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Title: Overwatch’s Pride Event Broke My Heart (Derogatory)
Date: Mon, 01 Jun 2026 17:49:22 +0000
Link: https://kotaku.com/overwatch-pride-event-lifeweaver-venture-palak-baptiste-2000701160
Lifeweaver lore is always welcome, even if it kills a years-long dream
Title: Summer Game Fest Co-Host Joins ‘Substack For Players’ As Player.gg Looks To Streamline Game Discovery
Date: Mon, 01 Jun 2026 16:59:18 +0000
Link: https://kotaku.com/summer-game-fest-co-host-joins-substack-for-players-as-player-gg-looks-to-streamline-game-discovery-2000701079
Player.gg is launching a new curator program alongside Summer Game Fest 2026
Title: Fortnite Kicks Off Pride Month By Adding Creator Who Used A Homophobic Slur On Stream
Date: Mon, 01 Jun 2026 16:26:49 +0000
Link: https://kotaku.com/fortnite-theburntpeanut-slurs-stream-video-sidekick-2000701145
TheBurntPeanut is known for streaming games like Arc Raiders and Marathon
Title: What Exactly Is Viral Online Creepypasta The Backrooms?
Date: Mon, 01 Jun 2026 15:42:18 +0000
Link: https://kotaku.com/what-are-the-backrooms-movie-kane-parsons-a24-box-office-2000701083
The Backrooms movie is a massive hit, but where did it come from, and how did we get here?
Title: Borderlands Boss Involved In Weirdest Tech Leak Of 2026
Date: Mon, 01 Jun 2026 15:16:03 +0000
Link: https://kotaku.com/randy-pitchford-borderlands-weirdest-tech-leak-of-2026-pixel-watch-5-google-2000701121
Randy Pitchford shared photos of an unannounced Google Pixel device that was found by a friend of his while scuba diving
https://www.vg247.com/feed
Title: Honkai: Star Rail Version 4.3 will take us deeper into the World in Canvas and make Mortenax Blade playable
Date: Fri, 22 May 2026 13:43:44 +0000
Link: https://www.vg247.com/honkai-star-rail-version-4-3-all-details
HoYoverse has today delivered full details on the next major update for Honkai: Star Rail. Version 4.3, dubbed The Lethe Below the Living, will be available for all players on June 1. The upcoming update adds a new chapter to the Planarcadia arc, and introduce a new playable character. Read more
Title: Forza Horizon 6 explodes on Steam even before it's officially out
Date: Fri, 15 May 2026 11:00:02 +0000
Link: https://www.vg247.com/forza-horizon-6-steam-numbers-big-launch
Steam is abuzz this week with a couple of long-anticipated launches, but in Forza Horizon 6’s case, at least, the game isn’t even out for what will be most of its players. The anticipated sequel in the open-world driving game series doesn’t officially launch until May 19, but owners of its most expensive version - the Premium Edition - can play it right now. Read more
Title: Mystic Messenger's most loyal players are getting banned in droves for seemingly playing the game too much
Date: Fri, 15 May 2026 10:02:10 +0000
Link: https://www.vg247.com/mystic-messenger-ban-wave-thousands-of-hourglasses-anniversary
Mystic Messenger, arguably one of the best dating sims around, has been dormant for about seven years. Despite not receiving new content or any meaningful updates in all that time, the game remains popular with its core fans, many of whom just woke up to some shocking news about their accounts. Read more
Title: Forza Horizon 6 review - The driving game for everyone still can’t seem to escape its car-collecting legacy
Date: Thu, 14 May 2026 12:00:03 +0000
Link: https://www.vg247.com/forza-horizon-6-review
There is this idea that, for a long-running series to remain as consistently popular as Forza Horizon has been, it needs to diminish itself somewhat with each new entry, gradually losing more and more of its edge in a bid to appeal to the widest possible audience. Read more
Title: Genshin Impact Luna 7 brings us the first playable Hexenzirkel as things take a turn in Sumeru
Date: Fri, 08 May 2026 13:44:39 +0000
Link: https://www.vg247.com/genshin-impact-version-luna-7-nicole-new-quest-details
HoYoverse just wrapped up a new Genshin Impact Special Program, where the developer revealed everything there is to know about the game’s next major update. Truth Amongst the Pages of Purana, or as its friends call it, Luna 7, was unveiled as part of the showcase. Read more
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Title: Don’t Have a Switch 2 To Play Star Fox? Try This Upcoming PS5 And Xbox Game Instead
Date: Mon, 01 Jun 2026 18:02:55 +0000
Link: https://www.gamespot.com/articles/dont-have-a-switch-2-to-play-star-fox-try-this-upcoming-ps5-and-xbox-game-instead/
If you're yearning for a modern reinterpretation of Star Fox's rail-shooter gameplay but don't own a Switch 2 to play the upcoming remake, then you'll want to consider playing Wild Blue Skies. Developed by Chuhai Labs and published by Balor Games, the game got a release date during today's The Mix Summer Game Showcase.
Specifically, Wild Blue Skies will be released for PC, PS5, and Xbox Series X|S on August 13. Like Star Fox, it's a sci-fi rail shooter starring anthropomorphic animals. In this case, players control a dog named Bowie Stray who is on a mission with the Blue Bombers to stop Grimclaw (this game's version of Andross). They do so during on-rails missions where players have to fly across alien planets and deal with whatever obstacles or gimmicks each level throws at them.
https://www.youtube.com/watch?v=TdRggRKhNMk
There's a free demo of Wild Blue Skies you can try on Steam. When you play it, you'll find that it's a very polished spiritual successor to classic games like Star Fox. It doesn't reinvent the genre, but at the time of its reveal, it did not need to.
When Wild Blue Skies was first announced last year, the Star Fox series had been missing in action for several years as Nintendo did not seem interested in continuing it. The game also had the pedigree of being worked on by Giles Goddard, one of the programmers of the original Star Fox.
That changed in April, when Nintendo revealed a Star Fox 64 remake for Nintendo Switch 2, simply titled Star Fox. That game is out on June 25, beating Wild Blue Skies to the punch by about a month and a half. Still, Wild Blue Skies won't have its thunder completely stolen, as it's not coming out on any Nintendo systems.
When it comes out on August 13, Wild Blue Skies can serve as a nice alternative for PC, PlayStation, and Xbox players who can't play the new Star Fox. Perhaps both of these games can kick off a renaissance for the rail shooter genre as a whole.
Title: Baldur’s Gate 2 (And Probably The Original) Reportedly Getting Remakes
Date: Mon, 01 Jun 2026 18:00:12 +0000
Link: https://www.gamespot.com/articles/baldurs-gate-2-and-probably-the-original-reportedly-getting-remakes/
BioWare's Baldur's Gate and Baldur's Gate 2, some of the most critically acclaimed RPGs of all time, are reportedly being remade.
According to PC Gamer, Dungeons & Dragons parent company Wizards of the Coast is specifically working on a Baldur's Gate 2 remake, but states that from what it's heard, a remake of the original game also sounds likely.
Former BioWare developer and co-lead designer on Baldur's Gate 2 Kevin Martins is said to be involved with the project, having technically already been in the Wizards family as part of the team working on upcoming space-RPG Exodus over at Wizards subsidiary Archetype Entertainment.
Unfortunately, there aren't many additional details on what these remakes may end up looking like or when they might arrive. The two games are massive in scope and no small feat to remake. One might expect them to play similarly to Larian's smash-hit Baldur's Gate 3, but since that decades-later sequel used Larian's own proprietary engine, it's unclear what route Wizards may go for bringing the remakes to life. For a look at what the original Baldur's Gate would be like in Baldur's Gate 3, there is, at least, a mod for that.
Both Baldur's Gate and its sequel received remasters from developer Beamdog back in 2012 and 2013, bringing modern enhancements like support for high-resolution displays, bug fixes, and cross-play multiplayer for Baldur's Gate 2. The first Baldur's Gate was originally released in 1998, followed by its sequel in 2000. Both are considered seminal classics within the genre and made BioWare a household name for RPG fans.
Considering Baldur's Gate 3's massive success (it won numerous Game of the Year Awards in 2023 and has sold over 20 million copies to date), it certainly makes sense that Wizards would want to try to continue the franchise's momentum. Larian made clear it would not be developing Baldur's Gate 4, and is instead returning to its own fantasy universe for its next game, Divinity. That leaves Wizards in a bit of a tough spot, though a Baldur's Gate 3 television show from Chernobyl and The Last of Us showrunner Craig Mazin and HBO will reportedly be a continuation of the events and storylines from Larian's RPG.
