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https://kotaku.com/rss

Title: One Chart Shows Buying An Old PlayStation Has Never Been This Expensive Before Date: Tue, 31 Mar 2026 21:53:11 +0000 Link: https://kotaku.com/one-chart-shows-buying-an-old-playstation-has-never-been-this-expensive-before-2000683668 Aggressive price drops kept console gaming affordable, once
Title: Mario Galaxy Movie Reviews Say It’s Full Of Crowd-Pleasing Fan Service And Not Much Else Date: Tue, 31 Mar 2026 20:02:02 +0000 Link: https://kotaku.com/mario-galaxy-movie-reviews-roundup-rotten-tomatoes-2000683645 That's good news for fans of the original but not for anyone looking for something deeper
Title: Special Donkey Kong Country SNES Cart Shows Up On Antiques Roadshow To Make You Feel Old Date: Tue, 31 Mar 2026 19:54:41 +0000 Link: https://kotaku.com/special-donkey-kong-country-snes-cart-shows-up-on-antiques-roadshow-to-make-you-feel-old-2000683644 This version of the platformer was used in competitions and is valued at around $3,000-$4,000
Title: Is The RAM AI-pocalypse Finally Over? Probably Not Date: Tue, 31 Mar 2026 19:23:28 +0000 Link: https://kotaku.com/ram-ai-stock-prices-bubble-openai-nvidia-chatgpt-2000683539 RAM manufacturers' stock prices are falling across the board this week, but it's too early to break out the celebratory post-AI-bubble-popping champagne
Title: MindsEye Boss Calls It ‘The Worst Launch In History’ But Claims It’s ‘Being Very Well-Reviewed’ Now Date: Tue, 31 Mar 2026 18:19:17 +0000 Link: https://kotaku.com/mindseye-sales-reviews-refunds-steam-update-2000683634 Build a Rocket Boy's CEO says police are investigating alleged saboteurs

https://www.vg247.com/feed

Title: Caleb's third Myth has finally arrived in Love and Deepspace, and it's good news for all the husbandbro fans out there Date: Mon, 30 Mar 2026 14:46:11 +0000 Link: https://www.vg247.com/love-and-deepspace-caleb-third-myth Love and Deepspace’s latest update is here, adding a new Memory Pair for Caleb. The event is dubbed Ghosts' Final March, and it’s available now as part of a new Limited Wish Pool, as it has always worked. Read more
Title: Never one to lag behind HSR and ZZZ, Genshin Impact will introduce its own new pink-haired animal-themed girl in Version Luna 6 Date: Fri, 27 Mar 2026 14:25:30 +0000 Link: https://www.vg247.com/genshin-impact-luna-6-new-mondstadt-area Today’s Genshin Impact Special Program has wrapped up, and it’s brought us some big news about the next major update. Luna 6 is the next phase in the action RPG’s story, titled Song of the Welkin Moon: Rondo - Augured Homecoming. Read more
Title: Stalker 2’s first expansion officially revealed, and it's taking us to the power plant where it all began Date: Thu, 26 Mar 2026 17:30:00 +0000 Link: https://www.vg247.com/stalker-2-cost-of-hope-expansion-reveal One of the biggest reveals out of today’s Xbox Partner Preview showcase has been the new Stalker 2 expansion. The developer did tease some sort of announcement ahead of the event, but I don’t think an expansion was on many of our bingo cards. Read more
Title: Crimson Desert's first patch aims at fixing controls, but it mostly affects mouse and keyboard Date: Mon, 23 Mar 2026 10:47:46 +0000 Link: https://www.vg247.com/crimson-desert-patch-1-00-03-first-mouse-keyboard-ui-fixes Crimson Desert has been out for a few days now, and as positive as its been received by many players, the game suffers from several fundamental issues that anyone who’s played it has called out. Read more
Title: All the hype has already made Crimson Desert one of the biggest launches on Steam this year Date: Fri, 20 Mar 2026 08:49:30 +0000 Link: https://www.vg247.com/crimson-desert-steam-launch-numbers Crimson Desert, the open-world action RPG off-shoot from Korean MMO Black Desert Online, has officially launched, nearly six years after it was initially revealed. The game has been building up a lot of momentum over the years, which recently coalesced to turn it into one of 2026’s most anticipated titles. Read more

https://www.gamespot.com/feeds/mashup/

Title: Fortnite OG Season 8 Brings Back Pirate Theme And Marvel Mode Date: Tue, 31 Mar 2026 15:29:00 -0700 Link: https://www.gamespot.com/articles/fortnite-og-season-8-brings-back-pirate-theme-and-marvel-mode/1100-6539146/?ftag=CAD-01-10abi2f Fortnite OG Season 8 begins on Wednesday, April 1, ushering in a pirate invasion on the throwback island, and bringing back the fan-favorite Avengers: Endgame limited-time mode that hasn't been available in seven years--this is not an April. Fools' joke. And, of course, we've also got a new OG pass that includes three new remix skins based on old exclusive skins from the Season 8 battle pass.The Season 8 OG pass includes remixes of the lizard ninja Hybrid, the cursed pirate Blackheart, and the regular human being Luxe. Unlocking the pass for 1,000 V-Bucks or through Fortnite Crew instantly unlocks Synthesis, the new version of Hybrid--we haven't yet seen if this one has a lizard style as well, but it's a safe bet that it does. If this pass works like the previous OG passes, it should include two main styles for each of the skins, as well as a full suite of matching cosmetics.Avengers: Endgame returns to FortniteIn the Endgame limited-time mode, which starts up on April 3, players are sorted into two teams of 16 players each, with one team representing the Avengers, and the other being Thanos' Chitauri. The Chitauri must scour the island for all six Infinity Stones, each of which powers up whichever player is Thanos, and the Avengers have to stop them. The Chitauri, as a team, are able to respawn 150 times, and the Avengers have unlimited respawns until the Chitauri get all the stones. It's essentially a themed version of the defunct core Fortnite mode Team Rumble.Continue Reading at GameSpot
