcome all the challenges in the ravaged lands of Vale Sangora.
Title: You Can Give Up In The Blood Of Dawnwalker And Leave Vale Sangora For Good
Date: Thu, 03 Sep 2026 09:30:21 +0000
Link: https://www.gamespot.com/articles/you-can-give-up-in-the-blood-of-dawnwalker-and-leave-vale-sangora-for-good/
Most video games encourage you to keep trying. Even when all seems lost or when a challenge feels insurmountable, every failure is just part of the learning curve. But The Blood of Dawnwalker, from developer Rebel Wolves and publisher Bandai Namco, eschews that age-old mantra. Instead, it has a joke ending where you simply give up on the campaign and leave the game world forever.
In This Article
How to leave Vale Sangora in The Blood of DawnwalkerCrossing the chasmFrom hero to zero
How to leave Vale Sangora in The Blood of Dawnwalker
You can leave Vale Sangora in The Blood of Dawnwalker as soon as you’re done with the prologue. When you’re ready, simply make your way from Laslea Glen to the western edge of the map. Just past the woods in Briar Sloughs, you’ll see an aptly named Shrine called the Coward’s Path.
Travel along the road and you’ll stumble upon a side quest known as The Cursed Chasm. There, you’ll spot a broken bridge and a ravine. If you look across the gap, you’ll notice that the road continues all the way to a large gate that hasn’t been blockaded yet.
A map showing the location of the exit gate.
Crossing the chasm
To get this joke ending in The Blood of Dawnwalker, you have to reach the gate at the end of the path. But, before you could do that, you have to get across the chasm first:
Make sure it’s nighttime so that Coen turns into a vampire.
Jump across and spam the Shadowstep button so you can latch on a rock at the opposite side.
Then, with a combination of Planeshift and Shadowstep, climb to the other side of the ravine.
When you approach the gate, pick [Leave the valley forever].
Cross the ravine (left) and escape the valley (right).
From hero to zero
Coen will admit that he has to find a new home and make a new life for himself. He won’t rescue his family anymore and he’ll leave the rest of the region under the rule of the vampire boyars. The credits will then play, though you’ll also see a quick epilogue that sets up a potential sequel. This whole sequence then nets you an achievement called "A Hero They Deserve."
That does it for our guide on how to leave Vale Sangora in The Blood of Dawnwalker. This instance does remind us of the endings in other games where our characters just decided to “nope” out of hellacious conflicts. Far Cry 6 comes to mind, given that you could sail on a boat and relax on a beach in Miami, all while avoiding coups and dictatorships.
Anyway, this is just one of several conclusions to Coen’s campaign. If you want more of a challenge, you can just rush the vampire lord Brencis in his citadel.
https://www.polygon.com/rss/index.xml
Title: 'Careful What You Wish For' walkthrough in Onimusha Way of the Sword
Date: Thu, 03 Sep 2026 12:01:14 GMT
Link: https://www.polygon.com/onimusha-way-of-the-sword-careful-what-you-wish-for-walkthrough/
In the "Careful What You Wish For" quest in Onimusha: Way of the Sword, Miyamoto Musashi begins hunting genma in Eastern Kyoto after a training session led by Takamura. Near the Rokudo-chinnoji Temple, Musashi will find a few people sharing stories of how praying at the Yasui Konpiragu Shrine helped them change their fates.
Title: How to break malice barriers in Onimusha Way of the Sword
Date: Thu, 03 Sep 2026 12:01:14 GMT
Link: https://www.polygon.com/onimusha-way-of-the-sword-malice-barrier-how-to-break/
Breaking malice barriers in Onimusha: Way of the Sword is part of Musashi's mission as he purifies the regions taken by malice and the genma. You will encounter a couple of these barriers in Kiyomizu-dera Temple during "The Stage is Set at Kiyomizu" main quest, and many others as you progress in the campaign.
Title: Wizards of the Coast Apologizes for Secret Lair 'Disaster' as Scalpers Go Wild on Latest Drop
Date: Thu, 03 Sep 2026 11:35:23 GMT
Link: https://www.polygon.com/magic-secret-lair-zeta-set-apology-wizards-of-the-coast-disaster/
"One step forward, two steps back" seems the best way to describe Wizards of the Coast's approach to Secret Lair, Magic: The Gathering's limited-run product line. Just one day after the Secret Lair director praised the Hatsune Miku Commander deck drop, which was released with a print-to-demand window, the Chaos Vault drop for The Zeta Set was such a disaster that it prompted the company to issue a formal apology.
Title: Clint Eastwood's Forgotten Western That Redefined His Career Is Officially Free to Watch on YouTube
Date: Thu, 03 Sep 2026 08:15:14 GMT
Link: https://www.polygon.com/clint-eastwood-hang-em-high-streaming-free-youtube/
More than 60 years since their release, all three movies in Clint Eastwood’s “The Man with No Name Trilogy” remain classics. 1964’s A Fistful of Dollars, 1965’s For a Few Dollars More, and 1996’s The Good, the Bad and the Ugly are all Italian-made films by director Sergio Leone set in the American West, hence the nickname “Spaghetti Western.” They also challenged the definition of a Western by introducing more grit and moral ambiguity than the American Westerns of earlier decades.
Title: Dragon Ball Super Shares Release Date and Spectacular Trailer Full of New Details
Date: Thu, 03 Sep 2026 08:10:52 GMT
Link: https://www.polygon.com/dragon-ball-super-beerus-release-date-surge-trailer/
The wait is over: the remake of the Dragon Ball Super anime, Dragon Ball Super: Beerus, finally has a release date. The long-awaited next entry in the Dragon Ball franchise will debut on Fuji TV on Oct. 11. Fans in the US will be able to catch a world-premiere screening of the first episode on Oct. 8 at New York Comic Con 2026, during the Dragon Ball Super: Beerus special panel.
Title: GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026
Date: Thu, 27 Aug 2026 13:00:33 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gamescom-2026/
NVIDIA’s Gamescom announcements are revealing what’s next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud.