The Baldur's Gate remakes aren't the only D&D games in the works at Wizards. Another sword-and-sorcery project, Warlock, was announced last year at The Game Awards. Meanwhile, Wizards recently canceled a D&D game from Star Wars: Jedi Fallen Order director Stig Asmussen's new studio.
13 Best Games Like Baldur’s Gate 3 To Get Sucked Into In 2026
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Title: The Best Part Of 007 First Light Has Nothing To Do With The Gameplay
Date: Mon, 01 Jun 2026 17:58:05 +0000
Link: https://www.gamespot.com/articles/the-best-part-of-007-first-light-has-nothing-to-do-with-the-gameplay/
One thing you should know about me before I dive into my favorite part of 007: First Light is that I'm a huge music nerd. If I'm not working at GameSpot, I'm probably at a gig, or in a field at a festival with my friends. I spend all of my free time playing games, writing about games, or around music in some respect, so you can imagine my delight when I found the ultimate combination of those passions when playing through 007: First Light.
After some jaunts to Malta to complete basic training and meet his colleagues, Bond is tasked with tracking down someone in a club in London. At the very beginning of the Night Out chapter, though, I lost all track of the story, Bond's mission, or really anything other than the scene unfolding in front of me.
The music--Chase and Status, if you were wondering--pounds through my headphones as the most impressive, and realistic, nightclub lighting bounces in time with the beat. The combination of the visuals and the intense rhythm had me frozen in place for quite a while, just taking in how impressive it was. Maybe it's that my most-lived experience of a nightclub in a video game is based in GTA Online, where a less-than-subtle purple glow envelops everything in sight, and playing with friends meant the music was drowned out by their incessant yapping.
In First Light, the transition from cutscene to gameplay is near-flawless, as Bond receives a notification on his phone shortly after raising a drink with friends. You're then put straight into his shoes, walking through the crowd to find a contact near the bar.
The crowd dances realistically, everyone making up their own moves to the catchy beat, and it's got everything that the clubs I frequent possess too--from the girls in full make-up and flashy outfits, to the loner dude in his oversized shirt and unique dad dancing.
When my contact asks me to head to the bathroom to find a package, I 'accidentally' find myself in the crowd once more, watching the flashing strobes illuminate the venue in quick succession, and letting the bass flow through my headphones for just a moment longer than perhaps the average player would do.
First Light isn't the first game to execute a nightclub scene so well. One of my other favorites is Club Hölle from Hitman 3, which just so happens to be developed by the same studio responsible for First Light. You're also introduced to it in the game's third mission, the same as First Light. IO Interactive just seem to have realistic nightclubs nailed, and I'm all for it.
So, if you see me posting on social media about taking 100 hours to beat 007: First Light, don't panic. Chances are that I've spent about 75 of those in the club, vibing with my NPC friends. I implore you to spend a few of yours there, too.
Title: Destiny 2 Had To Die For The Series To Ever Live Again
Date: Mon, 01 Jun 2026 17:53:31 +0000
Link: https://www.gamespot.com/articles/destiny-2-had-to-die-for-the-series-to-ever-live-again/
As a longtime fan of the Destiny series, one who’s invested an unfathomable amount of time into both mainline games and their countless expansions, I’m a little lost knowing I won't have any more of it to look forward to in the near future. Come June 9, when Bungie pushes one last update to Destiny 2, the journey is over.
And yet, while it fills me with a genuinely profound sadness that one of my favorite imaginary worlds is coming to an end, and that so many of the people who've worked on it are reportedly being laid off at Bungie as a consequence, I've known for a long time that in order for the series to live, Destiny 2 had to die.
Over the years, I watched Destiny 2 transform into something wildly out of scope and beyond even Bungie's control. In the time since its launch in the fall of 2017, Destiny 2 has worn hundreds of faces. I've seen it wrestle with its own identity, never quite sure whether to lean into its FPS lineage, dive deeper into the MMO elements that first made it stand apart from its competitors, or become something else entirely. I've seen experiments to enliven the sandbox come and go and watched metas rise and fall. I've seen Bungie wrest the game from the hands of Activision, bloom from the glow of this emancipation, and subsequently wilt as the reins were handed over to Sony, which would cut the studio deeply and often.
Destiny 2 changed before my eyes over the years, growing from a hopeful retooling of the original Destiny's fundamentals into a sometimes bright, but often misshapen tool. A monster of a game whose creators could barely keep it in check, it seemed, let alone massage it back into good spirits and health.
For one, Destiny 2's Eververse shop--the game's microtransaction hub--appeared to take precedence the longer the game was in operation. Increasingly, it appeared that Destiny 2 received more armor and emotes having to do with kind of bad brand collaborations than anything to do with the Destiny community itself. Listen, I understand that making a game, especially one as pricey as Destiny 2, requires lots of capital that these deals produce, but I also wish that if the company were taking on these collaborations, that they might at least find a way to inject some of these crossovers--like a set of Dungeons & Dragons skins in celebration of the tabletop game's 50th anniversary--into the game's active loot pool and activities that already have players grinding for shiny new rewards.
Countless other live-service games have found ways of at least delivering some of that content to players through gameplay, all the while offering further rewards for people willing to pay. As Destiny 2 neared its end, though, announcements of these Eververse crossovers seemed to come more frequently than updates about Destiny's upcoming content and what players might look forward to playing, rather than buying. That, to me, sounds like the surefire sign of a game that's lost sight of what its players actually want. It's no wonder players eventually grew so discontented with the game and platform, given how much it seemed to view them as wallets to be drained rather than a community to serve.
Of course, no conversation about Destiny's worst practices would be complete without mentioning the Destiny Content Vault. Content players paid for was ripped out of the game under the promise that it could come back later, after Bungie refined and improved it. It was only later that we found out, in court of all places, that there was, in fact, no longer any possible way to return large chunks of it--like the base game's campaign--to the game. Occasionally, Bungie has found reason over the years to return parts of the game, like a reworked version of the Leviathan destination (sans the raid aspect) that launched alongside Destiny 2, but by and large, the Destiny Content Vault has swallowed parts of the game that have yet to return. Given the recent news, I think it's unlikely we'll ever see any of the Red War campaign returned to players, nor the vaulted expansions released in that first year of the game's lifetime.
Destiny 2 bent a lot in its journey, and outright broke on a number of occasions. It was often "so over" and six months later, it would be "so back." It was turbulent and beautiful to the end, unlike anything before it and surely anything to follow. Much like the game's weapon and ability balance, Destiny 2 only ever ping-ponged from extreme to extreme, rarely enjoying any sense of equilibrium. A game’s existence should not be so tortured, though, nor should its developers or its community. These things are work to make and work to enjoy, which isn’t always such a bad thing, but on some level, this should be easier than it is. Destiny 2 is a video game at the end of the day, so why does interacting with it usually resemble some Sisyphean ordeal?
Why does understanding the story of Destiny require a Youtube video game historian's 10-hour video recounting the parts of it that players can't access? Why does it feel impossible to make a definitive claim when someone asks you what content the game actually contains? Why does Destiny 2, at any given point in time, feature at least half a dozen nonsensical currencies, with little or no explanation or direction provided as to where to spend them? Why is it possible for the game that I love one month to become something completely different the next? Why does it seemingly take the development team on Destiny increasingly longer to iterate and implement changes for the health of the game, which seems to have instead nosedived in recent months and years? Why are there more announcements of upcoming microtransactions than there are content roadmaps? Why can I never recommend Destiny 2 to a friend without couching my praise and adoration in several mind-numbing caveats?
These are questions that have plagued Destiny for a long while, primarily because there are plenty of answers, but few good ones that offer a path forward and away from the game's untameable chaos.
The game and its team, as well as the community that formed around both, have most assuredly earned a break, a reset, or something new entirely. I just wish it weren't like this. They deserve better than the inconclusive, abrupt, and harsh end that the Destiny franchise is getting, one coming part-way through a Star Wars-inspired narrative and expansion meant to grow the bounds of Destiny, not bring it to a close. What an insipid final shape for this once-wondrous thing to take on its way out. It reeks of an ending that stems from a thoroughly inept management suite full of suits better equipped for the circus than games production.