Title: Arc Raiders Last Entry Quest Guide Date: Tue, 31 Mar 2026 15:20:00 -0700 Link: https://www.gamespot.com/articles/arc-raiders-last-entry-quest-guide/1100-6539147/?ftag=CAD-01-10abi2f The Flashpoint update for Arc Raiders really has a love for Stella Montis, with multiple quests sending you there to fend off Shredders and find items to bring back to Speranza. One such quest is Last Entry, which tasks you with finding some clues on this very dangerous map, then extracting an important document from the Seed Vault.Since you'll need to extract with the documentation you find in the Seed Vault, it's a good idea to bring along an augment with a safe pocket. This will ensure this precious item isn't lost if you die before extracting.When you're ready to get started on Last Entry, read on.Continue Reading at GameSpot
Title: The Sims 4 Mod Marketplace Everyone's Mad About Is Reportedly Exceeding EA's Expectations Date: Tue, 31 Mar 2026 14:18:00 -0700 Link: https://www.gamespot.com/articles/the-sims-4-mod-marketplace-everyones-mad-about-is-reportedly-exceeding-eas-expectations/1100-6539145/?ftag=CAD-01-10abi2f The controversial paid mod marketplace recently added to The Sims 4 is apparently exceeding Electronic Arts' expectations, according to a new report from Sims Community. It cited an anonymous "insider" who evidently also leaked accurate details about The Sims 4's Marketplace and Maker Program before it was revealed to the public.It's not clear exactly what EA's financial goals for The Sims 4 Marketplace are, and the source didn't provide a specific number, but said that the paid mod marketplace "has so far exceeded EA’s expectations," adding, "We don’t know what [those expectations] were, though." Earlier this month, details about a single-player The Sims title currently called Project X were leaked. It appears that Project X will feature individual neighborhoods that players must pay to unlock. According to Sims Community's source, EA has seen the player response online and might be rethinking things.Continue Reading at GameSpot
Title: Arc Raiders Furtive Meetings Quest Guide Date: Tue, 31 Mar 2026 12:53:00 -0700 Link: https://www.gamespot.com/articles/arc-raiders-furtive-meetings-quest-guide/1100-6539144/?ftag=CAD-01-10abi2f The hardest quests in Arc Raiders tend to be the ones that require you to complete a variety of steps during a single visit to a map. When that map is Stella Montis, things can be even trickier. That's the case with the Furtive Meetings quest from Shani, which tasks you with uncovering meeting spots around Stella Montis--or as we like to call it: Shredder Central.You have to complete every step of Furtive Meetings in a single visit before extracting with a specific item. Because of this, we really think you should bring along an augment that provides a safe pocket, as it would be devastating to have to redo the entire quest because you died at the end and lost the item.When you're ready to head into Stella Montis to complete Furtive Meetings, read on.Continue Reading at GameSpot
Title: Arc Raiders Fragmented Logs Quest Guide Date: Tue, 31 Mar 2026 12:13:00 -0700 Link: https://www.gamespot.com/articles/arc-raiders-fragmented-logs-quest-guide/1100-6539143/?ftag=CAD-01-10abi2f The Fragmented Logs quest in Arc Raiders sends you to Stella Montis, which is arguably the game's most dangerous map. You'll have to visit multiple locations there, making this a potentially risky trip, so you'll want to be prepared.Also, you'll need to bring in an Electrical Component for this quest. These can be crafted in Speranza using just a few Plastic Parts and Rubber Parts, so getting your hands on one shouldn't be a problem. If you want to be extra careful, bring an augment with a safe pocket to keep the Electrical Component in while exploring.When you're ready to set off on the Fragmented Logs quest, follow the steps below.Continue Reading at GameSpot

https://www.polygon.com/rss/index.xml

Title: The Super Mario Galaxy Movie's credits scenes, explained Date: Tue, 31 Mar 2026 22:01:19 GMT Link: https://www.polygon.com/super-mario-galaxy-movie-post-credits-scene-explained/ The Super Mario Galaxy Movie marks a big leap forward for Nintendo and Illumination's animated Super Mario film franchise, as our heroes venture beyond the Mushroom Kingdom and into the realm of deep space. But what comes next in the series may be even bigger, as the moviemakers hint at a further expanded scope for the Mario animated universe.
Title: Where is Maurice's Black Market Vending Machine in Borderlands 4 Date: Tue, 31 Mar 2026 21:51:10 GMT Link: https://www.polygon.com/borderlands-4-maurices-black-market-vending-legendary-machine-location/ Maurice’s Black Market Vending Machine is one of the weekly challenges you can pursue inBorderlands 4 after you have completed the campaign.
Title: How to get the Chillfallen Sword in Crimson Desert Date: Tue, 31 Mar 2026 20:48:30 GMT Link: https://www.polygon.com/crimson-desert-chillfallen-sword-how-to-get/ The Chillfallen Sword in Crimson Desert is a beautiful one-handed weaponthat can greatly enhance your arsenal.
Title: Avengers: Doomsday release date may change as Marvel appears spooked by ‘Dunesday’ Date: Tue, 31 Mar 2026 20:05:39 GMT Link: https://www.polygon.com/avengers-doomsday-release-date-change-rumor-imax/ Ever since Marvel Studios announced that Dr. Doom would replace Kang as the next Avengers supervillain, the company has been trying to sell Victor Von Doom as the biggest Marvel big bad since Thanos, if not bigger. Given how much Marvel’s prestige has fallen in recent years, this was already a hard sell. And now Doom’s authority may soon be undermined even more if he’s seen to be backing down from a fight with a mere sandworm.
Title: Donald Glover reveals how he landed the Yoshi role in The Super Mario Galaxy Movie Date: Tue, 31 Mar 2026 19:15:17 GMT Link: https://www.polygon.com/super-mario-galaxy-movie-donald-glover-yoshi/ When Nintendo and Illumination revealed that actor-musician Donald Glover was stepping into the role of Yoshi for The Super Mario Galaxy Movie, the consensus was that it was a surprisingly good and unexpected casting choice. While Chris Pratt voicing Mario was initially controversial and Jack Black voicing Bowser felt spot-on, Glover as a cartoon dinosaur felt like a less obvious but inspired fit.