New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser support and more Amazon Fire TV devices continue broadening where and how GeForce RTX-powered PC gaming can be enjoyed.
Gamescom is also bringing a blockbuster lineup of PC games to GeForce NOW. CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company are all coming to the cloud at launch.
For a limited time, members can also get CONTROL Resonant with the purchase of a 12-month GeForce NOW Ultimate membership.
The Gamescom extras don’t stop there. To celebrate, GeForce NOW is giving away more than 40 prizes in our Community Giveaway — including gaming hardware and GeForce NOW Ultimate memberships.
There’s even more fun to come. Check out the list of 13 games joining the GeForce NOW library this week.
Next-Level Cloud Gaming
More ways to choose how to play.
This fall, GeForce NOW is introducing new NVIDIA DLSS 4.5 controls in the cloud, giving Ultimate members more choice over how supported games look and perform, even without the latest hardware. Powered by NVIDIA RTX graphics, each control offers something different: DLSS Super Resolution sharpens image quality, while Dynamic Frame Generation delivers lower latency and stutter for smoother streaming, and Ray Reconstruction enhances ray-traced visuals. Together, these technologies make it easier to tune supported games for image quality, responsiveness or a preferred balance between the two.
Stay tuned to GFN Thursdays for details about best practices for enabling DLSS 4.5 overrides and how Dynamic Frame Generation can help Ultimate members enable more graphic settings while still getting smooth streaming.
Stream full steam ahead with the Steam ecosystem.
GeForce NOW is also adding community-requested support for Steam Machine with Steam Controller later this fall, and later for Windows and macOS, delivering more ways to play and making it even easier for longtime Steam players to jump into the cloud using familiar hardware. The additions build on existing Steam Deck support and expand compatibility across the Steam ecosystem.
Get your GOG on with one click into the library.
Launching GOG games just got even easier. With GOG single sign-on now available on GeForce NOW, members can securely link their account once, automatically sync supported games and launch them without having to sign in to GOG again — all with a single click.
With fewer steps between opening the app, skipping any downloads and jumping into gameplay, it’s another way GeForce NOW continues streamlining access to PC gaming libraries, making it easier to play the GOG library of games on TV platforms since gamers are automatically logged into their GOG accounts.
Find popular titles, like Cyberpunk 2077 and The Witcher 3: The Wild Hunt, in the app in the dedicated GOG row. Or search and filter for GOG games, then jump into supported titles from almost anywhere — all streamed from the cloud. Check back on GFN Thursdays for the latest games joining the GeForce NOW library, including newly supported games streaming from GOG.
Outfox nearly any device with GeForce RTX gaming.
Plus, GeForce NOW is now officially supported on Firefox, expanding browser access across all major Windows browsers. Members can jump into supported PC games directly from Firefox without downloading a dedicated app. Ultimate members can enjoy GeForce RTX-powered gaming at up to 1440p and 120 frames per second.
Simply download the latest version of Firefox and visit play.geforcenow.com to get started. The cloud handles downloads, installs and updates, keeping local storage free while games stay ready to play in the cloud.
Bring the fire to living rooms with GeForce NOW.
GeForce NOW is expanding support to additional Amazon Fire TV devices. GeForce NOW first launched on Fire TV devices earlier this year, and will soon expand to the Fire TV Stick 4K Select, a 4K streaming stick that’s ready to game right out of the box. Streaming from the cloud means supported PC games are ready to play using a compatible controller, making it easy to enjoy GeForce NOW on the biggest screen in the house with even more options to play from the comfort of the couch.
And that’s not all the awesomeness from Amazon. Later this year, Fire TV users will be able to purchase GeForce NOW memberships directly through Amazon, creating a more seamless path from device setup to gameplay.
These new features will arrive alongside some of the biggest games coming to the cloud throughout the year.
Get Ready for Launch
Five newly announced and highly anticipated games are coming to GeForce NOW at launch: CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company.
Better yet, members can lock in one of them early: For a limited time, purchase a 12-month GeForce NOW Ultimate membership and receive CONTROL Resonant at launch at no additional cost, and be first to experience Faden’s next chapter. The offer is available Tuesday, Aug. 25, through Sunday, Sept. 27.
Ultimate members can stream the full lineup with GeForce RTX 5080-class performance in the cloud, including NVIDIA DLSS 4, ray tracing, NVIDIA Reflex and Cinematic Quality Streaming technologies, with up to 5K high dynamic range on supported devices.
Whether diving into new worlds or returning to iconic franchises, GeForce NOW lets members skip expensive hardware upgrades, massive installs and storage management so they can jump straight into the action the moment each game launches. Here’s a closer look at what’s coming:
Contain the chaos.
Explore a warped Manhattan on the brink of paranatural annihilation in Remedy’s CONTROL Resonant. Harness Dylan Faden’s extraordinary powers to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden.
Emergence begins.
Experience the horror and brutality of Emergence Day in the Coalition’s Gears of War: E-Day. Fourteen years before the original Gears of War, join Marcus Fenix and Dominic Santiago in a gripping origin-story campaign as the Locust Horde first erupt from below, igniting a desperate fight for survival. Rally squads and fight on in multiplayer with a reimagination of Gears’ iconic PvE mode, Horde Siege, or go head to head with a refined versus PvP.
Pick up the Oni Gauntlet.
Fight across a twisted vision of Edo-period Kyoto in Capcom’s Onimusha: Way of the Sword. Wield the mystical Oni Gauntlet, master intense swordplay and battle relentless demonic Genma beneath mysterious clouds of Malice.
Walk the line between day and night.
Step into 14th-century Europe in Bandai Namco’s The Blood of Dawnwalker, where war, plague and rising vampire powers have reshaped history. Play as Coen, a young Dawnwalker torn between humanity and cursed strength, and shape his path while fighting to save his family.
Command the galaxy’s finest.
Lead an elite squad behind enemy lines in STAR WARS Zero Company, a single-player turn-based game set during the twilight of the Clone Wars. Command former Republic officer Hawks and Zero Company through tactical battles and high-stakes missions where strategy, squad composition and player choices shape the fate of the galaxy.
