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Title: As Another Game Delays An Xbox Port Due To Series S Memory Issues, Some Think Microsoft Should Change Its Parity Rule
Date: Thu, 04 Jun 2026 17:37:43 +0000
Link: https://kotaku.com/as-another-game-delays-an-xbox-port-due-to-series-s-memory-issues-some-think-microsoft-should-change-its-parity-rule-2000702496
No Rest for the Wicked is launching on PS5 while Xbox and Switch ports need more time
Title: Subnautica 2 Devs Promise It’s About To Get Way Scarier
Date: Thu, 04 Jun 2026 17:17:55 +0000
Link: https://kotaku.com/subnautica-2-devs-promise-its-about-to-get-way-scarier-2000702526
Multiplayer sickos will also be getting much-demanded proximity voice chat
Title: Amazon Says It Has ‘Great Relationship’ With 007 First Light Devs As Fans Worry IOI Won’t Get To Make A Sequel
Date: Thu, 04 Jun 2026 16:48:31 +0000
Link: https://kotaku.com/amazon-says-it-has-great-relationship-with-007-first-light-devs-as-fans-worry-ioi-wont-get-to-make-a-sequel-2000702530
A previous comment from the company had many online worried the Hitman studio wouldn't get to make another Bond game
Title: Mina The Hollower‘s Weird Modifiers Are Absurdly Fun
Date: Thu, 04 Jun 2026 16:31:31 +0000
Link: https://kotaku.com/all-modifiers-mina-the-hollower-2000702480
I've always wanted to be 1.5x bigger
Title: What To Expect From Geoff Keighley’s Summer Game Fest 2026 Showcase
Date: Thu, 04 Jun 2026 16:07:48 +0000
Link: https://kotaku.com/summer-game-fest-2026-showcase-geoff-keighley-what-to-expect-2000702483
The only confirmed reveal so far is Miss Piggy
https://www.vg247.com/feed
Title: Monopoly Go x The Simpsons crossover is almost here
Date: Tue, 02 Jun 2026 08:41:21 +0000
Link: https://www.vg247.com/monopoly-go-the-simpsons-crossover-details
Monopoly Go players have been looking forward to a major crossover event for what felt like months, and though most of the details ended up leaking, nothing actually beats official information. Read more
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
https://www.gamespot.com/feeds/mashup/
Title: Backrooms Director Praises Valve’s “Integrity” For Not Making Sequels Just For Money
Date: Thu, 04 Jun 2026 18:34:52 +0000
Link: https://www.gamespot.com/articles/backrooms-director-praises-valves-integrity-for-not-making-sequels-just-for-money/
Kane Parsons, the 20-year-old director of one of 2026's most successful movies in Backrooms, is also a big fan of game developer Valve and specifically how the company is known to select its projects. Given the enormous success of Backrooms, people are naturally wondering what he's going to do next, and Parsons teased that "stuff may already be moving a little bit."
Speaking on The Town podcast, Parsons singled out Valve as the closest comparison to what he would call his North Star in terms of his creative philosophy.
"I think the integrity they have expressed with ... the philosophy of, 'Don't make it unless there is a meaningful reason motivating it behind the scenes.' Valve, they take it to such an extreme, where it's obviously motivated by the hardware and the technology aspect," he said
https://www.youtube.com/watch?v=2f90cLhMyCI
The host, Matt Belloni, then interjected to say Parsons' answer sounded something like what Spider-Man actor Tom Holland said recently. Holland told GQ that he remembers having challenging conversations with Sony about Spider-Man: Brand New Day. He said he remembers saying, "'We need to know why we are making this movie beyond the fact that it’s Spider-Man 4 and they make loads of money and we’re going to just have a big summer. Why are we making this movie?'" he said.
This way of thinking should be the baseline for artists, Parsons said in his explanation for why he likes how Valve operates.
Valve, for its part, owns a number of popular franchises that haven't gotten lots of sequels, including the Left 4 Dead, Portal, and Half-Life franchises. And when Valve does make sequels, they aren't always what people expect. For the Half-Life series, few could have predicted that Valve would make Half-Life: Alyx for virtual reality, but the company did, and it was a big success. Fans are still waiting for Half-Life 3, however, and it may never come.
Valve has the time and freedom to pursue projects in this way in part because of how massively successful its business is; founder Gabe Newell is a billionaire and has a fleet of megayachts. Valve has courted controversy, too, and the company is currently facing a lawsuit over monopoly concerns.
Also in the interview, Parsons discussed what's coming next for him, saying he's reluctant to work on an established IP--though there are "one or two" exceptions. These would be franchises from the early 2000s that resonate strongly and personally with Parsons. He declined to name them outright, and when Belloni chimed in to say naming them could help producers in Hollywood make it happen, Parsons teased, "Stuff may already be moving a little bit."
https://www.youtube.com/watch?v=0HjdiohVOik
That being said, Parsons said he is more interested in telling his own original stories.
"Needing to step into someone else's view of life tends to damage the initial point for me," he said. "So the only ones that I would look at are ones that have shaped my own experience of life so much that I feel like I have something to do with that conversation in the first place."
He was asked specifically if he would jump at the chance to make a Star Wars or Star Trek movie, or an adaptation of any "big" franchises, and he said that doesn't interest him generally.
Finally, Parsons teased that, among the possibilities for what he could make in the future, is a video game. "I'd love to look at games in the future," he said.
Anyone who has seen Backrooms may have noticed that the film's creaking door sound was borrowed from Valve. Parsons has also said Valve's Portal series has been his single biggest influence creatively.
Backrooms released on May 29 and has so far earned an astonishing $135 million globally against a $10 million budget. It is A24's most successful movie of all time in the US, and its first ever to pass $100 million domestically.
The movie is based on Parson's web series, which itself is based on a 4chan creepypasta thread. It stars Oscar-nominated actors Chiwetel Ejiofor and Renate Reinsve, as they explore liminal spaces at a furniture store.
Title: Devil May Cry’s Anime Was Secretly A Movie Trilogy All Along, And Season 3 Is The End
Date: Thu, 04 Jun 2026 17:31:58 +0000
Link: https://www.gamespot.com/articles/devil-may-crys-anime-was-secretly-a-movie-trilogy-all-along-and-season-3-is-the-end/
Netflix's Devil May Cry
Netflix has dropped some good and bad news for fans of its Devil May Cry animated adaptation, as it has confirmed that the show will be back for a third and final season. Showrunner Adi Shankar also addressed how the third season will bring the first--and only--arc of Devil May Cry to a close, and it represents the culmination of the story he aimed to tell. But with one season left to go, he hinted at how he's planning to do something different.
"This was always Dante's Divine Comedy with guns and a red coat," Shankar wrote. Season 1 was Inferno. Season 2 was Purgatorio. Season 3 will be Paradiso. These three seasons make up The Force Edge Saga. Since its inception, The Force Edge Saga has been designed as a movie trilogy disguised as a television series. One last thing--'3' is not going to be a normal third 'season' of a TV show. With 'Season 3,' I am doing something very different. I am crafting a blueprint for how this game is won. See You all in 'Paradise.'
Shankar also wrote about how both seasons of Devil May Cry have punched above their weight and "wiped the floor" with AAA IP adaptations with "millions of dollars" in marketing. According to the showrunner, he set out to make American animation cool, expand Devil May Cry's footprint across the world, and become a "ratings god" in the process. "I set out to prove that video game adaptations do not have to be flavorless corporate sludge assembled in a content factory by emotionally vacant brand managers who secretly loathe the source material," Shankar added.
https://www.youtube.com/watch?v=Jpie-fec5qY&pp=ygUeZGV2aWwgbWF5IGNyeSBzZWFzb24gMiB0cmFpbGVy
The second season of Devil May Cry recently landed on Netflix, and it picks up shortly after the events of the first season. With Vergil joining the cast, the show found its trinity of characters to focus the story on, and reviews have been generally positive for Season 2. Several lingering plot threads still remain unresolved, but as Shankar has teased, he's looking to end the show on a high note when it returns.
The Biggest New Game Releases Of June 2026
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Title: NBA The Run Already Beats NBA 2K In One Key Area
Date: Thu, 04 Jun 2026 17:25:45 +0000
Link: https://www.gamespot.com/articles/nba-the-run-already-beats-nba-2k-in-one-key-area/
NBA The Run is much more fun than I expected. Built as a revival of the arcade take on basketball games seen in titles such as NBA Jam and, more specifically, NBA Street, I thought I knew what I was getting into and yet it really surprised me.
This is partly because of how the team at Play By Play Studios, built from some former EA Sports developers, ensured that defense is as powerful as offense. Playing against Wemby was a pain because his alien-like frame allowed him to consistently block my shots. The game is flashy, but not just on offense, and I expect that will be key to its chances of finding an audience.
But NBA The Run does something else that's arguably as important, especially since it's an NBA game in an era dominated by NBA 2K. Of course, 2K is a purer simulation of the sport, but for players looking to play co-op basketball with their friends, there's only so much time in the day. Thankfully, NBA The Run dodges the biggest pothole that NBA 2K sadly and intentionally drives into year after year: a broken in-game economy.