https://blogs.nvidia.com/blog/category/gaming/feed/

Title: Game On: Five New Titles Now Streaming on GeForce NOW Date: Thu, 26 Mar 2026 13:00:47 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-screamer/ That gaming backlog won’t clear itself — GeForce NOW is here to help. Stream the latest titles straight from the cloud across a variety of devices. This week, five new titles are ready to play instantly in the cloud gaming platform’s library. Screamer drifts onto the scene with retro‑racing attitude and pixel‑perfect speed. Plus, Honkai: Star Rail Version 4.1, “Unraveled for Daybreak,” touches down. Hit the Gas The ‘90s called — it wants the cloud. Screamer from Milestone roars back onto the track as a blistering arcade racer that thrives on speed, precision and pure retro attitude. Tight corners and neon‑soaked straights define a style built for thrill seekers who crave the rush of classic ‘90s racing action. The mix of sharp visuals, snappy handling and roaring engines creates an experience that’s equal parts vintage energy and modern muscle. Running on GeForce NOW, Screamer puts pedal to the metal with ultralow latency and buttery‑smooth streaming. In the cloud, every race launches instantly, every drift hits with full force and every victory feels just a little louder. Let’s Play Today All aboard the Astral Express. Honkai: Star Rail Version 4.1, “Unraveled for Daybreak,” is available now, bringing new adventures aboard the Astral Express. The crew touches down at Star Rail FEST, a grand interstellar celebration packed with new zones, characters and challenges. Detective Ashveil joins as a new five-star Lightning hunter, chasing conspiracies hidden behind the glitz of the Phantasmoon Games. Dive into the new Wispae War Saga, enjoy free Warps and explore fresh Divergent Universe content filled with rewards and events. Play the latest Honkai: Star Rail update instantly on GeForce NOW — no installs, just starlight and action. Members can also look for the following: Screamer (New release on Steam, March 26, GeForce RTX 5080-ready) King’s Quest (New release on Ubisoft, March 25) BATTLETECH (Xbox, available on Game Pass) Despot’s Game (Xbox, available on Microsoft) Diablo II: Resurrected (Steam) What are you planning to play this weekend? Let us know on X or in the comments below. You get a magic wand that can save any character from their death in a video game. But you can only choose one. Who do you save? Beware spoilers in the replies and choose wisely. — NVIDIA GeForce NOW (@NVIDIAGFN) March 25, 2026
Title: Smooth Moves: 90 Frames-Per-Second Virtual Reality Arrives on GeForce NOW Date: Thu, 19 Mar 2026 13:00:09 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-virtual-reality-update/ It’s a double feature on GFN Thursday. This week, GeForce NOW offers smoother sights in virtual reality (VR) and a sprawling new land to conquer. Streaming at 90 frames per second (fps) comes to supported VR headsets. And Crimson Desert, which recently surpassed 3 million wishlist additions on Steam, debuts in the cloud with GeForce RTX 5080‑class power. Catch it as part of four new games on GeForce NOW VR, but Make It 90 FPS Power levels rising … to 90 fps. VR in the cloud is getting a smoothness upgrade. GeForce NOW is boosting support for Apple Vision Pro, Meta Quest devices and Pico devices to stream at up to 90 fps for Ultimate members, bringing crisper motion and more responsive gameplay straight from the cloud. The app update is starting to roll out to members starting today. Members can transform the space around them into a personal gaming theater with GeForce NOW, playing favorite PC titles on a massive virtual screen. With support for up to 90 fps for Ultimate members, gameplay feels smoother, movement more natural and action more comfortable. All premium members can continue to enhance their experiences with NVIDIA RTX and DLSS technologies in supported titles. Just fire up GeForce NOW on supported VR platforms, step into a virtual big screen and let the cloud handle the heavy lifting. From chill sessions in a virtual theater to high‑octane firefights, 90 fps helps keep every moment looking sharp and feeling responsive. A Storm Brews Into the cloud with “Crimson Desert.” Pearl Abyss’ Crimson Desert, a stunning, open‑world action adventure set in a war‑torn fantasy land, pairs large‑scale exploration with cinematic storytelling and hard‑hitting, combo‑focused combat. One moment is a quiet ride across windswept plains, the next is a chaotic clash against towering foes with mystical power effects lighting up the battlefield. Follow Kliff, a mercenary whose close‑knit group is destroyed in a sudden ambush. The journey centers on exploring a massive, detailed world, taking on story missions, riding mounts, finding supplies and facing dangerous enemies as Kliff works to bring his scattered companions back together. GeForce NOW brings 5080-class power to the game across supported devices, delivering high settings, smooth action and lush visuals without the need to worry about system specs. Members can jump into its cinematic battles and sweeping landscapes on the device of their choice, from low‑spec laptops to compatible TVs and mobile devices. Joining the Family It’s time to make an offer no tank can refuse. World of Tanks is rolling out the red carpet for Battle Pass Special: Mafia from March 19-29, welcoming the respectable family from the fine city of Lost Heaven and bringing their signature mix of loyalty, ambition and firepower to the battlefield. Recruit iconic characters from 2K’s original Mafia game, unlock stylish 2D looks like Little Italy and Lost Heaven Noir, and command the Italian Predatore tank to make sure every deal ends with a bang. Respect is earned — and it’s best earned playing on GeForce NOW, where the action hits fast and smooth — powered by the cloud. In addition, members can look for the following: Everwind (New release on Steam, March 17, GeForce RTX 5080-ready) Retro Rewind – Video Store Simulator (New release on Steam, March 17) Crimson Desert (New release on Steam, March 19, GeForce RTX 5080-ready) Fallout 3 (Steam) Cyberpunk 2077, Forza Motor Sport, Icarus and Ark Survival Ascended — currently available to all GeForce NOW members — will no longer be available on the free tier starting Wednesday, April 1, as the basic rig type does not meet the game’s updated minimum system requirements. Premium members can continue to play these games uninterrupted. For some icing on the cake, the GeForce NOW Reddit community is running a giveaway for a VR headset. Find details on how to enter. Plus, check out GeForce NOW creator Airie Summer’s gaming giveaway on X much love to nvidia for the community giveaways ♡@logitechg pro grade performance gears https://t.co/lRpSTKhQHJ @nvidiagfn entries open @ channel during the following times xoxomarch 12, 19, & 26 from 09:30 a.m. to 05:30 p.m. ethttps://t.co/q67SOJNpbO #nvidiapartner pic.twitter.com/uQ6L1rcVcj — airie (@airiesummer) March 12, 2026 . 