More Ways to Win
Gaming gear and Ultimate memberships are up for grabs.
GeForce NOW is marking Gamescom with a community giveaway featuring more than 40 prizes. Gamers will have a chance to score a MacBook Neo, Steam Deck or Chromebook — each paired with a one-year GeForce NOW Ultimate membership — along with Amazon Fire TV Sticks and GeForce NOW Ultimate memberships ranging from one month to one year.
Head over to the GeForce NOW community on Reddit for all the giveaway details and how to enter.
The Hunt Is On
Squad up and fight for survival in Aliens: Fireteam Elite 2, streaming on GeForce NOW this week at launch. Assemble a four-player fireteam of Colonial Marines and battle through swarms of Xenomorphs, deadly new threats and increasingly desperate encounters. With deeper squad mechanics, new and improved classes, smarter enemies and expanded customization, every mission puts teamwork — and nerves — to the test.
Members can also look for the following games joining the cloud this week:
Aliens: Fireteam Elite 2 (New release on Steam, Aug. 25)
Resonance: A Plague Tale Legacy (New release on Steam and Xbox, Aug. 27, available on Game Pass)
STAR WARS Zero Company (New release on EA app and Steam, Aug. 27)
Baldur’s Gate 3 (GOG)
Call of Duty: Modern Warfare 4 – Open Beta Weekend (Battle.net, Steam and Xbox available from Aug. 28 10am PDT to Sep. 1 at 10am PDT. For more information please visit the Call of Duty website).
Clair Obscur: Expedition 33 (GOG)
Cold Fear (GOG)
IRON NEST: Heavy Turret Simulator (Steam)
Kingdom Come: Deliverance II (GOG)
Mount & Blade: Bannerlord II (GOG)
No Man’s Sky (GOG)
Paradise Killer (Steam)
The Witcher 3: Wild Hunt (GOG)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
To experience GeForce NOW, gamers can start with a GeForce NOW day pass and try premium cloud gaming before committing to a membership. Better yet, the cost of a day pass can be applied toward a first membership purchase, making it even easier to level up when ready.
Check back every GFN Thursday for new games, new features and even more ways to play on GeForce NOW. Which Gamescom announcement has you most excited? Let us know on X or in the comments below.
The future of PC gaming is on display with GeForce NOW.
DLSS 4.5 controlsExpanded device support Upcoming AAA games More ways to play Community giveaway Firefox browser support… and more! #gamescom
Details https://t.co/Rz6RnX0Pt4 pic.twitter.com/sShKRhzrD3
— NVIDIA GeForce NOW (@NVIDIAGFN) August 25, 2026
Title: Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark
Date: Tue, 25 Aug 2026 15:30:48 +0000
Link: https://blogs.nvidia.com/blog/gamescom-rtx-spark-pc-games-technology/
NVIDIA is bringing the next wave of RTX gaming to the Gamescom conference running this week in Cologne, Germany, with support for new games, anti-cheat technologies and increased visual quality.
Electronic Arts, Embark and Ubisoft are among the latest game publishers and developers bringing their blockbuster titles to NVIDIA RTX Spark ahead of its launch this fall. They join the publishers that announced RTX Spark support at COMPUTEX in May, including KRAFTON, NetEase, Riot Games and XBOX.
NVIDIA is working closely with game developers and ecosystem partners to ensure today’s top PC games — including EA’s EA SPORTS F1 25 and Apex Legends, Ubisoft’s Anno 117: Pax Romana and Embark Studios’ ARC Raiders and THE FINALS — run seamlessly on RTX Spark devices.
“We’re excited to bring Anno 117: Pax Romana to a new generation of RTX-powered PCs,” said Stéphane Jankowski, Ubisoft executive producer of Anno 117 : Pax Romana. “Our teams build the game to be seen wide: full districts, long sightlines, thousands of details at once. Seeing RTX Spark hold that level of fidelity from a single chip is genuinely impressive.”
RTX Spark reinvents personal computing, bringing personal AI agents, advanced content creation and high-performance gaming together in a platform engineered from the ground up for the next wave of Windows PCs. For gamers, RTX Spark combines Windows devices with NVIDIA RTX technologies, including DLSS and Reflex.
Bringing Anti-Cheat to RTX Spark
Supporting modern PC gaming goes beyond running the game itself. Many of today’s biggest online games rely on sophisticated anti-cheat technologies, to enable fair play across the multiple platforms these games run on.
NVIDIA has been working with EA to bring native EA Javelin Anticheat support to RTX Spark, including for EA’s biggest multiplayer games, such as EA SPORTS F1 25. RTX Spark launches this fall.
RTX Delivers Next-Generation Gaming
RTX Spark is just one part of NVIDIA’s lineup of gaming announcements at Gamescom, including:
DLSS 4.5 Ray Reconstruction is available now, featuring NVIDIA’s latest second-generation transformer model to deliver even higher image quality in ray- and path-traced content. It replaces traditional denoisers with an NVIDIA supercomputer-trained AI network to reconstruct higher-quality pixels in the parts of a ray-traced frame where rays were not sampled.
Path tracing comes to CONTROL Resonant and 007 First Light to deliver new levels of visual fidelity.
NVIDIA ACE technologies are coming to Aniimo in early 2027, letting players naturally interact with their creatures.
Gears of War: E-Day includes RTX Mega Geometry integration, advancing image quality on GeForce RTX GPUs, alongside ray tracing and DLSS 4.5.
RTX Remix keeps remastering PC classics, with a major Painkiller RTX mod update available now and The Elder Scrolls III: Morrowind RTX coming soon.
GeForce NOW gives members more ways to play with new DLSS 4.5 controls, expanded support for Steam Machine and other devices and platforms, plus blockbuster PC games including CONTROL Resonant, Gears of War: E-Day and more coming to the cloud at launch.
Find more on NVIDIA’s announcements at Gamescom in this GeForce article.
Title: Bring the Fire: Play Games on GeForce NOW With New Firefox Browser Support
Date: Thu, 20 Aug 2026 13:00:24 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-firefox/
It’s a new way into the cloud.