Destiny 2, as it is, resembles in no way, shape, or form a tenable game or product. It’s incomplete, not for lack of effort but because chunks of it, like mechanics and levels, can simply disappear. I’d be surprised if there were any narrative thread that a player can follow from beginning to end in Destiny 2’s current incarnation, since it is constantly shifting and surrendering parts of its identity while struggling to deliver value to its audience. Maintaining Destiny 2 sounded like a wayward project with a dwindling crew of passionate and talented developers working against the powers that be to rehabilitate it into something the players can still love. And while many, like myself, have managed to, it's obvious that love is not enough, and that Destiny has become near-impossible to sustain or grow, an unfortunate but necessary stipulation for live-service games in 2026.
Destiny 2 didn’t have to be run into the ground like this. As Bungie's announcement makes entirely clear, The Final Shape expansion that arrived in 2024 could've been a grand closing on an immense chapter of the series. Better to go out on top than to meander and ultimately peter out like we’re seeing now. Especially when such bullishness comes at a brutal and real cost: layoffs that will not only cut loose a number of talented developers who may never work in the industry again, but also greatly impact Bungie’s ability to continue and make the kinds of marquee titles that Sony desperately wants the developer to realize.
Instead, Destiny 2 was pushed so much further than it ever should’ve been, eventually becoming the de facto platform on which Bungie meant to iterate endlessly, taking the place of any potential Destiny 3. Rarely has there been a shakier foundation to try and build a house upon, let alone pile every aspiration for an aging franchise past its prime.
The thing is that even though Destiny 2--sandcastle that it is--is winding down, its end does not mean we’re getting a Destiny 3 anytime soon, if that’s what anyone is holding out for. Bloomberg's reporting on the state of Bungie makes mention of the fact that Destiny 3 is not in production. And while I think there's certainly an appetite among the fanbase for a third installment to realign the maligned franchise–perhaps one of the most hotly contested topics among Destiny fans over the last several years--resources are not being reallocated at the already hemorrhaging studio to produce a silver bullet of a game that will fix the franchise's ails. This pipe dream isn't any closer to coming true with Destiny 2's end of active development, and it might be time to let this one go. For now, at least.
Maybe by sunsetting Destiny 2--effectively neutering the game and putting it out to pasture, rather than wiping it out completely--all parties caught in its gravitational pull can be free. Maybe the developers who will be left can dream up something else. Maybe its community can find a kind of semblance of peace from the content treadmill that so often seemed to hurt them, and the game that turned them into cash cows rather than players. Maybe coming to a standstill and being able to soak in the breadth of everything that Bungie and Destiny did accomplish and get right is exactly what this game and community need. A respite from the takes and discourse and vitriol that flowed from its die-hard forum commentators. Lord knows that r/DestinyTheGame's most ardent posters are about to have much more free time on their hands to do anything but provide armchair commentary on game development.
Maybe they'll move onto Bungie's other game, Marathon, or something more similar to Destiny's ambitions, like Warframe. Maybe, they won’t.
Maybe this is the chance to find a way for Destiny to live on in a way that doesn't come at a cost to everyone involved. There are a lot of maybes hanging around this still-unfolding story, but the one thing I do know for sure is that this ride has gone too long, and we all need off for now.
Title: PlayStation’s Wireless FlexStrike Fight Stick Preorders Open This Month
Date: Mon, 28 Jul 2025 23:01:00 +0000
Link: https://www.gamespot.com/articles/playstation-teases-its-first-official-fight-stick-for-ps5-and-pc/1100-6532117/
Flextsrike wireless fight stick
Sony has announced that its FlexStrike wireless fight stick will be available to preorder starting June 2, ahead of its launch on August 6. Priced at $200, the FlexStrike is designed to be a portable option for PS5 and PC fighting game fans, whether they're headed off to a tournament or a friend's house for some couch co-op.
Originally dubbed "Project Defiant," the PlayStation FlexStrike fight stick controller was an unexpected surprise announcement at PlayStation's June 2025 State of Play presentation. It's Sony's first official fight stick, and as such, it utilizes the PlayStation Link wireless connection, which enables several cool features on the PS5, including the ability to pair a wireless PlayStation Pulse headset or earbuds for simultaneous, lag-free audio. You can also connect two FlexStrike fight sticks to one PS5 at the same time for local multiplayer.
The FlexStrike will feature an eight-button layout and a joystick with a black and white color scheme that matches the look of the PS5 and other official peripherals. According to Sony, it will feature a "sturdy, ergonomic design for a comfortable feel during intense fight sessions. It's unclear how moddable the FlexStrike will be, but so far, Sony has confirmed it will have three different movement gates for the joystick--square, circle, or octagon--that can be swapped out without needing tools. There will be a built-in compartment for storing the extra restrictor gates and the included PS Link USB adapter when not in use.
PlayStation FlexStrike Fight Stick controller with sling case
As for the rest of the inputs, the eight main face buttons (which map to Cross, Circle, Square, Triangle, R1, R2, L1, and L2) use mechanical switches. The rest of the standard inputs from the PS5's DualSense controller are also present on the fight stick, including:
PS Button
Share Button
PlayStation Link Button
L3 Button
R3 Button
Touch Pad
Options Button
There is also a Lever Mode Switch for changing how the stick operates and a Lock Button. You'll be able to wake up the PS5 from sleep mode using the FlexStrike's PS Button. The FlexStrike will also include a sling carry case, which we got a glimpse of in the new PlayStation blog post.
In addition to the FlexStrike, Sony is also launching its new 27-inch gaming monitor and Pulse Elevate wireless speakers. Preorders for the 1440p 120Hz gaming monitor with a DualSense controller cradle open on June 5, and it's priced at $350, while the wireless speakers are designed to complement the display, and a preorder date will be revealed soon.
The FlexStrike reveal is notable for several reasons, the most obvious being that this is PlayStation's first official fight stick peripheral. The PS5 has plenty of excellent fight sticks to pick from--including PDP's Victrix Pro FS and its leverless sibling, the Pro FS-12--but we're curious to see how a PS5-dedicated model made specifically by Sony will stack up to the third-party options.
If you've been thinking of getting a fight stick, 2026 has plenty of reasons to adopt the arcade-inspired controller. Street Fighter 6 is easily the fighting game of the current gaming generation, but this year has seen several new challengers rise up. Invincible Vs recently launched, and it offers a deep system of killer combos and colorful characters, while August will see the launch of Marvel Tokon: Fighting Souls from Guilty Gear developers Arc System Works. On top of that, fans of Avatar: The Last Airbender can also throw down in a fighting game featuring the characters from the animated series and its successor, The Legend of Korra, when it launches on July 2.
The Best Fighting Games To Throw Down With In 2026
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Title: How to get to every area in Mina the Hollower
Date: Mon, 01 Jun 2026 18:02:23 GMT
Link: https://www.polygon.com/mina-the-hollower-area-how-to-get-reach-region/
To get to every area in Mina the Hollower, you must defeat dozens of enemies and find almost as many hidden paths and obscure mechanisms. Doing so by yourself may take many hours, especially when searching for the roads to Septemburg and Bone Beach, so you might like a few pointers.
Title: Magic's new Marvel set makes this utterly broken Commander combo even better
Date: Mon, 01 Jun 2026 17:59:15 GMT
Link: https://www.polygon.com/mtg-marvel-doctor-doom-infinite-combo/
Magic: The Gathering's new Marvel Super Heroes set not only focuses on, well, the heroic parts of the Marvel universe, but also its iconic villains. One of those, set to play a big part in the Cinematic Universe’s next few movies, is Doctor Doom, which means you can expect multiple cards depicting Victor von Doom across the set. This includes a preconstructed Commander deck featuring Doom and Loki, but there's another Doom card coming to Magic that could be even more powerful — especially when combined with a few other classics.
Title: How to hit the kite in Mina the Hollower
Date: Mon, 01 Jun 2026 17:34:25 GMT
Link: https://www.polygon.com/mina-the-hollower-kite-trinket-how-to-get/
To the east of Ossex in Mina the Hollower, you'll find a kid flying their kite over a river. However, the kite looks a little suspicious as there is a box sticking out of it. The only natural thing to do would be to hit it out of the sky, but your normal weapons don't seem to reach it. Loot awaits for you inside, it's just up to you to grab it.
Title: Forza Horizon 6's Estate is overrun with pointless XP and Skill Point farms
Date: Mon, 01 Jun 2026 17:30:21 GMT
Link: https://www.polygon.com/forza-horizon-6-estate-xp-skill-point-farm/
One of the major additions in Forza Horizon 6 is the Estate: a house with a huge empty lot attached to it where you can use the game's new creation tools to build whatever you want. And what people want, it turns out, is XP and Skill Point farms that serve next to no purpose at all.