Title: GeForce NOW Raises the Game at the Game Developers Conference Date: Thu, 12 Mar 2026 13:00:53 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gdc-2026/ GeForce NOW is bringing the game to the Game Developers Conference (GDC), running this week in San Francisco. While developers build the future of gaming, GeForce NOW is delivering it to gamers. The latest updates bring smoother performance, easier game discovery and a fresh lineup of blockbuster titles to the cloud. Game discoverability gets a boost with new in‑app labels for connected accounts for Xbox Game Pass and Ubisoft+. It’ll be easier than ever to see titles already available through linked subscriptions, so members can seamlessly jump into games they already own. Virtual reality gets a smooth upgrade — supported devices now stream at 90 frames per second (fps), up from 60 fps, delivering more responsive and immersive virtual reality (VR) experiences. Account linking is also leveling up. Following Gaijin single sign-on announced at CES in January, GOG account linking and game library syncing are coming soon. The GeForce NOW library continues to grow with new releases joining the cloud at launch: CONTROL Resonant and Samson: A Tyndalston Story. Plus, select Xbox titles will join the Install-to-Play library. In addition, there’s a lineup of five new games to catch this week, including Capcom’s Monster Hunter Stories 3: Twisted Reflection, on top of the latest update for Fortnite. Gaming Is Buzzing GeForce NOW is rolling into GDC with an easier way to keep track of titles, as well as performance upgrades and a growing lineup of major titles ready to stream at launch. Keeping track of which game lives on which service can be tricky. In‑App labels — coming soon to GeForce NOW for connected subscriptions — will help make it simple for members to know exactly what games they can play on GeForce NOW. Once a member connects their Xbox Game Pass Account or Ubisoft+ account, clear labels will appear directly on the game art inside the GeForce NOW app — eliminating guesswork and making it easy to see exactly what’s available to play from their game subscription services. Set it and forget it. Account linking is expanding too. On top of Gaijin single sign-on, GeForce NOW is adding GOG account linking and game library syncing in the coming months.               Smooth moves. Virtual reality is also getting an upgrade. Starting Thursday, March 19, VR devices that GeForce NOW supports, including Apple Vision Pro, Meta Quest and Pico devices, will stream at 90 fps for Ultimate members, an increase from 60 fps. The higher frame rate enhances smoothness, responsiveness and realism across every session — whether gamers are chasing enemies through neon-lit streets or exploring far‑flung alien worlds. GeForce NOW’s Install‑to‑Play library is also expanding with select Xbox titles, including Brutal Legend from Double Fine Productions and Contrast from Compulsion Games. These additions bring more flexibility for members to download and install their owned games alongside streaming favorites. That’s just the start. Highly anticipated games are headed to the cloud at launch: Bending reality. CONTROL Resonant — Remedy’s upcoming action‑adventure role-playing game (RPG) that blends supernatural powers with a warped Manhattan facing a reality-bending cosmic threat. Unravel a family story steeped in myths. Samson: A Tyndalston Story — the game from Liquid Swords is a gritty action brawler, set in the city of Tyndalston, launching on PC. Free to Save the World Chaos in the cloud. Fortnite’s original adventure is back in the spotlight — and soon, it’ll free to play. Fortnite first launched in 2017 as a story-driven co‑op experience, and on Thursday, April 16, the “Save the World” update will officially be free to play for all players. Pre-registration begins on Thursday, March 12. Join forces against hordes of husks, solo or with the squad, in a player vs. environment action-packed story, complete with gathering, crafting and collecting. Pick a favored playstyle with four distinct classes to choose from, over 150 heroes and weapons to upgrade, and loadout customization options to hone builds even further. With hundreds of updates since its original launch and over 100 hours of content, squads can build, grind gear and engineer elaborate homebase defenses to keep the Storm King at bay. “Save the World” isn’t available on mobile devices, including tablets. On GeForce NOW, Fortnite “Save the World” streams straight from the cloud — no waiting around for updates or patches. Low‑latency streaming keeps building, shooting and trap placement feeling snappy across supported devices. Stay in the action with GeForce NOW. Gear Up for Glory The cloud makes it easy to suit up in style. From chaotic infantry clashes to roaring jet dogfights, every match is an unpredictable explosion of strategy and mayhem in EA’s Battlefield 6.  This week, GeForce NOW Ultimate members can drop into the action with serious style — a new reward, the Advancing Gloom Soldier Skin, gives soldiers a sleek, battle-hardened look fit for the frontlines. Members can claim it in their GeForce NOW account portals, redeem it at EA.com/redeem, then show up ready in true Ultimate fashion. It’s available through Sunday, April 12, or while supplies last. Being a GeForce NOW member pays off. Whether streaming on the go or maxing out graphics in the cloud, members get exclusive rewards to keep and flaunt. Start the Games Twin monsters, one cloud. Twin Rathalos, born in a twist of fate, set the stage for the third entry in the Monster Hunter Stories RPG series, launching on GeForce NOW. Monster Hunter Stories 3: Twisted Reflection is an RPG series set in the Monster Hunter world, where players can become a Rider, and raise and bond with their favorite monsters. Play it instantly on GeForce NOW and take the adventure anywhere, on any device. In addition, members can look for the following: Warcraft I: Remastered (New release on Ubisoft, March 11) Warcraft II: Remastered (New release on Ubisoft, March 11) 1348 Ex Voto (New release on Steam, March 12, GeForce RTX 5080-ready) John Carpenter’s Toxic Commando (New release on Steam, March 12, GeForce RTX 5080-ready) Monster Hunter Stories 3: Twisted Reflection (New release on Steam, March 12, GeForce RTX 5080-ready) This week’s additional GeForce RTX 5080-ready game, on top of the addition of John Carpenter’s Toxic Commando, 1348 Ex Voto and Monster Hunter Stories 3: Twisted Reflection: Greedfall: The Dying World 1.0 (Steam, GeForce RTX 5080-ready) What are you planning to play this weekend? Let us know on X or in the comments below.