GeForce NOW welcomes Firefox support to the cloud, opening up another way to jump into high-performance PC gaming straight from the browser, starting today. Whether on a school laptop or everyday PC, it’s now even easier to play supported PC games without downloading a dedicated app.
Plus, discover 12 new games streaming from the GeForce NOW library this week, led by Gallipoli.
No Downloads. Just Firefox.
This cloud is on fire with new ways to play on Firefox.
GeForce NOW is now supported on Firefox, expanding access across even more devices.
Members can outfox big downloads and jump into high-performance PC gaming directly from the browser — no waiting on lengthy game installs or updates. The experience delivers GeForce RTX-powered performance at up to 1440p and 120 frames per second for GeForce NOW Ultimate members.
Simply download the latest version of Firefox, head to play.geforcenow.com and start playing. The cloud handles the heavy lifting, so games are ready to play without taking up valuable storage space on the device. Firefox joins Chrome, Edge and Opera in supporting GeForce NOW on Windows browsers.
Deploy the Games
Land on the beaches of the Gallipoli Peninsula in BlackMill Games’ Gallipoli, the latest entry in the WW1 Game Series. Fight as soldiers of the British and Ottoman Empires in intense 25v25 objective-based battles across coastal shores, deserts and urban battlefields, with 10 historical classes and over 50 authentic weapons and equipment options.
Teamwork is key in its grounded, one-shot-one-kill combat. Take command as an Officer, provide cover as a Heavy Machine Gunner or Sniper, keep the squad going as a Stretcher Bearer and more while navigating challenging campaigns.
Head to the frontlines from the cloud with no lengthy game downloads or installs taking up local storage space. Play directly in the newly supported Firefox browser, or take the action across PCs, Macs, Chromebooks, handhelds and more with GeForce NOW cloud saves.
In addition, members can look for the following games streaming throughout the week:
Stars Reach (New release on Steam, Aug. 18)
The Sinking City 2 (New release on Steam, Aug. 18)
Gallipoli (New release on Steam, Aug. 20)
DIVE or DIE – Children of Rain (Steam)
Escape the Backroom (Xbox, available on Game Pass)
Hell Is Us (Xbox, available on Game Pass)
High on Life (Steam)
High on Life 2 (Steam and Xbox, available on Game Pass)
Parcel Simulator (Steam)
Starvester (Steam)
The Thaumaturge (Xbox, available on Game Pass)
Tomb Raider IV-VI Remastered (Epic Games Store)
Dates listed above reflect when games are released on their respective stores. GeForce NOW availability may vary, as games are onboarded after release and added throughout the week. Keep an eye on GeForce NOW channels and GFN Thursdays for availability updates on announced titles.
To try GeForce NOW in Firefox, start with a GeForce NOW day pass and experience premium cloud gaming directly from the browser. If members later upgrade to a Performance or Ultimate membership, the cost of the day pass can be applied toward the first membership purchase.
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: Class Is in Session: GeForce NOW Levels Up Linux, Chromebooks and More
Date: Thu, 13 Aug 2026 13:00:33 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-linux-native-app/
GeForce NOW is giving cloud gaming an extra-credit upgrade just in time for back-to-school season.
The native Linux app for GeForce NOW is officially out of beta. GeForce NOW is also delivering new cloud optimizations that make Frame Generation feel even more responsive while streaming. On top of that, Performance members will see higher frame rates in demanding games thanks to a CPU performance adjustment.
Plus, learn how GeForce NOW can add high-performance GeForce RTX gaming to the Chromebooks students already rely on for school – and how eligible new owners can take advantage of Chromebook Fast Pass.
It all adds up to more ways to move from assignments to adventures across nearly any device.
The only homework left is to decide what to play. This week, nine new games join the GeForce NOW library.
The Cloud Gets Extra Credit
GeForce NOW keeps getting better.
The native Linux app for GeForce NOW has officially graduated from beta. Built on months of community feedback, the release focuses on performance, stability and polish while continuing to support Ubuntu 24.04 and later. A new Flatpack repository makes getting started and receiving future updates even easier. Visit the download page for more information and instructions.
The cloud handles the rendering, so Linux gamers can tap into the latest GeForce RTX performance while staying on their preferred setup — without local hardware upgrades, compatibility headaches or complicated workarounds.
Smooth gameplay makes the grade.
GeForce NOW has also optimized DLSS Frame Generation in the cloud, reducing latency and making games feel more responsive. The improvements are especially noticeable when streaming at 60 or 120 frames per second in 1440p and 4K, helping every mouse movement and camera pan feel more immediate.
Performance members will also enjoy additional server software optimizations to improve frame rates in select CPU-intensive games, helping demanding titles run more smoothly while delivering an even better gameplay experience. The cloud-side upgrade happens automatically, with nothing for members to install or configure, and at no additional cost.
From Class Mode to Game Mode
Class dismissed. Game on.
Chromebooks already in backpacks can double as a PC gaming powerhouse, with GeForce NOW giving everyday school setups extra credit.
Chromebooks handling lectures, group projects and browser tabs can transform into high-performance GeForce RTX gaming PCs in just a few clicks.
When class is out, open a supported browser or app and stream more than 2,000 supported PC games from existing libraries, with the cloud handling the heavy lifting. The same flexibility extends to Macs, Surface devices, everyday laptops, Steam Deck and mobile devices.
Plus, eligible new Chromebook and Chromebook+ owners can claim a year of GeForce NOW at no cost with Chromebook Fast Pass, with priority access and no ads.
Study. Stream PC games. Same device.
Ready for the Weekend
Follow the chain of command, streaming from the cloud.
In addition, members can look for the following new games streaming this week:
Car Wash Simulator (New release on Steam, Aug. 10)
Pax Autocratica (New release on Steam, Aug. 10)
Clawed (New release on Steam, Aug. 13)
Hell Let Loose: Vietnam (New release on Steam, Aug. 13)
Sandustry (New release on Steam and Xbox, Aug. 13)
Cat Mail Co. (Steam)
Misery (Steam)
Monster Hunter Wilds Prologue Demo (Steam)
Pratfall (Steam)
To cap things off, a creator known as “Madelyn” recently shared how GeForce now makes cloud gaming affordable and accessible across nearly all her devices, calling it “a game changer” in her video:
What are you planning to play this weekend? Let us know on X or in the comments below.