Whereas NBA 2K is a game that not only promotes, but nearly demands, players spend extra money to make their avatar more skilled as soon as they hit the game's social City mode, NBA The Run blocks out all of that mess. It's a 3v3 co-op game with a single price tag ($30 or $40 for the game's base and special editions, respectively), and that's it. In-game cosmetics are just cosmetic. There's no way to pay your way to victory, no way to swipe your credit card and enhance your player. As much as I love NBA 2K, that just has not been the case for a while now, and it's a point I try to hammer home every September when I review the latest game, even as so much else in that series is laudable and often extremely fun.
In this way, NBA The Run will debut with a key leg up over the competition. Its roster is full of current stars, like Anthony Edwards, Steph Curry, and the Celtics' pair of Js, Jayson Tatum and Jaylen Brown. For some players, you'll even find rookie versions, like an early Cavs edition of LeBron James.
https://www.youtube.com/watch?v=DvgJugUaKWQ
Wisely borrowing from Fall Guys' quick tournament structure, the titular run refers to the tournaments in which you play several short games. Its survive-and-advance framework means that every time you play, you'll face off against other teams progressing through the tourney, too. If you win four games in a row, you'll claim a trophy (a la the Fall Guys crown), and the game tracks how many you've earned over time--even allowing you to show off your total count with an emote in pre- and post-game screens.
This tournament structure works well thanks to how quickly the games are played. Wins feel earned, but losses don't sting too much. Within a moment, you can be right back in a new round. The destination is the point, but thanks to core gameplay that looks and feels great, the journey is worth the inevitable shortcomings that any team will face at times. But all of that is lifted up by NBA The Run's refusal to get bogged down by microtransaction min-maxing, unlike the game's foremost rival.
NBA The Run's price tag also seems to help it avoid using such tactics. The developers explained to me that, when they were first starting out on this game four years ago, Karthik Bala, the CEO of Velen Studios (the team behind Knockout City), offered them strong advice: Avoid free-to-play because "the graveyard is way too big." Maybe a free version of this game falls for those same microtransaction pitfalls, as the team may have felt pressured to increase player spending by any means. Thankfully, in this universe, the studio avoids us ever finding out.
After playing NBA The Run, I certainly wouldn't say I'm done with NBA 2K. But because it's far more wallet-friendly and far less time-intensive, all on top of just being fun to play, I'll definitely be making time for NBA The Run in my rotation.
NBA The Run arrives on Steam, Xbox Series X|S, and PlayStation 5 on June 9.
Title: All CoD: Black Ops 7 And Warzone Season 4 Weapons And How To Unlock Them
Date: Thu, 04 Jun 2026 17:16:00 +0000
Link: https://www.gamespot.com/articles/all-cod-black-ops-7-and-warzone-season-4-weapons-and-how-to-unlock-them/
Call of Duty Season 4 arrives in Black Ops 7 and Warzone on June 4, and Activision has detailed six weapons you can earn throughout the season. Season 4 expands the weapon pool with new guns and an additional melee weapon, and they can all be earned for free. In this guide, we’ll highlight all the new Season 4 weapons in Call of Duty and how you can unlock them.
The Season 4 roadmap for Black Ops 7 and Warzone details a brand-new battle pass, more multiplayer maps, additional Zombies maps, and Fortune's Keep returns to Warzone. Another major highlight is a limited-time multiplayer mode designed as a "classic" moshpit playlist inspired by Black Ops 2's movement and gameplay, which will remove the game's omnimovement, sliding, and wall-jump abilities.
If you miss the unlock window for any weapon on this list, it will be added to the Armory section of the Black Ops 7 and Warzone menus. This will let you complete a different unlock challenge to earn the weapon. This also applies for any of the past seasonal weapons or loadout items you might’ve missed.
KRS-7.62
KRS-7.62 marksman rifle
The KRS-7.62 marksman rifle is described as being a "strong and steady" semi-auto rifle with the capability of a reliable two-hit elimination against unarmored enemies up to 25 meters out.
How to unlock the KRS-7.62: This gun is unlocked as an HVT reward on page three of the Season 4 battle pass.
Weapon details:
Levels: 38
Mags: 3
Mag Size 10
Mastery Badges: Yes
Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
Prestige attachment: Barrel - 15" MFS Incursion Barrel
This prestige attachment is a specialized barrel that provides a significant improvement to bullet penetration damage, bullet velocity, and visual recoil stabilization. Equipping it will block Fire Mods from being added to the build.
CBRS-3
CBRS-3 submachine gun
The CBRS-3 is described as a full-auto submachine gun with a high capacity, rechambering magazine. It's also a well-rounded gun with excellent range and recoil.
How to unlock the CBRS-3: This gun is unlocked as an HVT reward on page six of the Season 4 battle pass.
Weapon details:
Levels: 36
Mags: 3
Mag Size: 60
Mastery Badges: Yes
Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
Prestige attachment: Magazine - MFS Carousel Fast Mag
This prestige attachment is a lightweight magazine containing 60 rounds that rechambers on its own to reduce the interruption to sustained fire. This is designed to improve reload speed and handling of the CBRS-3.
Grimhawk
Grimhawk special weapon
The Grimhawk is categorized as one of Black Ops 7's special weapons. This weapon is described as a full-auto specialized rifle. It fires low-velocity homing rounds that lock onto targets.
How to unlock the Grimhawk: This gun will be available to unlock as one of the weekly challenge rewards during Season 4.
Weapon details:
Levels: 30
Mags: 3
Mag Size: 25
Mastery Badges: Yes
Attachments: Optic, Barrel, Magazine
Prestige attachment: Barrel - Long Barrel
This prestige attachment is a modified barrel enabling homing behavior for rounds fired from hip at close range, but it sacrifices ADS homing functionality. This barrel is designed to improve hipfire spread and movement speed.
VX Compact
VX Compact submachine gun
The VX Compact is described as a full-auto assault rifle with a "best-in-class rate-of-fire and excellent handling," but it is balanced by having a lower range and ammo capacity than the other guns in its class.
How to unlock the VX Compact: This gun will be available to unlock as a reward for the Illicit Cargo Camo event arriving later in the season.
Weapon Details:
Levels: 42
Mags: 3
Mag size: 25
Mastery Badges: Yes
Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
Prestige attachment: Magazine - MFS Impetus Fast Mag
This prestige attachment is an extended magazine that auto-ejects to achieve the fastest possible reload speed and improves bullet deviation and recoil stabilization.
Executioner's Duet
Executioner's Duet melee weapon
The Executioner's Duet is an axe-styled melee weapon described as having "high damage, short range, and very fast attack speed."
How to unlock the Executioner's Duet: This melee weapon is unlocked as a reward for an event arriving later in the season.
Weapon details:
Levels: 30
Mastery Badges: Yes
Attachments: None
This weapon does not feature a prestige attachment.
AN-94
AN-94 assault rifle
The popular AN-94 assault rifle from Call of Duty: Black Ops 2 returns in Black Ops 7. This is a fully automatic assault rifle, and the first two rounds fire at a faster rate. It features slower handling and mobility, and players can toggle the weapon's firing mode to switch between full-auto and a variant of semi-auto firing.
How to unlock the AN-94: This gun will be available to unlock as a reward for an event arriving later in the season.
Weapon details:
Levels: 42
Mags: 3
Mag Size: 30
Mastery Badges: Yes
Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
Prestige attachment: Barrel - 15" MFS Triumvirate Barrel
The details of this prestige attachment are "redacted," so Activision will likely reveal this later in the season, likely with the Season 4 Reloaded blog.
Title: Forza Horizon 6: Pitcher Perfect Photo Challenge Location
Date: Thu, 04 Jun 2026 17:13:51 +0000
Link: https://www.gamespot.com/articles/forza-horizon-6-pitcher-perfect-photo-challenge-location/
Forza Horizon 6's introductory festival playlist, Welcome to Japan, has now moved into the Winter season--and it's brought a fresh set of challenges along with it. One of these is the Pitcher Perfect Photo Challenge, which requires you to find and take a photo inside a baseball stadium somewhere in Japan. No worries, though, as we've got everything you need to know below. Here's how to complete the Pitcher Perfect Photo Challenge in Forza Horizon 6.
Pitcher Perfect Photo Challenge location in Forza Horizon 6
To complete the Pitcher Perfect Photo Challenge, you'll need to take a photo in front of the Edogawa baseball stadium. This stadium is located on the lower level of the western side of Tokyo City, nestled between two major highways. Use the map below for an exact location.
Pitcher Perfect photo challenge location.
Edogawa baseball stadium is fairly hard to miss once you're nearby, so it shouldn't be too hard to spot.
However, you'll need to wait to enter photo mode until you're in the right area, as the challenge requires you to take a photo inside the stadium. Taking a photo outside will not complete the challenge.
Drive into the stadium by breaking through the gate at the front. Once you're inside, press up on the D-Pad to enter photo mode, then press A to snap a pic. This will complete the Pitcher Perfect Photo Challenge and net you the Slide Whistle car horn, as well as some points toward your Winter season progress.
Photograph your car inside the stadium.
The Pitcher Perfect Photo Challenge is only one of multiple new challenges available for Winter, though. If you want to score the 2019 Subaru STI S209 and 2016 Toyota Land Cruiser AT37, you'll need to put some more effort into finishing up the rest of the playlist, so keep at it!
Forza Horizon 6 is available now on Xbox Series X|S and PC, with a PS5 version slated for release later this year.