Title: NVIDIA Virtualizes Game Development With RTX PRO Server Date: Tue, 10 Mar 2026 15:30:07 +0000 Link: https://blogs.nvidia.com/blog/gdc-2026-virtual-game-development/ Game development teams are working across larger worlds, more complex pipelines and more distributed teams than ever. At the same time, many studios still rely on fixed, desk-bound GPU hardware for critical production work. At the Game Developers Conference (GDC) this week in San Francisco, NVIDIA is showcasing a new approach to bring together disparate workflows using virtualized game development on NVIDIA RTX PRO Servers, powered by NVIDIA RTX PRO 6000 Blackwell Server Edition GPUs and NVIDIA vGPU software. With the RTX PRO Server, studios can centralize and virtualize core workflows across creative, engineering, AI research and quality assurance (QA) — all on shared GPU infrastructure in the data center.  This enables teams to maintain the responsiveness and visual fidelity they expect from workstation-class systems while improving infrastructure utilization, scalability, data security and operational consistency across teams and locations. Simplifying Complex Workflows As game development studios scale, hardware can often sit underutilized in one location while other teams wait to access it for production work. QA capacity is hard to expand quickly. Over time, workstation hardware, drivers and tools diverge, making bugs harder to reproduce. AI workloads are often isolated on separate infrastructure, creating more operational overhead.  The NVIDIA RTX PRO Server helps studios move from workstation-by-workstation scaling to centralized GPU infrastructure. Studios can pool resources, allocate performance by workload and support parallel development, testing and AI workflows without expanding physical workstation sprawl. Centralized GPU infrastructure enables studios to run AI training, simulation and game automation workloads overnight, then dynamically reallocate the same resources to interactive development during the day, improving overall utilization and reducing idle capacity. The NVIDIA RTX PRO Server supports virtualized workflows for 3D graphics and AI across the game development lifecycle for: Artists: Providing virtual RTX workstations for traditional 3D and generative AI content-creation workflows. Developers: Powering consistent, high-performance engineering environments for coding and 3D development. AI researchers: Offering large-memory GPU profiles for fine-tuning, inference and AI agents. QA teams: Enabling scalable game validation and performance testing using the same NVIDIA Blackwell architecture used by GeForce RTX 50 Series GPUs. This allows studios to support multiple teams — including across sites and contractors — on one common GPU platform, improving collaboration and reducing debugging issues that can arise from disparate hardware. Supporting AI and Engineering on Shared Infrastructure AI is becoming a core part of everyday game development, spanning coding, content creation, testing and live operations. As these workflows expand, studios need infrastructure that can support AI alongside traditional graphics workloads without introducing separate, siloed systems. With the RTX PRO Server, studios can support coding agents, internal model experimentation and AI-assisted production workflows without spinning up a separate AI stack for every team. The NVIDIA RTX PRO 6000 Blackwell Server Edition GPU features a massive 96GB memory buffer, enabling developers to run multiple demanding applications simultaneously while supporting AI inference on larger models directly alongside real-time graphics workflows. NVIDIA Multi-Instance GPU (MIG) technology partitions a single GPU into isolated instances with dedicated memory, compute and cache resources. Combined with NVIDIA vGPU software, MIG can help studios securely allocate GPU capacity across users and workloads. In combined MIG and vGPU configurations, a single RTX PRO 6000 Blackwell Server Edition GPU can support up to 48 concurrent users, maximizing utilization while maintaining performance isolation. Enterprise-Ready Deployment for Game Studios NVIDIA RTX PRO Servers are designed for enterprise-grade data-center operations. Studios can deploy virtual workstations on RTX PRO Servers via NVIDIA vGPU on supported hypervisor and remote workstation platforms. That means RTX PRO Servers can fit into studios’ existing infrastructure and IT practices, rather than requiring one-off deployments. Major game publishers already use NVIDIA vGPU technology to scale centralized development infrastructure and improve efficiency at studio scale. ​Learn more about the NVIDIA RTX PRO Server. See these workflows live by joining NVIDIA’s booth 1426 at GDC or attending NVIDIA GTC, running March 16-19 in San Jose, California.  See notice regarding software product information.