Title: GeForce NOW Shakes Up August With 26 New Games
Date: Thu, 06 Aug 2026 13:00:11 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-august-2026-games-list/
August is here, bringing 26 new games for GeForce NOW members.
Command the seas in World of Warships: Legends and discover what’s next in the GeForce NOW library, starting with the eight newly added games this week.
In addition, GeForce NOW is at the QuakeCon gaming conference this week in Grapevine, Texas, with hands-on experiences awaiting attendees.
Return to QuakeCon
Visit the NVIDIA booth at QuakeCon to experience GeForce RTX 5080-powered Ultimate cloud gaming in action, with demos showcasing stunning visuals at up to 5K 120 frames per second on an ultrawide display, as well as seamless gameplay on the Lenovo Legion Go S handheld device.
Conference attendees can see how thousands of PC games, including fan-favorite Bethesda titles, can move effortlessly across laptops, Macs, handhelds, mobile devices, TVs and more — letting members pick up where they left off on nearly any supported screen.
Gamers not at the show can try out Ultimate cloud gaming in action with a day pass and jump into Bethesda titles from any device.
All Games on Deck
Sail the seas from nearly any screen.
World of Warships: Legends drops anchor on GeForce NOW this week, bringing free-to-play naval combat. Captains can command destroyers, cruisers and battleships across massive multiplayer battles while exploring the latest update, featuring the Pacific Hammer Campaign, a new line of U.S. destroyers and more.
Chart a course straight into the latest content across devices today without any installs needed, and check out all the games available this week:
Big Walk (New release on Steam Aug. 4)
Beacon Pines (Free on Epic Games Store Aug. 6)
Sovereign Tower (New release on Steam Aug. 6)
Expeditions: Samurai (New release on Steam Aug. 7)
The Adventures of Elliot: The Millennium Tales (Xbox, available on the Microsoft Store)
The Incident at Galley House (Steam)
Machine Party (Steam)
World of Warships: Legends (Steam)
And look forward to the games coming throughout the month:
Pax Autocratica (New release on Steam Aug. 10)
Car Wash Simulator (New release on Steam Aug. 10)
Clawed (New release on Steam Aug. 13)
Hell Let Loose: Vietnam (New release on Steam Aug. 13)
Sandustry (New release on Steam and Xbox, available on Game Pass, Aug. 13)
The Sinking City 2 (New release on Steam Aug. 18)
Mortal Shell II (New release on Steam Aug. 20)
Gallipoli (New release on Steam, Aug. 20)
Aliens: Fireteam Elite 2 (New release on Steam Aug. 25)
Resonance: A Plague Tale Legacy (New release on Steam and Xbox, available on Game Pass, Aug. 27)
Breathedge 2 (New release on Steam Aug. 30)
World of Warships: Legends (Steam)
High on Life (Steam)
High on Life 2 (Steam and Xbox, available on Game Pass)
Paradise Killer (Steam)
Misery (Steam)
Pratfall (Steam)
Starvester (Steam)
Extra Joy From July
In addition to the dozen games announced last month, 15 more joined the GeForce NOW library.
Breath of Fire IV (Steam)
Call of Duty: Black Ops 6 (Ubisoft Connect)
CloverPit (Xbox, available on Game Pass)
Dinoblade (Steam)
Dino Crisis (Steam)
Dino Crisis 2 (Steam)
Esports Manager 2026 (Steam)
Funnel Runners (Steam)
Granblue Fantasy: Relink – Endless Ragnarok Demo (Steam)
Halo: Campaign Evolved (Steam and Xbox, available on Game Pass)
Mistfall Hunter (Steam)
Onimusha: Way of the Sword DEMO (Steam)
Pathogenic (Steam)
Sudden Attack Zero Point (Steam)
The Life and Suffering of Prince Jerian (Steam)
Mistfall Hunter didn’t make it this month. Stay tuned to GFN Thursday for the latest updates.
What are you planning to play this weekend? Let us know on X or in the comments below.
Share a game screenshot or clip that perfectly sums up your day so far.
— NVIDIA GeForce NOW (@NVIDIAGFN) August 4, 2026
https://blog.playstation.com/feed
Title: Ontos devs on the centered around a server of ratspsychological gameplay
Date: Wed, 02 Sep 2026 18:03:30 +0000
Link: https://blog.playstation.com/2026/09/02/ontos-devs-on-the-centered-around-a-server-of-ratspsychological-gameplay/
After working on Ontos for over a decade, it is incredibly exciting to take a deep dive into the gameplay. Ontos is a spiritual successor to Soma, posing deep philosophical questions to players. Because of this, it is also always hard to figure out how to make it understandable in a short video. The focus of the game is not a tight, moment-to-moment gameplay loop, but a slower-paced experience of researching, testing, and eventually making a few critical choices. Now that we have a chance to showcase 10 minutes, it feels much easier to convey the intended feel of the game.
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The main idea of the game is that you encounter complex experiments, each with its own setup, questions, and philosophical dilemmas. In this video, we get to see Crombie, who has been trapped in a computer server made of rats. Or at least that is what he says…As you can see in the video, the game starts by exploring nearby locations. These are often filled with information that helps you better understand the people and issues involved. In this case, there is even a small experiment, a strapped-in rat, that gives a taste of the difficulties to come. Here, players can test theories and make mistakes before encountering the main experiment.
Another early character is Zike – who we hear briefly over an intercom. Zike is a man seemingly obsessed with finding the soul. Understanding stuff like this is not just fun lore, but a critical part of the game. The better you understand how a character works, the more informed decisions you can make. Sometimes it is best to avoid certain questions or give answers contrary to your own feelings to achieve the intended results.