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https://www.polygon.com/rss/index.xml
Title: Where to find Edogawa Baseball Stadium in Forza Horizon 6
Date: Thu, 04 Jun 2026 18:45:11 GMT
Link: https://www.polygon.com/forza-horizon-6-fh6-edogawa-baseball-stadium-location-where-to-find/
The Edogawa Baseball Stadium is the featured location for the #PitcherPerfect photo challenge in Forza Horizon 6.
Title: What time does Fortnite Chapter 7 Season 3 start in your time zone?
Date: Thu, 04 Jun 2026 18:32:51 GMT
Link: https://www.polygon.com/fortnite-chapter-7-season-3-start-time-zone-runners-release/
FortniteChapter 7 Season 3, officially titled Runners, will be released on Saturday, June 6 after the maintenance and Shattered live event.
Title: Tom Holland brought Christopher Nolan to Marvel's Spider-Man in spirit
Date: Thu, 04 Jun 2026 18:31:33 GMT
Link: https://www.polygon.com/can-christopher-nolan-save-marvel-from-itself/
Despite losing a fraction of its cultural cachet in recent years, Marvel Studios still generates some of the biggest cinematic spectacles in Hollywood, evidenced by recent mega-hits like Deadpool & Wolverine, The Fantastic Four: First Steps, and the looming ensemble event Avengers: Doomsday. But as it ballooned into the highest-grossing film franchise in history, Marvel's production pipeline devolved into a system built for flexibility rather than practicality.
Title: DC's Supergirl art uses a Star Wars character in weird mix-up
Date: Thu, 04 Jun 2026 18:25:33 GMT
Link: https://www.polygon.com/dc-supergirl-movie-merch-star-wars-mistake/
In one of the most bizarre mix-ups by a major studio in recent memory, DC has mistakenly included an obscure Star Wars character in a piece of official art promoting DC Studios' Supergirl movie hitting theaters later this month. While the error is puzzling, the explanation for how a deep-cut alien from the Star Wars sequels wound up in Supergirl promotional artwork might be simple.
Title: Forza Horizon 6’s latest challenge has turned Tokyo’s busiest junction into pure chaos
Date: Thu, 04 Jun 2026 18:16:22 GMT
Link: https://www.polygon.com/forza-horizon-6-shibuya-crossing-drifting-challenge/
A couple of weeks ago, the Forza Horizon 6festival playlist started, introducing additional challenges for players to complete throughout the game's open-world version of Japan. One of the latest challenges, which is available until Wednesday, June 10, requires achieving three "awesome" drift or e-drift skills at Shibuya Crossing, located in the heart of Tokyo.
Title: Forecast: Fun Ahead — 18 Games Join in June to Stream on GeForce NOW
Date: Thu, 04 Jun 2026 13:00:27 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-june-2026-games-list/
June’s forecast with GeForce NOW: 100% chance of gaming.
GeForce NOW is lining up new adventures for the month, from big-name blockbusters to quirky indies ready for the spotlight. Members can dive into fresh worlds, squad up in new playlists and discover “just one more run” favorites — all streaming from the cloud, no downloads or upgrades required.
Eighteen games are coming this month, starting with the 10 games arriving this week with the highly requested Neverness to Everness.
A World Beyond
City limits end where reality bends.
Step into a surreal, supernatural open world in NTE: Neverness to Everness from Hota Studio. Reality bends, streets twist into impossible angles and the uncanny waits around every corner.
Play as an anomaly hunter drawn into a strange metropolis alive with anomalies, cosmic oddities and dreamlike encounters. Explore the city’s districts at street level or from impossible heights, uncovering secrets, side stories and hidden paths woven through the tangled skyline. Combat and exploration blend together as players move between quiet, eerie spaces and sudden bursts of action.
Every alleyway and rooftop hides something strange and new, from bizarre characters to otherworldly phenomena that reshape the environment in unexpected ways.
Streaming with GeForce NOW lets the game’s distinctive art direction and atmospheric lighting shine, keeping the city’s moody glow, deep shadows and supernatural effects crisp and sharp.
Whether wandering its streets on a big screen or checking in from a laptop, NTE: Neverness to Everness stays fluid and immersive — powered by the cloud.
June Games Juicing Up the Cloud
A legend returns.
Return to the Valley of Mines in Gothic 1 Remake, a faithful rebuild of the original experience that expands the world with more detailed questlines, additional nonplayer character routines and reactions, new traversal abilities and a fully modernized combat system. Step into the role of the Nameless Hero and explore a dangerous prison colony filled with rival factions, ancient magic, deadly creatures and choices that shape the journey ahead.
Whether revisiting a classic or discovering it for the first time, GeForce NOW makes it easy to jump into the adventure instantly across nearly any device, no downloads required.
Check out what all is available this week:
Jurassic World Evolution 3 (New release on Xbox, available on Game Pass)
Fatekeeper (New release on Steam, available June 2)
House Flipper Remastered Collection (New release on Steam, available June 4)
Pro Cycling Manager 26 (New release on Steam, available June 4)
GOALS (New release on Steam, available June 4)
Gothic 1 Remake (New release on Steam, available June 5)
NTE: Neverness to Everness (Launcher)
The Outer Worlds: Spacer’s Choice Edition (Steam and Xbox, available on Game Pass)
Tomb Raider I-III Remastered (Epic Games Store)
XCOM: Enemy Unknown (Steam)
And look forward to the games coming throughout the month:
STARSEEKER: Astroneer Expeditions (New release on Steam, June 11)
SpaceCraft (New release on Steam, June 11)
Denshattack! (New release on Steam and Xbox, available on Game Pass, June 17)
The Adventures of Elliot: The Millennium Tales (New release on Steam, June 18)
Dark Scrolls (New release on Steam, June 22)
Monopoly: Star Wars Heroes vs. Villains (New release on Steam and Ubisoft, June 30)
Farever (Steam)
FATAL FURY: City of the Wolves (Steam)
More From May
In addition to the 16 games announced last month, 18 more joined the GeForce NOW library:
Alchemy Factory (Steam)
Battlestar Galactica: Scattered Hopes (Steam)
Blades of Fire (Steam)
BeamNG.drive (Epic Games Store)
Directive 8020 (Steam)
Disco Elysium (Xbox, available on Game Pass)
Oddsparks: An Automation Adventure (Epic Games Store)
Ostranauts (Steam)
Planet Coaster 2 (Epic Games Store)
PowerWash Simulator 2 (Xbox, available on Game Pass)
Resident Evil Requiem Demo (Steam)
Romestead (Steam)
SPLITGATE: Arena Reloaded (Xbox, available on Game Pass)
Subnautica 2 (Steam, Epic Games Store and Xbox, available on Game Pass)
Sunderfolk (Epic Games Store)
TerraTech Legion (Steam and Xbox, available on Game Pass)
Warhammer 40,000: Mechanicus II (Steam)
World of Tanks: HEAT (Steam)
What are you planning to play this weekend? Let us know X or in the comments below.
Title: The Name’s Gaming … Cloud Gaming: ‘007 First Light’ Launches on GeForce NOW
Date: Thu, 28 May 2026 13:00:37 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-launch/
License to stream, shaken and stirred.
GeForce NOW is dialing up the espionage with the launch of 007 First Light, letting members slip into James Bond’s reimagined origin story from almost any device — no tux or preloads required.
For a limited time, the game is included with the purchase of a 12‑month GeForce NOW Ultimate membership, letting members lock in Bond’s next mission and a year of top-tier cloud gaming in one shot.
And for those stepping into the role, the look comes with it. Daring Elite Outfit, a signature look capturing the spirit of a rising agent, is now available for Ultimate members — equal parts discipline, ambition and edge.
And catch Capcom’s Resident Evil Requiem demo in the cloud — catch an early portion of the game and discover its two sides: terrifying survival horror with Grace Ashcroft, and pulse-pounding action with Leon S. Kennedy
This GFN Thursday also brings eight new games to the cloud, expanding the library with even more ways to play across genres.
Mission Assigned
First light, first mission.
The mission begins before the legend. 007 First Light puts players in the shoes of James Bond at the dawn of his career, when instincts are sharp, rules are flexible and every decision shapes the agent he’s destined to become. This is a Bond who’s still earning his “00” — unpolished, dangerous and learning when to trust a plan and when to improvise under fire.
A cinematic spy thriller unfolds with high-stakes infiltration, tense encounters and stylish set pieces. One moment brings thrills working undercover at an opulent event — the next, white‑knuckle chases and close‑quarters confrontations where timing and composure are everything. Approaches to each mission — quiet and calculated, bold and aggressive, or something in between — define Bond’s path and the allies and enemies that cross it.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. Experience Bond’s origin story in razor-sharp detail across devices — no high-end PC required.
Keep It Daring
Tailored. Tactical. Dangerously sharp.
Looks speak first.
A new 007 First Light reward drops today on GeForce NOW, delivering Ultimate members a refined, unmistakably bold way to step into the world of espionage.
The Daring Elite Outfit blends calculated precision with effortless style — the kind that turns heads before the mission even begins. Sleek, confident and just a little dangerous, it’s built for agents who understand that presence is a part of the playbook.
All rewards are available starting now through Saturday, June 27, or while supplies last. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
Keep It Heated
Time to get heated.
Armored battles get hero-driven in Wargaming’s free-to-play, player vs. player vehicle shooter, World of Tanks: HEAT, now streaming on GeForce NOW.
World of Tanks: HEAT is the franchise’s first hero-driven tank action game, where powerful Agents and their experimental machines shape every fight. Fast-paced 5v5 and 10v10 matches erupt into high-velocity brawls as hero-enhanced tanks trade explosive bursts, clutch escapes and momentum-shifting abilities.