Title: March Into the Cloud With 15 New Games Coming to GeForce NOW Date: Thu, 05 Mar 2026 14:00:30 +0000 Link: https://blogs.nvidia.com/blog/geforce-now-thursday-march-2026-games-list/ March is in full bloom, and that means a fresh wave of games heading to the cloud. 15 new titles are joining the GeForce NOW library this month. Leading the March lineup is Pearl Abyss’ Crimson Desert, an open‑world action‑adventure set in a war‑torn fantasy land, alongside plenty of other games to explore. Whether looking to shake off the winter blues or jump into some bracket‑worthy gaming action, there’s something for everyone in the cloud. March into the cloud and see what’s new — and keep an eye on GFN Thursdays all month for more updates. This week kicks off the month with eight new games. March Gaming Madness In LORT we trust. LORT dials chaos up to 11 and snaps the knob clean off. Big Distraction’s off‑the‑rails adventure hurls players into a world where every corner hides a bad idea waiting to become a great story, powered by wild weapons, weirder characters and “Did that just happen?” moments. Catch every glorious disaster in full fidelity and play it on GeForce NOW, available this week. Here’s are this week’s eight new additions: Kingdom Come: Deliverance II (New release on Xbox, available on Game Pass, March 3, GeForce RTX 5080-ready) Legacy of Kain: Defiance Remastered (New release on Steam, available March 3) Esoteric Ebb (New release on Steam, available March 3) The Legend of Khiimori (New release on Steam, available March 3, GeForce RTX 5080-ready) Slay the Spire 2 (New release on Steam, available March 5) Docked (New release on Steam, available March 5) Death Stranding Director’s Cut (Steam, GeForce RTX 5080-ready) LORT (Steam) And look forward to the games coming throughout the rest of the month: John Carpenter’s Toxic Commando (New release on Steam, March 12, GeForce RTX 5080-ready) Everwind (New release on Steam, March 17) Crimson Desert (New release on Steam, March 19) Screamer (New release on Steam, March 23) Nova Roma (New release on Steam and Xbox, available on Game Pass, March 26) Legacy of Kain: Ascendance (New release on Steam, March 31) Subliminal (New release on Steam, March 31) February in the Books In addition to the 24 games announced last month, 18 more joined the GeForce NOW library: Anno: Mutationem (Xbox, available on Game Pass) Blizzard Arcade Collection (Ubisoft Connect) Capcom Beat ‘Em Up Bundle (Steam) Capcom Fighting Collection (Steam) Diablo (Ubisoft Connect) Diablo + Hellfire Expansion  (Ubisoft Connect) Diablo II: Resurrected (Ubisoft Connect) Galactic Civilizations 3 (Xbox, available on the Microsoft Store) KILLER INN (Steam) Mega Man 11 (Steam) MotoGP22 (Xbox, available on the Microsoft Store) Spellcasters Chronicles (Steam, GeForce RTX 5080-ready) STALCRAFT: X (Epic Games Store) Street Fighter 30th Anniversary Collection (Steam) Torment: Tides of Numenera (Steam and Xbox, available on Game Pass) TCG Card Shop Simulator (Xbox, available on Game Pass) Trine Enchanted Edition (Epic Games Store) Trine 2: Complete Story (Epic Games Store) What are you planning to play this weekend? Let us know on X or in the comments below, then see what Blue Thunder Gaming thinks of GeForce NOW.  

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Title: PS5 Pro New PSSR Upscaler is now Accessible on Assassin’s Creed Shadows! Date: Tue, 31 Mar 2026 15:00:16 +0000 Link: https://blog.playstation.com/2026/03/31/ps5-pro-new-pssr-upscaler-is-now-accessible-on-assassins-creed-shadows/ On April 7, we’re officially offering the new upgraded version of PSSR (PlayStation Spectral Super Resolution) to Assassin’s Creed Shadows PS5 Pro players, alongside Title Update 1.1.9. PSSR is an AI library that analyzes game images pixel by pixel as it upscales them, and it’s been used to boost the effective resolution of over 50 titles on PS5 Pro to date. Assassin’s Creed Shadows was supporting the original PSSR since its launch and now will be among the first titles to offer this new version, launching April 7 at 7:00am Pacific Time. Here’s a deeper look at the optimization it brings to the image quality overall: Improved image quality across all modes With the upgraded PSSR, image quality is consistently improved throughout the game. Environments appear cleaner and more stable, with better reconstruction of fine details. “The upgraded PSSR significantly enhances Assassin’s Creed Shadows by delivering sharper pixel quality and exceptional image stability, effectively eliminating distracting visual artifacts caused by motion and vibration, and creating a smoother, more immersive experience that allows players to stay fully engaged in the world without interruption.” – Robert Foriel, Technical Art Director These benefits apply across all PS5 Pro modes — Performance, Balanced, and Quality — which render at different internal resolutions with Dynamic Resolution Scaling. The new PSSR allows each mode to deliver higher visual fidelity, reducing the trade-offs between performance and image quality. Whether targeting higher frame rates or higher internal resolution, the final image remains sharper and more stable than before. Play Video Better handling of complex rendering Assassin’s Creed Shadows features dense vegetation, advanced ray-traced lighting, and a wide range of dynamic effects — all of which can be challenging for image reconstruction. The new PSSR delivers particularly strong results in these scenarios: Dynamic vegetation: Windy grass shows some of the most visible improvements. In Assassin’s Creed Shadows, foliage is driven by our Atmos system with fluid simulation–based wind, resulting in highly complex and natural motion across large environments. This kind of dense, thin geometry is especially challenging, with constant motion and frequent visibility changes across frames. The upgraded PSSR preserves fine details at close range, allowing individual blades of grass to remain clearly defined even in motion, while also improving crispness at longer distances, with cleaner edges on trees and other distant foliage.  Play Video Particles and transparency: Particle effects appear cleaner and more stable. These elements often involve layers of transparency and independent motion, which makes it challenging to determine which motion vectors to use — the particle’s, the background’s, or a combination of both. The new PSSR handles these scenarios seamlessly, keeping particle effects visually consistent during motion and maintaining the cinematic feel of the world. Play Video Ray-traced lighting and stochastic effects: Real-time ray tracing generates inherently noisy signals because only a limited number of rays are traced per frame. This produces both low-frequency noise — subtle variations that are difficult to perceive — and high-frequency noise that can be amplified during upscaling. The new PSSR handles these stochastic signals more effectively, allowing ray-traced effects like reflections, ambient occlusion, and dynamic lighting to be reconstructed more accurately across complex scenes. It reduces the need for manual adjustments, while the resulting image remains stable and visually consistent even in areas with dense foliage or complex lighting interactions. Play Video A smoother, more consistent experience Overall, the new PSSR results in a sharper, cleaner, more detailed and immersive experience with less compromise than ever. “Integrating the upgraded PSSR into Assassin’s Creed Shadows was straightforward — the code changes were minimal, almost identical to the original PSSR integration,” says Nicolas Lopez, Technical Architect. “Yet the upgrade brings a noticeable improvement in image quality across the board. It’s rare to get such a significant visual boost with so little tuning required.”  Get ready for April 7 We hope you enjoyed this technical deep dive into the making of the updated PS5 Pro version of Assassin’s Creed. Assassin’s Creed Shadows is available on PlayStation 5 and PlayStation 5 Pro, now with one year of updates under its belt. The new PSSR enhancements will be available starting April 7. Thank you to the contributors of the article: Sebastien Daigneault, Project Lead Programmer – Rendering, and Robert Foriel, Technical Art Director at Ubisoft.