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Once we enter the lab, we finally get the Rat Server revealed. I love this setup. Our thinking behind it was just to let a person be made from something that feels highly unlikely. Someone being simulated by a computer is not so hard to accept in this day and age. But by 60 rats strapped to a server rack? That is a harder pill to swallow. The hope is that these setups act as catalysts to other thoughts and questions. Are the rats conscious too? Can two conscious beings inhabit the same physical substrate? This is a good taste of what we want to provide in Ontos.
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After you have met the Crombie (or the rat server, however you wanna feel about the situation), it is time for an experiment. You need to manipulate the probes on the Crombie’s head delicately. Now the player faces many options. You can follow the instructions or try other things based on things you’ve seen and read. The goal with all of this is to create a tense scene by mixing goals, unclear instructions, and always the risk of royally screwing it all up.
The experiments can end in many ways, and it is never clear what your options even are. This also makes the game very replayable. The more you play, the more you understand, and the clearer the approaches will be.
Ontos comes to PS5 in 2027, and you can wishlist it now.
Title: Players’ Choice: Vote for August’s best new game
Date: Wed, 02 Sep 2026 15:30:32 +0000
Link: https://blog.playstation.com/2026/09/02/players-choice-vote-for-augusts-best-new-game-3/
Last month was filled with superhero spectacles, bonding with friends, and a few heavy hitters! Some big new releases included MARVEL Tōkon: Fighting Souls, Big Walk, Beast of Reincarnation, and Madden NFL 27. Which game was your favorite?
How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog.
What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.
How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.
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Title: Spooky cute puzzler Fangtopia launches on PS5 October 26
Date: Wed, 02 Sep 2026 14:00:02 +0000
Link: https://blog.playstation.com/2026/09/02/spooky-cute-puzzler-fangtopia-launches-on-ps5-october-26/
It’s nearly time to rise from the crypt and build your kingdom! Our upcoming cozy puzzle game Fangtopia has been lurking in the shadows and is ready to creepy-crawl onto PlayStation 5 on October 26 – just in time for Halloween!
Fangtopia is a world filled with merry monsters and goofy ghouls, crafted by your own hands. You’ll put it together piece by piece, placing tiles onto a hex grid that surrounds a creepy castle of your choice. There are no time limits, so you can carefully consider each placement and enjoy forming the world at your own pace. However, there is a tile limit, and you’ll need to deploy every trick (and treat) in your rotten repertoire if you want to top the leaderboards and perfect your devious domain.
What’s this?
Tiles come in six types: fields, towns, mountains, forests, railroads, and rivers (only in Ghoulish mode – more on that later), and you’ll often see two types within the same tile. Connecting tile edges to matching terrain types will score points, and advance objectives that spring up as you play. Watch as tiles combine to form a beautiful, coherent world: sprawling forests border quaint little towns, railways wind across lush fields, and yetis gaze down at the world from misty mountain ranges. Unhappy with your placement? You can undo every move you make, pondering which spot is just right for each tile.
As you gain points, you’ll be offered landmarks to place in your world, plucked from a collection that expands the more you play. Placing these special monuments is the key to expanding your world – each landmark has a special objective attached which, once completed, will award the player with new tiles for their deck. For example, place a volatile volcano close to a field and surrounded by mountains and watch your tile stack increase, giving you the chance to expand even further
A monster mash
From otherworldly oaks and whirling windmills to frightful fountains and creepy carousels, there are plenty of Landmarks to find and introduce to your kingdom. Make sure to keep track of them all in your Stickerbook, where you’ll be able to able to inspect all the playful details that bring these buildings to life.
As you place tiles, mysterious portals will appear in the oceans around you. Opening these portals will summon a coterie of creatures that bring even more character to your world – once you’ve found room for them. Meet grotty gremlins, wily werewolves, bawling banshees and many more. Each has a natural habitat, and when you find them a home, they’ll reward you by gifting bonus tiles to expand your world. Why not try interacting with them after they’ve been placed? Perhaps a spooky surprise awaits…
Would you like to play a game?
There are multiple ways to play based on what you enjoy the most. The titular Fangtopia mode includes all of the above and is perfect for a quick session. If you’re itching for more, Ghoulish mode is for you – it adds a new tile type in the form of rivers, lets you swap which tile you want to place, and introduces and introduces bigger tile groups that have to be placed together. Your stack is also larger in Ghoulish mode, making for longer, trickier sessions. More modes may emerge from the shadows in future… keep your eyes peeled for more info in the future.
Fangs for everything
We’re so excited to share Fangtopia with all of you. It’s come a long way from the bones of an idea into a fully formed creation, and we think it’s going to be the perfect game to cosy up with during the spooky season and beyond. Whether you’re lounging on your sofa and playing on the big screen on PlayStation 5 or hiding under your blankets in bed with your PlayStation Portal, we hope it’ll give you a care-free, scare-free time. Draw the curtains, turn off the lights, and lock up your werewolves – we’ll see you on October 26.
Title: Marvel’s Wolverine Inside Insomniac Games’ location-scanning trip to Japan
Date: Tue, 01 Sep 2026 21:00:03 +0000
Link: https://blog.playstation.com/2026/09/01/marvels-wolverine-inside-insomniac-games-location-scanning-trip-to-japan/
Early in the production of Marvel’s Wolverine Insomniac Games sent team members to Japan as part of a broader series of location-scanning trips. These trips involved sending our scanning team to various places around the world to record real-world assets, examine natural environments, and acquire an understanding of the real and fictional locations based on real-world biomes and cultures. This article concentrates on the most ambitious and satisfying scanning missions the team has carried out so far.
Japan scanning team left to right: Jonnathan Mercado, Christen Borras Alicea, Niina Taniguchi, Reiko Sekine, Chris Devens, Nathaniel Bell.
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Planning the route
A successful scanning trip starts long before anybody has gotten on a plane. There had been months of virtual location scouting and route planning, with huge help from our Sony Interactive Entertainment teams in Japan. The Marvel’s Wolverine environment team blocked out levels and put together detailed requests for assets and biomes. So, our task was to create a route that would give us tons of variety, capturing as many requests as possible within the limited time available.