Each Agent brings a unique tool kit and vehicle lineup, layering team roles and synergy on top of sharp aim and smart positioning. It’s classic steel-on-steel combat with a hero-shooter twist, now available in the cloud. The next match is always just a quick deployment away on GeForce NOW.
Keep It Playing
Community stories take the spotlight this week as an Ultimate member on Reddit shares a heartfelt note about what GeForce NOW means to daily gaming.
In addition, members can look for the following:
Romestead (New release on Steam, May 26)
World of Tanks: HEAT (New release on Steam, May 26)
007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 26)
Starminer (New release on Steam, May 27)
Resident Evil Requiem Demo (New release on Steam, May 27)
Alchemy Factory (Steam)
BeamNG.drive (Epic Games Store)
Ostranauts (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
nvidia geforce now delivers such flawless performance, it is possible to exert dominance upon the squad ‘w/ absolute precision & @ ease' ♡
more about @nvidiagfn @ https://t.co/pFHAv1zXRS https://t.co/q67SOJNpbO #nvidiapartner #geforcenow pic.twitter.com/NsiK3FIX6v
— airie (@airiesummer) May 22, 2026
Title: License to Stream: ‘007 First Light’ Coming to GeForce NOW With an Ultimate Bundle
Date: Thu, 21 May 2026 13:00:22 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-ultimate-bundle/
The mission begins now.
GeForce NOW is dialing up the action with a blockbuster mix of spy thrills, high-speed racing and member rewards — plus eight new games joining the cloud this week, all ready to stream instantly.
Leading the drop: the 007 First Light Ultimate Membership Bundle, which brings a brand-new way to jump into one of the year’s biggest releases and discover James Bond’s reimagined origin story.
Rev the engines — the Horizon Festival is calling. Forza Horizon 6 is now available on GeForce NOW — bringing the series’ signature open-world racing and festival energy directly to members, wherever they play. Stream a world built for speed, style and freedom instantly across devices, with no downloads required.
Step Into the Cloud of Espionage
A license to stream.
A mission worth accepting arrives. Starting today through Wednesday, June 10, 007 First Light is included with the purchase of a 12-month GeForce NOW Ultimate membership. Lock it in before the game’s launch, and it’ll be ready to play the moment it goes live on Wednesday, May 27 — no preloads, no waiting, no mission briefings required.
This is a new, original take of Bond’s story — before the tux fit perfectly and the martinis got specific. 007 First Light drops players into a sharp, cinematic origin story packed with globe-trotting espionage, close calls and choices that shape how the world’s most famous agent takes form. Expect stealth, spectacle and just enough chaos to keep things interesting.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. It’s high-end PC gaming, minus the high-end PC.
Redeeming the mission is simple: After purchase, get the game by going to the “Available to Redeem” section in the account portal, signing in to a Steam account and completing the redemption.
The game is for members to keep — and ready to play across devices at launch with GeForce NOW.
Welcome to the Festival
Engines roar. Crowds surge. The road stretches endlessly forward.
Forza Horizon 6 is the ultimate automotive playground — a shared world where racing, exploration and creativity come together. Every road, trail and skyline is designed to be driven, discovered and mastered.
Take on a wide range of events, from high-speed street races to off-road expeditions, or drop into live activities happening across the world. Build a garage of iconic cars spanning decades of automotive history, each brought to life with incredible detail and customization. The Horizon Festival is more than competition — it’s a celebration of car culture and music. Seamless online features connect players across events and challenges, making every session feel alive and unpredictable.
Powered by the cloud, GeForce NOW delivers the festival in stunning detail. Members experience ultrasmooth performance and vivid environments without needing to wait for installs or upgrading hardware. With technologies like NVIDIA DLSS enhancing performance and visual fidelity, every reflection, speed blur and finish-line sprint hits at full intensity.
Community Spotlight
Community-created content takes the spotlight this week, as GeForce NOW ambassador Cloud Gaming Battle sits down with Andrew Fear, GeForce NOW product manager director at NVIDIA, to dive into what makes the service tick. The conversation covers how GeForce NOW brings high-performance PC gaming from the cloud to a wide range of devices, giving a closer look at the tech, thinking and passion behind the platform. It’s a conversation that the GFN Reddit community is calling “genuinely inspirational.”
In addition, members can look for the following:
Forza Horizon 6 (New release on Steam and Xbox, available on Game Pass, May 19)
Deep Rock Galactic: Rogue Core (New release on Steam, May 20)
Luna Abyss (New release on Steam and Xbox, available on Game Pass, May 21)
Warhammer 40,000: Mechanicus II (New release on Steam, May 21)
ZERO PARADES: For Dead Spies (New release on Steam, May 21)
Splitgate Arena Reloaded (Xbox, Available on Game Pass)
Sunderfolk (Epic Games Store)
TerraTech Legion (Steam and Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
Rev your engines — the Horizon Festival is calling. @ForzaHorizon 6 is now streaming on GeForce NOW – stream a world built for speed in the cloud today. pic.twitter.com/hJuKFT2GZp
— NVIDIA GeForce NOW (@NVIDIAGFN) May 19, 2026
Title: Sea You in the Cloud: ‘Subnautica 2’ Early Access Dives Onto GeForce NOW
Date: Thu, 14 May 2026 13:00:08 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-subnautica-2/
Editor’s note: The Gaijin single sign-on feature is now up and running.
Dive masks on — Subnautica 2 is making a splash on GeForce NOW day-and-date with launch, so members can plunge into the title’s brand-new alien ocean from almost any device.
It leads 11 new games joining the cloud this week.
A limited-time HITMAN World of Assassination reward event brings signature tools of the trade — equal parts precision and unpredictability. At the same time Le Chiffre from CASINO ROYALE, played by the legendary actor Mads Mikkelsen, returns to HITMAN World of Assassination. Play for free through May 25 and earn a unique reward for 007 First Light.
Meanwhile, engines are already revving — the highly anticipated Forza Horizon 6 races onto the scene with early access, starting today for players who preordered the Premium Edition on Steam or purchased the Premium Upgrade Bundle for PC Game Pass. GeForce NOW members can jump in once early access becomes available on the service — no preinstalls or downloads needed.
It all highlights what GeForce NOW does best: turning PC gaming collections into play-anywhere experiences across devices, with no install, updates or the latest hardware required.
Making Waves
Explore the unknown with the cloud.
Jump into a shared-world ocean frontier in Subnautica 2 — where survival, exploration and creativity rise to the surface together. Every reef, trench and stormy horizon is crafted to be swum through, studied and slowly tamed as players chart their own course beneath alien waves.
Descend into a living seascape of dynamic ecosystems, mysterious ruins and creatures that range from curious to colossal. Take on story-driven missions, dive into resource-rich biomes and construct bases above and below the surface to turn hostile waters into a home. Whether playing solo or with a crew, the ocean stays vast and unpredictable.
On GeForce NOW, every current, glow and shadow streams with crisp detail and fluid performance straight from the cloud. Members can plunge into the depths in moments, skipping downloads and hardware upgrades.
Keep It Classy
Shaken, stirred and slightly unhinged.
Suit up, agent — things are getting a little explosive.
A new HITMAN World of Assassination reward event lands on GeForce NOW, giving members a stylish (and slightly unhinged) way to make an impression.
Each item leans into HITMAN’s signature tone — equal parts precision, chaos and dark humor. Here’s what’s waiting:
Free users: The Purple Streak Explosive Duck — a remote explosive disguised as an innocent rubber toy.
Performance members: The Purple Streak Explosive Duck and the Bomb Dynamite, a classic TNT bundle built for loud, messy exits.
Ultimate members: Full Ultimate Bundle — adds the Purple Streak Fiber Wire (a sleek, silent takedown tool) and the Purple Streak Swimwear Suit (a bold outfit that trades stealth for style) to the Purple Streak Explosive Duck and the Bomb Dynamite.
Starting today, all members get access to the rewards, which will remain available through Sunday, June 14, first come, first served. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
One mission, a handful of questionable tools and a clear message: Stealth is optional, style is not.
Splashy New Games
In addition, members can look for the following:
Battlestar Galactica: Scattered Hopes (New release on Steam, May 11)
Outbound (New release on Steam, May 11)
Directive 8020 (New release on Steam, May 12)
Subnautica 2 (New release on Steam, Epic Games Store and Xbox, available on Game Pass, May 14)
Blades of Fire (New release on Steam, May 14)
Forza Horizon 6 (Early access on Steam and Xbox, available on Game Pass, May 14)
Disco Elysium (Xbox, available on Game Pass)
Oddsparks: An Automation Adventure (Epic Games Store)
Planet Coaster 2 (Epic Games Store)
Sudden Strike 5 (Steam)
Super Battle Golf (Steam)
The Gaijin single sign-on feature is coming soon and is currently in development with Gaijin. Updates will be shared in a future GeForce NOW Thursday once the feature is live.
What are you planning to play this weekend? Let us know on X or in the comments below.
Which gaming genres do you play the most?
— NVIDIA GeForce NOW (@NVIDIAGFN) May 13, 2026
Title: Linked and Loaded: Gaijin Single Sign-On Now Available on GeForce NOW
Date: Thu, 07 May 2026 13:00:27 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gaijin-sso/
Less typing, more tanking.