Title: Superman sequel Man of Tomorrow reveals first look at new super suit
Date: Mon, 01 Jun 2026 17:27:59 GMT
Link: https://www.polygon.com/superman-man-of-tomorrow-lex-luthor-warsuit-design-first-look/
James Gunn's Man of Tomorrow is only about a year away, and filming is well underway on the follow-up to 2025's Superman. On Monday, Gunn gave DC fans a promising update on the 2027 film, offering a crystal clear and enticing look at Lex Luthor (Nicholas Hoult) in his trademark Warsuit.
Title: The Name’s Gaming … Cloud Gaming: ‘007 First Light’ Launches on GeForce NOW
Date: Thu, 28 May 2026 13:00:37 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-launch/
License to stream, shaken and stirred.
GeForce NOW is dialing up the espionage with the launch of 007 First Light, letting members slip into James Bond’s reimagined origin story from almost any device — no tux or preloads required.
For a limited time, the game is included with the purchase of a 12‑month GeForce NOW Ultimate membership, letting members lock in Bond’s next mission and a year of top-tier cloud gaming in one shot.
And for those stepping into the role, the look comes with it. Daring Elite Outfit, a signature look capturing the spirit of a rising agent, is now available for Ultimate members — equal parts discipline, ambition and edge.
And catch Capcom’s Resident Evil Requiem demo in the cloud — catch an early portion of the game and discover its two sides: terrifying survival horror with Grace Ashcroft, and pulse-pounding action with Leon S. Kennedy
This GFN Thursday also brings eight new games to the cloud, expanding the library with even more ways to play across genres.
Mission Assigned
First light, first mission.
The mission begins before the legend. 007 First Light puts players in the shoes of James Bond at the dawn of his career, when instincts are sharp, rules are flexible and every decision shapes the agent he’s destined to become. This is a Bond who’s still earning his “00” — unpolished, dangerous and learning when to trust a plan and when to improvise under fire.
A cinematic spy thriller unfolds with high-stakes infiltration, tense encounters and stylish set pieces. One moment brings thrills working undercover at an opulent event — the next, white‑knuckle chases and close‑quarters confrontations where timing and composure are everything. Approaches to each mission — quiet and calculated, bold and aggressive, or something in between — define Bond’s path and the allies and enemies that cross it.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. Experience Bond’s origin story in razor-sharp detail across devices — no high-end PC required.
Keep It Daring
Tailored. Tactical. Dangerously sharp.
Looks speak first.
A new 007 First Light reward drops today on GeForce NOW, delivering Ultimate members a refined, unmistakably bold way to step into the world of espionage.
The Daring Elite Outfit blends calculated precision with effortless style — the kind that turns heads before the mission even begins. Sleek, confident and just a little dangerous, it’s built for agents who understand that presence is a part of the playbook.
All rewards are available starting now through Saturday, June 27, or while supplies last. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
Keep It Heated
Time to get heated.
Armored battles get hero-driven in Wargaming’s free-to-play, player vs. player vehicle shooter, World of Tanks: HEAT, now streaming on GeForce NOW.
World of Tanks: HEAT is the franchise’s first hero-driven tank action game, where powerful Agents and their experimental machines shape every fight. Fast-paced 5v5 and 10v10 matches erupt into high-velocity brawls as hero-enhanced tanks trade explosive bursts, clutch escapes and momentum-shifting abilities.
Each Agent brings a unique tool kit and vehicle lineup, layering team roles and synergy on top of sharp aim and smart positioning. It’s classic steel-on-steel combat with a hero-shooter twist, now available in the cloud. The next match is always just a quick deployment away on GeForce NOW.
Keep It Playing
Community stories take the spotlight this week as an Ultimate member on Reddit shares a heartfelt note about what GeForce NOW means to daily gaming.
In addition, members can look for the following:
Romestead (New release on Steam, May 26)
World of Tanks: HEAT (New release on Steam, May 26)
007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 26)
Starminer (New release on Steam, May 27)
Resident Evil Requiem Demo (New release on Steam, May 27)
Alchemy Factory (Steam)
BeamNG.drive (Epic Games Store)
Ostranauts (Steam)
What are you planning to play this weekend? Let us know on X or in the comments below.
nvidia geforce now delivers such flawless performance, it is possible to exert dominance upon the squad ‘w/ absolute precision & @ ease' ♡
more about @nvidiagfn @ https://t.co/pFHAv1zXRS https://t.co/q67SOJNpbO #nvidiapartner #geforcenow pic.twitter.com/NsiK3FIX6v
— airie (@airiesummer) May 22, 2026
Title: License to Stream: ‘007 First Light’ Coming to GeForce NOW With an Ultimate Bundle
Date: Thu, 21 May 2026 13:00:22 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-007-first-light-ultimate-bundle/
The mission begins now.
GeForce NOW is dialing up the action with a blockbuster mix of spy thrills, high-speed racing and member rewards — plus eight new games joining the cloud this week, all ready to stream instantly.
Leading the drop: the 007 First Light Ultimate Membership Bundle, which brings a brand-new way to jump into one of the year’s biggest releases and discover James Bond’s reimagined origin story.
Rev the engines — the Horizon Festival is calling. Forza Horizon 6 is now available on GeForce NOW — bringing the series’ signature open-world racing and festival energy directly to members, wherever they play. Stream a world built for speed, style and freedom instantly across devices, with no downloads required.
Step Into the Cloud of Espionage
A license to stream.
A mission worth accepting arrives. Starting today through Wednesday, June 10, 007 First Light is included with the purchase of a 12-month GeForce NOW Ultimate membership. Lock it in before the game’s launch, and it’ll be ready to play the moment it goes live on Wednesday, May 27 — no preloads, no waiting, no mission briefings required.
This is a new, original take of Bond’s story — before the tux fit perfectly and the martinis got specific. 007 First Light drops players into a sharp, cinematic origin story packed with globe-trotting espionage, close calls and choices that shape how the world’s most famous agent takes form. Expect stealth, spectacle and just enough chaos to keep things interesting.
Stream it all with GeForce RTX 50 Series GPU power in the cloud, with up to 5K high dynamic range and cinematic-quality streaming for Ultimate members. It’s high-end PC gaming, minus the high-end PC.
Redeeming the mission is simple: After purchase, get the game by going to the “Available to Redeem” section in the account portal, signing in to a Steam account and completing the redemption.
The game is for members to keep — and ready to play across devices at launch with GeForce NOW.
Welcome to the Festival
Engines roar. Crowds surge. The road stretches endlessly forward.
Forza Horizon 6 is the ultimate automotive playground — a shared world where racing, exploration and creativity come together. Every road, trail and skyline is designed to be driven, discovered and mastered.
Take on a wide range of events, from high-speed street races to off-road expeditions, or drop into live activities happening across the world. Build a garage of iconic cars spanning decades of automotive history, each brought to life with incredible detail and customization. The Horizon Festival is more than competition — it’s a celebration of car culture and music. Seamless online features connect players across events and challenges, making every session feel alive and unpredictable.
Powered by the cloud, GeForce NOW delivers the festival in stunning detail. Members experience ultrasmooth performance and vivid environments without needing to wait for installs or upgrading hardware. With technologies like NVIDIA DLSS enhancing performance and visual fidelity, every reflection, speed blur and finish-line sprint hits at full intensity.
Community Spotlight
Community-created content takes the spotlight this week, as GeForce NOW ambassador Cloud Gaming Battle sits down with Andrew Fear, GeForce NOW product manager director at NVIDIA, to dive into what makes the service tick. The conversation covers how GeForce NOW brings high-performance PC gaming from the cloud to a wide range of devices, giving a closer look at the tech, thinking and passion behind the platform. It’s a conversation that the GFN Reddit community is calling “genuinely inspirational.”