Tokyo to Joetsu to Tsumago-Juku/Magome-Juku to Kyoto and back to Tokyo.
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On previous trips, we usually tried to minimize travel between scanning locations. Less travel means more time to scan, more time to back up data, and fewer chances for something to go wrong. Our plan for Japan was different. The environments we wanted to capture were spread across several distinct regions, so we committed more in-trip travel than we had ever attempted before.
We spent hours traveling down Japanese highways, playing “I spy,” debating whether hexagons are truly the best-a-gons, and buying mysterious drinks from roadside vending machines with very little questioning.
Why scan in Japan?
For a game like Marvel’s Wolverine, authenticity is built on many layers. High-resolution scans help capture the physical truth of a place: rock, bark, pavement, moss, metal, signage, soil, and all the small imperfections that make environments feel believable.
Scanning architecture to create modular art asset kits.
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But the value of a trip like this goes beyond the scan data. Being in Japan allowed the team to observe how structures are designed and constructed, how materials have weathered, and how local cultural details appear in the environment. Even when a location in the game is fictional, firsthand research gives artists a stronger foundation to build from. Location scanning helps us create places that feel grounded and thoughtfully inspired rather than worlds pieced together from generic library assets.
Multiple biomes, one trip
Over the course of the trip, the team captured assets across several dramatically different biomes. We moved from the mountainous, snow-covered regions in the east to an underground train station; and from bamboo forests to sunbaked city streets, and to remote side-of-the-road temples. Each location presented its own challenges and opportunities.
A Japanese wall transformed into a reusable scanned asset kit.
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In the mountains, we focused on natural surfaces and cold-weather details: snow, stone, bark, ground cover, and the way winter conditions affect materials. In the bamboo forests, we captured vegetation, organic layering, and the unique density and rhythm of the landscape. Urban locations gave us access to pavement, walls, street-level details, public infrastructure, and the subtle signs of wear that make a city feel lived-in. Underground transit spaces offered a different kind of reference, with distinct materials and architectural patterns.
Scanning a unique underground station to create authentic transit-themed game assets, capturing the area-specific surfaces, transitions, and details that make the location feel real..
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Scanning temple details to build authentic game-ready environment assets.
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Along with scanning assets, we also captured a ton of photo references of the area’s shape language, texture, and scale.
A unique bamboo gutter system captured on location, highlighting the culture-specific construction details we traveled to document for authentic environment creation.
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Trip stats
Unloading gear in a remote landscape before a long day of scanning, capturing the unique environments and details that bring authentic locations to life.
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By the end of the Japan trip, the team had captured an enormous amount of material:
Over 600 scans across 4 biomes
More than 100 miles walked, often carrying around 20 pounds of scanning gear
5.6 TB of captured data
189,589 photos taken, not including additional reference photography
Locations ranging from snow-covered mountains to underground train stations, bamboo forests, and hot city streets
3 broken pieces of gear: 2 cables and 1 plastic case
1 shattered phone glass back
Bringing the work back home
The trip to Japan gave us assets and references that couldn’t be captured anywhere else. More importantly, it gave the team a deeper understanding of the places, materials, and cultural details that would help shape our vision for the game.
Alongside other scanning trips around the world, this work helps us build Marvel’s Wolverine with greater specificity, and respect for the real-world inspirations behind it. It was a challenging trip, but an incredibly successful one, and a meaningful step forward in how we collaborate, research, and bring believable worlds to life.
We are excited to show you how these experiences and inspirations come to life when Marvel’s Wolverine hits PS5 consoles on September 15. Wishlist and pre-order now on the PlayStation Store.
Title: Halloween: The Game – first look at the East Haddonfield map
Date: Tue, 01 Sep 2026 16:00:31 +0000
Link: https://blog.playstation.com/2026/09/01/halloween-the-game-first-look-at-the-east-haddonfield-map/
Along with the music and iconic killer Michael Myers, the quiet suburban setting of 1970s Haddonfield is a pivotal element to capturing the legendary horror atmosphere and aesthetic of the Halloween franchise. As the design director for Halloween: The Game, it’s my job to help create the title’s technical and visual identity alongside my colleagues, and that challenge becomes a lot easier when you’re working within one of the greatest horror stories of all time.
While our game features recognizable locations and landmarks from the films, we also have an opportunity to showcase lesser-known parts of Haddonfield as we give killers and heroes different sandboxes for the multiplayer survival horror gameplay. One such area is our new map, East Haddonfield, and I’m excited to give PlayStation players a look into it for the very first time today.
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The typical midwestern town
Halloween: The Game’s other maps are primarily areas we’ve seen and explored throughout the movies. For East Haddonfield, we felt it was important to expand our vision of Haddonfield so that players could explore aspects of the setting that were only subtly touched on in the original 1978 film. We wanted to create spaces that fill in the gaps of the movie’s story.
East Haddonfield is a departure from the suburbs of the Midwestern town, going from residential houses to large industrial structures and small businesses flanked by farmlands, highways, and train tracks. It’s a more open, rural playspace centered around a huge grain mill, while also featuring silos, storage areas, and all sorts of nooks and crannies.
The mill itself hosts several interior and exterior spaces that lead to unexpected confrontations and escapes. And in between the buildings, you’ll find wrap-around porches, farm equipment, dirt parking lots, and other signs that you’re on the outskirts of town.
This map also includes the neon-soaked Rabbit in Red Lounge and Phelps Garage, which should both look familiar to fans. All told, it’s a more chaotic version of the maps you find in the city: haphazard sight lines, uneven fence configurations, and buildings piled up and knotted together in ways that encourage strategic stealth and unique evasion tactics.
The openness of the map can create enticing exit routes, but players will have to be cautious taking those chances as they try to avoid Myers.
A dominant killing force
In the original Halloween movie, Michael drives everything. I think we can all recall seeing him for the first time and how he awakens that powerful, deep fear in the audience. As developers, we needed to make sure that powerful fear was present in our game: this premise of creating a very safe neighborhood atmosphere, and then introducing an agent of unimaginable chaos. We wanted to make sure that every single time you see Michael in-game, you are fearful for your life, knowing that your chances of escape are minimal.