Faster logins mean more time in the gaming action — and this week provides GeForce NOW members with a smoother path straight into the battlefield.
Cloud gaming is all about instant access to titles across devices, and the latest GeForce NOW update removes another layer for members jumping into their Gaijin libraries from anywhere.
With seven games joining the cloud this week, the action keeps growing — now backed by NVIDIA GeForce RTX 5080 performance for Ultimate members across nearly the full GeForce NOW library, spanning both Ready-to-Play and Install-to-Play titles.
One Gaijin Login to Rule Them All
Less typing, more tanking.
Gaijin account linking is now cleared for takeoff on GeForce NOW, making it easier to jump straight into battle without extra logins. With Gaijin single sign-on, one quick sign-in connects a Gaijin.net account to the cloud, so supported titles are ready to launch with fewer clicks and no password juggling.
Just head to the GeForce NOW app on PC or Mac, dive into the settings and log in under “Connections.”
Once linked, supported Gaijin games on GeForce NOW — like the combined-arms chaos of War Thunder — are ready to stream without logging in each time. It’s the same library-first, platform-linking magic members already enjoy with Xbox, Ubisoft Connect and more, now extended to Gaijin so existing PC accounts work seamlessly across devices.
Groovy New Games
Groove or go down.
Dead as Disco from Brain Jar Games drops players into a neon-soaked fever dream where every punch, dodge and takedown hits on the beat. This rhythm-infused brawler blends stylish combat with pulsing tracks, turning each fight into a dance floor showdown. Chain combos, stay in sync and keep the groove alive as the chaos escalates. Now available to stream on GeForce NOW, it’s all about timing, flair and fighting like the music never stops
In addition, members can look for the following games, all ready to play on GeForce RTX 5080-power for Ultimate members:
Dead as Disco (New release on Steam, May 5)
HUNTDOWN: OVERTIME (New release on Steam, May 7)
Nuclear Option (Steam)
Sintopia (Steam)
Kiln (Steam and Xbox, available on Game Pass)
Hotel Architect (Steam)
PowerWash Simulator 2 (Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
What has been your most-played game so far this year?
— NVIDIA GeForce NOW (@NVIDIAGFN) May 5, 2026
https://blog.playstation.com/feed
Title: Hands-on report — Ace Combat 8: Wings of Theve
Date: Thu, 04 Jun 2026 13:30:03 +0000
Link: https://blog.playstation.com/2026/06/04/hands-on-report-ace-combat-8-wings-of-theve/
Ace Combat 8: Wings of Theve begins with a losing war. After a lightning strike by the Republic of Sotoa, the armed forces of the Federation of Central Usea are struggling to survive — and as an FCU fighter pilot, you’re joining the remnants of a military that’s barely holding on.
After playing through several of the campaign missions in Ace Combat 8, I got a sense of how developer Project Aces is telling its story of a desperate aircraft carrier crew trying to keep the battle going, and how you’ll rise to become a hotshot fighter ace, and a source of hope, for the embattled FCU.
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The story of a war “hero”
A propaganda campaign is at the center of Ace Combat 8’s story. When you first arrive aboard the aircraft carrier Endurance, you’re introduced to the plan to keep the FCU going: a social media blitz focused on a legendary pilot known as the Wings of Theve, named for the FCU’s capital city. But in truth, the Wings is just Rex, an amiable but ordinary pilot whose job is to serve as a figurehead and whose exploits are greatly exaggerated. His true orders are to make an appearance in every engagement, and then run away and stay alive.
You join Rex as his navigator, but things don’t go well during that first mission; you’re shot down by enemy aces, and Rex is killed. But after you’re rescued, to keep the lie alive, you’re tasked with taking on the “Rex” callsign and playing the role of the Wings of Theve.
Ace Combat 8 conveys all this story through immersive, first-person cinematics that are a new choice for the series — one that Brand Manager Kazutoki Kono said was inspired by the team’s work on the PlayStation VR modes in Ace Combat 7: Skies Unknown. The perspective adds a lot of emotional weight to Ace Combat 8, capturing the sense of struggle aboard the Endurance and the pressure of carrying the war’s morale on your back and commanding Joker Flight, Rex’s four-fighter team.
Becoming a fighter ace
Though your job as the Wings of Theve is initially just to stay alive, your presence and skills quickly change the tone for Joker Flight. When enemy fighters show up on your first mission, you quickly prove that the Wings of Theve can be more than just an inspiring ghost story.
The Ace Combat series does a good job of keeping complex flight controls simple and easy to learn, so it doesn’t feel like you need flight sim-level knowledge to become a top gun. Fans of Ace Combat 7 will be right at home with Ace Combat 8, which maintains the experience from the 2019 game, but with some new bells and whistles thanks to the PS5 Dual Sense controller. Resistance in the haptic triggers adds intensity to accelerating with R2, decelerating with L2, and executing high-G turns by holding both, telegraphing through your hands how powerful your aircraft really is.
Whether attacking other planes in the air or strafing targets on the ground, your goal is often to keep enemies in your sights long enough to lock on and fire missiles or special weapons with Circle or your machine gun with X. You can quickly swap lock-ons with Triangle to find new targets and swap weapons with Square. The controls are easy to pick up, but there’s complexity in flying your plane, and you’re going to need to build your skills to survive some of Ace Combat 8’s later sorties.
Project Aces has very much avoided fixing anything that isn’t broken when it comes to gameplay, with battles feeling fast and chaotic as you dodge incoming missiles and try to line up your guns against enemy planes. With your comrades at your wing, you can also issue orders with the directional buttons, sending them to attack a specific target, allowing them to scatter and engage at will, calling them back to cover you, or telling them to switch to any special weapons you’ve equipped them with and go on the attack.
At some points, you can also make story decisions about how the team will proceed. During one mission I played, you engage an enemy squadron filled with friends of Rex’s wingman, Professor. He asks you to avoid killing the pilots as you shoot them down, and you can choose whether to agree to that request. It doesn’t seem that your decisions will greatly alter how the story plays out, but Kono said choices like this, as well as how well you fare when you’re tasked with defending allied forces such as naval ships, can affect which characters survive into future missions and story beats.
A series of desperate battles
Ace Combat 8 shines in conveying the stakes of the war you’re fighting as your successes cause the legend of the Wings of Theve to grow — along with the hopes and expectations of your fellow soldiers.
In one mission I previewed, the ragtag FCU forces work to take down a ridiculously huge, incredibly dangerous Land Battleship. The ship, which is basically a navy destroyer combined with a tank, is nearly indestructible, and the FCU plans to use trucks loaded with bombs to try to take out its treads. Your mission is first to protect the trucks, then attack the treads.
Even on Ace Combat 8’s normal difficulty, the mission was tough — the Land Battleship is decked out with powerful rail guns, as well as anti-aircraft cannons and deployable drones. The fight takes place in a massive city center, so you not only have to dodge all sorts of incoming fire, but do your best not to crash into the buildings as well. The only hope to defeat the land battleship is for the FCU to demolish skyscrapers in the ship’s path, slowing it down and eventually trapping it.
The mission really ratchets up the scale of the war and channels the emotions felt by the FCU’s forces. Radio chatter is nothing new to Ace Combat 8, but in all the missions I played, that chatter captures the chaotic and often desperate tone of the moment, as commanders, officers, soldiers on the ground, and your wingmen all fill the airwaves, issuing orders and reacting to what’s happening.
As we arced around the land battleship, fighting interceptors and protecting the trucks, Ace Combat 8 not only used the chatter to convey critical mission info in the moment, it sold the story of frightened soldiers doing everything they can to stop an overwhelming force as they fought for their home.
It’s that storytelling, coupled with fast-paced battles and memorable characters, that make grabbing the stick in Ace Combat 8 an exciting prospect. But you don’t have to take my word for it. Ace Combat 8: Wings of Theve hits PlayStation 5 on October 2.
Title: PlayStation Store: May 2026’s top downloads
Date: Wed, 03 Jun 2026 13:00:28 +0000
Link: https://blog.playstation.com/2026/06/03/playstation-store-may-2026s-top-downloads/
It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. In May, Mr. Bond did it again as 007 First Light topped the US and EU charts, while newcomer I Am Cat dominated the PS VR2 charts.
Check out the full listings below. What titles are you playing this month?