Title: Avatar Legends: The Fighting Game – elemental bending breakdown Date: Mon, 30 Mar 2026 12:00:08 +0000 Link: https://blog.playstation.com/2026/03/30/avatar-legends-the-fighting-game-elemental-bending-breakdown/ Have you ever wondered how you’d fight if you could bend an element? Maybe even ALL the elements? Last October at New York Comic-Con 2025, we had the privilege of revealing Avatar Legends: The Fighting Game, a competitive fighter that brings the bending arts of the Avatar universe into your hands. Play Video Here at Gameplay Group International we are proud to announce our partnership with PM Studios to publish Avatar Legends: The Fighting Game. Bringing deep expertise in development, distribution, and publishing, PM Studios continues to build a strong portfolio of acclaimed titles and popular franchises. Avatar Legends: The Fighting Game officially releases on July 2, and we are excited to bring this action-packed experience to players worldwide!  We’re also excited to share that Avatar Legends: The Fighting Game will launch at $29.99 for the Standard Edition. At release, the game will feature a roster of 12 playable fighters, each inspired by the bending styles and personalities of the Avatar universe. Each character’s bending style translates seamlessly into the fighting game format, with even shared elements expressed in distinct and dynamic ways. Players can shape their approach to combat by selecting from three support characters tied to each fighter, unlocking modified abilities and new strategic possibilities based on their preferred play style. At the core of the combat system is the Flow Mechanic. With a single input, players can dodge incoming attacks, slip beneath projectiles, launch into the air, or chain directly into character-specific abilities. Each fighter has their own Flow options, enabling fluid, creative movement that captures the agility and spectacle of the series. Some bending styles, however, are impossible to overlook. Azula’s is one of them. Ruthless, unpredictable, slightly unhinged, and yet, incredibly precise, we knew we had to get her just right. Zuko’s younger sister and the daughter of Fire Lord Ozai, Azula is fiercely ambitious and unrelenting in her pursuit of power. Her blue flame and lightning attacks reflect the drive and intensity that make her one of the most dangerous firebenders in the Avatar universe. In Avatar Legends: The Fighting Game, Azula dominates the skies with exceptional air mobility. She can weave in and out of combat using aerial movement and fire attacks that let her control space above the battlefield. Azula’s struggling states of mind have been captured in two polarizing gameplay toolkits. In Focused Mode, Azula fights with calculated precision, setting traps and controlling space with lethal attacks. Her movements become smoother, with many of her special abilities leaving behind oil traps that can be ignited  with a flick of her wrist. She also gains access to a grounded fireball, giving her stronger space control. This is the Azula of deceit, control, and composure, the poised future ruler of the Fire Nation. In Firelord Mode, Azula abandons restraint and fully embraces chaos. Traps are replaced with raw destructive power as her move set shifts toward relentless offense. Her attacks grow significantly more powerful, her movement becomes more erratic, and several of her abilities transform entirely. For example, her standard fireball evolves to a towering wall of flame that slowly advances across the battlefield, forcing opponents to face it head-on. Not every fighter relies on bending, though. Sokka stands out on the roster as one of the few characters who holds his own without it. A core member of Team Avatar (aka the gAang), he hails from the Southern Water Tribe alongside his sister Katara. He relies on wit, grit, and weapon hits. Sokka is the sarcastic strategist of Team Avatar, relying on creativity, humor, and improvisation instead of the power of the elements. To reflect his eccentric personality, Sokka plays very differently from the rest of the cast. He can cancel many of his normal moves directly into powerful Flow options, allowing players to constantly reposition and keep opponents guessing. The tradeoff is that Sokka cannot chain his normals into C attacks like the other fighters, meaning players must rely on mobility, timing, and creativity to stay ahead. His arsenal includes a club, his Meteorite Sword, and his trusty boomerang. Instead of straightforward offense, Sokka thrives on tricky movement, unexpected positioning, and attacks that force opponents to constantly adapt. With clever tricks, unpredictable movement, and a loyal boomerang that always returns, he proves that you don’t need bending to become a legend. Fighters as different as Azula and Sokka highlight just how many ways there are to approach combat in Avatar Legends: The Fighting Game. The Standard Edition of Avatar Legends: The Fighting Game will launch at $29.99, and we can’t wait to see how you shape these bending styles into something entirely your own. Be sure to wishlist the game now on PlayStation 5 to stay updated as we get closer to launch.
Title: Official PlayStation Podcast Episode 537: Speaking Saros Date: Fri, 27 Mar 2026 16:59:09 +0000 Link: https://blog.playstation.com/2026/03/27/official-playstation-podcast-episode-537-speaking-saros/ Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! Sid, Brett, Kristen, and I are back this week to talk about our latest platinum trophy runs, hands-on with Saros, and more. This week also features an interview with two Housemarque devs working on Saros — Creative Director Gregory Louden and Art Director Simone Silvestri. Stuff We Talked About Next week’s release highlights: South of Midnight  | PS5  Legacy of Kain: Ascendance | PS5  Darwin’s Paradox | PS5  Fishbowl | PS5  MotionRec | PS5 Damon and Baby is now available — discover what sets this twin-stick shooter apart in our hands-on report. You can also experience its unique blend of comedy and action yourself, since it’s out now. Virtual Hunter VR launches on PS VR2 on May 27— explore a vast open world sim, hunt diverse prey, experience dynamic weather, and decorate your lodge. Directive 8020 PS5 Pro Features — Supermassive devs detail PS5 Pro’s ray tracing, PSSR, and performance features for a haunting sci-fi narrative when the game launches on May 12. Super Meat Boy 3D launches on PS5 on March 31 — See how the tough-as-nails side-scrolling series transitions into 3D, introducing new abilities like wall running and more. The Cast View and download image Download the image close Close Download this image Sid Shuman – Senior Director of Content Communications, SIE View and download image Download the image close Close Download this image Kristen Zitani – Senior Content Communications Specialist, SIE View and download image Download the image close Close Download this image Brett Elston – Manager, Content Communications, SIE View and download image Download the image close Close Download this image O’Dell Harmon Jr. – Content Communications Specialist, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
Title: Share of the Week: Resident Evil 30th Anniversary Date: Fri, 27 Mar 2026 16:00:08 +0000 Link: https://blog.playstation.com/2026/03/27/share-of-the-week-resident-evil-30th-anniversary/ Last week, we asked you to celebrate 30 years of Resident Evil by sharing your scariest moments across the horror series using #PSshare #PSBlog. Here are this week’s highlights:   eugamerqualquer shares Leon ready to strike against the village in Resident Evil 4. lovers_nero shares the dog attack scene in Resident Evil. juniaxe shares Jake facing off in Resident Evil 6. spider_zoo shares the creepy baby from Resident Evil Village. bluegreenherb shares being chased by The Girl in Resident Evil Requiem. call_me_xavii shares Leon being chased on the streets of Resident Evil 2. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: SidekickSUBMIT BY: 11:59 PM PT on April 1, 2026  Next week, share sidekicks or companions that help the hero shine in the game of your choice. Use #PSshare #PSBlog for a chance to be featured.