In addition, members can look for the following:
Forza Horizon 6 (New release on Steam and Xbox, available on Game Pass, May 19)
Deep Rock Galactic: Rogue Core (New release on Steam, May 20)
Luna Abyss (New release on Steam and Xbox, available on Game Pass, May 21)
Warhammer 40,000: Mechanicus II (New release on Steam, May 21)
ZERO PARADES: For Dead Spies (New release on Steam, May 21)
Splitgate Arena Reloaded (Xbox, Available on Game Pass)
Sunderfolk (Epic Games Store)
TerraTech Legion (Steam and Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
Rev your engines — the Horizon Festival is calling. @ForzaHorizon 6 is now streaming on GeForce NOW – stream a world built for speed in the cloud today. pic.twitter.com/hJuKFT2GZp
— NVIDIA GeForce NOW (@NVIDIAGFN) May 19, 2026
Title: Sea You in the Cloud: ‘Subnautica 2’ Early Access Dives Onto GeForce NOW
Date: Thu, 14 May 2026 13:00:08 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-subnautica-2/
Editor’s note: The Gaijin single sign-on feature is now up and running.
Dive masks on — Subnautica 2 is making a splash on GeForce NOW day-and-date with launch, so members can plunge into the title’s brand-new alien ocean from almost any device.
It leads 11 new games joining the cloud this week.
A limited-time HITMAN World of Assassination reward event brings signature tools of the trade — equal parts precision and unpredictability. At the same time Le Chiffre from CASINO ROYALE, played by the legendary actor Mads Mikkelsen, returns to HITMAN World of Assassination. Play for free through May 25 and earn a unique reward for 007 First Light.
Meanwhile, engines are already revving — the highly anticipated Forza Horizon 6 races onto the scene with early access, starting today for players who preordered the Premium Edition on Steam or purchased the Premium Upgrade Bundle for PC Game Pass. GeForce NOW members can jump in once early access becomes available on the service — no preinstalls or downloads needed.
It all highlights what GeForce NOW does best: turning PC gaming collections into play-anywhere experiences across devices, with no install, updates or the latest hardware required.
Making Waves
Explore the unknown with the cloud.
Jump into a shared-world ocean frontier in Subnautica 2 — where survival, exploration and creativity rise to the surface together. Every reef, trench and stormy horizon is crafted to be swum through, studied and slowly tamed as players chart their own course beneath alien waves.
Descend into a living seascape of dynamic ecosystems, mysterious ruins and creatures that range from curious to colossal. Take on story-driven missions, dive into resource-rich biomes and construct bases above and below the surface to turn hostile waters into a home. Whether playing solo or with a crew, the ocean stays vast and unpredictable.
On GeForce NOW, every current, glow and shadow streams with crisp detail and fluid performance straight from the cloud. Members can plunge into the depths in moments, skipping downloads and hardware upgrades.
Keep It Classy
Shaken, stirred and slightly unhinged.
Suit up, agent — things are getting a little explosive.
A new HITMAN World of Assassination reward event lands on GeForce NOW, giving members a stylish (and slightly unhinged) way to make an impression.
Each item leans into HITMAN’s signature tone — equal parts precision, chaos and dark humor. Here’s what’s waiting:
Free users: The Purple Streak Explosive Duck — a remote explosive disguised as an innocent rubber toy.
Performance members: The Purple Streak Explosive Duck and the Bomb Dynamite, a classic TNT bundle built for loud, messy exits.
Ultimate members: Full Ultimate Bundle — adds the Purple Streak Fiber Wire (a sleek, silent takedown tool) and the Purple Streak Swimwear Suit (a bold outfit that trades stealth for style) to the Purple Streak Explosive Duck and the Bomb Dynamite.
Starting today, all members get access to the rewards, which will remain available through Sunday, June 14, first come, first served. To claim, log in to a GeForce NOW account, head to the rewards section in the account portal and redeem.
One mission, a handful of questionable tools and a clear message: Stealth is optional, style is not.
Splashy New Games
In addition, members can look for the following:
Battlestar Galactica: Scattered Hopes (New release on Steam, May 11)
Outbound (New release on Steam, May 11)
Directive 8020 (New release on Steam, May 12)
Subnautica 2 (New release on Steam, Epic Games Store and Xbox, available on Game Pass, May 14)
Blades of Fire (New release on Steam, May 14)
Forza Horizon 6 (Early access on Steam and Xbox, available on Game Pass, May 14)
Disco Elysium (Xbox, available on Game Pass)
Oddsparks: An Automation Adventure (Epic Games Store)
Planet Coaster 2 (Epic Games Store)
Sudden Strike 5 (Steam)
Super Battle Golf (Steam)
The Gaijin single sign-on feature is coming soon and is currently in development with Gaijin. Updates will be shared in a future GeForce NOW Thursday once the feature is live.
What are you planning to play this weekend? Let us know on X or in the comments below.
Which gaming genres do you play the most?
— NVIDIA GeForce NOW (@NVIDIAGFN) May 13, 2026
Title: Linked and Loaded: Gaijin Single Sign-On Now Available on GeForce NOW
Date: Thu, 07 May 2026 13:00:27 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-gaijin-sso/
Less typing, more tanking.
Faster logins mean more time in the gaming action — and this week provides GeForce NOW members with a smoother path straight into the battlefield.
Cloud gaming is all about instant access to titles across devices, and the latest GeForce NOW update removes another layer for members jumping into their Gaijin libraries from anywhere.
With seven games joining the cloud this week, the action keeps growing — now backed by NVIDIA GeForce RTX 5080 performance for Ultimate members across nearly the full GeForce NOW library, spanning both Ready-to-Play and Install-to-Play titles.
One Gaijin Login to Rule Them All
Less typing, more tanking.
Gaijin account linking is now cleared for takeoff on GeForce NOW, making it easier to jump straight into battle without extra logins. With Gaijin single sign-on, one quick sign-in connects a Gaijin.net account to the cloud, so supported titles are ready to launch with fewer clicks and no password juggling.
Just head to the GeForce NOW app on PC or Mac, dive into the settings and log in under “Connections.”
Once linked, supported Gaijin games on GeForce NOW — like the combined-arms chaos of War Thunder — are ready to stream without logging in each time. It’s the same library-first, platform-linking magic members already enjoy with Xbox, Ubisoft Connect and more, now extended to Gaijin so existing PC accounts work seamlessly across devices.
Groovy New Games
Groove or go down.
Dead as Disco from Brain Jar Games drops players into a neon-soaked fever dream where every punch, dodge and takedown hits on the beat. This rhythm-infused brawler blends stylish combat with pulsing tracks, turning each fight into a dance floor showdown. Chain combos, stay in sync and keep the groove alive as the chaos escalates. Now available to stream on GeForce NOW, it’s all about timing, flair and fighting like the music never stops
In addition, members can look for the following games, all ready to play on GeForce RTX 5080-power for Ultimate members:
Dead as Disco (New release on Steam, May 5)
HUNTDOWN: OVERTIME (New release on Steam, May 7)
Nuclear Option (Steam)
Sintopia (Steam)
Kiln (Steam and Xbox, available on Game Pass)
Hotel Architect (Steam)
PowerWash Simulator 2 (Xbox, available on Game Pass)
What are you planning to play this weekend? Let us know on X or in the comments below.
What has been your most-played game so far this year?
— NVIDIA GeForce NOW (@NVIDIAGFN) May 5, 2026
Title: It’s Gonna Be May: 16 Games Hit the Cloud This Month, With More NVIDIA GeForce RTX 5080 Power
Date: Thu, 30 Apr 2026 13:00:47 +0000
Link: https://blogs.nvidia.com/blog/geforce-now-thursday-may-2026-games-list/
[Editor’s note] The blog has been updated to note that GeForce RTX 5080-power expansion also extends to the Install-to-Play library.
It’s gonna be May — and the cloud’s in full festival mode.
16 games are joining GeForce NOW this month, including new AAA titles arriving on launch day from Steam, Xbox, PC Game Pass and GOG, so members can stream their PC libraries instantly across almost any device. Headline launches include the highly anticipated Forza Horizon 6 and 007 First Light, both ready to hit the cloud on day one.
Meanwhile, the GeForce NOW Ultimate membership dials things up with expanded RTX 5080‑class performance across the cloud gaming library, bringing higher frame rates, richer visuals and more responsive gameplay to even more of the games members already love. Ultimate members now get priority access to RTX 5080‑class rigs, making it easier than ever to tap into next‑generation PC power from almost any device.
GeForce NOW is also celebrating 30 years of Firaxis in style, with more of the studio’s classics coming as Install‑to‑Play titles for instant access — just in time for a Steam celebration sale on select Firaxis games supported in the cloud.
And this week kicks things off with six new games dropping into the cloud, setting the stage for a May packed with new adventures.