PS5 Games
US/CanadaEU007 First Light007 First LightLEGO Batman: Legacy of the Dark KnightLEGO Batman: Legacy of the Dark KnightNBA 2K26Grand Theft Auto VMLB The Show 26MinecraftGrand Theft Auto VNBA 2K26MinecraftForza Horizon 5Call of Duty: Black Ops 7Call of Duty: Black Ops 7Invincible VSCrimson DesertSarosMixtapeCrimson DesertSea of ThievesForza Horizon 5Poppy Playtime: Chapter 5Mortal Kombat 1Among UsEA Sports Madden NFL 26SarosMixtapeDirective 8020Ghost of YōteiResident Evil RequiemMortal Kombat 11Resident Evil 4Content WarningThe Witcher 3: Wild HuntPragmataStar Wars Jedi: SurvivorDirective 8020EA Sports FC 26Sea of ThievesDevil May Cry 5 Special Edition
*Naming of products may differ between regions *Upgrades not included
PS4 Games
US/CanadaEUStar Wars Battlefront IIRed Dead Redemption 2Red Dead Redemption 2Star Wars Battlefront IIDevil May Cry HD CollectionDevil May Cry HD CollectionBatman: Arkham KnightGang BeastsGang BeastsBatman: Arkham KnightCall of Duty: Black Ops IIIA Way OutMortal Kombat XHouse FlipperMinecraftThe ForestDying LightMinecraftDevil May Cry 4Grand Theft Auto VThe ForestDying LightGrand Theft Auto VUnravel TwoA Way OutOvercooked 2Overcooked 2The Last of Us RemasteredResident Evil 6Devil May Cry 4Castle Crashers RemasteredGod of WarGod of WarAssassin’s Creed OriginsNBA 2K26DescendersFor HonorUncharted: The Nathan Drake CollectionResident Evil 5Need for Speed Heat
*Naming of products may differ between regions
PS VR2 Games*
US/CanadaEUI Am CatI Am CatAlien: Rogue Incursion VRCreed: Rise to Glory – Championship EditionStar Wars: Tales from the Galaxy’s Edge – Enhanced EditionAlien: Rogue Incursion VRBeat SaberStar Wars: Tales from the Galaxy’s Edge – Enhanced EditionCreed: Rise to Glory – Championship EditionJob SimulatorJob SimulatorBeat SaberArizona Sunshine 2Horizon Call of the MountainAmong Us 3D: VRMoss II VRMoss VRArizona Sunshine 2Zero Caliber VRMetro Awakening
*PlayStation Store purchases only. Game upgrades or games bundled with hardware not included
Free to Play (PS5 + PS4)
US/CanadaEUFortniteFortniteRobloxNTE: Neverness to EvernessNTE: Neverness to EvernessRobloxCall of Duty: WarzoneRocket LeagueMarvel RivalsCall of Duty: WarzoneApex LegendseFootballTom Clancy’s Rainbow Six Siege – Free AccessAsphalt LegendsRocket LeagueTom Clancy’s Rainbow Six Siege – Free AccessAsphalt LegendsFall GuysFall GuysVALORANT
Title: (For Southeast Asia) Marvel’s Wolverine: new gameplay, story details from State of Play
Date: Wed, 03 Jun 2026 01:58:28 +0000
Link: https://blog.playstation.com/2026/06/02/20260603-marvel/
The wait is over! We have an all-new gameplay video for Marvel’s Wolverine, along with details about our gameplay, characters, and story from the recent State of Play. We’re also excited to announce you can pre-order Marvel’s Wolverine starting today.
But first, dive into our new trailer.
Play Video
Setting the stage: our gameplay trailer
Let’s not mince words: Marvel’s Wolverine is a brutal, violent, and action-packed single-player adventure from our team at Insomniac Games, in collaboration with Marvel Games. It cuts deeper than claw combat alone, with an emotionally charged original story centered on a comic book icon: James “Logan” Howlett, aka Wolverine.
To set up our Extended Gameplay Trailer, Logan is tailing a group of mutants that have been hunted and captured by the Reavers, a guns-for-hire cybernetic militia. The Reavers have plans to deliver the mutants to their client, Bolivar Trask – a billionaire industrialist driven by a fanatical belief in human superiority. We also introduce another major player in Logan’s journey: Jean Grey, a powerful telekinetic and emergent leader of the captured mutants.
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The situation is dire and help is limited. Mutants live in the shadows fearful of those hunting them, while the rest of society lives unaware of their existence. The only ones potentially capable of protecting their own is Team X, a last-stand mutant task force facing its darkest hour, which Logan rejoins after leaving three years prior. For the mutants, the fight for survival is theirs alone.
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A slice of the action
In his search for the mutants, Logan crosses paths with unsuspecting Reavers. They’re armed to the teeth with advanced technology, equipped with lethal weapons and cybernetic implants. They’re ready for a fight… but so is Wolverine. He can stalk enemies, ambush from above, or shred through them with fast, fluid, and brutal claw attacks.
Drawn in by a frantic plea for help, Logan and Jean are compelled to team up against Trask’s hired guns, and they prove to be more than capable. Logan can carve into foes with special combat moves called “Techniques” such as the Tornado Spin and Bull Rush. Meanwhile, Jean obliterates enemies with her powerful telekinetic abilities, which presents a few opportunities for Critical Strikes. These are devastating finishing moves that Wolverine can execute solo or with other characters; they’re takedown opportunities worth looking out for during a frenzied fight.
Every successful attack, parry, and kill will build up Logan’s Rage. This allows for stronger attacks or activating his Healing Factor to survive grievous body damage. If Logan’s Rage is pushed too far, he can unleash Rage Tier 3: a stylized monochromatic explosion of savagery inspired by Marvel Comics’ Black, White, and Blood series.
The overwhelmed Reavers retreat. But Logan can take this fight to go. In one of many set pieces, Wolverine tears through the highway on a motorcycle where he can take out trucks, slash tires, and hurl enemies off the road. He also leaps to different vehicles fighting anything the Reavers throw at him, including powerful Brutes. Bloodied, battered, and on the brink of defeat? Wolverine can channel his rage and kick into Last Stand to activate his Healing Factor; he can live to fight another day and show everyone why he’s the best there is.
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Our accessibility
Additionally, we’re delighted to confirm that Marvel’s Wolverine will feature a comprehensive list of accessibility options at launch. It’s a longstanding part of our development process at Insomniac Games to create features that provide assistance for players with cognitive, visual, auditory, and motor disabilities.
You can cut over to our Support website for a detailed list of features coming to Marvel’s Wolverine at launch here.
September 15, 2026 is our date. Pre-order today*
Save the date. Marvel’s Wolverine arrives September 15, 2026, on PlayStation 5. You can pre-order now to secure access to these early unlock bonuses and PS Avatars via the PlayStation Store or at participating retailers**.
In Thailand, pre-order for disc version will begin on June 4, 2026.
Marvel’s Wolverine – Pre-order Bonuses
Early Access Suit: Classic Brown
Early Access Claws: Reflective Claws
1 Additional Technique Point
4 PS Avatars
Unleash your full potential with the Digital Deluxe Edition (SGD 99.90 / MYR 399 / IDR 1,349,000 / THB 2,690 MSRP). This version includes exclusive suits, claws, and more technique points to get you started faster! To note, the suits and claws are purely cosmetic.
Marvel’s Wolverine – Digital Deluxe Edition
Marvel’s Wolverine Digital Game
All Pre-Order Bonuses
5 Exclusive Suits
Incredible
Savage
Age of Apocalypse
Night Hunt
New Leather
5 Exclusive Claws
Smooth-Edged Claws
Hollow Blade Claws
Thick Claws
Serrated Spine Claws
Tapered Claws
3 Additional Technique Points
Not only will you have a variety of looks to choose from, but you’ll also have an assortment of claws to unlock in Marvel’s Wolverine. You can gain access to them in the base game through standard progression, with exclusive items offered only through the Digital Deluxe Edition. But we’ll share more about our suits and claws at a later date. Speaking of which…
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** Pre-order is also available for Standard Disc Edition (SGD 89.90 / MYR 299 / IDR 1,169,000 / THB 2,290 / PHP 4,099 / VND 1,799,000).
Expect more soon
We have several teases closing our trailer too, including more intense battles, suits, enemy factions, and characters…. was that Sabretooth!? There’s plenty left to share about Marvel’s Wolverine on our road to launch, so pre-order today and keep up with @InsomniacGames on social media for future updates. Fortunately, the wait won’t be long… Stay tuned!
On behalf of Insomniac Games and our collaborators at PlayStation and Marvel Games… thanks for reading!
Title: State of Play June 2026: all announcements, trailers
Date: Tue, 02 Jun 2026 22:56:42 +0000
Link: https://blog.playstation.com/2026/06/02/state-of-play-june-2026-all-announcements-trailers/
Today’s State of Play packed in over 60 minutes of updates, announcements, and reveals. It opened with a closer look at Marvel’s Wolverine and concluded with the reveal of God of War Laufey. Between those two heavyweights, a barrage of release dates, fresh looks, and surprises. The rest of your 2026 is looking stacked (and action packed!) with Control Resonant, Onimusha: Way of the Sword, Silent Hill: Downfall amongst others all confirming launch dates for later this year. And 2027? Shaping up quite nicely as well.
As ever, you can rewatch the show in full below. After that, get the headlines for every game announced during its runtime, watch their full trailers, and discover more about these upcoming titles with deep dives into story, gameplay and more in a selection of dedicated PlayStation Blog articles, written by the games’ creators*.
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Ace Combat 8: Wings of Theve
Bandai Namco’s aerial combat sim takes flight on PS5 October 2 this year. It promises a thrilling campaign and new tactical maneuvers to tackle enemy aircraft and ground targets, as well as encounters against colossal continental transport aircraft and land-based ships. 30 different aircraft, including real-world fighters and fictional models, will be yours to pilot.
Find out more: Meet your squadron and get first details on the game’s different launch editions.
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Bancho The Chef
Find the flavour of becoming a sushi master in Bancho The Chef, cooking sim meets global-trotting RPG in an all-new standalone prequel to Dave the Diver. Cook meals to customer satisfaction to raise restaurant reputations the world over, while learning techniques from each locale’s culinary master. Like the dishes he creates, Bancho isn’t confined to a single flavor of genre: fish, pet cats, take on cooking requests, and more.
Find out more: Mintrocket explains how it’s using PS5 DualSense controller features to make your cooking skills sizzle.