His arsenal, his capabilities, even his walk—everything about him had to be unsettling. Michael does in the game what he does in the movies: appearing where you least expect, keeping up no matter what, and killing in unexpected ways. He’s a threat at all times, and his existence drives the terror. We made sure that playing as Michael felt satisfying and powerful, to create that quintessential slasher feel.
That’s also why we went for a 1v4 asymmetrical approach. Michael is trying to kill everybody, and everyone else is trying to save as many people as they can, all while ensuring their own survival. Michael gains power as matches progress, becoming a dominant killing force moving through the map. And if you’re playing as one of the survivors, you know that every minute that you’re still alive risks that moment of encounter. So you’re constantly on edge.
The perfect blueprint
The original 1978 film was the perfect blueprint for us—I think I’ve watched it a billion times at this point. We drew inspiration from the craft that went into making that film: the camera work, the lenses, the color grading, the time period. We conducted a lot of research of the 70s for authenticity and we also had priceless access to pillars of the film’s creative team. We had Nick Castle, the actor who played the original Michael Myers, doing mo-cap and sharing his insight on how to best capture kills. We continually speak with Malek Akkad at Compass International Pictures about his knowledge of the film and its legacy, and also spoke with the legendary John Carpenter himself for his perspective. These conversations influenced our emphasis on the game’s story mode and its chapters—one of which occurs on the East Haddonfield map.
I feel very proud of every piece that went into developing this game: the thousands of decisions and elements we’ve created that come together to make sure playing feels fun, thrilling, and unmistakably Halloween. We’ve come a long way, and I can’t wait to share the game with fans everywhere!
Halloween: The Game launches on PS5 September 8.
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Title: The mishap-strewn warfare of Worms: Galactic Tactics gives hope it’s not just a comedy XCOM
Date: Thu, 03 Sep 2026 12:00:11 +0000
Link: https://www.rockpapershotgun.com/the-mishap-strewn-warfare-of-worms-galactic-tactics-gives-hope-its-not-just-a-comedy-xcom
Gawd, everyone’s doing an XCOM these days. Star Wars is doing an XCOM. Rainbow Six is doing an XCOM. Warhammer 40K has done, like, four XCOMs. Those squeaky wiggletubes of Worms are at it too, with Worms: Galactic Tactics, a turn-based grid battler coming sometime in 2027.
It’s a busy genre, then, though there might well be room for this one too. I played a few rounds with developers Absolutely Games at Gamescom last month and it shows real, shrewd promise, despite slaying some of the wider series’ sacred bombsheep.
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Title: The Witcher Remake is currently on the back burner because progress on it depends on The Witcher 4's development, CD Projekt Red confirm
Date: Thu, 03 Sep 2026 10:54:07 +0000
Link: https://www.rockpapershotgun.com/the-witcher-remake-is-currently-on-the-back-burner-because-progress-on-it-depends-on-the-witcher-4s-development-cd-projekt-red-confirm
CD Projekt Red and Fool's Theory might have used Gamescom to make clear that they've got a Witcher thing in the pipeline for this year and the next two, but they've also had to put one of their previously cat-eyed projects on hold for the time being. The remake of the first Witcher game is on the back burner right now, since the next stage of work on it requires more progress to be made on The Witcher 4.
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Title: "A game for everyone is a game for no one": Don't expect an easy ride in Carcass Clad, the co-op tank horror game from the makers of Mouthwashing
Date: Thu, 03 Sep 2026 10:15:00 +0000
Link: https://www.rockpapershotgun.com/a-game-for-everyone-is-a-game-for-no-one-dont-expect-an-easy-ride-in-carcass-clad-the-co-op-tank-horror-game-from-the-makers-of-mouthwashing
On my final day of Gamescom, strolling (running) around the indie area to make sure I don't miss anything good, I stumble upon Wrong Organ’s upcoming Carcass Clad. Set in a wartorn Soviet city, empty of people but littered with tanks wearing coats of Frankensteined cattle corpses (light stuff!), Carcass Clad is a three-player co-op experience that shares the stressful responsibility of piloting a tank and taking down enemy units between those unlucky three.
If you read the name Wrong Organ and thought, ‘Wait, the Mouthwashing team? They're making a multiplayer co-op game?’, I can't fault your surprise. Edwin did interview them about it back in June, but I walked up to the booth knowing the devs themselves and little more, so I was experiencing all of Carcass Clad and its heavy departure from their previous work for the first time.
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Title: There's already a The Blood of Dawnwalker mod which triples the length of its main quest timer, ensuring saving your family from vampires isn't stressful
Date: Thu, 03 Sep 2026 09:43:09 +0000
Link: https://www.rockpapershotgun.com/theres-already-a-the-blood-of-dawnwalker-mod-which-triples-the-length-of-its-main-quest-timer-ensuring-saving-your-family-from-vampires-isnt-stressful
Why the rush, The Blood of Dawnwalker? Your protagonist Coen's family have only been kidnapped by a vampiric dictator who's slowly draining them of blood. Let the kid take his sweet time in finding a way to deliver them from the castle dungeon. After all, he's got a tonne of bandits he could be killing and other fun little adventures he could be stumbling across as he explores Vale Sangora. The good news for folks who don't like even the vague idea that they need to get a move on in their hero duties is that Dawnwalker's taken less than a day to get a mod which substantially lengthens its 30-day family saving timer.
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Title: You can't pet the talking rat wall in Ontos, the new space horror game from Soma's creators, but surely it can run Doom
Date: Wed, 02 Sep 2026 16:30:30 +0000
Link: https://www.rockpapershotgun.com/you-cant-pet-the-talking-rat-wall-in-ontos-the-new-space-horror-game-from-somas-creators-but-surely-it-can-run-doom
When Amnesia: The Dark Descent and Soma developers Frictional announced Ontos, their philosophical horror game set in a mad science hotel on the moon, the internet's jimmies were rustled by the presence of an AI server made out of rats. I have several questions for Frictional regarding that talking rat wall, based on my peerless track record of arts and technology journalism. Read more
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