The Cloud Keeps Getting Bigger
AAA titles are landing throughout the month on their launch dates. Members can pick them up from their favorite PC stores — Steam, Xbox, PC Game Pass and GOG — and stream their PC gaming libraries instantly on GeForce NOW without having to repurchase titles to play across devices.
The highly anticipated titles hitting the cloud this month include:
Stream it on GeForce NOW.
Forza Horizon 6 from Playground Games: The Horizon festival is back and bigger than ever. This is Horizon Japan — stretching from the iconic downtown streets of Tokyo City all the way to the snowy Japanese Alps — introducing the most dense and vertical map yet. A massive new open world, a stacked car roster and that legendary “one more race” energy are all heading to GeForce NOW on the title’s launch date. Members can pick it up on PC via Steam and Xbox, including Game Pass, then hit full throttle from the cloud on almost any device.
007 First Light from IO Interactive: The game brings a modern James Bond origin story to the cloud when it launches Wednesday, May 27, for PC, inviting members to step into the shadows as Bond begins his journey. Experience a mix of stealth and action built around a “breathing” gameplay loop with IOI’s cinematic, set piece-driven storytelling. Approach encounters through stealth, direct action or creative improvisation, with multiple viable paths to each objective that let players define Bond’s style. It’s ready on day one for players grabbing it on Steam, Xbox on PC or GOG.
More Power
GeForce NOW Ultimate is expanding what premium cloud gaming looks like. Starting today, Ultimate members can stream even more of their games on RTX 5080 virtual gaming rigs — bringing the power of the NVIDIA Blackwell RTX architecture to a wide range of titles.
This update significantly broadens access to 5080 performance beyond the list of GeForce RTX 5080-optimized titles. Now, across nearly the entire GeForce NOW library, members can experience higher frame rates, richer visuals, and more responsive gameplay by default at up to 5K 120 frames per second or 360 fps at 1080p.
With RTX 5080 in the cloud, Ultimate members unlock the same cutting-edge features available to GeForce RTX 50 Series GPU owners. That includes NVIDIA DLSS 4 technology for sharper image quality and higher performance, NVIDIA Reflex for reduced system latency and faster input response, and advanced ray tracing for more lifelike lighting and reflections.
With RTX 5080 powering the default Ultimate experience, GeForce NOW delivers next-generation performance to more games, extending the value of a GeForce NOW membership. See more details in the knowledgebase article.
30 Years of ‘One More Turn’
Happy 30th, O mighty Firaxis Games.
GeForce NOW is celebrating three decades of Firaxis — the legendary studio behind Civilization and XCOM — with a growing lineup of some of the best strategy games on the cloud.
Throughout May, GeForce NOW is rolling out a collection of classic Firaxis games, available as Install-to-Play titles for instant access. Expanding beyond Civilization V and Civilization VI and the series’ signature “one more turn” gameplay, GeForce NOW will showcase the studio’s broader legacy.
Take to the stars in Sid Meier’s Civilization: Beyond Earth, lay tracks in Sid Meier’s Railroads!, defend the globe in XCOM 2, and command the skies in Ace Patrol and Ace Patrol: Pacific Skies.
Add to that the anniversary celebration on Steam with discounts of up to 90% on games in the Firaxis catalog for a limited time. It’s the perfect time for members to build their Firaxis collection in the cloud.
May-jor New Games
One wrong turn from glory to graveyard.
Heroes of Might and Magic: Olden Era is the official prequel that returns to the roots of the genre-defining, critically acclaimed turn-based strategy series. Raise grand armies and wield devastating spells to overcome foes in solo and multiplayer, set against a grim, war-torn world of uneasy alliances and hard choices. Now available to stream on GeForce NOW, every decision shapes a path defined by power, strategy and hard-earned victories
All roads lead to Rome. Some also lead directly into a volcano.
Anno 117: PAX Romana is turning up the heat with its first downloadable content (DLC), Prophecies of Ash, dropping a massive new volcanic island into the heart of the Roman empire. Build a thriving city on Cinis, juggle new production chains like obsidian crafting and new items, and try to stay on the good side of Vulcan — a new deity to worship — while a very active volcano looks in the background. Additionally, the DLC introduces a new resource a new trader, Ceacilia, and several new specialists. Available to stream on GeForce NOW, the DLC is ready to play without waiting on big downloads or patches — just jump in, claim the new land and see whether the empire can handle a little fire and brimstone.
Check out what else is available this week:
Global Rescue (New release on Steam, April 27)
s&box (New release on Steam, April 28)
Far Far West (New release on Steam, April 28)
INDUSTRIA 2 (New release on Steam, April 29)
Heroes of Might and Magic: Olden Era (New release on Steam and Xbox, available on Game Pass, April 30)
Bus Bound (New release on Steam, April 30)
And look forward to the games coming throughout the month:
Conan Exiles (New release on Steam and Epic Games Store, May 5)
Dead as Disco (New release on Steam, May 5)
HUNTDOWN: OVERTIME (New release on Steam, May 7)
Outbound (New release on Steam, May 14)
Starminer (New release on Steam, May 27)
Deep Rock Galactic: Rogue Core (New release on Steam, May 18)
Forza Horizon 6 (New release on Steam and Xbox, available on Game Pass, May 19)
Luna Abyss (New release on Steam, May 21)
ZERO PARADES (New release on Steam, May 21)
007 First Light (New release on Steam, Epic Games Store and Xbox, available on the Microsoft store, May 27)
Hotel Architect (Steam)
Kiln (Steam and Xbox, available on Game Pass)
Nuclear Option (Steam)
Sintopia (Steam)
Sudden Strike 5 (Steam)
Super Battle Golf (Steam)
Adding to April
In addition to the 10 games announced last month, 11 more joined the GeForce NOW library:
‘83 (Steam)
Crimson Desert (Xbox, available to play via Xbox Play Anywhere)
DayZ (Xbox, available on Game Pass)
Diablo III (Ubisoft Connect)
MapleStory M (Steam)
Morbid Metal (Steam)
PRAGMATA SKETCHBOOK – Demo (Steam)
Rayman: 30th Anniversary Edition (Steam and Ubisoft)
Tides of Tomorrow (Steam)
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors (Xbox)
Windrose (Steam)
Outbound didn’t make it to the cloud this month due to its launch date being moved. Stay tuned to GFN Thursdays for the latest.
What are you planning to play this weekend?
https://blog.playstation.com/feed
Title: Hands-on report: FlexStrike wireless fight stick, Pulse Elevate wireless speakers, PlayStation’s 27” Gaming Monitor
Date: Mon, 01 Jun 2026 15:00:12 +0000
Link: https://blog.playstation.com/2026/06/01/hands-on-report-flexstrike-wireless-fight-stick-pulse-elevate-wireless-speakers-playstations-27-gaming-monitor/
When the original PlayStation first launched over 30 years ago, gaming was mostly about you sitting in front of an old-school CRT television, controller in hand. While that’s still the case for many, there are now more options than ever to customize your gaming environment.
Fast forward to 2026, and PlayStation now offers a variety of controllers, headsets, and devices to give players options for the best way to play. This expansion of players’ options continues as new pricing and info for upcoming PlayStation products were just announced, and we were fortunate enough to go hands-on. Read on to learn about the FlexStrike wireless fight stick, Pulse Elevate wireless speakers, and PlayStation’s 27” Gaming Monitor with a DualSense Charging Hook.
This article includes contributions from both O’Dell Harmon Jr. and Kristen Zitani
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FlexStrike wireless fight stick
Fighting game hopefuls and fanatics can rejoice, as FlexStrike is primed to be a premier fighting stick that is both beginner-friendly and tournament-ready for all skill levels. First and foremost, it can be used both wired and wirelessly, with the wireless option leveraging PlayStation Link to deliver ultra-low latency as fast as 4 milliseconds from the controller to the included PS Link adapter*.
Comfort and customization
Understanding that players have different ways of sitting and resting their wrists, the stick is designed to be played both in your lap and on a table. The bottom is covered in a non-slip material that also grips to prevent sliding. FlexStrike stayed cool while on my lap and didn’t slide around as I tested various movements and sudden body shifts. The stick is also shorter than average and the face buttons rest on a slightly angled surface, reducing fatigue and increasing comfort and ergonomics. It performed just as well on the tabletop.