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Control Resonant
Control Resonant launches globally on PlayStation 5 September 24. To celebrate, Remedy shares a brand-new Story Trailer, offering a deeper look into a world no longer bound by rules we understand. A Manhattan warped by paranatural forces: its architecture impossible, its realities shifting, its streets stalked by monstrous entities. For Dylan to push deeper into the city, he must master both his evolving abilities and the raw power of his shapeshifting weapon, the Aberrant.
Find out more: The studio discusses how existential threats and complicated pasts collide, as well as the return of Jesse Faden.
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Dune Awakening
Arrakis awaits. Dune: Awakening, the open world survival game set in one of science fiction’s most iconic universes, is coming to PlayStation 5 on September 22. This definitive version of the game features a brand new single-player mode, a new chapter in its cinematic storyline, and countless more additions, and improvements.
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Dynasty Warriors 3: Complete Edition Remastered
Break out your calendar and get ready to slice a reminder mark on there. The modern day revival of both Dynasty Warriors 3 and Dynasty Warriors 3: Xtreme Legends roars onto PS5 later this year on October 1.
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God of War Laufey
Experience the next chapter of the legendary God of War franchise – for both new and returning fans. Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning. To save the ones she loves, Faye must fight through the afterlife of the gods in a land overflowing with dangerous magic. God of War Laufey is coming to PlayStation 5.
Find out more: First gameplay and story details of the next mainline chapter in Santa Monica Studio’s series, coming to PS5.
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Marathon
Runners, Season 2 is live today, bringing a fresh start where everyone can explore what’s new and chart their path through the season together. Interested in joining them? Marathon’s Open Play Week runs June 2 to June 9, no PlayStation Plus membership required, opening Tau Ceti IV to newcomers and lets them get to grips with the sci-fi shooter’s taut-extraction gameplay and tense, high-stakes PvP and PvE battles.
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MARVEL Tōkon: Fighting Souls
MARVEL Tōkon: Fighting Souls delivers numerous announcements in today’s show. Three new characters join the roster: powerful mutant Magneto, archenemy of Spider-Man Green Goblin, and the brutally aggressive and utterly merciless Carnage. Joining Doctor Doom they form the Knights of Doom, who’ll impact events in the game’s Episode Mode.
Find out more: The new characters’ movesets, stage reveal and more detailed by the studio.
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Marvel’s Wolverine
Insomniac Games shares a brutal, violent, and action-packed look at its upcoming single-player adventure Marvel’s Wolverine. Alongside a closer look at Logan’s ferocious combat techniques, the studio gave us a glimpse at some of the characters who you’ll encounter as part of mutant task force Team X. That includes powerful telekinetic Jean Grey, who Logan teams up with for some devastating takedowns of the cybernetic, mutant-hunting Reavers.
Find out more: Get a closer look at aggressive combat techniques, character reveals, pre-order incentives and more with Insomniac Games in a new PS Blog article as we count down towards the game’s September 15 launch.
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ILL
First-person action horror ILL creeps into State of Play for a tantalising, terrifying taste of its grim story, unpredictable monsters, a visceral dismemberment system, and realistic physics, all intent to create an atmosphere of relentless terror. Strap in.
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Kemuri
Unseen is a Tokyo-based game studio led by Ikumi Nakamura, and today they unveiled their new project: stylish supernatural adventure Kemuri, which is coming to PS5 in 2027. In the chaotic world of Kemuri City, life and death coexist. Players will confront the paranormal as they explore a sprawling vertical city, traversing rooftops, back alleys, and hidden ruins alone or in online co-op with up to two other players, and form contacts with powerful yokai that’ll unlock new abilities and outfits.
Find out more: Unseen unpack the backstory of its new world, and how its paranormal apparel will work.
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No Rest for the Wicked
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked. This unique, visceral action-RPG is built for solo players and co-op squads alike, and is set in a hand-crafted world with Souls-like combat. The game hits PS5 this October and features 100+ hours of content, new powerful weapons, new bosses and enemies, new areas to explore, and a completely reimagined class system.
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Onimusha: Way of the Sword
Onimusha: Way of the Sword launches September 25 on PS5… and a demo of the supernatural sword-fighting adventure is out today! The PS5 demo features around 30 minutes of the early story, and lets you get to grips with the game’s essential techniques such as Parry, Deflect, Issen, Oni Armament, absorbing souls, and more.
Find out more: Capcom breaks down the latest Story trailer and details the game’s different launch editions as pre-orders go live.
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Phantom Blade Zero
The fast-paced action RPG left us breathless with its State of Play reveal, dropping in to announce that it’ll headline a dedicated State of Play later this summer, which will fully delve into the features, mechanics and story to arm you for its launch on PS5 October 29.
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PlayStation Plus
Several new titles are PlayStation Plus-bound! Firstly, open-world survival game, Runescape: Dragonwilds is coming to PS5 in the future as a day one Game Catalog title, bringing with it a rich fantasy world that you can explore and enjoy alone or with friends. PlayStation Plus Premium members can enjoy a trio of games over the coming months. Colorful action-rhythm tunes with Gitaroo Man, available later this month, Psi-Ops: The Mindgate Conspiracy in July, and Onimusha: Dawn of Dreams in August**.
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Rayman Legends Retold
Rayman Legends Retold is a 3D reimagining of the iconic multiplayer platformer, launching on PS5 October 1, bringing new content and narrative twists. Fully voiced characters, expanded soundtrack, new and improved gameplay, with a rich selection of returning levels, a mysterious new realm, and four new musical stages… and of course, up to four players in couch co-op.
Find out more: Further details on the reimagining, as well as the different launch editions.
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Silent Hill Townfall
Silent Hill: Townfall has a release date: September 24. To mark the moment, the PS5 horror introduces a new character and gameplay trailer in State of Play. In it, we get introduced to Zoe, an inhabitant of St. Amelia who Simon initially connects with over his CRTV device, as well as a terrifying new creature that will stalk him in the darkness of the Otherworld.
Find out more: The game’s creators delve into its PS5 features, as well the different launch editions as pre-orders open.
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Stuntman: Hollywood
Speed, pressure, and spectacle collide as you take on iconic moments inspired by TV and movie racing greats as a stunt performer. Each film is split into episodes, and each episode is a unique level with its own vehicle, and specific gameplay twists. From one episode to the next, the environment, pace, objectives, and scenes all change. Every film feels completely fresh, and stylish, precise driving and confident stunt work are rewarded handsomely.
Find out more: Gameplay features and some of the fan-favorite rides you’ll get behind the wheel of are detailed by the game’s creator.
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The Lost Wild
Survive an island teeming with dinosaurs in this intriguing modern day survival horror title from Great Ape Games, launching 2027 on PS5. Flight, not fight, is key, as each dinosaur has been designed as an animal, not a monster, existing within the world with their own instincts, behaviors, and drives, and you’re forced to navigate a food chain where you no longer sit at the top.
Find out more: The studio, including those that worked on Creative Assembly’s Alien: Isolation, dig further into the emergent gameplay systems it’s developing to make every encounter memorable and unique.
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Tomb Raider: Legacy of Atlantis
Crystal Dynamics and co-developer Flying Wild Hog return to Lara’s roots in Tomb Raider: Legacy of Atlantis sets foot on PS5 next February 12. To coincide with that release date announcement, Amazon Game Studios presented a whistle stop tour of highlights in the form of a new trailer, including gameplay segments from the iconic Peru Lost Valley, and the return of some familiar faces.
Find out more: Details on how the iconic locations and secrets are being rebuilt, as well as the game’s different launch editions.
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Until Dawn 2
Today we announced an all-new PS5 sequel to the classic horror, developed by Firesprite Games. Until Dawn 2 is a standalone experience, featuring a brand new cast, a whole new world to explore, and gut-wrenching decisions that’ll shape your story. This time a crew of ghost hunters head to an abandoned tropical island for their TV network-funded debut episode. Intrigue and dangers await when it launches next year.
Find out more: The studio speak more about the story, the iconic butterfly effect and the return of the enigmatic Dr Hill, played once again by the fantastic Peter Stormare in a new PS Blog article.
*Release dates may vary by region and are subject to change.
*PlayStation Plus Monthly Games lineup may differ by region. Please check PlayStation Store on release day for more information.
Title: First look at God of War Laufey
Date: Tue, 02 Jun 2026 22:14:56 +0000
Link: https://blog.playstation.com/2026/06/02/first-look-at-god-of-war-laufey/
We’re thrilled to finally share what the team at Santa Monica Studio has been working on, the next mainline entry to the God of War series: God of War Laufey!
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Wishlist God of War Laufey here!
God of War Laufey
Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning. Awakening unexpectedly in a strange land after her funeral, Faye discovers the plans she put in place to protect Kratos and Atreus are now at risk.
To save the ones she loves, Faye must fight through the afterlife of the gods — the Everywhen — where ruthless gods from across mythology vie for power in a land overflowing with dangerous magic.
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God of War’s next chapter
Intimate, brutal combat.
Exploration of a rich, beautiful world.
Story at its heart.
Right from the start, we knew Laufey needed to contain all the core elements that define a God of War game.
Faye has always been a formidable warrior in our story. She and Kratos can both hit hard and take hits, so one of our top priorities throughout the development has been handcrafting a uniquely fresh feel for Faye’s gameplay that will also meet the high expectations fans have for the series.