Title: (For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player Date: Fri, 27 Mar 2026 12:31:08 +0000 Link: https://blog.playstation.com/2026/03/27/20260327-ps/ With continued pressures in the global economic landscape, we’ve made the decision to increase the prices of PS5, PS5 Pro, and PlayStation Portal remote player globally. We know that price changes impact our community, and after careful evaluation, we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide. The updated recommended retail prices for PS5 consoles are effective starting April 2, 2026 in the following markets. U.S. PS5 – $649.99  PS5 Digital Edition – $599.99  PS5 Pro – $899.99 U.K. PS5 – £569.99  PS5 Digital Edition – £519.99  PS5 Pro – £789.99 Europe PS5 – €649.99  PS5 Digital Edition – €599.99  PS5 Pro – €899.99 Japan PS5 – ¥97,980  PS5 Digital Edition – ¥89,980  PS5 Pro – ¥137,980 The updated recommended retail price for PlayStation Portal remote player is effective starting April 2 in the following markets. U.S. – $249.99 U.K. – £219.99 Europe – €249.99 Japan – ¥39,980

https://www.rockpapershotgun.com/feed

Title: Bungie have killed off a speedy movement exploit in Marathon's latest update, and they'll do it again if they have to Date: Tue, 31 Mar 2026 21:53:29 +0000 Link: https://www.rockpapershotgun.com/bungie-have-killed-off-a-speedy-movement-exploit-in-marathons-latest-update-and-theyll-do-it-again-if-they-have-to There is always a risk with a live service game, or any game with only competitive elements, that it enters the Cool For Some Zone. This is a space that exists within a given game and also around it, a place where you can pull off Sick Tricks as a result of movement tech not purposefully included in the game, but born as an incidental result of mashing buttons in just the right way. And until today, Marathon found itself in said zone, but Bungie have made the call to patch out the offending issue. Read more
Title: Vultures - Scavengers Of Death is a turn-based, extraction take on Resident Evil, and it's out next month Date: Tue, 31 Mar 2026 20:41:44 +0000 Link: https://www.rockpapershotgun.com/vultures-scavengers-of-death-is-a-turn-based-extraction-take-on-resident-evil-and-its-out-next-month As pretty (and ugly) as the Resident Evil games have become over the years, there is a quality to the original PS1 entries that lingers on in the hearts of many. That'll likely be partially down to the permanently raised heart rates of kids playing them too young everywhere. But I think the thing that endures in the ever popular PS1 aesthetic in the indie horror scene is that nasty griminess that just feels so at home. And Vultures - Scavengers of Death, a turn-based, extractiony take on Resident Evil, looks like it'll stay true to that vibe. Read more
Title: The Long Dark comes to an end today, except it's not "the end" only "an end" Date: Tue, 31 Mar 2026 18:19:05 +0000 Link: https://www.rockpapershotgun.com/the-long-dark-comes-to-an-end-today-except-its-not-the-end-only-an-end Well, the time has finally come. After releasing almost a decade ago, The Long Dark finally wraps things up today with today's release of Wintermute's fifth and final episode, The Light at the End of All Things. It's been a long time coming (the free episode update was originally slated for the end of 2025), but it marks the end of a tough, cold journey. Sorry, what's that? It's "not the end, but also an end"? Oh, my mistake! Read more
Title: Indirectly build your empire by paying heroes to do the work you don't want to in the RTS city-builder Crown of Greed, out today Date: Tue, 31 Mar 2026 17:20:56 +0000 Link: https://www.rockpapershotgun.com/indirectly-build-your-empire-by-paying-heroes-to-do-the-work-you-dont-want-to-in-the-rts-city-builder-crown-of-greed-out-today There is no such thing as a free lunch. Or, so the saying goes, but I'm pretty sure the ham sandwich I had at my friend's house when I was seven didn't cost me a penny. Still, in Crown of Greed, a fantasy real-time strategy game inspired by the likes of Majesty, the old adage certainly holds true. And with its release today, it can even be put into the test! Read more
Title: This ergonomic gaming mouse has plunged down to $60 on the final day of the Amazon Spring Sale Date: Tue, 31 Mar 2026 17:05:00 +0000 Link: https://www.rockpapershotgun.com/this-ergonomic-gaming-mouse-has-plunged-down-to-60-on-the-final-day-of-the-amazon-spring-sale Traditionally, the words 'ergonomic' and 'gaming mouse' haven't really gone together, although Keychron sought to bring them together with its M5 mouse. It's a vertical mouse that brings your hand into a more natural position, while retaining the beefy internals to make this a suitable mouse for gaming workloads. Currently, it's down to just $60 from Amazon USA on the final day of the Spring Sale, marking out a new low price, which is always nice. Read more
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