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The feature I was most excited about was the toolless swappable restrictor gates for the custom-designed digital stick, which let you easily switch between square, circular, and octagonal gates. The back cover is magnetic and can be popped off, so you can switch between the gates within seconds. I grew up playing charge characters in Street Fighter, so square gates are my natural calling, but when switching to the octagonal gates I could feel each distinct corner, and I could make smooth circle motions with the circular gate.
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Tools of the trade
FlexStrike comes with a sling carry case that can be worn crossbody or on the back.The inside of the case features special sections to keep the digital stick safe and secure, along with pouches for cables and any other tools you might need. You don’t have to worry about things moving around or going out and buying any extra equipment to keep it in top condition.
The FlexStrike wireless fight stick releases on August 6, 2026 for $199.99 USD (sling carry case included) with pre-orders starting on June 12, 2026.
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Pulse Elevate wireless speakers
Audiophiles will have a new way to immerse themselves into sonic gaming soundscapes with PlayStation’s first pair of wireless stereo speakers. I had the chance to turn up the volume in person to test out its sleek but powerful features with my own ears.
Planar magnetic drivers
Like Pulse Elite and Pulse Explore before it, the studio-inspired speakers are powered by planar magnetic drivers that help reproduce sound with near perfect accuracy along the entire audible spectrum. Paired with ultra-low latency and lossless PlayStation Link technology, these wireless speakers can provide lifelike audio in a portable form factor.
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In a hands-on run through of the dangerous biomes in Saros, that translated to a crisp-yet-rich mix of gameplay sound and adrenaline-pumping music. Audio cues from spawning enemies thanks to the Tempest 3D AudioTech immersed me in Arjun’s world, allowing me to weave through combat with lethal precision. The range of tones makes it easy to sink into the soundtrack’s thrumming bassline while still staying alert to incoming threats, and the ultra-low latency via PlayStation Link delivered sounds as they happened.
Tailored soundspace
Beyond the robust tech inside, the look and feel of the speakers were right at home both beside a monitor while playing on PS5 and and stationed off their dock around the room. The built-in rechargeable battery allows for 12 hours of play, and each speaker can be tilted to your preferred angle. As someone who often works from home, I imagined all the ways I could move them across my apartment throughout the day: taking a call or listening to music while working on my laptop, then seamlessly switching to playing on PS5 after work.
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Built-in mic with AI-enhanced noise rejection
Similar to Pulse Elite and Pulse Explore headphones, the Pulse Elevate speakers can utilize PlayStation Link simultaneously with another Bluetooth audio connection, meaning I can take a phone call while gaming without any latency or interruption. But they also have a headphone-style noise-filtering feature that blew me away.
In a demonstration on a laptop, we made a call speaking at a normal volume while music loudly flowed through the Pulse Elevate speakers. When a recording of the call played back, all we heard was the clear speaking voice. The built-in mic had cut through the noise without having to pause music or change the volume at all. A seamless experience end to end.
The Pulse Elevate wireless speakers are set to launch later this year – stay tuned for more details on PlayStation Blog.
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PlayStation’s 27” Gaming Monitor with a DualSense Charging Hook
While we moved the Pulse Elevate speakers all around our hands-on demo space, when playing on PS5 we kept them docked alongside PlayStation’s new gaming monitor. Coming to the US and Japan, the monitor opens up a world of play outside just the living room and packs a powerful punch.
Impressive visual details
The gaming monitor offers a Quad High Definition (QHD) IPS display up to 2560 x 1440 resolution,** and High Dynamic Range support that can automatically adjust HDR settings during setup on PS5 and PS5 Pro. What that meant for our demo playing Saros was the vivid and colorful world of Carcosa coming into focus, with crisp picture quality whether opening menus or activating dangerous environments of the in-game eclipse. The monitor also supports Variable Refresh Rate (VRR) and refresh rates of up to 120 Hz on PS5 and PS5 Pro consoles and 240Hz on compatible PC devices for a smooth gameplay experience.
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Desktop ready
With personal playing spaces in mind, the 27-inch screen is easy to imagine in my at-home office set up. Combined with the Pulse Elevate speakers and the built-in DualSense Charging Hook that let me rest a DualSense or DualSense Edge controller below the screen, I could see my future desktop gaming setup coming to life.
PlayStation’s 27” Gaming Monitor with DualSense Charging Hook launches starting August 27, 2026 for $349.99 USD with pre-orders starting on June 5, 2026.
*PC compatibility for FlexStrike wireless fight stick will roll out following launch, with availability expanding to more users over time.
**Features available with compatible devices and supported games, sold separately.
Title: FlexStrike wireless fight stick, 27’’ Gaming Monitor launching in August, followed by Pulse Elevate wireless speakers later this year
Date: Mon, 01 Jun 2026 15:00:06 +0000
Link: https://blog.playstation.com/2026/06/01/flexstrike-wireless-fight-stick-27-gaming-monitor-launching-in-august-followed-by-pulse-elevate-wireless-speakers-later-this-year/
Last year, we provided a first look at a number of upcoming new gaming accessories coming to the PS5 console and PC. This includes our first wireless fight stick, FlexStrike, our 27” Gaming Monitor with DualSense Charging Hook, which will be available in the U.S. and Japan, and our first wireless desktop speakers, Pulse Elevate. Today, we’re pleased to share some new updates on these products.
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FlexStrike Wireless Fight Stick launches globally starting August 6, 2026
FlexStrike wireless fight stick will launch starting on August 6, 2026 just in time for MARVEL Tōkon: Fighting Souls. It’s built for PS5 and PC* and is designed with competitive play and portability in mind. With an included sling carry case and a built-in rechargeable battery, it’s easy to bring your fight stick to a tournament, meetup, or a friend’s place to jump right into the action.
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FlexStrike wireless fight stick will be available for pre-order starting June 12, 2026 for a recommended retail price (RRP) of $199.99 USD | €199.99 EURO | £179.99 GBP | ¥34,980 JPY (including tax). Pre-orders will be available at direct.playstation.com (where available) and at participating retailers.
27” Gaming Monitor with DualSense Charging Hook, launches in the U.S. and Japan starting August 27, 2026
We’ve continued to see more players playing games outside of the living room – especially in personal spaces and on desktop gaming setups. The 27’’ Gaming Monitor with DualSense Charging Hook is built for players who want a high-quality display experience beyond the living room TV. It features a 27-inch QHD IPS display (2560×1440) with VRR, supporting up to 120Hz on PS5 and PS5 Pro, and up to 240Hz on a compatible PC or Mac.
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Starting June 5, 2026, the 27’’ Gaming Monitor with DualSense Charging Hook will be available for pre-order through direct.playstation.com and Best Buy in the U.S., along with participating retailers in Japan, for an RRP of $349.99 USD | ¥49,980 JPY (including tax).
Pulse Elevate Wireless Speakers, coming later this year
Pulse Elevate wireless speakers share many of the notable innovations featured in our Pulse Explore and Pulse Elite headsets – expanding our efforts to make the gameplay experience more immersive through enhanced sound. These wireless speakers will launch later this year and will pair perfectly with the 27” Gaming Monitor, creating a rich experience beyond the living room for players. We’ll have more information to share soon, including the suggested retail price and when pre-order begins. Be sure to check back for updates on the Pulse Elevate wireless speakers.
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We’re excited to bring the FlexStrike wireless fight stick, 27” Gaming Monitor, and Pulse Elevate wireless speakers to players, and to continue providing more choices in how and where they play. As always, thank you for being part of the community, and we look forward to continuing to come up with new ways to enhance your PS5 experience.
Check out this new PlayStation Blog article for more hands-on details with the upcoming products.
direct.playstation.com Purchase Information Starting June 12 at 10:00am ET in the U.S., and 10am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the FlexStrike wireless fight stick through direct.playstation.com in limited quantities.
Starting June 5 at 10:00am ET in the U.S., players will be able to pre-order the 27’’ Gaming Monitor with DualSense Charging hook through direct.playstation.com in limited quantities.
When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders. Visit direct.playstation.com for more details.
* PC compatibility for FlexStrike wireless fight stick will roll out following launch, with availability expanding to more users over time.
Title: EA Sports F1 25: Enhanced PSSR available alongside 2026 Season Pack
Date: Mon, 01 Jun 2026 14:00:25 +0000
Link: https://blog.playstation.com/2026/06/01/ea-sports-f1-25-enhanced-pssr-available-alongside-2026-season-pack/
Find out how enhanced PSSR is powering the Ultimate Racing Experience in EA Sports F1 25: 2026 Season Pack, as Codemasters Technical Producer Si Lumb unpacks how the team has implemented the new system and the benefits to the on-track action.