Combining the movement and fluidity of the Greek era with the Norse era’s approach to world-building and close ties with characters — we’ve crafted an experience that has given our team incredible opportunities to take exciting creative swings, while staying true to the pillars of the God of War series.
Interview with Game Director Ariel Lawrence
Santa Monica Studio’s Head of Creative Cory Barlog and God of War Laufey’s Game Director Ariel Lawrence sat down for an extended interview speaking about the reveal, how the idea of a Faye game first came to be, and the long-term creative vision for the franchise.
Watch the full interview with Ariel and Cory below!
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Introducing Faye
Faye has long been one of the impactful characters in God of War’s Norse saga. A legendary warrior and leader — her impact was left on the Nine Realms long before she ever met Kratos.
God of War Laufey brings Faye to the forefront — exploring the humanity, strengths, and flaws of the person whose legacy was beloved in the minds of many.
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To set the stage for Faye’s introduction, God of War Laufey’s Narrative Director and Lead Writer discuss what we know about her going into this journey and give a taste of what awaits her in the afterlife of the gods.
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Afterlife of the Gods
Odin was haunted by the prophecy of his demise during the events of Ragnarök, obsessively pursuing knowledge of something beyond the afterlives of mortals.
In God of War Laufey, we explore the answer to that question: What happens to the gods when they die?
The Everywhen is the birthplace and endpoint to which all magic returns, a transcendent realm above those we’ve come to know. A location in which gods and creatures from different mythologies come together, and not always in harmonious coexistence.
We’ve shown a brief look at two of the gods Faye will encounter in the Everywhen — Sekhmet and Begtse, both decidedly less than friendly towards a new face suddenly appearing in their midst.
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Faye quickly discovers that despite the impossibility of awakening from death in a place that defies everything she thought she knew, it may prove even harder to leave while the natural flow of magic has been disrupted.
Paradise or prison — Faye will need to uncover hidden mysteries about the true nature of the Everywhen throughout her journey if she is to have any hope of finding her way home.
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Adventuring party
Reprising her role as Faye after appearing in God of War Ragnarök, we’re thrilled to have the fantastic Deborah Ann Woll lead the cast of God of War Laufey.
Faye will not be venturing into the Everywhen alone, as she meets two companions shortly after she first wakes up.
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Phranque, played by Jack Quaid, is a curious cosmic cube with an earnest disposition. He will do whatever it takes to protect his friends and the creatures of the Everywhen.
Rue, played by Perlina Lau, is the enchanted ribbon guardian tasked with keeping the devastatingly powerful sword in her care from falling into the wrong hands.
Together they will embark on a journey deep into the Everywhen that will pit them against a fantastic cast of gods and creatures from across mythology, as well as beings native to the Everywhen itself.
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Lethal agility
As the Golden Hand of the Jötnar, Faye has deep roots as a warrior and has proven equal to even the likes of Thor, one of the strongest gods in the Nine Realms.
From the beginning, we’ve built her combat to maximize lethality, power, and fluidity.
Building upon the strengths of the modern God of War combat system while injecting some old school, classic DNA of the Greek era — Laufey will feel fresh, yet familiar to fans of the series.
By allowing Faye to move easily between ground and air without halting the action, we’ve refined a hyper-responsiveness to her combat that we can’t wait for players to experience when they get their hands on the controller for the first time.
Her increased mobility adds a ton of offensive and defensive tools to turn battles against even the fiercest gods to her favor.
We’ve given you a taste of what Faye’s gameplay will look like at the start, and that’s just scratching the surface. There’s so much more we can’t wait to share further down the road — and plenty we’ll leave for fans to discover on their own!
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Legendary sword for a legendary warrior
As the previous owner of the Leviathan Axe, Faye is no stranger to legendary weapons. Upon her arrival in the Everywhen, she earns the trust of the sword’s guardian Rue enough to use the blade in their fight to escape imprisonment.
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Wielded in Faye’s expert hand, its full potential is unleashed.
Speed, control, and relentlessness define the tempo of Faye’s combat. Building and maintaining momentum from one attack to the next, across the ground or into the sky, she creates a relentless onslaught against her foes.
Golden Hand of the Jötnar
The Giants of Jötunheim had access to powerful magic, so much so that even Odin viewed them as one of the greatest threats to his rule over the Nine Realms.
As the Golden Hand of the Jötnar, the most powerful protector of the Giants — Faye wielded fearsome powers, including the ability to manipulate souls.
After arriving in the afterlife of the gods, a place steeped in the oldest of magic, Faye’s own soul related abilities are greatly amplified.
In the Everywhen, Faye can strike her golden palm at a foe with such force it detaches their soul from their body. From there, Faye can attack the soul directly, knock it into other enemies, and more — opening up combos and creative uses that we hope players will have a lot of fun mastering.
Back for more!
As we get closer to release, we’ll be back to share more details about the afterlife of the gods.
On behalf of everyone at Santa Monica Studio and all our partners working on God of War Laufey, thank you so much for watching the announcement video. We appreciate all the support fans have shown this series over the last two decades and hope you enjoy what we’ve got coming next!
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Wishlist today
God of War Laufey is available for wishlisting today on the PlayStation Store.
Coming soon to PlayStation 5!
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Title: Development on Prologue: Go Wayback is ending as PlayerUnknown Productions lays off an unspecified amount of staff
Date: Thu, 04 Jun 2026 17:56:57 +0000
Link: https://www.rockpapershotgun.com/development-on-prologue-go-wayback-is-ending-as-playerunknown-productions-lays-off-an-unspecified-amount-of-staff
I guess we're not going to find out what comes after the prologue after all. By that I mean, some bad news came out of PlayerUnknown Productions yesterday. The studio shared a statement on their Dwitter account to share that development on Prologue: Go Wayback is ending, as PlayerUnknown himself Brendan Greene says that he has "reached the limits of how far I can continue to fund this journey in its current form."
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Title: Unknown Worlds outline a bunch of incoming small Subnautica 2 updates including predator behaviour adjustments and proximity chat
Date: Thu, 04 Jun 2026 17:07:02 +0000
Link: https://www.rockpapershotgun.com/unknown-worlds-outline-a-bunch-of-incoming-small-subnautica-2-updates-including-predator-behaviour-adjustments-and-proximity-chat
How about a little look ahead at what's apparently coming to Subnautica 2? Following the game's incredibly strong launch that is probably going to force Krafton to pay out that $250 million bonus after all, Unknown Worlds have released another dev log outlining a few details about future updates.
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Title: "We didn't have the content needed to do it justice at the time": Helldivers 2 is finally getting a roguelite system Arrowhead experimented with pre-launch
Date: Thu, 04 Jun 2026 14:45:27 +0000
Link: https://www.rockpapershotgun.com/we-didnt-have-the-content-needed-to-do-it-justice-at-the-time-helldivers-2-is-finally-getting-a-roguelite-system-arrowhead-experimented-with-pre-launch
Late last year, Helldivers 2 creative director Johan Pilestedt briefly teased on social media that Arrowhead had put together a prototype for a roguelite mode which would fundamentally change the shooter. Months on, the studio have properly pulled the cover off said system. It's dubbed Planet Warfronts and is coming as part of a raft of changes/additions to Helldivers 2's intergalactic perma-conflict.
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Title: Witcher devs' Project Hadar will make you feel all of the open-world emotions, a new job ad suggests, though sorry it still isn't a cosmic Japanese horror game
Date: Thu, 04 Jun 2026 12:04:40 +0000
Link: https://www.rockpapershotgun.com/witcher-devs-project-hadar-will-make-you-feel-all-of-the-open-world-emotions-a-new-job-ad-suggests-though-sorry-it-still-isnt-a-cosmic-japanese-horror-game
They might have proven they deal in secret extra DLC for decade-old RPGs this year, but for my money, Project Hadar remains the most mysterious game CD Projekt have in the works. It's always there in their financial reports alongside The Witcher 4 and Cyberpunk 2, flaunting its sheer unknowableness. Its creators, meanwhile, have said precious little regarding what it looks like, aside from confirming that it's not one weirdly specific thing: a cosmic horror game set in feudal Japan.
That's left the curious to scour the likes of job listings for various roles on Project Hadar. Previous ones have suggested it'll be a bit action RPG-ish and have melee combat. The latest, spotted by GamesRadar, paints it as being open-world and keen on making you cry.
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Title: Star Wars Zero Company release date leaks ahead of Summer Game Fest, and its XCOM-ish star warring isn't too far, far away
Date: Thu, 04 Jun 2026 10:28:12 +0000
Link: https://www.rockpapershotgun.com/star-wars-zero-company-release-date-leaks-ahead-of-summer-game-fest-and-its-xcom-ish-star-warring-isnt-too-far-far-away
The release date for Bit Reactor and Respawn's XCOM-coded strategy game Star Wars Zero Company has leaked ahead of the Summer Geoffs. Those in the mood to order a squad around in the midst of the Clone Wars before the summer's out are in luck, as Zero Company's only a couple of months away.
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If you are running a YouTube channel focused on e-commerce and looking for reliable payment solutions to enhance your online business, you have come to the right place. In today's digital age, having effective payment solutions in place is crucial for the success of any e-commerce venture. With the increasing popularity of online shopping, customers expect a seamless and secure payment process when making purchases. As a YouTube content creator in the e-commerce space, it is essential to provide your audience with convenient payment options to optimize their shopping experience.
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