Has special work gone into creating this PS5 Pro version, or is this a fairly straightforward implementation? Also, has the game been cleared to include a “PS5 Pro Enhanced” badge on PS Store?F1 25 launched with a PS5 Pro Enhanced badge, building on the team’s launch day support of PS5 Pro in the previous game, F1 24. We are delighted to continue to support PSSR in the F1 25: 2026 Season Pack update and bring the latest version to our players. The team at Sony made upgrading our title to use enhanced PSSR incredibly simple and including it at launch was an easy decision.Does the PS5 Pro version notably increase the game’s resolution or use PSSR?
At Codemasters we pride ourselves on delivering locked 60fps gameplay in our exclusive ray tracing enhanced Quality mode, the introduction of PSSR gives us more performance and a higher quality image. Players should notice a sharper image when booting F1 25 at the launch of the 2026 Season Pack.
Does the PS5 Pro version increase framerate, or add new rendering modes that address framerate?The PS5 Pro benefits from Quality mode: our ray tracing enhanced presentation with enhanced PSSR, that is the best you can get on console hardware. Our performance mode delivers 120Hz gameplay for compatible screens, and our spectacular 8K “resolution” mode is there for those with the high-resolution televisions to enjoy it.
Does the PS5 Pro version improve ray tracing or enhance ray tracing features such as global illumination?We feature Ray Traced reflections, dynamic diffuse global illumination, and ray traced global illumination in our PS5 Pro quality mode.Are there any other areas where PS5 Pro stands out from other versions of the game?All these enhancements come together in spectacular fashion in the 2026 Season Pack, particularly with the new Madring circuit, the first track built from the ground up with all these new features in mind. This crazy new high-speed street circuit is the perfect location to experience enhanced PSSR and all our Ray Tracing features at their very best.
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What is included in the F1 25: 2026 Season Pack?
The F1 25: 2026 Season Pack introduces the full 2026 FIA Formula One World Championship experience to EA Sports F1 25, featuring updated rules and regulations, new teams Audi and Cadillac, refreshed driver line-ups, and the brand-new Madring circuit.
Players will experience a new era of F1 gameplay with active aerodynamics and the new Overtake mode, delivering more tactical and action-packed racing. The pack also expands Career and My Team, allowing players to forge their racing legacy or become the 12th team on the grid with fully customizable team management.
If I don’t own F1 25, how can I play the DLC?
The F1 25: 2026 Season Edition is the game for you. Not only does this include all of the 2026 Season Pack content, but you will also get F1 25 featuring a revamped My Team mode, the thrilling third chapter of Braking Point and more.
When does it launch?
The F1 25: 2026 Season Pack and F1 25: 2026 Season Edition launch worldwide on June 3, 2026 on PlayStation 5!
Title: Players’ Choice: Vote for May 2026’s best new game
Date: Mon, 01 Jun 2026 13:00:16 +0000
Link: https://blog.playstation.com/2026/06/01/players-choice-vote-for-may-2026s-best-new-game/
Last month was filled with spies, detectives, and rebels! Some big new releases included 007 First Light, Directive 8020, LEGO Batman: Legacy of the Dark Knight, and Mina the Hollower. Which game was your favorite?
How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog.
What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.
How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.
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Title: Share of the Week – LEGO Batman: Legacy of the Dark Knight
Date: Fri, 29 May 2026 16:00:17 +0000
Link: https://blog.playstation.com/2026/05/29/share-of-the-week-lego-batman-legacy-of-the-dark-knight/
Last week, we put up the Bat Signal for heroic shares from LEGO Batman: Legacy of the Dark Knight using #PSshare #PSBlog. Here are this week’s highlights:
thefrostysm shares Batman gliding down a fiery tunnel
sirevanztheduke shares Batman throwing a Batarang
CheezecakeNinja shares an upside down POV of Batman approaching a flipped car
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ErfanManavi shares Batman and Catwoman riding on a motorbike
PhikkySixx shares Batman swooping into a museum graffitied by the Joker
call_me_xavii shares Batman standing on a building roof corner against the moon
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?
THEME: Star Wars OutlawsSUBMIT BY: 11:59 PM PT on June 3, 2026
Next week, explore the galaxy in Star Wars Outlaws, available now in PlayStation Plus Game Catalog. Use #PSshare #PSBlog for a chance to be featured.
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Title: "Flip the script": Capcom veteran casually pitches a Resident Evil 'creature collector' about curing the undead
Date: Mon, 01 Jun 2026 16:43:30 +0000
Link: https://www.rockpapershotgun.com/flip-the-script-capcom-veteran-casually-pitches-a-resident-evil-creature-collector-about-curing-the-undead
Capcom director Kenji Oguro has been chatting to Very Gary Computing about new spin-off Monster Hunter Stories 3: Twisted Reflection, which he describes as “the JRPG the team always wanted to make”. It's an interesting chinwag, not least for how it maps out differences between expectations aimed at Capcom's role-playing efforts and the older Final Fantasy series (short version: older fans are more set in their ways).
There's also a fun segment where Oguro bandies around the idea of a comparable spin-off for Resident Evil. He envisages it as something of a creature collector, like Monster Hunter Stories, but instead of collecting monsters, you're curing them.
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Title: Former Dragon Age lead says product placements could help combat "overreliance on microtransactions" and I agree because every game should make you pick a watch colour
Date: Mon, 01 Jun 2026 16:23:26 +0000
Link: https://www.rockpapershotgun.com/former-dragon-age-lead-says-product-placements-could-help-combat-overreliance-on-microtransactions-and-i-agree-because-every-game-should-make-you-pick-a-watch-colour
Video games should investigate dabbling in product placement as heavily as some movies do, just in case it can help provide an alternative to live-service monetisation via microtransactions, former Dragon Age director has suggested. Yes! Yes, I say, because every single game should follow 007 First Light's lead and force you to choose between seven different colour variants of the same branded timepiece.
I'm serious, this is what the industry needs. The time is now. Everyone must pick a watch!
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Title: Minesweeper: Next-Gen adds layers of unholy tessellation and recursive sorcery to a blameless cult classic
Date: Mon, 01 Jun 2026 15:10:00 +0000
Link: https://www.rockpapershotgun.com/minesweeper-next-gen-adds-layers-of-unholy-tesselation-and-recursive-sorcery-to-a-blameless-cult-classic
Once upon a time, Minesweeper was a deceptively simple logic puzzler you'd find bundled on many Windows PCs, but "deceptive simplicity" ain't enough for today's Maximum Gamer, whose brain has been honed through years of multiple browser tab usage to operate in 10450302 dimensions at once. And so I give you Minesweeper: Next-Gen. It's broadly the same process of trying to clear a board of hidden explosives, with numbers on cleared tiles indicating the number of bombs nearby. But these boards - they are decidedly eccentric.
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Title: Baldur's Gate 2 remake reportedly in development at Wizards of the Coast, possibly alongside a revamp of the first game
Date: Mon, 01 Jun 2026 14:38:29 +0000
Link: https://www.rockpapershotgun.com/baldurs-gate-2-remake-reportedly-in-development-at-wizards-of-the-coast-possibly-alongside-a-revamp-of-the-first-game
A remake of Baldur's Gate 2 is reportedly in the works at Wizards of the Coast, potentially as part of efforts to remake both of the first two entries in the classic RPG series.
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Title: "Make the past less permanent": Tattoo Removal Simulator is a surprisingly poignant take on the PowerWash clean-up genre
Date: Mon, 01 Jun 2026 14:02:10 +0000
Link: https://www.rockpapershotgun.com/make-the-past-less-permanent-tattoo-removal-simulator-is-a-surprisingly-poignant-take-on-the-powerwash-clean-up-genre
If you are constantly looking at folk with tattoos and thinking 'god, I wish I was charismatic and brave enough to get a tattoo – maybe then people would take me seriously/sleep with me more', please spend a few moments playing Tattoo Removal Simulator, a game of whimsical cosiness and regret. Read more
If you are running a YouTube channel focused on e-commerce and looking for reliable payment solutions to enhance your online business, you have come to the right place. In today's digital age, having effective payment solutions in place is crucial for the success of any e-commerce venture. With the increasing popularity of online shopping, customers expect a seamless and secure payment process when making purchases. As a YouTube content creator in the e-commerce space, it is essential to provide your audience with convenient payment options to optimize their shopping experience.
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